engage/generated/combat/
actiondisposerholder.rs1#[cfg(feature = "combat-actiondisposerholder-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 combat::{
10 actionbase::{ActionBase, IActionBase},
11 state::{IState, State},
12 },
13 system::object::{IObject, Object},
14 };
15
16 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/actiondisposerholder/ActionDisposerHolder.md"))]
17 #[::unity::class(namespace = "Combat", name = "ActionDisposerHolder")]
18 #[parent(crate::combat::actionbase::ActionBase)]
19 pub struct ActionDisposerHolder {}
20}
21
22#[cfg(feature = "combat-actiondisposerholder-types")]
23pub use __types::*;
24
25#[cfg(feature = "combat-actiondisposerholder")]
26pub trait IActionDisposerHolderMethods: IActionDisposerHolder {
27 #[doc = "`.ctor(crate::combat::character::Character, crate::combat::phase::Phase)` overload"]
28 fn ctor(
29 self,
30 chr: impl ::core::convert::Into<crate::combat::character::Character>,
31 phase: impl ::core::convert::Into<crate::combat::phase::Phase>,
32 ) -> () {
33 unsafe {
34 let __receiver = <ActionDisposerHolder as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
35 ::unity::il2cpp_call!((::unity::module_base()+0x2bc4940usize)as*mut u8,();
36(ActionDisposerHolder)__receiver,(crate::combat::character::Character)::core::convert::Into::into(chr),(crate::combat::phase::Phase)::core::convert::Into::into(phase))
37 }
38 }
39 #[doc = "`OnExit()` overload"]
40 fn on_exit(self) -> () {
41 unsafe {
42 let __receiver = <ActionDisposerHolder as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
43 {
44 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
45 let __vi = *__vt.get(9usize).unwrap_or_else(|| {
46 panic!(
47 "unity: virtual slot {}
48 out of range (vtable len {}
49) on the runtime class behind {}
50 (method `{}
51`)",
52 9usize,
53 __vt.len(),
54 <ActionDisposerHolder as ::unity::ClassIdentity>::NAME,
55 "OnExit",
56 )
57 });
58 let __inner: extern "C" fn(ActionDisposerHolder, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
59 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
60 __inner(__receiver, __mi)
61 }
62 }
63 }
64 #[doc = "`Dispose()` overload"]
65 fn dispose(self) -> () {
66 unsafe {
67 let __receiver = <ActionDisposerHolder as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
68 {
69 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
70 let __vi = *__vt.get(10usize).unwrap_or_else(|| {
71 panic!(
72 "unity: virtual slot {}
73 out of range (vtable len {}
74) on the runtime class behind {}
75 (method `{}
76`)",
77 10usize,
78 __vt.len(),
79 <ActionDisposerHolder as ::unity::ClassIdentity>::NAME,
80 "Dispose",
81 )
82 });
83 let __inner: extern "C" fn(ActionDisposerHolder, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
84 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
85 __inner(__receiver, __mi)
86 }
87 }
88 }
89}
90
91#[cfg(feature = "combat-actiondisposerholder")]
92impl<__T: IActionDisposerHolder> IActionDisposerHolderMethods for __T {}
93
94#[cfg(feature = "combat-actiondisposerholder")]
95impl ActionDisposerHolder {
96 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
97 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
98 }
99
100 pub fn on_exit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
101 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
102 }
103
104 pub fn dispose_method_info() -> &'static ::unity::il2cpp::MethodInfo {
105 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
106 }
107}
108
109#[cfg(feature = "combat-actiondisposerholder")]
110impl ActionDisposerHolder {
111 #[doc = "Direct (non-virtual) call to `ActionDisposerHolder`'s own `OnExit`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
112 pub unsafe fn on_exit(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
113 let __mi = Self::on_exit_method_info();
114 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
115 __inner(this.into(), ::core::option::Option::None)
116 }
117
118 #[doc = "Direct (non-virtual) call to `ActionDisposerHolder`'s own `Dispose`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
119 pub unsafe fn dispose(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
120 let __mi = Self::dispose_method_info();
121 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
122 __inner(this.into(), ::core::option::Option::None)
123 }
124}
125
126#[cfg(feature = "combat-actiondisposerholder")]
127impl ActionDisposerHolder {
128 #[doc = "`.ctor(crate::combat::character::Character, crate::combat::phase::Phase)` — overload selector"]
129 pub fn new(chr: crate::combat::character::Character, phase: crate::combat::phase::Phase) -> Self {
130 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
131 panic!(
132 "{}
133::{}
134 failed to instantiate",
135 ::core::stringify!(ActionDisposerHolder),
136 ::core::stringify!(new),
137 )
138 });
139 <Self as IActionDisposerHolderMethods>::ctor(this, chr, phase);
140 this
141 }
142}
143
144#[cfg(feature = "combat-actiondisposerholder")]
145#[doc(hidden)]
146pub mod prelude {
147 pub use super::{ActionDisposerHolder, IActionDisposerHolder, IActionDisposerHolderMethods};
148 #[cfg(feature = "combat-actionbase")]
149 pub use crate::combat::actionbase::IActionBaseMethods;
150 #[cfg(feature = "combat-state")]
151 pub use crate::combat::state::IStateMethods;
152 #[cfg(feature = "system-object")]
153 pub use crate::system::object::IObjectMethods;
154 pub use crate::{
155 combat::{actionbase::IActionBase, state::IState},
156 system::object::IObject,
157 };
158}