1#[cfg(feature = "app-unitsignal-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::{
10 delegate::{Delegate, IDelegate},
11 multicastdelegate::{IMulticastDelegate, MulticastDelegate},
12 object::{IObject, Object},
13 },
14 unity_engine::{
15 behaviour::{Behaviour, IBehaviour},
16 component::{Component, IComponent},
17 monobehaviour::{IMonoBehaviour, MonoBehaviour},
18 object_2::{IObject_2, Object_2},
19 },
20 };
21
22 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/unitsignal/UnitSignal_Func.md"))]
23 #[::unity::class(namespace = "App", name = "UnitSignal.Func")]
24 #[parent(crate::system::multicastdelegate::MulticastDelegate)]
25 pub struct UnitSignal_Func {}
26
27 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/unitsignal/UnitSignal.md"))]
28 #[::unity::class(namespace = "App", name = "UnitSignal")]
29 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
30 pub struct UnitSignal {
31 #[offset(24)]
32 #[rename(name = "m_Model")]
33 pub m_model: crate::app::unitmodel::UnitModel,
34 #[offset(32)]
35 #[rename(name = "m_HitCallback")]
36 pub m_hit_callback: crate::app::unitsignal::UnitSignal_Func,
37 #[offset(40)]
38 #[rename(name = "m_ShootCallback")]
39 pub m_shoot_callback: crate::app::unitsignal::UnitSignal_Func,
40 #[offset(48)]
41 #[rename(name = "m_AvoidCallback")]
42 pub m_avoid_callback: crate::app::unitsignal::UnitSignal_Func,
43 #[offset(56)]
44 #[rename(name = "m_Arg")]
45 pub m_arg: ::unity::IlInstance,
46 }
47}
48
49#[cfg(feature = "app-unitsignal-types")]
50pub use __types::*;
51
52#[cfg(feature = "app-unitsignal")]
53pub trait IUnitSignal_FuncMethods: IUnitSignal_Func {
54 #[doc = "`.ctor(crate::system::object::Object, ::unity::IntPtr)` overload"]
55 fn ctor(self, object: impl ::core::convert::Into<crate::system::object::Object>, method: impl ::core::convert::Into<::unity::IntPtr>) -> () {
56 unsafe {
57 let __receiver = <UnitSignal_Func as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
58 ::unity::il2cpp_call!((::unity::module_base()+0x1b57d50usize)as*mut u8,();
59(UnitSignal_Func)__receiver,(crate::system::object::Object)::core::convert::Into::into(object),(::unity::IntPtr)::core::convert::Into::into(method))
60 }
61 }
62 #[doc = "`Invoke(crate::app::unitsignal::UnitSignal)` overload"]
63 fn invoke(self, signal: impl ::core::convert::Into<crate::app::unitsignal::UnitSignal>) -> () {
64 unsafe {
65 let __receiver = <UnitSignal_Func as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
66 {
67 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
68 let __vi = *__vt.get(13usize).unwrap_or_else(|| {
69 panic!(
70 "unity: virtual slot {}
71 out of range (vtable len {}
72) on the runtime class behind {}
73 (method `{}
74`)",
75 13usize,
76 __vt.len(),
77 <UnitSignal_Func as ::unity::ClassIdentity>::NAME,
78 "Invoke",
79 )
80 });
81 let __inner: extern "C" fn(UnitSignal_Func, crate::app::unitsignal::UnitSignal, ::unity::OptionalMethod) -> () =
82 ::core::mem::transmute(__vi.method_ptr);
83 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
84 __inner(__receiver, ::core::convert::Into::into(signal), __mi)
85 }
86 }
87 }
88}
89
90#[cfg(feature = "app-unitsignal")]
91impl<__T: IUnitSignal_Func> IUnitSignal_FuncMethods for __T {}
92
93#[cfg(feature = "app-unitsignal")]
94impl UnitSignal_Func {
95 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
96 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
97 }
98
99 pub fn invoke_method_info() -> &'static ::unity::il2cpp::MethodInfo {
100 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
101 }
102}
103
104#[cfg(feature = "app-unitsignal")]
105impl UnitSignal_Func {
106 #[doc = "Direct (non-virtual) call to `UnitSignal_Func`'s own `Invoke`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
107 pub unsafe fn invoke(this: impl ::core::convert::Into<::unity::IlInstance>, signal: crate::app::unitsignal::UnitSignal) -> () {
108 let __mi = Self::invoke_method_info();
109 let __inner: extern "C" fn(::unity::IlInstance, crate::app::unitsignal::UnitSignal, ::unity::OptionalMethod) -> () =
110 ::core::mem::transmute(__mi.method_ptr);
111 __inner(this.into(), signal, ::core::option::Option::None)
112 }
113}
114
115#[cfg(feature = "app-unitsignal")]
116impl UnitSignal_Func {
117 #[doc = "`.ctor(crate::system::object::Object, ::unity::IntPtr)` — overload selector"]
118 pub fn new(object: crate::system::object::Object, method: ::unity::IntPtr) -> Self {
119 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
120 panic!(
121 "{}
122::{}
123 failed to instantiate",
124 ::core::stringify!(UnitSignal_Func),
125 ::core::stringify!(new),
126 )
127 });
128 <Self as IUnitSignal_FuncMethods>::ctor(this, object, method);
129 this
130 }
131}
132
133#[cfg(feature = "app-unitsignal")]
134impl UnitSignal {
135 #[doc = "`PlayShoot(crate::app::unitsignal::UnitSignal)` overload"]
136 pub fn play_shoot(signal: impl ::core::convert::Into<crate::app::unitsignal::UnitSignal>) -> () {
