engage/generated/combat/
actiongranbase.rs1#[cfg(feature = "combat-actiongranbase-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 combat::{
10 actionbase::{ActionBase, IActionBase},
11 actiondisposerholder::{ActionDisposerHolder, IActionDisposerHolder},
12 state::{IState, State},
13 },
14 system::{
15 object::{IObject, Object},
16 r#enum::{Enum, IEnum},
17 valuetype::{IValueType, ValueType},
18 },
19 };
20
21 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/actiongranbase/ActionGranBase_MoveAct.md"))]
22 #[repr(C)]
23 #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
24 pub struct ActionGranBase_MoveAct {
25 pub value: i32,
26 }
27 impl ::unity::ClassIdentity for ActionGranBase_MoveAct {
28 const NAME: &'static str = "ActionGranBase.MoveAct";
29 const NAMESPACE: &'static str = "Combat";
30
31 fn class() -> ::unity::Class {
32 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
33 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
34 }
35 }
36 impl ::unity::IlType for ActionGranBase_MoveAct {
37 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
38 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
39 }
40 }
41 impl ActionGranBase_MoveAct {
42 pub fn waiting() -> Self {
43 Self { value: 0 }
44 }
45
46 pub fn running() -> Self {
47 Self { value: 1 }
48 }
49
50 pub fn backstep() -> Self {
51 Self { value: 2 }
52 }
53
54 pub fn warp() -> Self {
55 Self { value: 3 }
56 }
57 }
58
59 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/actiongranbase/ActionGranBase.md"))]
60 #[::unity::class(namespace = "Combat", name = "ActionGranBase")]
61 #[parent(crate::combat::actiondisposerholder::ActionDisposerHolder)]
62 pub struct ActionGranBase {
63 #[static_field]
64 #[rename(name = "AttackLineBehind")]
65 pub attack_line_behind: f32,
66 #[static_field]
67 #[rename(name = "DamageLineBehind")]
68 pub damage_line_behind: f32,
69 #[static_field]
70 #[rename(name = "BackstepDistance")]
71 pub backstep_distance: f32,
72 #[offset(56)]
73 #[rename(name = "warpedGoal")]
74 pub warped_goal: crate::combat::fxz::FXZ,
75 }
76}
77
78#[cfg(feature = "combat-actiongranbase-types")]
79pub use __types::*;
80
81#[cfg(feature = "combat-actiongranbase")]
82impl ActionGranBase {
83 #[doc = "`MasterIsFarAndGrandewIsNear(crate::combat::character::Character)` overload"]
84 pub fn master_is_far_and_grandew_is_near(ghr: impl ::core::convert::Into<crate::combat::character::Character>) -> bool {
85 unsafe {
86 ::unity::il2cpp_call!((::unity::module_base()+0x2bc5830usize)as*mut u8,bool;
87(crate::combat::character::Character)::core::convert::Into::into(ghr))
88 }
89 }
90
91 #[doc = "`isskyland()` overload"]
92 pub fn isskyland() -> bool {
93 unsafe {
94 ::unity::il2cpp_call!((::unity::module_base()+0x2bc6580usize)as*mut u8,bool;
95 )
96 }
97 }
98
99 #[doc = "`CalcAttackTR(crate::combat::character::Character)` overload"]
100 pub fn calc_attack_tr(ghr: impl ::core::convert::Into<crate::combat::character::Character>) -> crate::combat::tr::TR {
101 unsafe {
102 ::unity::il2cpp_call!((::unity::module_base()+0x2bc5890usize)as*mut u8,crate::combat::tr::TR;
103(crate::combat::character::Character)::core::convert::Into::into(ghr))
104 }
105 }
106
107 #[doc = "`CalcAttackNNTR(crate::combat::character::Character)` overload"]
108 pub fn calc_attack_nntr(ghr: impl ::core::convert::Into<crate::combat::character::Character>) -> crate::combat::tr::TR {
109 unsafe {
110 ::unity::il2cpp_call!((::unity::module_base()+0x2bc6b20usize)as*mut u8,crate::combat::tr::TR;
111(crate::combat::character::Character)::core::convert::Into::into(ghr))
112 }
113 }
114
115 #[doc = "`CalcAttackNFTR(crate::combat::character::Character)` overload"]
116 pub fn calc_attack_nftr(ghr: impl ::core::convert::Into<crate::combat::character::Character>) -> crate::combat::tr::TR {
117 unsafe {
118 ::unity::il2cpp_call!((::unity::module_base()+0x2bc6950usize)as*mut u8,crate::combat::tr::TR;
119(crate::combat::character::Character)::core::convert::Into::into(ghr))
120 }
121 }
122
123 #[doc = "`CalcAttackFFTR(crate::combat::character::Character)` overload"]
124 pub fn calc_attack_fftr(ghr: impl ::core::convert::Into<crate::combat::character::Character>) -> crate::combat::tr::TR {
125 unsafe {
126 ::unity::il2cpp_call!((::unity::module_base()+0x2bc6790usize)as*mut u8,crate::combat::tr::TR;
127(crate::combat::character::Character)::core::convert::Into::into(ghr))
