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engage/generated/app/
transformanimation.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-transformanimation-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::{
10            object::{IObject, Object},
11            r#enum::{Enum, IEnum},
12            valuetype::{IValueType, ValueType},
13        },
14        unity_engine::{
15            behaviour::{Behaviour, IBehaviour},
16            component::{Component, IComponent},
17            monobehaviour::{IMonoBehaviour, MonoBehaviour},
18            object_2::{IObject_2, Object_2},
19        },
20    };
21
22    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/transformanimation/TransformAnimation_Kinds.md"))]
23    #[repr(C)]
24    #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
25    pub struct TransformAnimation_Kinds {
26        pub value: i32,
27    }
28    impl ::unity::ClassIdentity for TransformAnimation_Kinds {
29        const NAME: &'static str = "TransformAnimation.Kinds";
30        const NAMESPACE: &'static str = "App";
31
32        fn class() -> ::unity::Class {
33            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
34            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
35        }
36    }
37    impl ::unity::IlType for TransformAnimation_Kinds {
38        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
39            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
40        }
41    }
42    impl TransformAnimation_Kinds {
43        pub fn none() -> Self {
44            Self { value: 0 }
45        }
46
47        pub fn position() -> Self {
48            Self { value: 1 }
49        }
50
51        pub fn rotation() -> Self {
52            Self { value: 2 }
53        }
54
55        pub fn scale() -> Self {
56            Self { value: 3 }
57        }
58    }
59
60    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/transformanimation/TransformAnimation_Animator_Node.md"))]
61    #[::unity::class(namespace = "App", name = "TransformAnimation.Animator.Node")]
62    #[parent(crate::system::object::Object)]
63    pub struct TransformAnimation_Animator_Node {
64        #[offset(16)]
65        #[rename(name = "m_Target")]
66        pub m_target: crate::unity_engine::transform::Transform,
67        #[offset(24)]
68        #[rename(name = "m_Start")]
69        pub m_start: crate::unity_engine::vector3::Vector3,
70        #[offset(36)]
71        #[rename(name = "m_End")]
72        pub m_end: crate::unity_engine::vector3::Vector3,
73    }
74
75    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/transformanimation/TransformAnimation_Actions.md"))]
76    #[repr(C)]
77    #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
78    pub struct TransformAnimation_Actions {
79        pub value: i32,
80    }
81    impl ::unity::ClassIdentity for TransformAnimation_Actions {
82        const NAME: &'static str = "TransformAnimation.Actions";
83        const NAMESPACE: &'static str = "App";
84
85        fn class() -> ::unity::Class {
86            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
87            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
88        }
89    }
90    impl ::unity::IlType for TransformAnimation_Actions {
91        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
92            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
93        }
94    }
95    impl TransformAnimation_Actions {
96        pub fn none() -> Self {
97            Self { value: 0 }
98        }
99
100        pub fn r#loop() -> Self {
101            Self { value: 1 }
102        }
103
104        pub fn repeat() -> Self {
105            Self { value: 2 }
106        }
107    }
108
109    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/transformanimation/TransformAnimation.md"))]
110    #[::unity::class(namespace = "App", name = "TransformAnimation")]
111    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
112    pub struct TransformAnimation {
113        #[offset(24)]
114        #[rename(name = "m_Animations")]
115        pub m_animations: ::unity::Array<crate::app::transformanimation::TransformAnimation_Animation>,
116        #[offset(32)]
117        #[rename(name = "m_Animators")]
118        pub m_animators: crate::system::collections::generic::list_1::List_1<crate::app::transformanimation::TransformAnimation_Animator>,
119    }
120
121    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/transformanimation/TransformAnimation_Animator.md"))]
122    #[::unity::class(namespace = "App", name = "TransformAnimation.Animator")]
123    #[parent(crate::system::object::Object)]
124    pub struct TransformAnimation_Animator {
125        #[offset(16)]
126        #[rename(name = "m_Animation")]
127        pub m_animation: crate::app::transformanimation::TransformAnimation_Animation,
128        #[offset(24)]
129        #[rename(name = "m_Time")]
130        pub m_time: f32,
131        #[offset(28)]
