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engage/generated/app/
unitsignal.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-unitsignal-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::{
10            delegate::{Delegate, IDelegate},
11            multicastdelegate::{IMulticastDelegate, MulticastDelegate},
12            object::{IObject, Object},
13        },
14        unity_engine::{
15            behaviour::{Behaviour, IBehaviour},
16            component::{Component, IComponent},
17            monobehaviour::{IMonoBehaviour, MonoBehaviour},
18            object_2::{IObject_2, Object_2},
19        },
20    };
21
22    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/unitsignal/UnitSignal_Func.md"))]
23    #[::unity::class(namespace = "App", name = "UnitSignal.Func")]
24    #[parent(crate::system::multicastdelegate::MulticastDelegate)]
25    pub struct UnitSignal_Func {}
26
27    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/unitsignal/UnitSignal.md"))]
28    #[::unity::class(namespace = "App", name = "UnitSignal")]
29    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
30    pub struct UnitSignal {
31        #[offset(24)]
32        #[rename(name = "m_Model")]
33        pub m_model: crate::app::unitmodel::UnitModel,
34        #[offset(32)]
35        #[rename(name = "m_HitCallback")]
36        pub m_hit_callback: crate::app::unitsignal::UnitSignal_Func,
37        #[offset(40)]
38        #[rename(name = "m_ShootCallback")]
39        pub m_shoot_callback: crate::app::unitsignal::UnitSignal_Func,
40        #[offset(48)]
41        #[rename(name = "m_AvoidCallback")]
42        pub m_avoid_callback: crate::app::unitsignal::UnitSignal_Func,
43        #[offset(56)]
44        #[rename(name = "m_Arg")]
45        pub m_arg: ::unity::IlInstance,
46    }
47}
48
49#[cfg(feature = "app-unitsignal-types")]
50pub use __types::*;
51
52#[cfg(feature = "app-unitsignal")]
53pub trait IUnitSignal_FuncMethods: IUnitSignal_Func {
54    #[doc = "`.ctor(crate::system::object::Object, ::unity::IntPtr)` overload"]
55    fn ctor(self, object: impl ::core::convert::Into<crate::system::object::Object>, method: impl ::core::convert::Into<::unity::IntPtr>) -> () {
56        unsafe {
57            let __receiver = <UnitSignal_Func as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
58            ::unity::il2cpp_call!((::unity::module_base()+0x1b57d50usize)as*mut u8,();
59(UnitSignal_Func)__receiver,(crate::system::object::Object)::core::convert::Into::into(object),(::unity::IntPtr)::core::convert::Into::into(method))
60        }
61    }
62    #[doc = "`Invoke(crate::app::unitsignal::UnitSignal)` overload"]
63    fn invoke(self, signal: impl ::core::convert::Into<crate::app::unitsignal::UnitSignal>) -> () {
64        unsafe {
65            let __receiver = <UnitSignal_Func as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
66            {
67                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
68                let __vi = *__vt.get(13usize).unwrap_or_else(|| {
69                    panic!(
70                        "unity: virtual slot {}
71 out of range (vtable len {}
72) on the runtime class behind {}
73 (method `{}
74`)",
75                        13usize,
76                        __vt.len(),
77                        <UnitSignal_Func as ::unity::ClassIdentity>::NAME,
78                        "Invoke",
79                    )
80                });
81                let __inner: extern "C" fn(UnitSignal_Func, crate::app::unitsignal::UnitSignal, ::unity::OptionalMethod) -> () =
82                    ::core::mem::transmute(__vi.method_ptr);
83                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
84                __inner(__receiver, ::core::convert::Into::into(signal), __mi)
85            }
86        }
87    }
88}
89
90#[cfg(feature = "app-unitsignal")]
91impl<__T: IUnitSignal_Func> IUnitSignal_FuncMethods for __T {}
92
93#[cfg(feature = "app-unitsignal")]
94impl UnitSignal_Func {
95    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
96        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
97    }
98
99    pub fn invoke_method_info() -> &'static ::unity::il2cpp::MethodInfo {
100        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
101    }
102}
103
104#[cfg(feature = "app-unitsignal")]
105impl UnitSignal_Func {
106    #[doc = "Direct (non-virtual) call to `UnitSignal_Func`'s own `Invoke`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
107    pub unsafe fn invoke(this: impl ::core::convert::Into<::unity::IlInstance>, signal: crate::app::unitsignal::UnitSignal) -> () {
108        let __mi = Self::invoke_method_info();
109        let __inner: extern "C" fn(::unity::IlInstance, crate::app::unitsignal::UnitSignal, ::unity::OptionalMethod) -> () =
110            ::core::mem::transmute(__mi.method_ptr);
111        __inner(this.into(), signal, ::core::option::Option::None)
112    }
113}
114
115#[cfg(feature = "app-unitsignal")]
116impl UnitSignal_Func {
117    #[doc = "`.ctor(crate::system::object::Object, ::unity::IntPtr)` — overload selector"]
118    pub fn new(object: crate::system::object::Object, method: ::unity::IntPtr) -> Self {
119        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
120            panic!(
121                "{}
122::{}
123 failed to instantiate",
124                ::core::stringify!(UnitSignal_Func),
125                ::core::stringify!(new),
126            )
127        });
128        <Self as IUnitSignal_FuncMethods>::ctor(this, object, method);
129        this
130    }
131}
132
133#[cfg(feature = "app-unitsignal")]