128 }
129 }
130
131 #[doc = "`CalcDamageTR(crate::combat::character::Character)` overload"]
132 pub fn calc_damage_tr(ghr: impl ::core::convert::Into<crate::combat::character::Character>) -> crate::combat::tr::TR {
133 unsafe {
134 ::unity::il2cpp_call!((::unity::module_base()+0x2bc60e0usize)as*mut u8,crate::combat::tr::TR;
135(crate::combat::character::Character)::core::convert::Into::into(ghr))
136 }
137 }
138}
139
140#[cfg(feature = "combat-actiongranbase")]
141pub trait IActionGranBaseMethods: IActionGranBase {
142 #[doc = "`get_IsSkyLandCombat()` overload"]
143 fn get_is_sky_land_combat(self) -> bool {
144 unsafe {
145 let __receiver = <ActionGranBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
146 ::unity::il2cpp_call!((::unity::module_base()+0x2bc6570usize)as*mut u8,bool;
147(ActionGranBase)__receiver)
148 }
149 }
150 #[doc = "`.ctor(crate::combat::character::Character)` overload"]
151 fn ctor(self, ghr: impl ::core::convert::Into<crate::combat::character::Character>) -> () {
152 unsafe {
153 let __receiver = <ActionGranBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
154 ::unity::il2cpp_call!((::unity::module_base()+0x2bc59d0usize)as*mut u8,();
155(ActionGranBase)__receiver,(crate::combat::character::Character)::core::convert::Into::into(ghr))
156 }
157 }
158 #[doc = "`get_moveAct()` overload"]
159 fn get_move_act(self) -> crate::combat::actiongranbase::ActionGranBase_MoveAct {
160 unsafe {
161 let __receiver = <ActionGranBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
162 ::unity::il2cpp_call!((::unity::module_base()+0x2bc66c0usize)as*mut u8,crate::combat::actiongranbase::ActionGranBase_MoveAct;
163(ActionGranBase)__receiver)
164 }
165 }
166 #[doc = "`set_moveAct(crate::combat::actiongranbase::ActionGranBase_MoveAct)` overload"]
167 fn set_move_act(self, value: impl ::core::convert::Into<crate::combat::actiongranbase::ActionGranBase_MoveAct>) -> () {
168 unsafe {
169 let __receiver = <ActionGranBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
170 ::unity::il2cpp_call!((::unity::module_base()+0x2bc66d0usize)as*mut u8,();
171(ActionGranBase)__receiver,(crate::combat::actiongranbase::ActionGranBase_MoveAct)::core::convert::Into::into(value))
172 }
173 }
174 #[doc = "`MoveTo(crate::combat::fxz::FXZ)` overload"]
175 fn move_to(self, goal: impl ::core::convert::Into<crate::combat::fxz::FXZ>) -> f32 {
176 unsafe {
177 let __receiver = <ActionGranBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
178 ::unity::il2cpp_call!((::unity::module_base()+0x2bc6260usize)as*mut u8,f32;
179(ActionGranBase)__receiver,(crate::combat::fxz::FXZ)::core::convert::Into::into(goal))
180 }
181 }
182 #[doc = "`RunTo(crate::combat::fxz::FXZ)` overload"]
183 fn run_to(self, goal: impl ::core::convert::Into<crate::combat::fxz::FXZ>) -> f32 {
184 unsafe {
185 let __receiver = <ActionGranBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
186 ::unity::il2cpp_call!((::unity::module_base()+0x2bc5b80usize)as*mut u8,f32;
187(ActionGranBase)__receiver,(crate::combat::fxz::FXZ)::core::convert::Into::into(goal))
188 }
189 }
190 #[doc = "`Warp(crate::combat::fxz::FXZ)` overload"]
191 fn warp(self, goal: impl ::core::convert::Into<crate::combat::fxz::FXZ>) -> f32 {
192 unsafe {
193 let __receiver = <ActionGranBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
194 ::unity::il2cpp_call!((::unity::module_base()+0x2bc66e0usize)as*mut u8,f32;
195(ActionGranBase)__receiver,(crate::combat::fxz::FXZ)::core::convert::Into::into(goal))
196 }
197 }
198 #[doc = "`MoveEnd()` overload"]
199 fn move_end(self) -> () {
200 unsafe {
201 let __receiver = <ActionGranBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
202 ::unity::il2cpp_call!((::unity::module_base()+0x2bc5ce0usize)as*mut u8,();
203(ActionGranBase)__receiver)
204 }
205 }
206 #[doc = "`GetEvasionHash()` overload"]
207 fn get_evasion_hash(self) -> i32 {
208 unsafe {
209 let __receiver = <ActionGranBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
210 ::unity::il2cpp_call!((::unity::module_base()+0x2bc6750usize)as*mut u8,i32;
211(ActionGranBase)__receiver)
212 }
213 }
214 #[doc = "`AdjustGroundLevel(i32)` overload"]
215 fn adjust_ground_level(self, side: impl ::core::convert::Into<i32>) -> () {
216 unsafe {
217 let __receiver = <ActionGranBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