132        #[rename(name = "m_Cycle")]
133        pub m_cycle: f32,
134        #[offset(32)]
135        #[rename(name = "m_Inverse")]
136        pub m_inverse: f32,
137        #[offset(40)]
138        #[rename(name = "m_Nodes")]
139        pub m_nodes: crate::system::collections::generic::list_1::List_1<crate::app::transformanimation::TransformAnimation_Animator_Node>,
140    }
141
142    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/transformanimation/TransformAnimation_Animation.md"))]
143    #[::unity::class(namespace = "App", name = "TransformAnimation.Animation")]
144    #[parent(crate::system::object::Object)]
145    pub struct TransformAnimation_Animation {
146        #[offset(16)]
147        #[rename(name = "Kind")]
148        pub kind: crate::app::transformanimation::TransformAnimation_Kinds,
149        #[offset(20)]
150        #[rename(name = "Action")]
151        pub action: crate::app::transformanimation::TransformAnimation_Actions,
152        #[offset(24)]
153        #[rename(name = "Start")]
154        pub start: crate::unity_engine::vector3::Vector3,
155        #[offset(36)]
156        #[rename(name = "End")]
157        pub end: crate::unity_engine::vector3::Vector3,
158        #[offset(48)]
159        #[rename(name = "Cycle")]
160        pub cycle: f32,
161        #[offset(52)]
162        #[rename(name = "IsRandom")]
163        pub is_random: bool,
164        #[offset(56)]
165        #[rename(name = "Tragets")]
166        pub tragets: ::unity::Array<crate::unity_engine::gameobject::GameObject>,
167    }
168}
169
170#[cfg(feature = "app-transformanimation-types")]
171pub use __types::*;
172
173#[cfg(feature = "app-transformanimation")]
174pub trait ITransformAnimation_Animator_NodeMethods: ITransformAnimation_Animator_Node {
175    #[doc = "`.ctor(crate::unity_engine::gameobject::GameObject)` overload"]
176    fn ctor(self, go: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> () {
177        unsafe {
178            let __receiver =
179                <TransformAnimation_Animator_Node as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
180            ::unity::il2cpp_call!((::unity::module_base()+0x22f3d30usize)as*mut u8,();
181(TransformAnimation_Animator_Node)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(go))
182        }
183    }
184    #[doc = "`Commit(crate::app::transformanimation::TransformAnimation_Animation)` overload"]
185    fn commit(self, animation: impl ::core::convert::Into<crate::app::transformanimation::TransformAnimation_Animation>) -> () {
186        unsafe {
187            let __receiver =
188                <TransformAnimation_Animator_Node as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
189            ::unity::il2cpp_call!((::unity::module_base()+0x22f3d70usize)as*mut u8,();
190(TransformAnimation_Animator_Node)__receiver,(crate::app::transformanimation::TransformAnimation_Animation)::core::convert::Into::into(animation))
191        }
192    }
193    #[doc = "`Update(crate::app::transformanimation::TransformAnimation_Animation, f32)` overload"]
194    fn update(
195        self,
196        animation: impl ::core::convert::Into<crate::app::transformanimation::TransformAnimation_Animation>,
197        t: impl ::core::convert::Into<f32>,
198    ) -> () {
199        unsafe {
200            let __receiver =
201                <TransformAnimation_Animator_Node as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
202            ::unity::il2cpp_call!((::unity::module_base()+0x22f3f10usize)as*mut u8,();
203(TransformAnimation_Animator_Node)__receiver,(crate::app::transformanimation::TransformAnimation_Animation)::core::convert::Into::into(animation),(f32)::core::convert::Into::into(t))
204        }
205    }
206}
207
208#[cfg(feature = "app-transformanimation")]
209impl<__T: ITransformAnimation_Animator_Node> ITransformAnimation_Animator_NodeMethods for __T {}
210
211#[cfg(feature = "app-transformanimation")]
212impl TransformAnimation_Animator_Node {
213    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
214        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
215    }
216
217    pub fn commit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
218        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
219    }
220
221    pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
222        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
223    }
224}
225
226#[cfg(feature = "app-transformanimation")]
227impl TransformAnimation_Animator_Node {
228    #[doc = "`.ctor(crate::unity_engine::gameobject::GameObject)` — overload selector"]
229    pub fn new(go: crate::unity_engine::gameobject::GameObject) -> Self {
230        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
231            panic!(
232                "{}
233::{}
234 failed to instantiate",
235                ::core::stringify!(TransformAnimation_Animator_Node),
236                ::core::stringify!(new),
237            )