137 unsafe {
138 ::unity::il2cpp_call!((::unity::module_base()+0x1c62b00usize)as*mut u8,();
139(crate::app::unitsignal::UnitSignal)::core::convert::Into::into(signal))
140 }
141 }
142}
143
144#[cfg(feature = "app-unitsignal")]
145pub trait IUnitSignalMethods: IUnitSignal {
146 #[doc = "`SetModel(crate::app::unitmodel::UnitModel)` overload"]
147 fn set_model(self, model: impl ::core::convert::Into<crate::app::unitmodel::UnitModel>) -> crate::app::unitsignal::UnitSignal {
148 unsafe {
149 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
150 ::unity::il2cpp_call!((::unity::module_base()+0x1c629b0usize)as*mut u8,crate::app::unitsignal::UnitSignal;
151(UnitSignal)__receiver,(crate::app::unitmodel::UnitModel)::core::convert::Into::into(model))
152 }
153 }
154 #[doc = "`SetHitCallback(crate::app::unitsignal::UnitSignal_Func)` overload"]
155 fn set_hit_callback(self, func: impl ::core::convert::Into<crate::app::unitsignal::UnitSignal_Func>) -> crate::app::unitsignal::UnitSignal {
156 unsafe {
157 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
158 ::unity::il2cpp_call!((::unity::module_base()+0x1c629e0usize)as*mut u8,crate::app::unitsignal::UnitSignal;
159(UnitSignal)__receiver,(crate::app::unitsignal::UnitSignal_Func)::core::convert::Into::into(func))
160 }
161 }
162 #[doc = "`SetShootCallback(crate::app::unitsignal::UnitSignal_Func)` overload"]
163 fn set_shoot_callback(self, func: impl ::core::convert::Into<crate::app::unitsignal::UnitSignal_Func>) -> crate::app::unitsignal::UnitSignal {
164 unsafe {
165 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
166 ::unity::il2cpp_call!((::unity::module_base()+0x1c62a10usize)as*mut u8,crate::app::unitsignal::UnitSignal;
167(UnitSignal)__receiver,(crate::app::unitsignal::UnitSignal_Func)::core::convert::Into::into(func))
168 }
169 }
170 #[doc = "`SetAvoidCallback(crate::app::unitsignal::UnitSignal_Func)` overload"]
171 fn set_avoid_callback(self, func: impl ::core::convert::Into<crate::app::unitsignal::UnitSignal_Func>) -> crate::app::unitsignal::UnitSignal {
172 unsafe {
173 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
174 ::unity::il2cpp_call!((::unity::module_base()+0x1c62a40usize)as*mut u8,crate::app::unitsignal::UnitSignal;
175(UnitSignal)__receiver,(crate::app::unitsignal::UnitSignal_Func)::core::convert::Into::into(func))
176 }
177 }
178 #[doc = "`SetUnitItem(crate::app::unititem::UnitItem)` overload"]
179 fn set_unit_item(self, unit_item: impl ::core::convert::Into<crate::app::unititem::UnitItem>) -> crate::app::unitsignal::UnitSignal {
180 unsafe {
181 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
182 ::unity::il2cpp_call!((::unity::module_base()+0x1c62a70usize)as*mut u8,crate::app::unitsignal::UnitSignal;
183(UnitSignal)__receiver,(crate::app::unititem::UnitItem)::core::convert::Into::into(unit_item))
184 }
185 }
186 #[doc = "`ClearCallback()` overload"]
187 fn clear_callback(self) -> crate::app::unitsignal::UnitSignal {
188 unsafe {
189 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
190 ::unity::il2cpp_call!((::unity::module_base()+0x1c62aa0usize)as*mut u8,crate::app::unitsignal::UnitSignal;
191(UnitSignal)__receiver)
192 }
193 }
194 #[doc = "`OnFootstep(::unity::Il2CppString)` overload"]
195 fn on_footstep(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
196 unsafe {
197 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
198 ::unity::il2cpp_call!((::unity::module_base()+0x1c62d90usize)as*mut u8,();
199(UnitSignal)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
200 }
201 }
202 #[doc = "`OnFlapping()` overload"]
203 fn on_flapping(self) -> () {
204 unsafe {
205 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
206 ::unity::il2cpp_call!((::unity::module_base()+0x1c63120usize)as*mut u8,();
207(UnitSignal)__receiver)
208 }
209 }
210 #[doc = "`羽ばたき()` overload"]
211 fn 羽ばたき(self) -> () {
212 unsafe {
213 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
214 ::unity::il2cpp_call!((::unity::module_base()+0x1c631e0usize)as*mut u8,();
215(UnitSignal)__receiver)
216 }
217 }
218 #[doc = "`左足接地()` overload"]
219 fn 左足接地(self) -> () {
220 unsafe {
221 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
222 ::unity::il2cpp_call!((::unity::module_base()+0x1c632a0usize)as*mut u8,();
223(UnitSignal)__receiver)
224 }
225 }
226 #[doc = "`右足接地()` overload"]
227 fn 右足接地(self) -> () {
228 unsafe {
229 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
230 ::unity::il2cpp_call!((::unity::module_base()+0x1c632e0usize)as*mut u8,();
231(UnitSignal)__receiver)
232 }
233 }
234 #[doc = "`左前足接地()` overload"]
235 fn 左前足接地(self) -> () {
236 unsafe {
237 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
238 ::unity::il2cpp_call!((::unity::module_base()+0x1c63320usize)as*mut u8,();
239(UnitSignal)__receiver)
240 }
241 }
242 #[doc = "`右前足接地()` overload"]
243 fn 右前足接地(self) -> () {
244 unsafe {