218 ::unity::il2cpp_call!((::unity::module_base()+0x2bc6d70usize)as*mut u8,();
219(ActionGranBase)__receiver,(i32)::core::convert::Into::into(side))
220 }
221 }
222}
223
224#[cfg(feature = "combat-actiongranbase")]
225impl<__T: IActionGranBase> IActionGranBaseMethods for __T {}
226
227#[cfg(feature = "combat-actiongranbase")]
228impl ActionGranBase {
229 pub fn get_is_sky_land_combat_method_info() -> &'static ::unity::il2cpp::MethodInfo {
230 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
231 }
232
233 pub fn master_is_far_and_grandew_is_near_method_info() -> &'static ::unity::il2cpp::MethodInfo {
234 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
235 }
236
237 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
238 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
239 }
240
241 pub fn isskyland_method_info() -> &'static ::unity::il2cpp::MethodInfo {
242 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
243 }
244
245 pub fn get_move_act_method_info() -> &'static ::unity::il2cpp::MethodInfo {
246 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
247 }
248
249 pub fn set_move_act_method_info() -> &'static ::unity::il2cpp::MethodInfo {
250 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
251 }
252
253 pub fn move_to_method_info() -> &'static ::unity::il2cpp::MethodInfo {
254 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
255 }
256
257 pub fn run_to_method_info() -> &'static ::unity::il2cpp::MethodInfo {
258 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
259 }
260
261 pub fn warp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
262 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
263 }
264
265 pub fn move_end_method_info() -> &'static ::unity::il2cpp::MethodInfo {
266 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
267 }
268
269 pub fn get_evasion_hash_method_info() -> &'static ::unity::il2cpp::MethodInfo {
270 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
271 }
272
273 pub fn calc_attack_tr_method_info() -> &'static ::unity::il2cpp::MethodInfo {
274 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
275 }
276
277 pub fn calc_attack_nntr_method_info() -> &'static ::unity::il2cpp::MethodInfo {
278 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
279 }
280
281 pub fn calc_attack_nftr_method_info() -> &'static ::unity::il2cpp::MethodInfo {
282 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
283 }
284
285 pub fn calc_attack_fftr_method_info() -> &'static ::unity::il2cpp::MethodInfo {
286 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
287 }
288
289 pub fn calc_damage_tr_method_info() -> &'static ::unity::il2cpp::MethodInfo {
290 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
291 }
292
293 pub fn adjust_ground_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
294 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
295 }
296}
297
298#[cfg(feature = "combat-actiongranbase")]
299impl ActionGranBase {
300 #[doc = "`.ctor(crate::combat::character::Character)` — overload selector"]
301 pub fn new(ghr: crate::combat::character::Character) -> Self {
302 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
303 panic!(
304 "{}
305::{}
306 failed to instantiate",
307 ::core::stringify!(ActionGranBase),
308 ::core::stringify!(new),
309 )
310 });
311 <Self as IActionGranBaseMethods>::ctor(this, ghr);
312 this
313 }
314}
315
316#[cfg(feature = "combat-actiongranbase")]
317#[doc(hidden)]
318pub mod prelude {
319 pub use super::{ActionGranBase, ActionGranBase_MoveAct, IActionGranBase, IActionGranBaseMethods};
320 #[cfg(feature = "combat-actionbase")]
321 pub use crate::combat::actionbase::IActionBaseMethods;
322 #[cfg(feature = "combat-actiondisposerholder")]
323 pub use crate::combat::actiondisposerholder::IActionDisposerHolderMethods;
324 #[cfg(feature = "combat-state")]
325 pub use crate::combat::state::IStateMethods;
326 #[cfg(feature = "system-object")]
327 pub use crate::system::object::IObjectMethods;
328 #[cfg(feature = "system-enum")]
329 pub use crate::system::r#enum::IEnumMethods;
330 #[cfg(feature = "system-valuetype")]
331 pub use crate::system::valuetype::IValueTypeMethods;
332 pub use crate::{
333 combat::{actionbase::IActionBase, actiondisposerholder::IActionDisposerHolder, state::IState},
334 system::{object::IObject, r#enum::IEnum, valuetype::IValueType},
335 };
336}