engage/generated/app/
weaponshopbuymenuitemcontent.rs1#[cfg(feature = "app-weaponshopbuymenuitemcontent-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::basicmenuitemcontent::{BasicMenuItemContent, IBasicMenuItemContent},
10 system::object::{IObject, Object},
11 unity_engine::{
12 behaviour::{Behaviour, IBehaviour},
13 component::{Component, IComponent},
14 monobehaviour::{IMonoBehaviour, MonoBehaviour},
15 object_2::{IObject_2, Object_2},
16 },
17 };
18
19 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/weaponshopbuymenuitemcontent/WeaponShopBuyMenuItemContent.md"))]
20 #[::unity::class(namespace = "App", name = "WeaponShopBuyMenuItemContent")]
21 #[parent(crate::app::basicmenuitemcontent::BasicMenuItemContent)]
22 pub struct WeaponShopBuyMenuItemContent {
23 #[offset(72)]
24 #[rename(name = "m_KindFrameObject")]
25 pub m_kind_frame_object: crate::unity_engine::gameobject::GameObject,
26 #[offset(80)]
27 #[rename(name = "m_KindIconObject")]
28 pub m_kind_icon_object: crate::unity_engine::gameobject::GameObject,
29 #[offset(88)]
30 #[rename(name = "m_NameObject")]
31 pub m_name_object: crate::unity_engine::gameobject::GameObject,
32 #[offset(96)]
33 #[rename(name = "m_StockValueObject")]
34 pub m_stock_value_object: crate::unity_engine::gameobject::GameObject,
35 #[offset(104)]
36 #[rename(name = "m_PriceValueObject")]
37 pub m_price_value_object: crate::unity_engine::gameobject::GameObject,
38 #[offset(112)]
39 #[rename(name = "m_PriceGObject")]
40 pub m_price_g_object: crate::unity_engine::gameobject::GameObject,
41 #[offset(120)]
42 #[rename(name = "m_NewIconObject")]
43 pub m_new_icon_object: crate::unity_engine::gameobject::GameObject,
44 #[offset(128)]
45 #[rename(name = "m_textBaseColor2")]
46 pub m_text_base_color2: crate::unity_engine::color::Color,
47 }
48}
49
50#[cfg(feature = "app-weaponshopbuymenuitemcontent-types")]
51pub use __types::*;
52
53#[cfg(feature = "app-weaponshopbuymenuitemcontent")]
54pub trait IWeaponShopBuyMenuItemContentMethods: IWeaponShopBuyMenuItemContent {
55 #[doc = "`.ctor()` overload"]
56 fn ctor(self) -> () {
57 unsafe {
58 let __receiver =
59 <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
60 ::unity::il2cpp_call!((::unity::module_base()+0x21cf090usize)as*mut u8,();
61(WeaponShopBuyMenuItemContent)__receiver)
62 }
63 }
64 #[doc = "`Start()` overload"]
65 fn start(self) -> () {
66 unsafe {
67 let __receiver =
68 <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
69 {
70 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
71 let __vi = *__vt.get(14usize).unwrap_or_else(|| {
72 panic!(
73 "unity: virtual slot {}
74 out of range (vtable len {}
75) on the runtime class behind {}
76 (method `{}
77`)",
78 14usize,
79 __vt.len(),
80 <WeaponShopBuyMenuItemContent as ::unity::ClassIdentity>::NAME,
81 "Start",
82 )
83 });
84 let __inner: extern "C" fn(WeaponShopBuyMenuItemContent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
85 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
86 __inner(__receiver, __mi)
87 }
88 }
89 }
90 #[doc = "`BuildText()` overload"]
91 fn build_text(self) -> () {
92 unsafe {
93 let __receiver =
94 <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
95 {
96 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
97 let __vi = *__vt.get(10usize).unwrap_or_else(|| {
98 panic!(
99 "unity: virtual slot {}
100 out of range (vtable len {}
101) on the runtime class behind {}
102 (method `{}
103`)",
104 10usize,
105 __vt.len(),
106 <WeaponShopBuyMenuItemContent as ::unity::ClassIdentity>::NAME,
107 "BuildText",
108 )
109 });
110 let __inner: extern "C" fn(WeaponShopBuyMenuItemContent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
111 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
112 __inner(__receiver, __mi)
113 }
114 }
115 }
116 #[doc = "`UpdateTextColor()` overload"]
117 fn update_text_color(self) -> () {
118 unsafe {
119 let __receiver =
120 <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
121 {
122 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
123 let __vi = *__vt.get(7usize).unwrap_or_else(|| {
124 panic!(
125 "unity: virtual slot {}
126 out of range (vtable len {}
127) on the runtime class behind {}
128 (method `{}
129`)",
130 7usize,
131 __vt.len(),
132 <WeaponShopBuyMenuItemContent as ::unity::ClassIdentity>::NAME,
133 "UpdateTextColor",
134 )
135 });
136 let __inner: extern "C" fn(WeaponShopBuyMenuItemContent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
137 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
138 __inner(__receiver, __mi)
139 }
140 }
141 }
142 #[doc = "`SetTextBaseColor(crate::unity_engine::color::Color, crate::unity_engine::color::Color)` overload"]
143 fn set_text_base_color(
144 self,
145 color: impl ::core::convert::Into<crate::unity_engine::color::Color>,
146 color2: impl ::core::convert::Into<crate::unity_engine::color::Color>,
147 ) -> () {
148 unsafe {
149 let __receiver =
150 <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
151 ::unity::il2cpp_call!((::unity::module_base()+0x21ce900usize)as*mut u8,();