134impl UnitSignal {
135    #[doc = "`PlayShoot(crate::app::unitsignal::UnitSignal)` overload"]
136    pub fn play_shoot(signal: impl ::core::convert::Into<crate::app::unitsignal::UnitSignal>) -> () {
137        unsafe {
138            ::unity::il2cpp_call!((::unity::module_base()+0x1c62b00usize)as*mut u8,();
139(crate::app::unitsignal::UnitSignal)::core::convert::Into::into(signal))
140        }
141    }
142}
143
144#[cfg(feature = "app-unitsignal")]
145pub trait IUnitSignalMethods: IUnitSignal {
146    #[doc = "`SetModel(crate::app::unitmodel::UnitModel)` overload"]
147    fn set_model(self, model: impl ::core::convert::Into<crate::app::unitmodel::UnitModel>) -> crate::app::unitsignal::UnitSignal {
148        unsafe {
149            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
150            ::unity::il2cpp_call!((::unity::module_base()+0x1c629b0usize)as*mut u8,crate::app::unitsignal::UnitSignal;
151(UnitSignal)__receiver,(crate::app::unitmodel::UnitModel)::core::convert::Into::into(model))
152        }
153    }
154    #[doc = "`SetHitCallback(crate::app::unitsignal::UnitSignal_Func)` overload"]
155    fn set_hit_callback(self, func: impl ::core::convert::Into<crate::app::unitsignal::UnitSignal_Func>) -> crate::app::unitsignal::UnitSignal {
156        unsafe {
157            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
158            ::unity::il2cpp_call!((::unity::module_base()+0x1c629e0usize)as*mut u8,crate::app::unitsignal::UnitSignal;
159(UnitSignal)__receiver,(crate::app::unitsignal::UnitSignal_Func)::core::convert::Into::into(func))
160        }
161    }
162    #[doc = "`SetShootCallback(crate::app::unitsignal::UnitSignal_Func)` overload"]
163    fn set_shoot_callback(self, func: impl ::core::convert::Into<crate::app::unitsignal::UnitSignal_Func>) -> crate::app::unitsignal::UnitSignal {
164        unsafe {
165            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
166            ::unity::il2cpp_call!((::unity::module_base()+0x1c62a10usize)as*mut u8,crate::app::unitsignal::UnitSignal;
167(UnitSignal)__receiver,(crate::app::unitsignal::UnitSignal_Func)::core::convert::Into::into(func))
168        }
169    }
170    #[doc = "`SetAvoidCallback(crate::app::unitsignal::UnitSignal_Func)` overload"]
171    fn set_avoid_callback(self, func: impl ::core::convert::Into<crate::app::unitsignal::UnitSignal_Func>) -> crate::app::unitsignal::UnitSignal {
172        unsafe {
173            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
174            ::unity::il2cpp_call!((::unity::module_base()+0x1c62a40usize)as*mut u8,crate::app::unitsignal::UnitSignal;
175(UnitSignal)__receiver,(crate::app::unitsignal::UnitSignal_Func)::core::convert::Into::into(func))
176        }
177    }
178    #[doc = "`SetUnitItem(crate::app::unititem::UnitItem)` overload"]
179    fn set_unit_item(self, unit_item: impl ::core::convert::Into<crate::app::unititem::UnitItem>) -> crate::app::unitsignal::UnitSignal {
180        unsafe {
181            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
182            ::unity::il2cpp_call!((::unity::module_base()+0x1c62a70usize)as*mut u8,crate::app::unitsignal::UnitSignal;
183(UnitSignal)__receiver,(crate::app::unititem::UnitItem)::core::convert::Into::into(unit_item))
184        }
185    }
186    #[doc = "`ClearCallback()` overload"]
187    fn clear_callback(self) -> crate::app::unitsignal::UnitSignal {
188        unsafe {
189            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
190            ::unity::il2cpp_call!((::unity::module_base()+0x1c62aa0usize)as*mut u8,crate::app::unitsignal::UnitSignal;
191(UnitSignal)__receiver)
192        }
193    }
194    #[doc = "`OnFootstep(::unity::Il2CppString)` overload"]
195    fn on_footstep(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
196        unsafe {
197            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
198            ::unity::il2cpp_call!((::unity::module_base()+0x1c62d90usize)as*mut u8,();
199(UnitSignal)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
200        }
201    }
202    #[doc = "`OnFlapping()` overload"]
203    fn on_flapping(self) -> () {
204        unsafe {
205            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
206            ::unity::il2cpp_call!((::unity::module_base()+0x1c63120usize)as*mut u8,();
207(UnitSignal)__receiver)
208        }
209    }
210    #[doc = "`羽ばたき()` overload"]
211    fn 羽ばたき(self) -> () {
212        unsafe {
213            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
214            ::unity::il2cpp_call!((::unity::module_base()+0x1c631e0usize)as*mut u8,();
215(UnitSignal)__receiver)
216        }
217    }
218    #[doc = "`左足接地()` overload"]
219    fn 左足接地(self) -> () {
220        unsafe {
221            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
222            ::unity::il2cpp_call!((::unity::module_base()+0x1c632a0usize)as*mut u8,();
223(UnitSignal)__receiver)
224        }
225    }
226    #[doc = "`右足接地()` overload"]
227    fn 右足接地(self) -> () {
228        unsafe {
229            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
230            ::unity::il2cpp_call!((::unity::module_base()+0x1c632e0usize)as*mut u8,();
231(UnitSignal)__receiver)
232        }
233    }
234    #[doc = "`左前足接地()` overload"]
235    fn 左前足接地(self) -> () {
236        unsafe {
237            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
238            ::unity::il2cpp_call!((::unity::module_base()+0x1c63320usize)as*mut u8,();
239(UnitSignal)__receiver)
240        }
241    }
242    #[doc = "`右前足接地()` overload"]
