engage/generated/app/water/
reflectionmanager.rs1#[cfg(feature = "app-water-reflectionmanager-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/water/reflectionmanager/ReflectionManager.md"))]
19 #[::unity::class(namespace = "App.Water", name = "ReflectionManager")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct ReflectionManager {
22 #[offset(24)]
23 #[rename(name = "WaterMeshRoot")]
24 pub water_mesh_root: crate::unity_engine::gameobject::GameObject,
25 #[offset(32)]
26 #[rename(name = "m_renderedList")]
27 pub m_rendered_list: crate::system::collections::generic::list_1::List_1<::unity::Il2CppString>,
28 }
29}
30
31#[cfg(feature = "app-water-reflectionmanager-types")]
32pub use __types::*;
33
34#[cfg(feature = "app-water-reflectionmanager")]
35pub trait IReflectionManagerMethods: IReflectionManager {
36 #[doc = "`Start()` overload"]
37 fn start(self) -> () {
38 unsafe {
39 let __receiver = <ReflectionManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
40 ::unity::il2cpp_call!((::unity::module_base()+0x22b6cc0usize)as*mut u8,();
41(ReflectionManager)__receiver)
42 }
43 }
44 #[doc = "`Update()` overload"]
45 fn update(self) -> () {
46 unsafe {
47 let __receiver = <ReflectionManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
48 ::unity::il2cpp_call!((::unity::module_base()+0x22b6da0usize)as*mut u8,();
49(ReflectionManager)__receiver)
50 }
51 }
52 #[doc = "`LateUpdate()` overload"]
53 fn late_update(self) -> () {
54 unsafe {
55 let __receiver = <ReflectionManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56 ::unity::il2cpp_call!((::unity::module_base()+0x22b7620usize)as*mut u8,();
57(ReflectionManager)__receiver)
58 }
59 }
60 #[doc = "`RemoveNonReferenceCamera()` overload"]
61 fn remove_non_reference_camera(self) -> () {
62 unsafe {
63 let __receiver = <ReflectionManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
64 ::unity::il2cpp_call!((::unity::module_base()+0x22b6e00usize)as*mut u8,();
65(ReflectionManager)__receiver)
66 }
67 }
68 #[doc = "`ClearRenderedList()` overload"]
69 fn clear_rendered_list(self) -> () {
70 unsafe {
71 let __receiver = <ReflectionManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
72 ::unity::il2cpp_call!((::unity::module_base()+0x22b75c0usize)as*mut u8,();
73(ReflectionManager)__receiver)
74 }
75 }
76 #[doc = "`RenderReflection(crate::unity_engine::transform::Transform, crate::unity_engine::camera::Camera, i16)` overload"]
77 fn render_reflection(
78 self,
79 tr: impl ::core::convert::Into<crate::unity_engine::transform::Transform>,
80 cam: impl ::core::convert::Into<crate::unity_engine::camera::Camera>,
81 number: impl ::core::convert::Into<i16>,
82 ) -> bool {
83 unsafe {
84 let __receiver = <ReflectionManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
85 ::unity::il2cpp_call!((::unity::module_base()+0x22b76f0usize)as*mut u8,bool;
86(ReflectionManager)__receiver,(crate::unity_engine::transform::Transform)::core::convert::Into::into(tr),(crate::unity_engine::camera::Camera)::core::convert::Into::into(cam),(i16)::core::convert::Into::into(number))
87 }
88 }
89 #[doc = "`AddReflectionCamera(crate::unity_engine::gameobject::GameObject)` overload"]
90 fn add_reflection_camera(
91 self,
92 obj_camera: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
93 ) -> crate::app::water::reflectioncamera::ReflectionCamera {
94 unsafe {
95 let __receiver = <ReflectionManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
96 {
97 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
98 let __vi = *__vt.get(4usize).unwrap_or_else(|| {
99 panic!(
100 "unity: virtual slot {}
101 out of range (vtable len {}
102) on the runtime class behind {}
103 (method `{}
104`)",
105 4usize,
106 __vt.len(),
107 <ReflectionManager as ::unity::ClassIdentity>::NAME,
108 "AddReflectionCamera",
109 )
110 });
111 let __inner: extern "C" fn(
112 ReflectionManager,
113 crate::unity_engine::gameobject::GameObject,
114 ::unity::OptionalMethod,
115 ) -> crate::app::water::reflectioncamera::ReflectionCamera = ::core::mem::transmute(__vi.method_ptr);
116 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
117 __inner(__receiver, ::core::convert::Into::into(obj_camera), __mi)
118 }
119 }
120 }
121 #[doc = "`GetReflectionTexture(i16)` overload"]
122 fn get_reflection_texture(self, number: impl ::core::convert::Into<i16>) -> crate::unity_engine::rendertexture::RenderTexture {
123 unsafe {
124 let __receiver = <ReflectionManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
125 ::unity::il2cpp_call!((::unity::module_base()+0x22b7b20usize)as*mut u8,crate::unity_engine::rendertexture::RenderTexture;