238        });
239        <Self as ITransformAnimation_Animator_NodeMethods>::ctor(this, go);
240        this
241    }
242}
243
244#[cfg(feature = "app-transformanimation")]
245pub trait ITransformAnimationMethods: ITransformAnimation {
246    #[doc = "`Start()` overload"]
247    fn start(self) -> () {
248        unsafe {
249            let __receiver = <TransformAnimation as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
250            ::unity::il2cpp_call!((::unity::module_base()+0x22a0940usize)as*mut u8,();
251(TransformAnimation)__receiver)
252        }
253    }
254    #[doc = "`Update()` overload"]
255    fn update(self) -> () {
256        unsafe {
257            let __receiver = <TransformAnimation as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
258            ::unity::il2cpp_call!((::unity::module_base()+0x22a0b60usize)as*mut u8,();
259(TransformAnimation)__receiver)
260        }
261    }
262    #[doc = "`Commit()` overload"]
263    fn commit(self) -> () {
264        unsafe {
265            let __receiver = <TransformAnimation as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
266            ::unity::il2cpp_call!((::unity::module_base()+0x22a0ab0usize)as*mut u8,();
267(TransformAnimation)__receiver)
268        }
269    }
270    #[doc = "`.ctor()` overload"]
271    fn ctor(self) -> () {
272        unsafe {
273            let __receiver = <TransformAnimation as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
274            ::unity::il2cpp_call!((::unity::module_base()+0x22a0c20usize)as*mut u8,();
275(TransformAnimation)__receiver)
276        }
277    }
278}
279
280#[cfg(feature = "app-transformanimation")]
281impl<__T: ITransformAnimation> ITransformAnimationMethods for __T {}
282
283#[cfg(feature = "app-transformanimation")]
284impl TransformAnimation {
285    pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
286        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
287    }
288
289    pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
290        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
291    }
292
293    pub fn commit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
294        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
295    }
296
297    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
298        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
299    }
300}
301
302#[cfg(feature = "app-transformanimation")]
303impl TransformAnimation {
304    #[doc = "`.ctor()` — no args"]
305    pub fn new() -> Self {
306        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
307            panic!(
308                "{}
309::{}
310 failed to instantiate",
311                ::core::stringify!(TransformAnimation),
312                ::core::stringify!(new),
313            )
314        });
315        <Self as ITransformAnimationMethods>::ctor(this);
316        this
317    }
318}
319
320#[cfg(feature = "app-transformanimation")]
321pub trait ITransformAnimation_AnimatorMethods: ITransformAnimation_Animator {
322    #[doc = "`.ctor(crate::app::transformanimation::TransformAnimation_Animation)` overload"]
323    fn ctor(self, animation: impl ::core::convert::Into<crate::app::transformanimation::TransformAnimation_Animation>) -> () {
324        unsafe {
325            let __receiver =
326                <TransformAnimation_Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
327            ::unity::il2cpp_call!((::unity::module_base()+0x1b3f180usize)as*mut u8,();
328(TransformAnimation_Animator)__receiver,(crate::app::transformanimation::TransformAnimation_Animation)::core::convert::Into::into(animation))
329        }
330    }
331    #[doc = "`Commit()` overload"]
332    fn commit(self) -> () {
333        unsafe {
334            let __receiver =
335                <TransformAnimation_Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
336            ::unity::il2cpp_call!((::unity::module_base()+0x1b3f350usize)as*mut u8,();
337(TransformAnimation_Animator)__receiver)
338        }
339    }
340    #[doc = "`Update(f32)` overload"]
341    fn update(self, delta_time: impl ::core::convert::Into<f32>) -> () {
342        unsafe {
343            let __receiver =
344                <TransformAnimation_Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
345            ::unity::il2cpp_call!((::unity::module_base()+0x1b3f490usize)as*mut u8,();
346(TransformAnimation_Animator)__receiver,(f32)::core::convert::Into::into(delta_time))
347        }
348    }
349}
350
351#[cfg(feature = "app-transformanimation")]
352impl<__T: ITransformAnimation_Animator> ITransformAnimation_AnimatorMethods for __T {}
353
354#[cfg(feature = "app-transformanimation")]
355impl TransformAnimation_Animator {
356    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
357        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
358    }
359
360    pub fn commit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