243    fn 右前足接地(self) -> () {
244        unsafe {
245            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
246            ::unity::il2cpp_call!((::unity::module_base()+0x1c63360usize)as*mut u8,();
247(UnitSignal)__receiver)
248        }
249    }
250    #[doc = "`左後足接地()` overload"]
251    fn 左後足接地(self) -> () {
252        unsafe {
253            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
254            ::unity::il2cpp_call!((::unity::module_base()+0x1c633a0usize)as*mut u8,();
255(UnitSignal)__receiver)
256        }
257    }
258    #[doc = "`右後足接地()` overload"]
259    fn 右後足接地(self) -> () {
260        unsafe {
261            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
262            ::unity::il2cpp_call!((::unity::module_base()+0x1c633e0usize)as*mut u8,();
263(UnitSignal)__receiver)
264        }
265    }
266    #[doc = "`命中()` overload"]
267    fn 命中(self) -> () {
268        unsafe {
269            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
270            ::unity::il2cpp_call!((::unity::module_base()+0x1c63420usize)as*mut u8,();
271(UnitSignal)__receiver)
272        }
273    }
274    #[doc = "`魔法動作1()` overload"]
275    fn 魔法動作1(self) -> () {
276        unsafe {
277            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
278            ::unity::il2cpp_call!((::unity::module_base()+0x1c63440usize)as*mut u8,();
279(UnitSignal)__receiver)
280        }
281    }
282    #[doc = "`魔法動作2()` overload"]
283    fn 魔法動作2(self) -> () {
284        unsafe {
285            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
286            ::unity::il2cpp_call!((::unity::module_base()+0x1c63450usize)as*mut u8,();
287(UnitSignal)__receiver)
288        }
289    }
290    #[doc = "`魔法動作3()` overload"]
291    fn 魔法動作3(self) -> () {
292        unsafe {
293            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
294            ::unity::il2cpp_call!((::unity::module_base()+0x1c63460usize)as*mut u8,();
295(UnitSignal)__receiver)
296        }
297    }
298    #[doc = "`相手回避()` overload"]
299    fn 相手回避(self) -> () {
300        unsafe {
301            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
302            ::unity::il2cpp_call!((::unity::module_base()+0x1c634b0usize)as*mut u8,();
303(UnitSignal)__receiver)
304        }
305    }
306    #[doc = "`発射()` overload"]
307    fn 発射(self) -> () {
308        unsafe {
309            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
310            ::unity::il2cpp_call!((::unity::module_base()+0x1c634d0usize)as*mut u8,();
311(UnitSignal)__receiver)
312        }
313    }
314    #[doc = "`前キャンセル()` overload"]
315    fn 前キャンセル(self) -> () {
316        unsafe {
317            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
318            ::unity::il2cpp_call!((::unity::module_base()+0x1c634f0usize)as*mut u8,();
319(UnitSignal)__receiver)
320        }
321    }
322    #[doc = "`後キャン始()` overload"]
323    fn 後キャン始(self) -> () {
324        unsafe {
325            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
326            ::unity::il2cpp_call!((::unity::module_base()+0x1c63500usize)as*mut u8,();
327(UnitSignal)__receiver)
328        }
329    }
330    #[doc = "`相手動作()` overload"]
331    fn 相手動作(self) -> () {
332        unsafe {
333            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
334            ::unity::il2cpp_call!((::unity::module_base()+0x1c63510usize)as*mut u8,();
335(UnitSignal)__receiver)
336        }
337    }
338    #[doc = "`ジャンプ()` overload"]
339    fn ジャンプ(self) -> () {
340        unsafe {
341            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
342            ::unity::il2cpp_call!((::unity::module_base()+0x1c63520usize)as*mut u8,();
343(UnitSignal)__receiver)
344        }
345    }
346    #[doc = "`左足上昇()` overload"]
347    fn 左足上昇(self) -> () {
348        unsafe {
349            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
350            ::unity::il2cpp_call!((::unity::module_base()+0x1c63530usize)as*mut u8,();
351(UnitSignal)__receiver)
352        }
353    }
354    #[doc = "`右足上昇()` overload"]
355    fn 右足上昇(self) -> () {
356        unsafe {
357            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
358            ::unity::il2cpp_call!((::unity::module_base()+0x1c63540usize)as*mut u8,();
359(UnitSignal)__receiver)
360        }
361    }
362    #[doc = "`左前足上昇()` overload"]
363    fn 左前足上昇(self) -> () {
364        unsafe {
365            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
366            ::unity::il2cpp_call!((::unity::module_base()+0x1c63550usize)as*mut u8,();
367(UnitSignal)__receiver)
368        }
369    }
370    #[doc = "`右前足上昇()` overload"]
371    fn 右前足上昇(self) -> () {
372        unsafe {
373            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
374            ::unity::il2cpp_call!((::unity::module_base()+0x1c63560usize)as*mut u8,();
375(UnitSignal)__receiver)
376        }
377    }
378    #[doc = "`左後足上昇()` overload"]
379    fn 左後足上昇(self) -> () {
380        unsafe {
381            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
382            ::unity::il2cpp_call!((::unity::module_base()+0x1c63570usize)as*mut u8,();
383(UnitSignal)__receiver)
384        }
385    }
386    #[doc = "`右後足上昇()` overload"]
387    fn 右後足上昇(self) -> () {
388        unsafe {
389            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
390            ::unity::il2cpp_call!((::unity::module_base()+0x1c63580usize)as*mut u8,();
391(UnitSignal)__receiver)
392        }
393    }
394    #[doc = "`カメラ()` overload"]
395    fn カメラ(self) -> () {