245 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
246 ::unity::il2cpp_call!((::unity::module_base()+0x1c63360usize)as*mut u8,();
247(UnitSignal)__receiver)
248 }
249 }
250 #[doc = "`左後足接地()` overload"]
251 fn 左後足接地(self) -> () {
252 unsafe {
253 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
254 ::unity::il2cpp_call!((::unity::module_base()+0x1c633a0usize)as*mut u8,();
255(UnitSignal)__receiver)
256 }
257 }
258 #[doc = "`右後足接地()` overload"]
259 fn 右後足接地(self) -> () {
260 unsafe {
261 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
262 ::unity::il2cpp_call!((::unity::module_base()+0x1c633e0usize)as*mut u8,();
263(UnitSignal)__receiver)
264 }
265 }
266 #[doc = "`命中()` overload"]
267 fn 命中(self) -> () {
268 unsafe {
269 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
270 ::unity::il2cpp_call!((::unity::module_base()+0x1c63420usize)as*mut u8,();
271(UnitSignal)__receiver)
272 }
273 }
274 #[doc = "`魔法動作1()` overload"]
275 fn 魔法動作1(self) -> () {
276 unsafe {
277 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
278 ::unity::il2cpp_call!((::unity::module_base()+0x1c63440usize)as*mut u8,();
279(UnitSignal)__receiver)
280 }
281 }
282 #[doc = "`魔法動作2()` overload"]
283 fn 魔法動作2(self) -> () {
284 unsafe {
285 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
286 ::unity::il2cpp_call!((::unity::module_base()+0x1c63450usize)as*mut u8,();
287(UnitSignal)__receiver)
288 }
289 }
290 #[doc = "`魔法動作3()` overload"]
291 fn 魔法動作3(self) -> () {
292 unsafe {
293 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
294 ::unity::il2cpp_call!((::unity::module_base()+0x1c63460usize)as*mut u8,();
295(UnitSignal)__receiver)
296 }
297 }
298 #[doc = "`相手回避()` overload"]
299 fn 相手回避(self) -> () {
300 unsafe {
301 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
302 ::unity::il2cpp_call!((::unity::module_base()+0x1c634b0usize)as*mut u8,();
303(UnitSignal)__receiver)
304 }
305 }
306 #[doc = "`発射()` overload"]
307 fn 発射(self) -> () {
308 unsafe {
309 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
310 ::unity::il2cpp_call!((::unity::module_base()+0x1c634d0usize)as*mut u8,();
311(UnitSignal)__receiver)
312 }
313 }
314 #[doc = "`前キャンセル()` overload"]
315 fn 前キャンセル(self) -> () {
316 unsafe {
317 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
318 ::unity::il2cpp_call!((::unity::module_base()+0x1c634f0usize)as*mut u8,();
319(UnitSignal)__receiver)
320 }
321 }
322 #[doc = "`後キャン始()` overload"]
323 fn 後キャン始(self) -> () {
324 unsafe {
325 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
326 ::unity::il2cpp_call!((::unity::module_base()+0x1c63500usize)as*mut u8,();
327(UnitSignal)__receiver)
328 }
329 }
330 #[doc = "`相手動作()` overload"]
331 fn 相手動作(self) -> () {
332 unsafe {
333 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
334 ::unity::il2cpp_call!((::unity::module_base()+0x1c63510usize)as*mut u8,();
335(UnitSignal)__receiver)
336 }
337 }
338 #[doc = "`ジャンプ()` overload"]
339 fn ジャンプ(self) -> () {
340 unsafe {
341 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
342 ::unity::il2cpp_call!((::unity::module_base()+0x1c63520usize)as*mut u8,();
343(UnitSignal)__receiver)
344 }
345 }
346 #[doc = "`左足上昇()` overload"]
347 fn 左足上昇(self) -> () {
348 unsafe {
349 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
350 ::unity::il2cpp_call!((::unity::module_base()+0x1c63530usize)as*mut u8,();
351(UnitSignal)__receiver)
352 }
353 }
354 #[doc = "`右足上昇()` overload"]
355 fn 右足上昇(self) -> () {
356 unsafe {
357 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
358 ::unity::il2cpp_call!((::unity::module_base()+0x1c63540usize)as*mut u8,();
359(UnitSignal)__receiver)
360 }
361 }
362 #[doc = "`左前足上昇()` overload"]
363 fn 左前足上昇(self) -> () {
364 unsafe {
365 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
366 ::unity::il2cpp_call!((::unity::module_base()+0x1c63550usize)as*mut u8,();
367(UnitSignal)__receiver)
368 }
369 }
370 #[doc = "`右前足上昇()` overload"]
371 fn 右前足上昇(self) -> () {
372 unsafe {
373 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
374 ::unity::il2cpp_call!((::unity::module_base()+0x1c63560usize)as*mut u8,();
375(UnitSignal)__receiver)
376 }
377 }
378 #[doc = "`左後足上昇()` overload"]
379 fn 左後足上昇(self) -> () {
380 unsafe {
381 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
382 ::unity::il2cpp_call!((::unity::module_base()+0x1c63570usize)as*mut u8,();
383(UnitSignal)__receiver)
384 }
385 }
386 #[doc = "`右後足上昇()` overload"]
387 fn 右後足上昇(self) -> () {
388 unsafe {
389 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
390 ::unity::il2cpp_call!((::unity::module_base()+0x1c63580usize)as*mut u8,();
391(UnitSignal)__receiver)
392 }
393 }
394 #[doc = "`カメラ()` overload"]
395 fn カメラ(self) -> () {
396 unsafe {
397 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
398 ::unity::il2cpp_call!((::unity::module_base()+0x1c63590usize)as*mut u8,();
399(UnitSignal)__receiver)
400 }
401 }
402 #[doc = "`カメラ戻す()` overload"]