126(ReflectionManager)__receiver,(i16)::core::convert::Into::into(number))
127 }
128 }
129 #[doc = "`GetCameraName(i16)` overload"]
130 fn get_camera_name(self, number: impl ::core::convert::Into<i16>) -> ::unity::Il2CppString {
131 unsafe {
132 let __receiver = <ReflectionManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
133 ::unity::il2cpp_call!((::unity::module_base()+0x22b7680usize)as*mut u8, ::unity::Il2CppString;
134(ReflectionManager)__receiver,(i16)::core::convert::Into::into(number))
135 }
136 }
137 #[doc = "`.ctor()` overload"]
138 fn ctor(self) -> () {
139 unsafe {
140 let __receiver = <ReflectionManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
141 ::unity::il2cpp_call!((::unity::module_base()+0x22b7bd0usize)as*mut u8,();
142(ReflectionManager)__receiver)
143 }
144 }
145}
146
147#[cfg(feature = "app-water-reflectionmanager")]
148impl<__T: IReflectionManager> IReflectionManagerMethods for __T {}
149
150#[cfg(feature = "app-water-reflectionmanager")]
151impl ReflectionManager {
152 pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
153 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
154 }
155
156 pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
157 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
158 }
159
160 pub fn late_update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
161 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
162 }
163
164 pub fn remove_non_reference_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
165 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
166 }
167
168 pub fn clear_rendered_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
169 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
170 }
171
172 pub fn render_reflection_method_info() -> &'static ::unity::il2cpp::MethodInfo {
173 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
174 }
175
176 pub fn add_reflection_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
177 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
178 }
179
180 pub fn get_reflection_texture_method_info() -> &'static ::unity::il2cpp::MethodInfo {
181 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
182 }
183
184 pub fn get_camera_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
185 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
186 }
187
188 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
189 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
190 }
191}
192
193#[cfg(feature = "app-water-reflectionmanager")]
194impl ReflectionManager {
195 #[doc = "Direct (non-virtual) call to `ReflectionManager`'s own `AddReflectionCamera`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
196 pub unsafe fn add_reflection_camera(
197 this: impl ::core::convert::Into<::unity::IlInstance>,
198 obj_camera: crate::unity_engine::gameobject::GameObject,
199 ) -> crate::app::water::reflectioncamera::ReflectionCamera {
200 let __mi = Self::add_reflection_camera_method_info();
201 let __inner: extern "C" fn(
202 ::unity::IlInstance,
203 crate::unity_engine::gameobject::GameObject,
204 ::unity::OptionalMethod,
205 ) -> crate::app::water::reflectioncamera::ReflectionCamera = ::core::mem::transmute(__mi.method_ptr);
206 __inner(this.into(), obj_camera, ::core::option::Option::None)
207 }
208}
209
210#[cfg(feature = "app-water-reflectionmanager")]
211impl ReflectionManager {
212 #[doc = "`.ctor()` — no args"]
213 pub fn new() -> Self {
214 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
215 panic!(
216 "{}
217::{}
218 failed to instantiate",
219 ::core::stringify!(ReflectionManager),
220 ::core::stringify!(new),
221 )
222 });
223 <Self as IReflectionManagerMethods>::ctor(this);
224 this
225 }
226}
227
228#[cfg(feature = "app-water-reflectionmanager")]
229#[doc(hidden)]
230pub mod prelude {
231 pub use super::{IReflectionManager, IReflectionManagerMethods, ReflectionManager};
232 #[cfg(feature = "system-object")]
233 pub use crate::system::object::IObjectMethods;
234 #[cfg(feature = "unity_engine-behaviour")]
235 pub use crate::unity_engine::behaviour::IBehaviourMethods;
236 #[cfg(feature = "unity_engine-component")]
237 pub use crate::unity_engine::component::IComponentMethods;
238 #[cfg(feature = "unity_engine-monobehaviour")]
239 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
240 #[cfg(feature = "unity_engine-object_2")]
241 pub use crate::unity_engine::object_2::IObject_2Methods;
242 pub use crate::{
243 system::object::IObject,
244 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
245 };
246}