396        unsafe {
397            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
398            ::unity::il2cpp_call!((::unity::module_base()+0x1c63590usize)as*mut u8,();
399(UnitSignal)__receiver)
400        }
401    }
402    #[doc = "`カメラ戻す()` overload"]
403    fn カメラ戻す(self) -> () {
404        unsafe {
405            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
406            ::unity::il2cpp_call!((::unity::module_base()+0x1c635a0usize)as*mut u8,();
407(UnitSignal)__receiver)
408        }
409    }
410    #[doc = "`重い動作始()` overload"]
411    fn 重い動作始(self) -> () {
412        unsafe {
413            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
414            ::unity::il2cpp_call!((::unity::module_base()+0x1c635b0usize)as*mut u8,();
415(UnitSignal)__receiver)
416        }
417    }
418    #[doc = "`重い動作終()` overload"]
419    fn 重い動作終(self) -> () {
420        unsafe {
421            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
422            ::unity::il2cpp_call!((::unity::module_base()+0x1c635c0usize)as*mut u8,();
423(UnitSignal)__receiver)
424        }
425    }
426    #[doc = "`素早い動作始()` overload"]
427    fn 素早い動作始(self) -> () {
428        unsafe {
429            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
430            ::unity::il2cpp_call!((::unity::module_base()+0x1c635d0usize)as*mut u8,();
431(UnitSignal)__receiver)
432        }
433    }
434    #[doc = "`素早い動作終()` overload"]
435    fn 素早い動作終(self) -> () {
436        unsafe {
437            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
438            ::unity::il2cpp_call!((::unity::module_base()+0x1c635e0usize)as*mut u8,();
439(UnitSignal)__receiver)
440        }
441    }
442    #[doc = "`ワールド時間()` overload"]
443    fn ワールド時間(self) -> () {
444        unsafe {
445            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
446            ::unity::il2cpp_call!((::unity::module_base()+0x1c635f0usize)as*mut u8,();
447(UnitSignal)__receiver)
448        }
449    }
450    #[doc = "`武器軌跡始()` overload"]
451    fn 武器軌跡始(self) -> () {
452        unsafe {
453            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
454            ::unity::il2cpp_call!((::unity::module_base()+0x1c63600usize)as*mut u8,();
455(UnitSignal)__receiver)
456        }
457    }
458    #[doc = "`武器軌跡終()` overload"]
459    fn 武器軌跡終(self) -> () {
460        unsafe {
461            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
462            ::unity::il2cpp_call!((::unity::module_base()+0x1c63610usize)as*mut u8,();
463(UnitSignal)__receiver)
464        }
465    }
466    #[doc = "`左手軌跡始()` overload"]
467    fn 左手軌跡始(self) -> () {
468        unsafe {
469            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
470            ::unity::il2cpp_call!((::unity::module_base()+0x1c63620usize)as*mut u8,();
471(UnitSignal)__receiver)
472        }
473    }
474    #[doc = "`左手軌跡終()` overload"]
475    fn 左手軌跡終(self) -> () {
476        unsafe {
477            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
478            ::unity::il2cpp_call!((::unity::module_base()+0x1c63630usize)as*mut u8,();
479(UnitSignal)__receiver)
480        }
481    }
482    #[doc = "`残像始()` overload"]
483    fn 残像始(self) -> () {
484        unsafe {
485            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
486            ::unity::il2cpp_call!((::unity::module_base()+0x1c63640usize)as*mut u8,();
487(UnitSignal)__receiver)
488        }
489    }
490    #[doc = "`残像終()` overload"]
491    fn 残像終(self) -> () {
492        unsafe {
493            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
494            ::unity::il2cpp_call!((::unity::module_base()+0x1c63650usize)as*mut u8,();
495(UnitSignal)__receiver)
496        }
497    }
498    #[doc = "`武器アニメ()` overload"]
499    fn 武器アニメ(self) -> () {
500        unsafe {
501            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
502            ::unity::il2cpp_call!((::unity::module_base()+0x1c63660usize)as*mut u8,();
503(UnitSignal)__receiver)
504        }
505    }
506    #[doc = "`武器放り投げる()` overload"]
507    fn 武器放り投げる(self) -> () {
508        unsafe {
509            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
510            ::unity::il2cpp_call!((::unity::module_base()+0x1c63670usize)as*mut u8,();
511(UnitSignal)__receiver)
512        }
513    }
514    #[doc = "`パーティクル()` overload"]
515    fn パーティクル(self) -> () {
516        unsafe {
517            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
518            ::unity::il2cpp_call!((::unity::module_base()+0x1c63680usize)as*mut u8,();
519(UnitSignal)__receiver)
520        }
521    }
522    #[doc = "`パーティクル削除()` overload"]
523    fn パーティクル削除(self) -> () {
524        unsafe {
525            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
526            ::unity::il2cpp_call!((::unity::module_base()+0x1c63690usize)as*mut u8,();
527(UnitSignal)__receiver)
528        }
529    }
530    #[doc = "`地面パーティクル()` overload"]
531    fn 地面パーティクル(self) -> () {
532        unsafe {
533            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
534            ::unity::il2cpp_call!((::unity::module_base()+0x1c636a0usize)as*mut u8,();
535(UnitSignal)__receiver)
536        }
537    }
538    #[doc = "`表情()` overload"]
539    fn 表情(self) -> () {
540        unsafe {
541            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
542            ::unity::il2cpp_call!((::unity::module_base()+0x1c636b0usize)as*mut u8,();
543(UnitSignal)__receiver)
544        }
545    }
546    #[doc = "`注目率()` overload"]
547    fn 注目率(self) -> () {