403 fn カメラ戻す(self) -> () {
404 unsafe {
405 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
406 ::unity::il2cpp_call!((::unity::module_base()+0x1c635a0usize)as*mut u8,();
407(UnitSignal)__receiver)
408 }
409 }
410 #[doc = "`重い動作始()` overload"]
411 fn 重い動作始(self) -> () {
412 unsafe {
413 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
414 ::unity::il2cpp_call!((::unity::module_base()+0x1c635b0usize)as*mut u8,();
415(UnitSignal)__receiver)
416 }
417 }
418 #[doc = "`重い動作終()` overload"]
419 fn 重い動作終(self) -> () {
420 unsafe {
421 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
422 ::unity::il2cpp_call!((::unity::module_base()+0x1c635c0usize)as*mut u8,();
423(UnitSignal)__receiver)
424 }
425 }
426 #[doc = "`素早い動作始()` overload"]
427 fn 素早い動作始(self) -> () {
428 unsafe {
429 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
430 ::unity::il2cpp_call!((::unity::module_base()+0x1c635d0usize)as*mut u8,();
431(UnitSignal)__receiver)
432 }
433 }
434 #[doc = "`素早い動作終()` overload"]
435 fn 素早い動作終(self) -> () {
436 unsafe {
437 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
438 ::unity::il2cpp_call!((::unity::module_base()+0x1c635e0usize)as*mut u8,();
439(UnitSignal)__receiver)
440 }
441 }
442 #[doc = "`ワールド時間()` overload"]
443 fn ワールド時間(self) -> () {
444 unsafe {
445 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
446 ::unity::il2cpp_call!((::unity::module_base()+0x1c635f0usize)as*mut u8,();
447(UnitSignal)__receiver)
448 }
449 }
450 #[doc = "`武器軌跡始()` overload"]
451 fn 武器軌跡始(self) -> () {
452 unsafe {
453 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
454 ::unity::il2cpp_call!((::unity::module_base()+0x1c63600usize)as*mut u8,();
455(UnitSignal)__receiver)
456 }
457 }
458 #[doc = "`武器軌跡終()` overload"]
459 fn 武器軌跡終(self) -> () {
460 unsafe {
461 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
462 ::unity::il2cpp_call!((::unity::module_base()+0x1c63610usize)as*mut u8,();
463(UnitSignal)__receiver)
464 }
465 }
466 #[doc = "`左手軌跡始()` overload"]
467 fn 左手軌跡始(self) -> () {
468 unsafe {
469 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
470 ::unity::il2cpp_call!((::unity::module_base()+0x1c63620usize)as*mut u8,();
471(UnitSignal)__receiver)
472 }
473 }
474 #[doc = "`左手軌跡終()` overload"]
475 fn 左手軌跡終(self) -> () {
476 unsafe {
477 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
478 ::unity::il2cpp_call!((::unity::module_base()+0x1c63630usize)as*mut u8,();
479(UnitSignal)__receiver)
480 }
481 }
482 #[doc = "`残像始()` overload"]
483 fn 残像始(self) -> () {
484 unsafe {
485 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
486 ::unity::il2cpp_call!((::unity::module_base()+0x1c63640usize)as*mut u8,();
487(UnitSignal)__receiver)
488 }
489 }
490 #[doc = "`残像終()` overload"]
491 fn 残像終(self) -> () {
492 unsafe {
493 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
494 ::unity::il2cpp_call!((::unity::module_base()+0x1c63650usize)as*mut u8,();
495(UnitSignal)__receiver)
496 }
497 }
498 #[doc = "`武器アニメ()` overload"]
499 fn 武器アニメ(self) -> () {
500 unsafe {
501 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
502 ::unity::il2cpp_call!((::unity::module_base()+0x1c63660usize)as*mut u8,();
503(UnitSignal)__receiver)
504 }
505 }
506 #[doc = "`武器放り投げる()` overload"]
507 fn 武器放り投げる(self) -> () {
508 unsafe {
509 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
510 ::unity::il2cpp_call!((::unity::module_base()+0x1c63670usize)as*mut u8,();
511(UnitSignal)__receiver)
512 }
513 }
514 #[doc = "`パーティクル()` overload"]
515 fn パーティクル(self) -> () {
516 unsafe {
517 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
518 ::unity::il2cpp_call!((::unity::module_base()+0x1c63680usize)as*mut u8,();
519(UnitSignal)__receiver)
520 }
521 }
522 #[doc = "`パーティクル削除()` overload"]
523 fn パーティクル削除(self) -> () {
524 unsafe {
525 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
526 ::unity::il2cpp_call!((::unity::module_base()+0x1c63690usize)as*mut u8,();
527(UnitSignal)__receiver)
528 }
529 }
530 #[doc = "`地面パーティクル()` overload"]
531 fn 地面パーティクル(self) -> () {
532 unsafe {
533 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
534 ::unity::il2cpp_call!((::unity::module_base()+0x1c636a0usize)as*mut u8,();
535(UnitSignal)__receiver)
536 }
537 }
538 #[doc = "`表情()` overload"]
539 fn 表情(self) -> () {
540 unsafe {
541 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
542 ::unity::il2cpp_call!((::unity::module_base()+0x1c636b0usize)as*mut u8,();
543(UnitSignal)__receiver)
544 }
545 }
546 #[doc = "`注目率()` overload"]
547 fn 注目率(self) -> () {
548 unsafe {
549 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
550 ::unity::il2cpp_call!((::unity::module_base()+0x1c636c0usize)as*mut u8,();
551(UnitSignal)__receiver)
552 }
553 }
554 #[doc = "`画面揺れ()` overload"]
555 fn 画面揺れ(self) -> () {
556 unsafe {
557 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
558 ::unity::il2cpp_call!((::unity::module_base()+0x1c636d0usize)as*mut u8,();
