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engage/generated/app/
weaponshopbuymenuitemcontent.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-weaponshopbuymenuitemcontent-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::basicmenuitemcontent::{BasicMenuItemContent, IBasicMenuItemContent},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/weaponshopbuymenuitemcontent/WeaponShopBuyMenuItemContent.md"))]
20    #[::unity::class(namespace = "App", name = "WeaponShopBuyMenuItemContent")]
21    #[parent(crate::app::basicmenuitemcontent::BasicMenuItemContent)]
22    pub struct WeaponShopBuyMenuItemContent {
23        #[offset(72)]
24        #[rename(name = "m_KindFrameObject")]
25        pub m_kind_frame_object: crate::unity_engine::gameobject::GameObject,
26        #[offset(80)]
27        #[rename(name = "m_KindIconObject")]
28        pub m_kind_icon_object: crate::unity_engine::gameobject::GameObject,
29        #[offset(88)]
30        #[rename(name = "m_NameObject")]
31        pub m_name_object: crate::unity_engine::gameobject::GameObject,
32        #[offset(96)]
33        #[rename(name = "m_StockValueObject")]
34        pub m_stock_value_object: crate::unity_engine::gameobject::GameObject,
35        #[offset(104)]
36        #[rename(name = "m_PriceValueObject")]
37        pub m_price_value_object: crate::unity_engine::gameobject::GameObject,
38        #[offset(112)]
39        #[rename(name = "m_PriceGObject")]
40        pub m_price_g_object: crate::unity_engine::gameobject::GameObject,
41        #[offset(120)]
42        #[rename(name = "m_NewIconObject")]
43        pub m_new_icon_object: crate::unity_engine::gameobject::GameObject,
44        #[offset(128)]
45        #[rename(name = "m_textBaseColor2")]
46        pub m_text_base_color2: crate::unity_engine::color::Color,
47    }
48}
49
50#[cfg(feature = "app-weaponshopbuymenuitemcontent-types")]
51pub use __types::*;
52
53#[cfg(feature = "app-weaponshopbuymenuitemcontent")]
54pub trait IWeaponShopBuyMenuItemContentMethods: IWeaponShopBuyMenuItemContent {
55    #[doc = "`.ctor()` overload"]
56    fn ctor(self) -> () {
57        unsafe {
58            let __receiver =
59                <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
60            ::unity::il2cpp_call!((::unity::module_base()+0x21cf090usize)as*mut u8,();
61(WeaponShopBuyMenuItemContent)__receiver)
62        }
63    }
64    #[doc = "`Start()` overload"]
65    fn start(self) -> () {
66        unsafe {
67            let __receiver =
68                <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
69            {
70                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
71                let __vi = *__vt.get(14usize).unwrap_or_else(|| {
72                    panic!(
73                        "unity: virtual slot {}
74 out of range (vtable len {}
75) on the runtime class behind {}
76 (method `{}
77`)",
78                        14usize,
79                        __vt.len(),
80                        <WeaponShopBuyMenuItemContent as ::unity::ClassIdentity>::NAME,
81                        "Start",
82                    )
83                });
84                let __inner: extern "C" fn(WeaponShopBuyMenuItemContent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
85                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
86                __inner(__receiver, __mi)
87            }
88        }
89    }
90    #[doc = "`BuildText()` overload"]
91    fn build_text(self) -> () {
92        unsafe {
93            let __receiver =
94                <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
95            {
96                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
97                let __vi = *__vt.get(10usize).unwrap_or_else(|| {
98                    panic!(
99                        "unity: virtual slot {}
100 out of range (vtable len {}
101) on the runtime class behind {}
102 (method `{}
103`)",
104                        10usize,
105                        __vt.len(),
106                        <WeaponShopBuyMenuItemContent as ::unity::ClassIdentity>::NAME,
107                        "BuildText",
108                    )
109                });
110                let __inner: extern "C" fn(WeaponShopBuyMenuItemContent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
111                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
112                __inner(__receiver, __mi)
113            }
114        }
115    }
116    #[doc = "`UpdateTextColor()` overload"]
117    fn update_text_color(self) -> () {
118        unsafe {
119            let __receiver =
120                <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
121            {
122                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
123                let __vi = *__vt.get(7usize).unwrap_or_else(|| {
124                    panic!(
125                        "unity: virtual slot {}
126 out of range (vtable len {}
127) on the runtime class behind {}
128 (method `{}
129`)",
130                        7usize,
131                        __vt.len(),
132                        <WeaponShopBuyMenuItemContent as ::unity::ClassIdentity>::NAME,
133                        "UpdateTextColor",
134                    )
135                });
136                let __inner: extern "C" fn(WeaponShopBuyMenuItemContent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
137                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
138                __inner(__receiver, __mi)
139            }
140        }
141    }
142    #[doc = "`SetTextBaseColor(crate::unity_engine::color::Color, crate::unity_engine::color::Color)` overload"]
143    fn set_text_base_color(
144        self,
145        color: impl ::core::convert::Into<crate::unity_engine::color::Color>,