548        unsafe {
549            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
550            ::unity::il2cpp_call!((::unity::module_base()+0x1c636c0usize)as*mut u8,();
551(UnitSignal)__receiver)
552        }
553    }
554    #[doc = "`画面揺れ()` overload"]
555    fn 画面揺れ(self) -> () {
556        unsafe {
557            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
558            ::unity::il2cpp_call!((::unity::module_base()+0x1c636d0usize)as*mut u8,();
559(UnitSignal)__receiver)
560        }
561    }
562    #[doc = "`アーマー振動()` overload"]
563    fn アーマー振動(self) -> () {
564        unsafe {
565            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
566            ::unity::il2cpp_call!((::unity::module_base()+0x1c636e0usize)as*mut u8,();
567(UnitSignal)__receiver)
568        }
569    }
570    #[doc = "`音汎用()` overload"]
571    fn 音汎用(self) -> () {
572        unsafe {
573            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
574            ::unity::il2cpp_call!((::unity::module_base()+0x1c636f0usize)as*mut u8,();
575(UnitSignal)__receiver)
576        }
577    }
578    #[doc = "`音ボイス()` overload"]
579    fn 音ボイス(self) -> () {
580        unsafe {
581            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
582            ::unity::il2cpp_call!((::unity::module_base()+0x1c63700usize)as*mut u8,();
583(UnitSignal)__receiver)
584        }
585    }
586    #[doc = "`音攻撃ボイス()` overload"]
587    fn 音攻撃ボイス(self) -> () {
588        unsafe {
589            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
590            ::unity::il2cpp_call!((::unity::module_base()+0x1c63710usize)as*mut u8,();
591(UnitSignal)__receiver)
592        }
593    }
594    #[doc = "`音必殺ボイス()` overload"]
595    fn 音必殺ボイス(self) -> () {
596        unsafe {
597            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
598            ::unity::il2cpp_call!((::unity::module_base()+0x1c63720usize)as*mut u8,();
599(UnitSignal)__receiver)
600        }
601    }
602    #[doc = "`手綱()` overload"]
603    fn 手綱(self) -> () {
604        unsafe {
605            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
606            ::unity::il2cpp_call!((::unity::module_base()+0x1c63730usize)as*mut u8,();
607(UnitSignal)__receiver)
608        }
609    }
610    #[doc = "`拠点アクセス()` overload"]
611    fn 拠点アクセス(self) -> () {
612        unsafe {
613            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
614            ::unity::il2cpp_call!((::unity::module_base()+0x1c63740usize)as*mut u8,();
615(UnitSignal)__receiver)
616        }
617    }
618    #[doc = "`フェード()` overload"]
619    fn フェード(self) -> () {
620        unsafe {
621            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
622            ::unity::il2cpp_call!((::unity::module_base()+0x1c63750usize)as*mut u8,();
623(UnitSignal)__receiver)
624        }
625    }
626    #[doc = "`姿を隠す()` overload"]
627    fn 姿を隠す(self) -> () {
628        unsafe {
629            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
630            ::unity::il2cpp_call!((::unity::module_base()+0x1c63760usize)as*mut u8,();
631(UnitSignal)__receiver)
632        }
633    }
634    #[doc = "`再生ジャンプ()` overload"]
635    fn 再生ジャンプ(self) -> () {
636        unsafe {
637            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
638            ::unity::il2cpp_call!((::unity::module_base()+0x1c63770usize)as*mut u8,();
639(UnitSignal)__receiver)
640        }
641    }
642    #[doc = "`ラジアルブラー()` overload"]
643    fn ラジアルブラー(self) -> () {
644        unsafe {
645            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
646            ::unity::il2cpp_call!((::unity::module_base()+0x1c63780usize)as*mut u8,();
647(UnitSignal)__receiver)
648        }
649    }
650    #[doc = "`背景暗さ()` overload"]
651    fn 背景暗さ(self) -> () {
652        unsafe {
653            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
654            ::unity::il2cpp_call!((::unity::module_base()+0x1c63790usize)as*mut u8,();
655(UnitSignal)__receiver)
656        }
657    }
658    #[doc = "`なし()` overload"]
659    fn なし(self) -> () {
660        unsafe {
661            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
662            ::unity::il2cpp_call!((::unity::module_base()+0x1c637a0usize)as*mut u8,();
663(UnitSignal)__receiver)
664        }
665    }
666    #[doc = "`突進前キャン()` overload"]
667    fn 突進前キャン(self) -> () {
668        unsafe {
669            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
670            ::unity::il2cpp_call!((::unity::module_base()+0x1c637b0usize)as*mut u8,();
671(UnitSignal)__receiver)
672        }
673    }
674    #[doc = "`後キャン終()` overload"]
675    fn 後キャン終(self) -> () {
676        unsafe {
677            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
678            ::unity::il2cpp_call!((::unity::module_base()+0x1c637c0usize)as*mut u8,();
679(UnitSignal)__receiver)
680        }
681    }
682    #[doc = "`攻撃可能範囲()` overload"]
683    fn 攻撃可能範囲(self) -> () {
684        unsafe {
685            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
686            ::unity::il2cpp_call!((::unity::module_base()+0x1c637d0usize)as*mut u8,();
687(UnitSignal)__receiver)
688        }
689    }
690    #[doc = "`着地()` overload"]
691    fn 着地(self) -> () {
692        unsafe {
693            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
694            ::unity::il2cpp_call!((::unity::module_base()+0x1c637e0usize)as*mut u8,();
695(UnitSignal)__receiver)
696        }
697    }
698    #[doc = "`遷移時間()` overload"]
699    fn 遷移時間(self) -> () {
700        unsafe {