559(UnitSignal)__receiver)
560 }
561 }
562 #[doc = "`アーマー振動()` overload"]
563 fn アーマー振動(self) -> () {
564 unsafe {
565 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
566 ::unity::il2cpp_call!((::unity::module_base()+0x1c636e0usize)as*mut u8,();
567(UnitSignal)__receiver)
568 }
569 }
570 #[doc = "`音汎用()` overload"]
571 fn 音汎用(self) -> () {
572 unsafe {
573 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
574 ::unity::il2cpp_call!((::unity::module_base()+0x1c636f0usize)as*mut u8,();
575(UnitSignal)__receiver)
576 }
577 }
578 #[doc = "`音ボイス()` overload"]
579 fn 音ボイス(self) -> () {
580 unsafe {
581 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
582 ::unity::il2cpp_call!((::unity::module_base()+0x1c63700usize)as*mut u8,();
583(UnitSignal)__receiver)
584 }
585 }
586 #[doc = "`音攻撃ボイス()` overload"]
587 fn 音攻撃ボイス(self) -> () {
588 unsafe {
589 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
590 ::unity::il2cpp_call!((::unity::module_base()+0x1c63710usize)as*mut u8,();
591(UnitSignal)__receiver)
592 }
593 }
594 #[doc = "`音必殺ボイス()` overload"]
595 fn 音必殺ボイス(self) -> () {
596 unsafe {
597 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
598 ::unity::il2cpp_call!((::unity::module_base()+0x1c63720usize)as*mut u8,();
599(UnitSignal)__receiver)
600 }
601 }
602 #[doc = "`手綱()` overload"]
603 fn 手綱(self) -> () {
604 unsafe {
605 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
606 ::unity::il2cpp_call!((::unity::module_base()+0x1c63730usize)as*mut u8,();
607(UnitSignal)__receiver)
608 }
609 }
610 #[doc = "`拠点アクセス()` overload"]
611 fn 拠点アクセス(self) -> () {
612 unsafe {
613 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
614 ::unity::il2cpp_call!((::unity::module_base()+0x1c63740usize)as*mut u8,();
615(UnitSignal)__receiver)
616 }
617 }
618 #[doc = "`フェード()` overload"]
619 fn フェード(self) -> () {
620 unsafe {
621 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
622 ::unity::il2cpp_call!((::unity::module_base()+0x1c63750usize)as*mut u8,();
623(UnitSignal)__receiver)
624 }
625 }
626 #[doc = "`姿を隠す()` overload"]
627 fn 姿を隠す(self) -> () {
628 unsafe {
629 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
630 ::unity::il2cpp_call!((::unity::module_base()+0x1c63760usize)as*mut u8,();
631(UnitSignal)__receiver)
632 }
633 }
634 #[doc = "`再生ジャンプ()` overload"]
635 fn 再生ジャンプ(self) -> () {
636 unsafe {
637 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
638 ::unity::il2cpp_call!((::unity::module_base()+0x1c63770usize)as*mut u8,();
639(UnitSignal)__receiver)
640 }
641 }
642 #[doc = "`ラジアルブラー()` overload"]
643 fn ラジアルブラー(self) -> () {
644 unsafe {
645 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
646 ::unity::il2cpp_call!((::unity::module_base()+0x1c63780usize)as*mut u8,();
647(UnitSignal)__receiver)
648 }
649 }
650 #[doc = "`背景暗さ()` overload"]
651 fn 背景暗さ(self) -> () {
652 unsafe {
653 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
654 ::unity::il2cpp_call!((::unity::module_base()+0x1c63790usize)as*mut u8,();
655(UnitSignal)__receiver)
656 }
657 }
658 #[doc = "`なし()` overload"]
659 fn なし(self) -> () {
660 unsafe {
661 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
662 ::unity::il2cpp_call!((::unity::module_base()+0x1c637a0usize)as*mut u8,();
663(UnitSignal)__receiver)
664 }
665 }
666 #[doc = "`突進前キャン()` overload"]
667 fn 突進前キャン(self) -> () {
668 unsafe {
669 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
670 ::unity::il2cpp_call!((::unity::module_base()+0x1c637b0usize)as*mut u8,();
671(UnitSignal)__receiver)
672 }
673 }
674 #[doc = "`後キャン終()` overload"]
675 fn 後キャン終(self) -> () {
676 unsafe {
677 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
678 ::unity::il2cpp_call!((::unity::module_base()+0x1c637c0usize)as*mut u8,();
679(UnitSignal)__receiver)
680 }
681 }
682 #[doc = "`攻撃可能範囲()` overload"]
683 fn 攻撃可能範囲(self) -> () {
684 unsafe {
685 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
686 ::unity::il2cpp_call!((::unity::module_base()+0x1c637d0usize)as*mut u8,();
687(UnitSignal)__receiver)
688 }
689 }
690 #[doc = "`着地()` overload"]
691 fn 着地(self) -> () {
692 unsafe {
693 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
694 ::unity::il2cpp_call!((::unity::module_base()+0x1c637e0usize)as*mut u8,();
695(UnitSignal)__receiver)
696 }
697 }
698 #[doc = "`遷移時間()` overload"]
699 fn 遷移時間(self) -> () {
700 unsafe {
701 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
702 ::unity::il2cpp_call!((::unity::module_base()+0x1c637f0usize)as*mut u8,();
703(UnitSignal)__receiver)
704 }
705 }
706 #[doc = "`汎用Object()` overload"]
707 fn 汎用object(self) -> () {
708 unsafe {
709 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
710 ::unity::il2cpp_call!((::unity::module_base()+0x1c63800usize)as*mut u8,();
711(UnitSignal)__receiver)
712 }
713 }
714 #[doc = "`Run速度()` overload"]
715 fn run速度(self) -> () {
716 unsafe {
