engage/generated/app/
valuecountcontroller.rs1#[cfg(feature = "app-valuecountcontroller-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/valuecountcontroller/ValueCountController.md"))]
19 #[::unity::class(namespace = "App", name = "ValueCountController")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct ValueCountController {
22 #[static_field]
23 #[rename(name = "PrefabPath")]
24 pub prefab_path: ::unity::Il2CppString,
25 #[offset(24)]
26 #[rename(name = "m_ObjRoot")]
27 pub m_obj_root: crate::unity_engine::gameobject::GameObject,
28 #[offset(32)]
29 #[rename(name = "m_TextValue")]
30 pub m_text_value: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
31 #[offset(40)]
32 #[rename(name = "m_Anim")]
33 pub m_anim: crate::unity_engine::animator::Animator,
34 }
35}
36
37#[cfg(feature = "app-valuecountcontroller-types")]
38pub use __types::*;
39
40#[cfg(feature = "app-valuecountcontroller")]
41impl ValueCountController {
42 #[doc = "`LoadPrefabAsync()` overload"]
43 pub fn load_prefab_async() -> () {
44 unsafe {
45 ::unity::il2cpp_call!((::unity::module_base()+0x26a5910usize)as*mut u8,();
46 )
47 }
48 }
49
50 #[doc = "`IsLoadingPrefab()` overload"]
51 pub fn is_loading_prefab() -> bool {
52 unsafe {
53 ::unity::il2cpp_call!((::unity::module_base()+0x26a59b0usize)as*mut u8,bool;
54 )
55 }
56 }
57
58 #[doc = "`Create(crate::unity_engine::vector3::Vector3, i32)` overload"]
59 pub fn create(
60 pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
61 value: impl ::core::convert::Into<i32>,
62 ) -> crate::app::valuecountcontroller::ValueCountController {
63 unsafe {
64 ::unity::il2cpp_call!((::unity::module_base()+0x26a5a30usize)as*mut u8,crate::app::valuecountcontroller::ValueCountController;
65(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(i32)::core::convert::Into::into(value))
66 }
67 }
68}
69
70#[cfg(feature = "app-valuecountcontroller")]
71pub trait IValueCountControllerMethods: IValueCountController {
72 #[doc = "`Initialize(crate::unity_engine::vector3::Vector3, i32)` overload"]
73 fn initialize(self, pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>, value: impl ::core::convert::Into<i32>) -> () {
74 unsafe {
75 let __receiver = <ValueCountController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
76 ::unity::il2cpp_call!((::unity::module_base()+0x26a5b90usize)as*mut u8,();
77(ValueCountController)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(i32)::core::convert::Into::into(value))
78 }
79 }
80 #[doc = "`Update()` overload"]
81 fn update(self) -> () {
82 unsafe {
83 let __receiver = <ValueCountController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
84 ::unity::il2cpp_call!((::unity::module_base()+0x26a5dc0usize)as*mut u8,();
85(ValueCountController)__receiver)
86 }
87 }
88 #[doc = "`.ctor()` overload"]
89 fn ctor(self) -> () {
90 unsafe {
91 let __receiver = <ValueCountController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
92 ::unity::il2cpp_call!((::unity::module_base()+0x26a5ea0usize)as*mut u8,();
93(ValueCountController)__receiver)
94 }
95 }
96}
97
98#[cfg(feature = "app-valuecountcontroller")]
99impl<__T: IValueCountController> IValueCountControllerMethods for __T {}
100
101#[cfg(feature = "app-valuecountcontroller")]
102impl ValueCountController {
103 pub fn load_prefab_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
104 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
105 }
106
107 pub fn is_loading_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
108 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
109 }
110
111 pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
112 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
113 }
114
115 pub fn initialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
116 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
117 }
118
119 pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
120 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
121 }
122
123 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
124 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
125 }
126}
127
128#[cfg(feature = "app-valuecountcontroller")]
129impl ValueCountController {
130 #[doc = "`.ctor()` — no args"]
131 pub fn new() -> Self {
132 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
133 panic!(
134 "{}
135::{}
136 failed to instantiate",
137 ::core::stringify!(ValueCountController),
138 ::core::stringify!(new),
139 )
140 });
141 <Self as IValueCountControllerMethods>::ctor(this);
142 this
143 }
144}
145
146#[cfg(feature = "app-valuecountcontroller")]
147#[doc(hidden)]
148pub mod prelude {
149 pub use super::{IValueCountController, IValueCountControllerMethods, ValueCountController};
150 #[cfg(feature = "system-object")]
151 pub use crate::system::object::IObjectMethods;
152 #[cfg(feature = "unity_engine-behaviour")]
153 pub use crate::unity_engine::behaviour::IBehaviourMethods;
154 #[cfg(feature = "unity_engine-component")]
155 pub use crate::unity_engine::component::IComponentMethods;
156 #[cfg(feature = "unity_engine-monobehaviour")]
157 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
158 #[cfg(feature = "unity_engine-object_2")]
159 pub use crate::unity_engine::object_2::IObject_2Methods;
160 pub use crate::{
161 system::object::IObject,
162 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
163 };
164}