701            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
702            ::unity::il2cpp_call!((::unity::module_base()+0x1c637f0usize)as*mut u8,();
703(UnitSignal)__receiver)
704        }
705    }
706    #[doc = "`汎用Object()` overload"]
707    fn 汎用object(self) -> () {
708        unsafe {
709            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
710            ::unity::il2cpp_call!((::unity::module_base()+0x1c63800usize)as*mut u8,();
711(UnitSignal)__receiver)
712        }
713    }
714    #[doc = "`Run速度()` overload"]
715    fn run速度(self) -> () {
716        unsafe {
717            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
718            ::unity::il2cpp_call!((::unity::module_base()+0x1c63810usize)as*mut u8,();
719(UnitSignal)__receiver)
720        }
721    }
722    #[doc = "`Vec3()` overload"]
723    fn vec3(self) -> () {
724        unsafe {
725            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
726            ::unity::il2cpp_call!((::unity::module_base()+0x1c63820usize)as*mut u8,();
727(UnitSignal)__receiver)
728        }
729    }
730    #[doc = "`最終位置()` overload"]
731    fn 最終位置(self) -> () {
732        unsafe {
733            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
734            ::unity::il2cpp_call!((::unity::module_base()+0x1c63830usize)as*mut u8,();
735(UnitSignal)__receiver)
736        }
737    }
738    #[doc = "`死亡落下()` overload"]
739    fn 死亡落下(self) -> () {
740        unsafe {
741            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
742            ::unity::il2cpp_call!((::unity::module_base()+0x1c63840usize)as*mut u8,();
743(UnitSignal)__receiver)
744        }
745    }
746    #[doc = "`自動生成除外()` overload"]
747    fn 自動生成除外(self) -> () {
748        unsafe {
749            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
750            ::unity::il2cpp_call!((::unity::module_base()+0x1c63850usize)as*mut u8,();
751(UnitSignal)__receiver)
752        }
753    }
754    #[doc = "`開発一時停止()` overload"]
755    fn 開発一時停止(self) -> () {
756        unsafe {
757            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
758            ::unity::il2cpp_call!((::unity::module_base()+0x1c63860usize)as*mut u8,();
759(UnitSignal)__receiver)
760        }
761    }
762    #[doc = "`.ctor()` overload"]
763    fn ctor(self) -> () {
764        unsafe {
765            let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
766            ::unity::il2cpp_call!((::unity::module_base()+0x1c63870usize)as*mut u8,();
767(UnitSignal)__receiver)
768        }
769    }
770}
771
772#[cfg(feature = "app-unitsignal")]
773impl<__T: IUnitSignal> IUnitSignalMethods for __T {}
774
775#[cfg(feature = "app-unitsignal")]
776impl UnitSignal {
777    pub fn set_model_method_info() -> &'static ::unity::il2cpp::MethodInfo {
778        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
779    }
780
781    pub fn set_hit_callback_method_info() -> &'static ::unity::il2cpp::MethodInfo {
782        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
783    }
784
785    pub fn set_shoot_callback_method_info() -> &'static ::unity::il2cpp::MethodInfo {
786        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
787    }
788
789    pub fn set_avoid_callback_method_info() -> &'static ::unity::il2cpp::MethodInfo {
790        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
791    }
792
793    pub fn set_unit_item_method_info() -> &'static ::unity::il2cpp::MethodInfo {
794        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
795    }
796
797    pub fn clear_callback_method_info() -> &'static ::unity::il2cpp::MethodInfo {
798        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
799    }
800
801    pub fn play_shoot_method_info() -> &'static ::unity::il2cpp::MethodInfo {
802        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
803    }
804
805    pub fn on_footstep_method_info() -> &'static ::unity::il2cpp::MethodInfo {
806        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
807    }
808
809    pub fn on_flapping_method_info() -> &'static ::unity::il2cpp::MethodInfo {
810        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
811    }
812
813    pub fn 羽ばたき_method_info() -> &'static ::unity::il2cpp::MethodInfo {
814        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
815    }
816
817    pub fn 左足接地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
818        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
819    }
820
821    pub fn 右足接地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
822        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
823    }
824
825    pub fn 左前足接地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
826        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
827    }
828
829    pub fn 右前足接地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
830        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
831    }
832
833    pub fn 左後足接地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
834        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
835    }
836
837    pub fn 右後足接地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
838        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
839    }
840
841    pub fn 命中_method_info() -> &'static ::unity::il2cpp::MethodInfo {
842        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
843    }
844
845    pub fn 魔法動作1_method_info() -> &'static ::unity::il2cpp::MethodInfo {
846        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
847    }
848
849    pub fn 魔法動作2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