717 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
718 ::unity::il2cpp_call!((::unity::module_base()+0x1c63810usize)as*mut u8,();
719(UnitSignal)__receiver)
720 }
721 }
722 #[doc = "`Vec3()` overload"]
723 fn vec3(self) -> () {
724 unsafe {
725 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
726 ::unity::il2cpp_call!((::unity::module_base()+0x1c63820usize)as*mut u8,();
727(UnitSignal)__receiver)
728 }
729 }
730 #[doc = "`最終位置()` overload"]
731 fn 最終位置(self) -> () {
732 unsafe {
733 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
734 ::unity::il2cpp_call!((::unity::module_base()+0x1c63830usize)as*mut u8,();
735(UnitSignal)__receiver)
736 }
737 }
738 #[doc = "`死亡落下()` overload"]
739 fn 死亡落下(self) -> () {
740 unsafe {
741 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
742 ::unity::il2cpp_call!((::unity::module_base()+0x1c63840usize)as*mut u8,();
743(UnitSignal)__receiver)
744 }
745 }
746 #[doc = "`自動生成除外()` overload"]
747 fn 自動生成除外(self) -> () {
748 unsafe {
749 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
750 ::unity::il2cpp_call!((::unity::module_base()+0x1c63850usize)as*mut u8,();
751(UnitSignal)__receiver)
752 }
753 }
754 #[doc = "`開発一時停止()` overload"]
755 fn 開発一時停止(self) -> () {
756 unsafe {
757 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
758 ::unity::il2cpp_call!((::unity::module_base()+0x1c63860usize)as*mut u8,();
759(UnitSignal)__receiver)
760 }
761 }
762 #[doc = "`.ctor()` overload"]
763 fn ctor(self) -> () {
764 unsafe {
765 let __receiver = <UnitSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
766 ::unity::il2cpp_call!((::unity::module_base()+0x1c63870usize)as*mut u8,();
767(UnitSignal)__receiver)
768 }
769 }
770}
771
772#[cfg(feature = "app-unitsignal")]
773impl<__T: IUnitSignal> IUnitSignalMethods for __T {}
774
775#[cfg(feature = "app-unitsignal")]
776impl UnitSignal {
777 pub fn set_model_method_info() -> &'static ::unity::il2cpp::MethodInfo {
778 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
779 }
780
781 pub fn set_hit_callback_method_info() -> &'static ::unity::il2cpp::MethodInfo {
782 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
783 }
784
785 pub fn set_shoot_callback_method_info() -> &'static ::unity::il2cpp::MethodInfo {
786 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
787 }
788
789 pub fn set_avoid_callback_method_info() -> &'static ::unity::il2cpp::MethodInfo {
790 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
791 }
792
793 pub fn set_unit_item_method_info() -> &'static ::unity::il2cpp::MethodInfo {
794 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
795 }
796
797 pub fn clear_callback_method_info() -> &'static ::unity::il2cpp::MethodInfo {
798 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
799 }
800
801 pub fn play_shoot_method_info() -> &'static ::unity::il2cpp::MethodInfo {
802 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
803 }
804
805 pub fn on_footstep_method_info() -> &'static ::unity::il2cpp::MethodInfo {
806 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
807 }
808
809 pub fn on_flapping_method_info() -> &'static ::unity::il2cpp::MethodInfo {
810 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
811 }
812
813 pub fn 羽ばたき_method_info() -> &'static ::unity::il2cpp::MethodInfo {
814 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
815 }
816
817 pub fn 左足接地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
818 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
819 }
820
821 pub fn 右足接地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
822 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
823 }
824
825 pub fn 左前足接地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
826 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
827 }
828
829 pub fn 右前足接地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
830 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
831 }
832
833 pub fn 左後足接地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
834 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
835 }
836
837 pub fn 右後足接地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
838 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
839 }
840
841 pub fn 命中_method_info() -> &'static ::unity::il2cpp::MethodInfo {
842 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
843 }
844
845 pub fn 魔法動作1_method_info() -> &'static ::unity::il2cpp::MethodInfo {
846 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
847 }
848
849 pub fn 魔法動作2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
850 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
851 }
852
853 pub fn 魔法動作3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
854 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
855 }
856
857 pub fn 相手回避_method_info() -> &'static ::unity::il2cpp::MethodInfo {
858 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
859 }
860
861 pub fn 発射_method_info() -> &'static ::unity::il2cpp::MethodInfo {