361        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
362    }
363
364    pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
365        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
366    }
367}
368
369#[cfg(feature = "app-transformanimation")]
370impl TransformAnimation_Animator {
371    #[doc = "`.ctor(crate::app::transformanimation::TransformAnimation_Animation)` — overload selector"]
372    pub fn new(animation: crate::app::transformanimation::TransformAnimation_Animation) -> Self {
373        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
374            panic!(
375                "{}
376::{}
377 failed to instantiate",
378                ::core::stringify!(TransformAnimation_Animator),
379                ::core::stringify!(new),
380            )
381        });
382        <Self as ITransformAnimation_AnimatorMethods>::ctor(this, animation);
383        this
384    }
385}
386
387#[cfg(feature = "app-transformanimation")]
388pub trait ITransformAnimation_AnimationMethods: ITransformAnimation_Animation {
389    #[doc = "`.ctor()` overload"]
390    fn ctor(self) -> () {
391        unsafe {
392            let __receiver =
393                <TransformAnimation_Animation as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
394            ::unity::il2cpp_call!((::unity::module_base()+0x1b3f0b0usize)as*mut u8,();
395(TransformAnimation_Animation)__receiver)
396        }
397    }
398    #[doc = "`CalcCycle()` overload"]
399    fn calc_cycle(self) -> f32 {
400        unsafe {
401            let __receiver =
402                <TransformAnimation_Animation as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
403            ::unity::il2cpp_call!((::unity::module_base()+0x1b3f110usize)as*mut u8,f32;
404(TransformAnimation_Animation)__receiver)
405        }
406    }
407    #[doc = "`CalcInverse()` overload"]
408    fn calc_inverse(self) -> f32 {
409        unsafe {
410            let __receiver =
411                <TransformAnimation_Animation as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
412            ::unity::il2cpp_call!((::unity::module_base()+0x1b3f140usize)as*mut u8,f32;
413(TransformAnimation_Animation)__receiver)
414        }
415    }
416}
417
418#[cfg(feature = "app-transformanimation")]
419impl<__T: ITransformAnimation_Animation> ITransformAnimation_AnimationMethods for __T {}
420
421#[cfg(feature = "app-transformanimation")]
422impl TransformAnimation_Animation {
423    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
424        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
425    }
426
427    pub fn calc_cycle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
428        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
429    }
430
431    pub fn calc_inverse_method_info() -> &'static ::unity::il2cpp::MethodInfo {
432        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
433    }
434}
435
436#[cfg(feature = "app-transformanimation")]
437impl TransformAnimation_Animation {
438    #[doc = "`.ctor()` — no args"]
439    pub fn new() -> Self {
440        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
441            panic!(
442                "{}
443::{}
444 failed to instantiate",
445                ::core::stringify!(TransformAnimation_Animation),
446                ::core::stringify!(new),
447            )
448        });
449        <Self as ITransformAnimation_AnimationMethods>::ctor(this);
450        this
451    }
452}
453
454#[cfg(feature = "app-transformanimation")]
455#[doc(hidden)]
456pub mod prelude {
457    pub use super::{
458        ITransformAnimation, ITransformAnimationMethods, ITransformAnimation_Animation, ITransformAnimation_AnimationMethods,
459        ITransformAnimation_Animator, ITransformAnimation_AnimatorMethods, ITransformAnimation_Animator_Node,
460        ITransformAnimation_Animator_NodeMethods, TransformAnimation, TransformAnimation_Actions, TransformAnimation_Animation,
461        TransformAnimation_Animator, TransformAnimation_Animator_Node, TransformAnimation_Kinds,
462    };
463    #[cfg(feature = "system-object")]
464    pub use crate::system::object::IObjectMethods;
465    #[cfg(feature = "system-enum")]
466    pub use crate::system::r#enum::IEnumMethods;
467    #[cfg(feature = "system-valuetype")]
468    pub use crate::system::valuetype::IValueTypeMethods;
469    #[cfg(feature = "unity_engine-behaviour")]
470    pub use crate::unity_engine::behaviour::IBehaviourMethods;
471    #[cfg(feature = "unity_engine-component")]
472    pub use crate::unity_engine::component::IComponentMethods;
473    #[cfg(feature = "unity_engine-monobehaviour")]
474    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
475    #[cfg(feature = "unity_engine-object_2")]
476    pub use crate::unity_engine::object_2::IObject_2Methods;
477    pub use crate::{
478        system::{object::IObject, r#enum::IEnum, valuetype::IValueType},
479        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
480    };
481}