850        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
851    }
852
853    pub fn 魔法動作3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
854        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
855    }
856
857    pub fn 相手回避_method_info() -> &'static ::unity::il2cpp::MethodInfo {
858        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
859    }
860
861    pub fn 発射_method_info() -> &'static ::unity::il2cpp::MethodInfo {
862        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
863    }
864
865    pub fn 前キャンセル_method_info() -> &'static ::unity::il2cpp::MethodInfo {
866        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
867    }
868
869    pub fn 後キャン始_method_info() -> &'static ::unity::il2cpp::MethodInfo {
870        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
871    }
872
873    pub fn 相手動作_method_info() -> &'static ::unity::il2cpp::MethodInfo {
874        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
875    }
876
877    pub fn ジャンプ_method_info() -> &'static ::unity::il2cpp::MethodInfo {
878        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
879    }
880
881    pub fn 左足上昇_method_info() -> &'static ::unity::il2cpp::MethodInfo {
882        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
883    }
884
885    pub fn 右足上昇_method_info() -> &'static ::unity::il2cpp::MethodInfo {
886        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
887    }
888
889    pub fn 左前足上昇_method_info() -> &'static ::unity::il2cpp::MethodInfo {
890        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
891    }
892
893    pub fn 右前足上昇_method_info() -> &'static ::unity::il2cpp::MethodInfo {
894        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
895    }
896
897    pub fn 左後足上昇_method_info() -> &'static ::unity::il2cpp::MethodInfo {
898        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
899    }
900
901    pub fn 右後足上昇_method_info() -> &'static ::unity::il2cpp::MethodInfo {
902        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
903    }
904
905    pub fn カメラ_method_info() -> &'static ::unity::il2cpp::MethodInfo {
906        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
907    }
908
909    pub fn カメラ戻す_method_info() -> &'static ::unity::il2cpp::MethodInfo {
910        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
911    }
912
913    pub fn 重い動作始_method_info() -> &'static ::unity::il2cpp::MethodInfo {
914        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
915    }
916
917    pub fn 重い動作終_method_info() -> &'static ::unity::il2cpp::MethodInfo {
918        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
919    }
920
921    pub fn 素早い動作始_method_info() -> &'static ::unity::il2cpp::MethodInfo {
922        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
923    }
924
925    pub fn 素早い動作終_method_info() -> &'static ::unity::il2cpp::MethodInfo {
926        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
927    }
928
929    pub fn ワールド時間_method_info() -> &'static ::unity::il2cpp::MethodInfo {
930        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
931    }
932
933    pub fn 武器軌跡始_method_info() -> &'static ::unity::il2cpp::MethodInfo {
934        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
935    }
936
937    pub fn 武器軌跡終_method_info() -> &'static ::unity::il2cpp::MethodInfo {
938        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
939    }
940
941    pub fn 左手軌跡始_method_info() -> &'static ::unity::il2cpp::MethodInfo {
942        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
943    }
944
945    pub fn 左手軌跡終_method_info() -> &'static ::unity::il2cpp::MethodInfo {
946        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[42]
947    }
948
949    pub fn 残像始_method_info() -> &'static ::unity::il2cpp::MethodInfo {
950        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[43]
951    }
952
953    pub fn 残像終_method_info() -> &'static ::unity::il2cpp::MethodInfo {
954        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[44]
955    }
956
957    pub fn 武器アニメ_method_info() -> &'static ::unity::il2cpp::MethodInfo {
958        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[45]
959    }
960
961    pub fn 武器放り投げる_method_info() -> &'static ::unity::il2cpp::MethodInfo {
962        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[46]
963    }
964
965    pub fn パーティクル_method_info() -> &'static ::unity::il2cpp::MethodInfo {
966        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[47]
967    }
968
969    pub fn パーティクル削除_method_info() -> &'static ::unity::il2cpp::MethodInfo {
970        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[48]
971    }
972
973    pub fn 地面パーティクル_method_info() -> &'static ::unity::il2cpp::MethodInfo {
974        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[49]
975    }
976
977    pub fn 表情_method_info() -> &'static ::unity::il2cpp::MethodInfo {
978        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[50]
979    }
980
981    pub fn 注目率_method_info() -> &'static ::unity::il2cpp::MethodInfo {
982        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[51]
983    }
984
985    pub fn 画面揺れ_method_info() -> &'static ::unity::il2cpp::MethodInfo {
986        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[52]
987    }
988
989    pub fn アーマー振動_method_info() -> &'static ::unity::il2cpp::MethodInfo {
990        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[53]
991    }
992
993    pub fn 音汎用_method_info() -> &'static ::unity::il2cpp::MethodInfo {