862 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
863 }
864
865 pub fn 前キャンセル_method_info() -> &'static ::unity::il2cpp::MethodInfo {
866 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
867 }
868
869 pub fn 後キャン始_method_info() -> &'static ::unity::il2cpp::MethodInfo {
870 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
871 }
872
873 pub fn 相手動作_method_info() -> &'static ::unity::il2cpp::MethodInfo {
874 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
875 }
876
877 pub fn ジャンプ_method_info() -> &'static ::unity::il2cpp::MethodInfo {
878 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
879 }
880
881 pub fn 左足上昇_method_info() -> &'static ::unity::il2cpp::MethodInfo {
882 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
883 }
884
885 pub fn 右足上昇_method_info() -> &'static ::unity::il2cpp::MethodInfo {
886 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
887 }
888
889 pub fn 左前足上昇_method_info() -> &'static ::unity::il2cpp::MethodInfo {
890 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
891 }
892
893 pub fn 右前足上昇_method_info() -> &'static ::unity::il2cpp::MethodInfo {
894 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
895 }
896
897 pub fn 左後足上昇_method_info() -> &'static ::unity::il2cpp::MethodInfo {
898 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
899 }
900
901 pub fn 右後足上昇_method_info() -> &'static ::unity::il2cpp::MethodInfo {
902 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
903 }
904
905 pub fn カメラ_method_info() -> &'static ::unity::il2cpp::MethodInfo {
906 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
907 }
908
909 pub fn カメラ戻す_method_info() -> &'static ::unity::il2cpp::MethodInfo {
910 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
911 }
912
913 pub fn 重い動作始_method_info() -> &'static ::unity::il2cpp::MethodInfo {
914 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
915 }
916
917 pub fn 重い動作終_method_info() -> &'static ::unity::il2cpp::MethodInfo {
918 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
919 }
920
921 pub fn 素早い動作始_method_info() -> &'static ::unity::il2cpp::MethodInfo {
922 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
923 }
924
925 pub fn 素早い動作終_method_info() -> &'static ::unity::il2cpp::MethodInfo {
926 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
927 }
928
929 pub fn ワールド時間_method_info() -> &'static ::unity::il2cpp::MethodInfo {
930 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
931 }
932
933 pub fn 武器軌跡始_method_info() -> &'static ::unity::il2cpp::MethodInfo {
934 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
935 }
936
937 pub fn 武器軌跡終_method_info() -> &'static ::unity::il2cpp::MethodInfo {
938 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
939 }
940
941 pub fn 左手軌跡始_method_info() -> &'static ::unity::il2cpp::MethodInfo {
942 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
943 }
944
945 pub fn 左手軌跡終_method_info() -> &'static ::unity::il2cpp::MethodInfo {
946 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[42]
947 }
948
949 pub fn 残像始_method_info() -> &'static ::unity::il2cpp::MethodInfo {
950 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[43]
951 }
952
953 pub fn 残像終_method_info() -> &'static ::unity::il2cpp::MethodInfo {
954 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[44]
955 }
956
957 pub fn 武器アニメ_method_info() -> &'static ::unity::il2cpp::MethodInfo {
958 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[45]
959 }
960
961 pub fn 武器放り投げる_method_info() -> &'static ::unity::il2cpp::MethodInfo {
962 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[46]
963 }
964
965 pub fn パーティクル_method_info() -> &'static ::unity::il2cpp::MethodInfo {
966 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[47]
967 }
968
969 pub fn パーティクル削除_method_info() -> &'static ::unity::il2cpp::MethodInfo {
970 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[48]
971 }
972
973 pub fn 地面パーティクル_method_info() -> &'static ::unity::il2cpp::MethodInfo {
974 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[49]
975 }
976
977 pub fn 表情_method_info() -> &'static ::unity::il2cpp::MethodInfo {
978 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[50]
979 }
980
981 pub fn 注目率_method_info() -> &'static ::unity::il2cpp::MethodInfo {
982 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[51]
983 }
984
985 pub fn 画面揺れ_method_info() -> &'static ::unity::il2cpp::MethodInfo {
986 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[52]
987 }
988
989 pub fn アーマー振動_method_info() -> &'static ::unity::il2cpp::MethodInfo {
990 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[53]
991 }
992
993 pub fn 音汎用_method_info() -> &'static ::unity::il2cpp::MethodInfo {
994 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[54]
995 }
996
997 pub fn 音ボイス_method_info() -> &'static ::unity::il2cpp::MethodInfo {
998 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[55]