152(WeaponShopBuyMenuItemContent)__receiver,(crate::unity_engine::color::Color)::core::convert::Into::into(color),(crate::unity_engine::color::Color)::core::convert::Into::into(color2))
153 }
154 }
155 #[doc = "`SetNewIcon(bool)` overload"]
156 fn set_new_icon(self, enabled: impl ::core::convert::Into<bool>) -> () {
157 unsafe {
158 let __receiver =
159 <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
160 ::unity::il2cpp_call!((::unity::module_base()+0x21d03e0usize)as*mut u8,();
161(WeaponShopBuyMenuItemContent)__receiver,(bool)::core::convert::Into::into(enabled))
162 }
163 }
164 #[doc = "`SynchronizeNewIconAnimationTime()` overload"]
165 fn synchronize_new_icon_animation_time(self) -> () {
166 unsafe {
167 let __receiver =
168 <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
169 ::unity::il2cpp_call!((::unity::module_base()+0x21cfb00usize)as*mut u8,();
170(WeaponShopBuyMenuItemContent)__receiver)
171 }
172 }
173}
174
175#[cfg(feature = "app-weaponshopbuymenuitemcontent")]
176impl<__T: IWeaponShopBuyMenuItemContent> IWeaponShopBuyMenuItemContentMethods for __T {}
177
178#[cfg(feature = "app-weaponshopbuymenuitemcontent")]
179impl WeaponShopBuyMenuItemContent {
180 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
181 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
182 }
183
184 pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
185 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
186 }
187
188 pub fn build_text_method_info() -> &'static ::unity::il2cpp::MethodInfo {
189 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
190 }
191
192 pub fn update_text_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
193 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
194 }
195
196 pub fn set_text_base_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
197 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
198 }
199
200 pub fn set_new_icon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
201 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
202 }
203
204 pub fn synchronize_new_icon_animation_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
205 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
206 }
207}
208
209#[cfg(feature = "app-weaponshopbuymenuitemcontent")]
210impl WeaponShopBuyMenuItemContent {
211 #[doc = "Direct (non-virtual) call to `WeaponShopBuyMenuItemContent`'s own `Start`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
212 pub unsafe fn start(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
213 let __mi = Self::start_method_info();
214 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
215 __inner(this.into(), ::core::option::Option::None)
216 }
217
218 #[doc = "Direct (non-virtual) call to `WeaponShopBuyMenuItemContent`'s own `BuildText`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
219 pub unsafe fn build_text(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
220 let __mi = Self::build_text_method_info();
221 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
222 __inner(this.into(), ::core::option::Option::None)
223 }
224
225 #[doc = "Direct (non-virtual) call to `WeaponShopBuyMenuItemContent`'s own `UpdateTextColor`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
226 pub unsafe fn update_text_color(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
227 let __mi = Self::update_text_color_method_info();
228 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
229 __inner(this.into(), ::core::option::Option::None)
230 }
231}
232
233#[cfg(feature = "app-weaponshopbuymenuitemcontent")]
234impl WeaponShopBuyMenuItemContent {
235 #[doc = "`.ctor()` — no args"]
236 pub fn new() -> Self {
237 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
238 panic!(
239 "{}
240::{}
241 failed to instantiate",
242 ::core::stringify!(WeaponShopBuyMenuItemContent),
243 ::core::stringify!(new),
244 )
245 });
246 <Self as IWeaponShopBuyMenuItemContentMethods>::ctor(this);
247 this
248 }
249}
250
251#[cfg(feature = "app-weaponshopbuymenuitemcontent")]
252#[doc(hidden)]
253pub mod prelude {
254 pub use super::{IWeaponShopBuyMenuItemContent, IWeaponShopBuyMenuItemContentMethods, WeaponShopBuyMenuItemContent};
255 #[cfg(feature = "app-basicmenuitemcontent")]
256 pub use crate::app::basicmenuitemcontent::IBasicMenuItemContentMethods;
257 #[cfg(feature = "system-object")]
258 pub use crate::system::object::IObjectMethods;
259 #[cfg(feature = "unity_engine-behaviour")]
260 pub use crate::unity_engine::behaviour::IBehaviourMethods;
261 #[cfg(feature = "unity_engine-component")]
262 pub use crate::unity_engine::component::IComponentMethods;
263 #[cfg(feature = "unity_engine-monobehaviour")]
264 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
265 #[cfg(feature = "unity_engine-object_2")]
266 pub use crate::unity_engine::object_2::IObject_2Methods;
267 pub use crate::{
268 app::basicmenuitemcontent::IBasicMenuItemContent,
269 system::object::IObject,
270 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
271 };
272}