994        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[54]
995    }
996
997    pub fn 音ボイス_method_info() -> &'static ::unity::il2cpp::MethodInfo {
998        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[55]
999    }
1000
1001    pub fn 音攻撃ボイス_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1002        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[56]
1003    }
1004
1005    pub fn 音必殺ボイス_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1006        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[57]
1007    }
1008
1009    pub fn 手綱_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1010        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[58]
1011    }
1012
1013    pub fn 拠点アクセス_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1014        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[59]
1015    }
1016
1017    pub fn フェード_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1018        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[60]
1019    }
1020
1021    pub fn 姿を隠す_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1022        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[61]
1023    }
1024
1025    pub fn 再生ジャンプ_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1026        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[62]
1027    }
1028
1029    pub fn ラジアルブラー_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1030        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[63]
1031    }
1032
1033    pub fn 背景暗さ_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1034        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[64]
1035    }
1036
1037    pub fn なし_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1038        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[65]
1039    }
1040
1041    pub fn 突進前キャン_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1042        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[66]
1043    }
1044
1045    pub fn 後キャン終_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1046        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[67]
1047    }
1048
1049    pub fn 攻撃可能範囲_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1050        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[68]
1051    }
1052
1053    pub fn 着地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1054        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[69]
1055    }
1056
1057    pub fn 遷移時間_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1058        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[70]
1059    }
1060
1061    pub fn 汎用object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1062        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[71]
1063    }
1064
1065    pub fn run速度_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1066        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[72]
1067    }
1068
1069    pub fn vec3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1070        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[73]
1071    }
1072
1073    pub fn 最終位置_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1074        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[74]
1075    }
1076
1077    pub fn 死亡落下_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1078        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[75]
1079    }
1080
1081    pub fn 自動生成除外_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1082        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[76]
1083    }
1084
1085    pub fn 開発一時停止_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1086        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[77]
1087    }
1088
1089    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1090        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[78]
1091    }
1092}
1093
1094#[cfg(feature = "app-unitsignal")]
1095impl UnitSignal {
1096    #[doc = "`.ctor()` — no args"]
1097    pub fn new() -> Self {
1098        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
1099            panic!(
1100                "{}
1101::{}
1102 failed to instantiate",
1103                ::core::stringify!(UnitSignal),
1104                ::core::stringify!(new),
1105            )
1106        });
1107        <Self as IUnitSignalMethods>::ctor(this);
1108        this
1109    }
1110}
1111
1112#[cfg(feature = "app-unitsignal")]
1113#[doc(hidden)]
1114pub mod prelude {
1115    pub use super::{IUnitSignal, IUnitSignalMethods, IUnitSignal_Func, IUnitSignal_FuncMethods, UnitSignal, UnitSignal_Func};
1116    #[cfg(feature = "system-delegate")]
1117    pub use crate::system::delegate::IDelegateMethods;
1118    #[cfg(feature = "system-multicastdelegate")]
1119    pub use crate::system::multicastdelegate::IMulticastDelegateMethods;
1120    #[cfg(feature = "system-object")]
1121    pub use crate::system::object::IObjectMethods;
1122    #[cfg(feature = "unity_engine-behaviour")]
1123    pub use crate::unity_engine::behaviour::IBehaviourMethods;
1124    #[cfg(feature = "unity_engine-component")]
1125    pub use crate::unity_engine::component::IComponentMethods;
1126    #[cfg(feature = "unity_engine-monobehaviour")]
1127    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
1128    #[cfg(feature = "unity_engine-object_2")]
1129    pub use crate::unity_engine::object_2::IObject_2Methods;
1130    pub use crate::{
1131        system::{delegate::IDelegate, multicastdelegate::IMulticastDelegate, object::IObject},
1132        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
1133    };
1134}