engage/generated/app/
trooplistroot.rs1#[cfg(feature = "app-trooplistroot-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/trooplistroot/TroopListRoot.md"))]
19 #[::unity::class(namespace = "App", name = "TroopListRoot")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct TroopListRoot {
22 #[offset(24)]
23 #[rename(name = "m_UnitListRoot")]
24 pub m_unit_list_root: crate::unity_engine::gameobject::GameObject,
25 #[offset(32)]
26 #[rename(name = "m_SortRoot")]
27 pub m_sort_root: crate::unity_engine::gameobject::GameObject,
28 }
29}
30
31#[cfg(feature = "app-trooplistroot-types")]
32pub use __types::*;
33
34#[cfg(feature = "app-trooplistroot")]
35pub trait ITroopListRootMethods: ITroopListRoot {
36 #[doc = "`GetUnitListRoot()` overload"]
37 fn get_unit_list_root(self) -> crate::unity_engine::gameobject::GameObject {
38 unsafe {
39 let __receiver = <TroopListRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
40 ::unity::il2cpp_call!((::unity::module_base()+0x22abb00usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
41(TroopListRoot)__receiver)
42 }
43 }
44 #[doc = "`GetSortRoot()` overload"]
45 fn get_sort_root(self) -> crate::unity_engine::gameobject::GameObject {
46 unsafe {
47 let __receiver = <TroopListRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
48 ::unity::il2cpp_call!((::unity::module_base()+0x22abb10usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
49(TroopListRoot)__receiver)
50 }
51 }
52 #[doc = "`Start()` overload"]
53 fn start(self) -> () {
54 unsafe {
55 let __receiver = <TroopListRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56 ::unity::il2cpp_call!((::unity::module_base()+0x22abb20usize)as*mut u8,();
57(TroopListRoot)__receiver)
58 }
59 }
60 #[doc = "`Init()` overload"]
61 fn init(self) -> () {
62 unsafe {
63 let __receiver = <TroopListRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
64 ::unity::il2cpp_call!((::unity::module_base()+0x22abb30usize)as*mut u8,();
65(TroopListRoot)__receiver)
66 }
67 }
68 #[doc = "`Update()` overload"]
69 fn update(self) -> () {
70 unsafe {
71 let __receiver = <TroopListRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
72 ::unity::il2cpp_call!((::unity::module_base()+0x22abb40usize)as*mut u8,();
73(TroopListRoot)__receiver)
74 }
75 }
76 #[doc = "`.ctor()` overload"]
77 fn ctor(self) -> () {
78 unsafe {
79 let __receiver = <TroopListRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
80 ::unity::il2cpp_call!((::unity::module_base()+0x22abb50usize)as*mut u8,();
81(TroopListRoot)__receiver)
82 }
83 }
84}
85
86#[cfg(feature = "app-trooplistroot")]
87impl<__T: ITroopListRoot> ITroopListRootMethods for __T {}
88
89#[cfg(feature = "app-trooplistroot")]
90impl TroopListRoot {
91 pub fn get_unit_list_root_method_info() -> &'static ::unity::il2cpp::MethodInfo {
92 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
93 }
94
95 pub fn get_sort_root_method_info() -> &'static ::unity::il2cpp::MethodInfo {
96 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
97 }
98
99 pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
100 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
101 }
102
103 pub fn init_method_info() -> &'static ::unity::il2cpp::MethodInfo {
104 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
105 }
106
107 pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
108 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
109 }
110
111 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
112 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
113 }
114}
115
116#[cfg(feature = "app-trooplistroot")]
117impl TroopListRoot {
118 #[doc = "`.ctor()` — no args"]
119 pub fn new() -> Self {
120 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
121 panic!(
122 "{}
123::{}
124 failed to instantiate",
125 ::core::stringify!(TroopListRoot),
126 ::core::stringify!(new),
127 )
128 });
129 <Self as ITroopListRootMethods>::ctor(this);
130 this
131 }
132}
133
134#[cfg(feature = "app-trooplistroot")]
135#[doc(hidden)]
136pub mod prelude {
137 pub use super::{ITroopListRoot, ITroopListRootMethods, TroopListRoot};
138 #[cfg(feature = "system-object")]
139 pub use crate::system::object::IObjectMethods;
140 #[cfg(feature = "unity_engine-behaviour")]
141 pub use crate::unity_engine::behaviour::IBehaviourMethods;
142 #[cfg(feature = "unity_engine-component")]
143 pub use crate::unity_engine::component::IComponentMethods;
144 #[cfg(feature = "unity_engine-monobehaviour")]
145 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
146 #[cfg(feature = "unity_engine-object_2")]
147 pub use crate::unity_engine::object_2::IObject_2Methods;
148 pub use crate::{
149 system::object::IObject,
150 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
151 };
152}