999 }
1000
1001 pub fn 音攻撃ボイス_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1002 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[56]
1003 }
1004
1005 pub fn 音必殺ボイス_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1006 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[57]
1007 }
1008
1009 pub fn 手綱_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1010 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[58]
1011 }
1012
1013 pub fn 拠点アクセス_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1014 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[59]
1015 }
1016
1017 pub fn フェード_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1018 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[60]
1019 }
1020
1021 pub fn 姿を隠す_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1022 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[61]
1023 }
1024
1025 pub fn 再生ジャンプ_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1026 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[62]
1027 }
1028
1029 pub fn ラジアルブラー_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1030 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[63]
1031 }
1032
1033 pub fn 背景暗さ_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1034 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[64]
1035 }
1036
1037 pub fn なし_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1038 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[65]
1039 }
1040
1041 pub fn 突進前キャン_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1042 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[66]
1043 }
1044
1045 pub fn 後キャン終_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1046 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[67]
1047 }
1048
1049 pub fn 攻撃可能範囲_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1050 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[68]
1051 }
1052
1053 pub fn 着地_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1054 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[69]
1055 }
1056
1057 pub fn 遷移時間_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1058 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[70]
1059 }
1060
1061 pub fn 汎用object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1062 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[71]
1063 }
1064
1065 pub fn run速度_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1066 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[72]
1067 }
1068
1069 pub fn vec3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1070 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[73]
1071 }
1072
1073 pub fn 最終位置_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1074 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[74]
1075 }
1076
1077 pub fn 死亡落下_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1078 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[75]
1079 }
1080
1081 pub fn 自動生成除外_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1082 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[76]
1083 }
1084
1085 pub fn 開発一時停止_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1086 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[77]
1087 }
1088
1089 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1090 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[78]
1091 }
1092}
1093
1094#[cfg(feature = "app-unitsignal")]
1095impl UnitSignal {
1096 #[doc = "`.ctor()` — no args"]
1097 pub fn new() -> Self {
1098 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
1099 panic!(
1100 "{}
1101::{}
1102 failed to instantiate",
1103 ::core::stringify!(UnitSignal),
1104 ::core::stringify!(new),
1105 )
1106 });
1107 <Self as IUnitSignalMethods>::ctor(this);
1108 this
1109 }
1110}
1111
1112#[cfg(feature = "app-unitsignal")]
1113#[doc(hidden)]
1114pub mod prelude {
1115 pub use super::{IUnitSignal, IUnitSignalMethods, IUnitSignal_Func, IUnitSignal_FuncMethods, UnitSignal, UnitSignal_Func};
1116 #[cfg(feature = "system-delegate")]
1117 pub use crate::system::delegate::IDelegateMethods;
1118 #[cfg(feature = "system-multicastdelegate")]
1119 pub use crate::system::multicastdelegate::IMulticastDelegateMethods;
1120 #[cfg(feature = "system-object")]
1121 pub use crate::system::object::IObjectMethods;
1122 #[cfg(feature = "unity_engine-behaviour")]
1123 pub use crate::unity_engine::behaviour::IBehaviourMethods;
1124 #[cfg(feature = "unity_engine-component")]
1125 pub use crate::unity_engine::component::IComponentMethods;
1126 #[cfg(feature = "unity_engine-monobehaviour")]
1127 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
1128 #[cfg(feature = "unity_engine-object_2")]
1129 pub use crate::unity_engine::object_2::IObject_2Methods;
1130 pub use crate::{
1131 system::{delegate::IDelegate, multicastdelegate::IMulticastDelegate, object::IObject},
1132 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
1133 };
1134}