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engage/generated/app/
traderoot.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-traderoot-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/traderoot/TradeRoot.md"))]
19    #[::unity::class(namespace = "App", name = "TradeRoot")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct TradeRoot {
22        #[offset(24)]
23        #[rename(name = "m_ItemListLeft")]
24        pub m_item_list_left: crate::unity_engine::gameobject::GameObject,
25        #[offset(32)]
26        #[rename(name = "m_ItemListRight")]
27        pub m_item_list_right: crate::unity_engine::gameobject::GameObject,
28        #[offset(40)]
29        #[rename(name = "m_ItemInfo")]
30        pub m_item_info: crate::unity_engine::gameobject::GameObject,
31    }
32}
33
34#[cfg(feature = "app-traderoot-types")]
35pub use __types::*;
36
37#[cfg(feature = "app-traderoot")]
38pub trait ITradeRootMethods: ITradeRoot {
39    #[doc = "`SetItemInfo(crate::app::unititem::UnitItem)` overload"]
40    fn set_item_info(self, item: impl ::core::convert::Into<crate::app::unititem::UnitItem>) -> () {
41        unsafe {
42            let __receiver = <TradeRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
43            ::unity::il2cpp_call!((::unity::module_base()+0x229e170usize)as*mut u8,();
44(TradeRoot)__receiver,(crate::app::unititem::UnitItem)::core::convert::Into::into(item))
45        }
46    }
47    #[doc = "`Setup(crate::app::unit::Unit, crate::app::unit::Unit)` overload"]
48    fn setup(self, from_unit: impl ::core::convert::Into<crate::app::unit::Unit>, to_unit: impl ::core::convert::Into<crate::app::unit::Unit>) -> () {
49        unsafe {
50            let __receiver = <TradeRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
51            ::unity::il2cpp_call!((::unity::module_base()+0x229e2e0usize)as*mut u8,();
52(TradeRoot)__receiver,(crate::app::unit::Unit)::core::convert::Into::into(from_unit),(crate::app::unit::Unit)::core::convert::Into::into(to_unit))
53        }
54    }
55    #[doc = "`SetSelectItem(crate::app::unititem::UnitItem)` overload"]
56    fn set_select_item(self, item: impl ::core::convert::Into<crate::app::unititem::UnitItem>) -> () {
57        unsafe {
58            let __receiver = <TradeRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
59            ::unity::il2cpp_call!((::unity::module_base()+0x229e2f0usize)as*mut u8,();
60(TradeRoot)__receiver,(crate::app::unititem::UnitItem)::core::convert::Into::into(item))
61        }
62    }
63    #[doc = "`SetSelectItem(crate::app::unit::Unit, i32)` overload"]
64    fn set_select_item_2(self, unit: impl ::core::convert::Into<crate::app::unit::Unit>, item_no: impl ::core::convert::Into<i32>) -> () {
65        unsafe {
66            let __receiver = <TradeRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
67            ::unity::il2cpp_call!((::unity::module_base()+0x229e300usize)as*mut u8,();
68(TradeRoot)__receiver,(crate::app::unit::Unit)::core::convert::Into::into(unit),(i32)::core::convert::Into::into(item_no))
69        }
70    }
71    #[doc = "`GetGameObjectLeft()` overload"]
72    fn get_game_object_left(self) -> crate::unity_engine::gameobject::GameObject {
73        unsafe {
74            let __receiver = <TradeRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
75            ::unity::il2cpp_call!((::unity::module_base()+0x229e340usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
76(TradeRoot)__receiver)
77        }
78    }
79    #[doc = "`GetGameObjectRight()` overload"]
80    fn get_game_object_right(self) -> crate::unity_engine::gameobject::GameObject {
81        unsafe {
82            let __receiver = <TradeRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
83            ::unity::il2cpp_call!((::unity::module_base()+0x229e350usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
84(TradeRoot)__receiver)
85        }
86    }
87    #[doc = "`GetItemInfo()` overload"]
88    fn get_item_info(self) -> crate::unity_engine::gameobject::GameObject {
89        unsafe {
90            let __receiver = <TradeRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
91            ::unity::il2cpp_call!((::unity::module_base()+0x229e360usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
92(TradeRoot)__receiver)
93        }
94    }
95    #[doc = "`.ctor()` overload"]
96    fn ctor(self) -> () {
97        unsafe {
98            let __receiver = <TradeRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
99            ::unity::il2cpp_call!((::unity::module_base()+0x229e370usize)as*mut u8,();
100(TradeRoot)__receiver)
101        }
102    }
103}
104
105#[cfg(feature = "app-traderoot")]
106impl<__T: ITradeRoot> ITradeRootMethods for __T {}
107
108#[cfg(feature = "app-traderoot")]
109impl TradeRoot {
110    pub fn set_item_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
111        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
112    }
113
114    pub fn setup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
115        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
116    }
117
118    pub fn set_select_item_method_info() -> &'static ::unity::il2cpp::MethodInfo {
119        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
120    }
121
122    pub fn set_select_item_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
123        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
124    }
125
126    pub fn get_game_object_left_method_info() -> &'static ::unity::il2cpp::MethodInfo {
127        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
128    }
129
130    pub fn get_game_object_right_method_info() -> &'static ::unity::il2cpp::MethodInfo {
131        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
132    }
133
134    pub fn get_item_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
135        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
136    }
137
138    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
140    }
141}
142
143#[cfg(feature = "app-traderoot")]
144impl TradeRoot {
145    #[doc = "`.ctor()` — no args"]
146    pub fn new() -> Self {
147        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
148            panic!(
149                "{}
150::{}
151 failed to instantiate",
152                ::core::stringify!(TradeRoot),
153                ::core::stringify!(new),
154            )
155        });
156        <Self as ITradeRootMethods>::ctor(this);
157        this
158    }
159}
160
161#[cfg(feature = "app-traderoot")]
162#[doc(hidden)]
163pub mod prelude {
164    pub use super::{ITradeRoot, ITradeRootMethods, TradeRoot};
165    #[cfg(feature = "system-object")]
166    pub use crate::system::object::IObjectMethods;
167    #[cfg(feature = "unity_engine-behaviour")]
168    pub use crate::unity_engine::behaviour::IBehaviourMethods;
169    #[cfg(feature = "unity_engine-component")]
170    pub use crate::unity_engine::component::IComponentMethods;
171    #[cfg(feature = "unity_engine-monobehaviour")]
172    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
173    #[cfg(feature = "unity_engine-object_2")]
174    pub use crate::unity_engine::object_2::IObject_2Methods;
175    pub use crate::{
176        system::object::IObject,
177        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
178    };
179}