engage/generated/combat/
actionwaitfunc.rs1#[cfg(feature = "combat-actionwaitfunc-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 combat::{
10 actionbase::{ActionBase, IActionBase},
11 state::{IState, State},
12 },
13 system::object::{IObject, Object},
14 };
15
16 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/actionwaitfunc/ActionWaitFunc.md"))]
17 #[::unity::class(namespace = "Combat", name = "ActionWaitFunc")]
18 #[parent(crate::combat::actionbase::ActionBase)]
19 pub struct ActionWaitFunc {
20 #[offset(40)]
21 #[rename(name = "m_Func")]
22 pub m_func: crate::system::func_2::Func_2<crate::combat::character::Character, bool>,
23 }
24}
25
26#[cfg(feature = "combat-actionwaitfunc-types")]
27pub use __types::*;
28
29#[cfg(feature = "combat-actionwaitfunc")]
30pub trait IActionWaitFuncMethods: IActionWaitFunc {
31 #[doc = "`get_Name()` overload"]
32 fn get_name(self) -> ::unity::Il2CppString {
33 unsafe {
34 let __receiver = <ActionWaitFunc as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
35 {
36 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
37 let __vi = *__vt.get(5usize).unwrap_or_else(|| {
38 panic!(
39 "unity: virtual slot {}
40 out of range (vtable len {}
41) on the runtime class behind {}
42 (method `{}
43`)",
44 5usize,
45 __vt.len(),
46 <ActionWaitFunc as ::unity::ClassIdentity>::NAME,
47 "get_Name",
48 )
49 });
50 let __inner: extern "C" fn(ActionWaitFunc, ::unity::OptionalMethod) -> ::unity::Il2CppString =
51 ::core::mem::transmute(__vi.method_ptr);
52 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
53 __inner(__receiver, __mi)
54 }
55 }
56 }
57 #[doc = "`.ctor(crate::combat::character::Character, crate::system::func_2::Func_2<crate::combat::character::Character,bool>)` overload"]
58 fn ctor(
59 self,
60 chr: impl ::core::convert::Into<crate::combat::character::Character>,
61 wait_func_while_true: impl ::core::convert::Into<crate::system::func_2::Func_2<crate::combat::character::Character, bool>>,
62 ) -> () {
63 unsafe {
64 let __receiver = <ActionWaitFunc as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
65 ::unity::il2cpp_call!((::unity::module_base()+0x2bc9a90usize)as*mut u8,();
66(ActionWaitFunc)__receiver,(crate::combat::character::Character)::core::convert::Into::into(chr),(crate::system::func_2::Func_2<crate::combat::character::Character,bool>)::core::convert::Into::into(wait_func_while_true))
67 }
68 }
69 #[doc = "`OnEnter()` overload"]
70 fn on_enter(self) -> () {
71 unsafe {
72 let __receiver = <ActionWaitFunc as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
73 {
74 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
75 let __vi = *__vt.get(6usize).unwrap_or_else(|| {
76 panic!(
77 "unity: virtual slot {}
78 out of range (vtable len {}
79) on the runtime class behind {}
80 (method `{}
81`)",
82 6usize,
83 __vt.len(),
84 <ActionWaitFunc as ::unity::ClassIdentity>::NAME,
85 "OnEnter",
86 )
87 });
88 let __inner: extern "C" fn(ActionWaitFunc, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
89 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
90 __inner(__receiver, __mi)
91 }
92 }
93 }
94 #[doc = "`OnUpdate()` overload"]
95 fn on_update(self) -> () {
96 unsafe {
97 let __receiver = <ActionWaitFunc as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
98 {
99 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
100 let __vi = *__vt.get(7usize).unwrap_or_else(|| {
101 panic!(
102 "unity: virtual slot {}
103 out of range (vtable len {}
104) on the runtime class behind {}
105 (method `{}
106`)",
107 7usize,
108 __vt.len(),
109 <ActionWaitFunc as ::unity::ClassIdentity>::NAME,
110 "OnUpdate",
111 )
112 });
113 let __inner: extern "C" fn(ActionWaitFunc, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
114 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
115 __inner(__receiver, __mi)
116 }
117 }
118 }
119}
120
121#[cfg(feature = "combat-actionwaitfunc")]
122impl<__T: IActionWaitFunc> IActionWaitFuncMethods for __T {}
123
124#[cfg(feature = "combat-actionwaitfunc")]
125impl ActionWaitFunc {
126 pub fn get_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
127 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
128 }
129
130 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
131 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
132 }
133
134 pub fn on_enter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
135 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
136 }
137
138 pub fn on_update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
140 }
141}
142
143#[cfg(feature = "combat-actionwaitfunc")]
144impl ActionWaitFunc {
145 #[doc = "Direct (non-virtual) call to `ActionWaitFunc`'s own `get_Name`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
146 pub unsafe fn get_name(this: impl ::core::convert::Into<::unity::IlInstance>) -> ::unity::Il2CppString {
147 let __mi = Self::get_name_method_info();
148 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> ::unity::Il2CppString = ::core::mem::transmute(__mi.method_ptr);
149 __inner(this.into(), ::core::option::Option::None)
150 }
151
152 #[doc = "Direct (non-virtual) call to `ActionWaitFunc`'s own `OnEnter`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
153 pub unsafe fn on_enter(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
154 let __mi = Self::on_enter_method_info();
155 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
156 __inner(this.into(), ::core::option::Option::None)
157 }
158
159 #[doc = "Direct (non-virtual) call to `ActionWaitFunc`'s own `OnUpdate`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
160 pub unsafe fn on_update(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
161 let __mi = Self::on_update_method_info();
162 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
163 __inner(this.into(), ::core::option::Option::None)
164 }
165}
166
167#[cfg(feature = "combat-actionwaitfunc")]
168impl ActionWaitFunc {
169 #[doc = "`.ctor(crate::combat::character::Character, crate::system::func_2::Func_2<crate::combat::character::Character,bool>)` — overload selector"]
170 pub fn new(
171 chr: crate::combat::character::Character,
172 wait_func_while_true: crate::system::func_2::Func_2<crate::combat::character::Character, bool>,
173 ) -> Self {
174 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
175 panic!(
176 "{}
177::{}
178 failed to instantiate",
179 ::core::stringify!(ActionWaitFunc),
180 ::core::stringify!(new),
181 )
182 });
183 <Self as IActionWaitFuncMethods>::ctor(this, chr, wait_func_while_true);
184 this
185 }
186}
187
188#[cfg(feature = "combat-actionwaitfunc")]
189#[doc(hidden)]
190pub mod prelude {
191 pub use super::{ActionWaitFunc, IActionWaitFunc, IActionWaitFuncMethods};
192 #[cfg(feature = "combat-actionbase")]
193 pub use crate::combat::actionbase::IActionBaseMethods;
194 #[cfg(feature = "combat-state")]
195 pub use crate::combat::state::IStateMethods;
196 #[cfg(feature = "system-object")]
197 pub use crate::system::object::IObjectMethods;
198 pub use crate::{
199 combat::{actionbase::IActionBase, state::IState},
200 system::object::IObject,
201 };
202}