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engage/generated/app/
valuecountcontroller.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-valuecountcontroller-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/valuecountcontroller/ValueCountController.md"))]
19    #[::unity::class(namespace = "App", name = "ValueCountController")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct ValueCountController {
22        #[static_field]
23        #[rename(name = "PrefabPath")]
24        pub prefab_path: ::unity::Il2CppString,
25        #[offset(24)]
26        #[rename(name = "m_ObjRoot")]
27        pub m_obj_root: crate::unity_engine::gameobject::GameObject,
28        #[offset(32)]
29        #[rename(name = "m_TextValue")]
30        pub m_text_value: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
31        #[offset(40)]
32        #[rename(name = "m_Anim")]
33        pub m_anim: crate::unity_engine::animator::Animator,
34    }
35}
36
37#[cfg(feature = "app-valuecountcontroller-types")]
38pub use __types::*;
39
40#[cfg(feature = "app-valuecountcontroller")]
41impl ValueCountController {
42    #[doc = "`LoadPrefabAsync()` overload"]
43    pub fn load_prefab_async() -> () {
44        unsafe {
45            ::unity::il2cpp_call!((::unity::module_base()+0x26a5910usize)as*mut u8,();
46            )
47        }
48    }
49
50    #[doc = "`IsLoadingPrefab()` overload"]
51    pub fn is_loading_prefab() -> bool {
52        unsafe {
53            ::unity::il2cpp_call!((::unity::module_base()+0x26a59b0usize)as*mut u8,bool;
54            )
55        }
56    }
57
58    #[doc = "`Create(crate::unity_engine::vector3::Vector3, i32)` overload"]
59    pub fn create(
60        pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
61        value: impl ::core::convert::Into<i32>,
62    ) -> crate::app::valuecountcontroller::ValueCountController {
63        unsafe {
64            ::unity::il2cpp_call!((::unity::module_base()+0x26a5a30usize)as*mut u8,crate::app::valuecountcontroller::ValueCountController;
65(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(i32)::core::convert::Into::into(value))
66        }
67    }
68}
69
70#[cfg(feature = "app-valuecountcontroller")]
71pub trait IValueCountControllerMethods: IValueCountController {
72    #[doc = "`Initialize(crate::unity_engine::vector3::Vector3, i32)` overload"]
73    fn initialize(self, pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>, value: impl ::core::convert::Into<i32>) -> () {
74        unsafe {
75            let __receiver = <ValueCountController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
76            ::unity::il2cpp_call!((::unity::module_base()+0x26a5b90usize)as*mut u8,();
77(ValueCountController)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(i32)::core::convert::Into::into(value))
78        }
79    }
80    #[doc = "`Update()` overload"]
81    fn update(self) -> () {
82        unsafe {
83            let __receiver = <ValueCountController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
84            ::unity::il2cpp_call!((::unity::module_base()+0x26a5dc0usize)as*mut u8,();
85(ValueCountController)__receiver)
86        }
87    }
88    #[doc = "`.ctor()` overload"]
89    fn ctor(self) -> () {
90        unsafe {
91            let __receiver = <ValueCountController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
92            ::unity::il2cpp_call!((::unity::module_base()+0x26a5ea0usize)as*mut u8,();
93(ValueCountController)__receiver)
94        }
95    }
96}
97
98#[cfg(feature = "app-valuecountcontroller")]
99impl<__T: IValueCountController> IValueCountControllerMethods for __T {}
100
101#[cfg(feature = "app-valuecountcontroller")]
102impl ValueCountController {
103    pub fn load_prefab_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
104        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
105    }
106
107    pub fn is_loading_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
108        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
109    }
110
111    pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
112        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
113    }
114
115    pub fn initialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
116        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
117    }
118
119    pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
120        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
121    }
122
123    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
124        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
125    }
126}
127
128#[cfg(feature = "app-valuecountcontroller")]
129impl ValueCountController {
130    #[doc = "`.ctor()` — no args"]
131    pub fn new() -> Self {
132        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
133            panic!(
134                "{}
135::{}
136 failed to instantiate",
137                ::core::stringify!(ValueCountController),
138                ::core::stringify!(new),
139            )
140        });
141        <Self as IValueCountControllerMethods>::ctor(this);
142        this
143    }
144}
145
146#[cfg(feature = "app-valuecountcontroller")]
147#[doc(hidden)]
148pub mod prelude {
149    pub use super::{IValueCountController, IValueCountControllerMethods, ValueCountController};
150    #[cfg(feature = "system-object")]
151    pub use crate::system::object::IObjectMethods;
152    #[cfg(feature = "unity_engine-behaviour")]
153    pub use crate::unity_engine::behaviour::IBehaviourMethods;
154    #[cfg(feature = "unity_engine-component")]
155    pub use crate::unity_engine::component::IComponentMethods;
156    #[cfg(feature = "unity_engine-monobehaviour")]
157    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
158    #[cfg(feature = "unity_engine-object_2")]
159    pub use crate::unity_engine::object_2::IObject_2Methods;
160    pub use crate::{
161        system::object::IObject,
162        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
163    };
164}