146        color2: impl ::core::convert::Into<crate::unity_engine::color::Color>,
147    ) -> () {
148        unsafe {
149            let __receiver =
150                <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
151            ::unity::il2cpp_call!((::unity::module_base()+0x21ce900usize)as*mut u8,();
152(WeaponShopBuyMenuItemContent)__receiver,(crate::unity_engine::color::Color)::core::convert::Into::into(color),(crate::unity_engine::color::Color)::core::convert::Into::into(color2))
153        }
154    }
155    #[doc = "`SetNewIcon(bool)` overload"]
156    fn set_new_icon(self, enabled: impl ::core::convert::Into<bool>) -> () {
157        unsafe {
158            let __receiver =
159                <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
160            ::unity::il2cpp_call!((::unity::module_base()+0x21d03e0usize)as*mut u8,();
161(WeaponShopBuyMenuItemContent)__receiver,(bool)::core::convert::Into::into(enabled))
162        }
163    }
164    #[doc = "`SynchronizeNewIconAnimationTime()` overload"]
165    fn synchronize_new_icon_animation_time(self) -> () {
166        unsafe {
167            let __receiver =
168                <WeaponShopBuyMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
169            ::unity::il2cpp_call!((::unity::module_base()+0x21cfb00usize)as*mut u8,();
170(WeaponShopBuyMenuItemContent)__receiver)
171        }
172    }
173}
174
175#[cfg(feature = "app-weaponshopbuymenuitemcontent")]
176impl<__T: IWeaponShopBuyMenuItemContent> IWeaponShopBuyMenuItemContentMethods for __T {}
177
178#[cfg(feature = "app-weaponshopbuymenuitemcontent")]
179impl WeaponShopBuyMenuItemContent {
180    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
181        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
182    }
183
184    pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
185        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
186    }
187
188    pub fn build_text_method_info() -> &'static ::unity::il2cpp::MethodInfo {
189        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
190    }
191
192    pub fn update_text_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
193        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
194    }
195
196    pub fn set_text_base_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
197        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
198    }
199
200    pub fn set_new_icon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
201        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
202    }
203
204    pub fn synchronize_new_icon_animation_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
205        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
206    }
207}
208
209#[cfg(feature = "app-weaponshopbuymenuitemcontent")]
210impl WeaponShopBuyMenuItemContent {
211    #[doc = "Direct (non-virtual) call to `WeaponShopBuyMenuItemContent`'s own `Start`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
212    pub unsafe fn start(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
213        let __mi = Self::start_method_info();
214        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
215        __inner(this.into(), ::core::option::Option::None)
216    }
217
218    #[doc = "Direct (non-virtual) call to `WeaponShopBuyMenuItemContent`'s own `BuildText`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
219    pub unsafe fn build_text(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
220        let __mi = Self::build_text_method_info();
221        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
222        __inner(this.into(), ::core::option::Option::None)
223    }
224
225    #[doc = "Direct (non-virtual) call to `WeaponShopBuyMenuItemContent`'s own `UpdateTextColor`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
226    pub unsafe fn update_text_color(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
227        let __mi = Self::update_text_color_method_info();
228        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
229        __inner(this.into(), ::core::option::Option::None)
230    }
231}
232
233#[cfg(feature = "app-weaponshopbuymenuitemcontent")]
234impl WeaponShopBuyMenuItemContent {
235    #[doc = "`.ctor()` — no args"]
236    pub fn new() -> Self {
237        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
238            panic!(
239                "{}
240::{}
241 failed to instantiate",
242                ::core::stringify!(WeaponShopBuyMenuItemContent),
243                ::core::stringify!(new),
244            )
245        });
246        <Self as IWeaponShopBuyMenuItemContentMethods>::ctor(this);
247        this
248    }
249}
250
251#[cfg(feature = "app-weaponshopbuymenuitemcontent")]
252#[doc(hidden)]
253pub mod prelude {
254    pub use super::{IWeaponShopBuyMenuItemContent, IWeaponShopBuyMenuItemContentMethods, WeaponShopBuyMenuItemContent};
255    #[cfg(feature = "app-basicmenuitemcontent")]
256    pub use crate::app::basicmenuitemcontent::IBasicMenuItemContentMethods;
257    #[cfg(feature = "system-object")]
258    pub use crate::system::object::IObjectMethods;
259    #[cfg(feature = "unity_engine-behaviour")]
260    pub use crate::unity_engine::behaviour::IBehaviourMethods;
261    #[cfg(feature = "unity_engine-component")]
262    pub use crate::unity_engine::component::IComponentMethods;
263    #[cfg(feature = "unity_engine-monobehaviour")]
264    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
265    #[cfg(feature = "unity_engine-object_2")]
266    pub use crate::unity_engine::object_2::IObject_2Methods;
267    pub use crate::{
268        app::basicmenuitemcontent::IBasicMenuItemContent,
269        system::object::IObject,
270        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
271    };
272}