Skip to main content

engage/generated/combat/
actioninvoke2_1.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-actioninvoke2_1-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        combat::state::{IState, State},
10        system::object::{IObject, Object},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/actioninvoke2_1/ActionInvoke2_1.md"))]
14    #[::unity::class(namespace = "Combat", name = "ActionInvoke2`1")]
15    #[parent(crate::combat::state::State)]
16    #[parent(crate::system::object::Object)]
17    pub struct ActionInvoke2_1<T0: ::unity::ClassIdentity> {
18        #[rename(name = "m_Func")]
19        pub m_func: crate::system::action_1::Action_1<T0>,
20        #[rename(name = "m_Arg")]
21        pub m_arg: T0,
22    }
23}
24
25#[cfg(feature = "combat-actioninvoke2_1-types")]
26pub use __types::*;
27
28#[cfg(feature = "combat-actioninvoke2_1")]
29#[::unity::methods]
30impl<T0: ::unity::ClassIdentity> ActionInvoke2_1<T0> {
31    #[doc = "`get_Name()` overload"]
32    #[method(name = "get_Name", args = 0)]
33    pub fn get_name(self) -> ::unity::Il2CppString;
34
35    #[doc = "`.ctor(T0, crate::system::action_1::Action_1<T0>)` overload"]
36    #[method(name = ".ctor", args = 2)]
37    pub fn ctor(self, arg: T0, func: crate::system::action_1::Action_1<T0>) -> ();
38
39    #[doc = "`OnEnter()` overload"]
40    #[method(name = "OnEnter", args = 0)]
41    pub fn on_enter(self) -> ();
42}
43
44#[cfg(feature = "combat-actioninvoke2_1")]
45impl<T0: ::unity::ClassIdentity> ActionInvoke2_1<T0> {
46    #[doc = "`.ctor(T0, crate::system::action_1::Action_1<T0>)` — overload selector"]
47    pub fn new(arg: T0, func: crate::system::action_1::Action_1<T0>) -> Self {
48        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
49            panic!(
50                "{}
51::{}
52 failed to instantiate",
53                ::core::stringify!(ActionInvoke2_1),
54                ::core::stringify!(new),
55            )
56        });
57        <Self as IActionInvoke2_1Methods<T0>>::ctor(this, arg, func);
58        this
59    }
60}
61
62#[cfg(feature = "combat-actioninvoke2_1")]
63#[doc(hidden)]
64pub mod prelude {
65    pub use super::{ActionInvoke2_1, IActionInvoke2_1, IActionInvoke2_1Methods};
66    #[cfg(feature = "combat-state")]
67    pub use crate::combat::state::IStateMethods;
68    #[cfg(feature = "system-object")]
69    pub use crate::system::object::IObjectMethods;
70    pub use crate::{combat::state::IState, system::object::IObject};
71}