engage/generated/combat/
assetname.rs1#[cfg(feature = "combat-assetname-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 r#enum::{Enum, IEnum},
11 valuetype::{IValueType, ValueType},
12 };
13
14 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/assetname/AssetName_SplitMode.md"))]
15 #[repr(C)]
16 #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
17 pub struct AssetName_SplitMode {
18 pub value: i32,
19 }
20 impl ::unity::ClassIdentity for AssetName_SplitMode {
21 const NAME: &'static str = "AssetName.SplitMode";
22 const NAMESPACE: &'static str = "Combat";
23
24 fn class() -> ::unity::Class {
25 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
26 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
27 }
28 }
29 impl ::unity::IlType for AssetName_SplitMode {
30 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
31 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
32 }
33 }
34 impl AssetName_SplitMode {
35 pub fn underscore() -> Self {
36 Self { value: 0 }
37 }
38
39 pub fn underscore_and_hyphen() -> Self {
40 Self { value: 1 }
41 }
42
43 pub fn discard_hyphen() -> Self {
44 Self { value: 2 }
45 }
46 }
47
48 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/assetname/AssetName.md"))]
49 #[::unity::class(namespace = "Combat", name = "AssetName")]
50 #[parent(crate::system::object::Object)]
51 pub struct AssetName {}
52}
53
54#[cfg(feature = "combat-assetname-types")]
55pub use __types::*;
56
57#[cfg(feature = "combat-assetname")]
58impl AssetName {
59 #[doc = "`MakeAddressablesPath(::unity::Il2CppString)` overload"]
60 pub fn make_addressables_path(name: impl ::core::convert::Into<::unity::Il2CppString>) -> ::unity::Il2CppString {
61 unsafe {
62 ::unity::il2cpp_call!((::unity::module_base()+0x211a650usize)as*mut u8, ::unity::Il2CppString;
63(::unity::Il2CppString)::core::convert::Into::into(name))
64 }
65 }
66
67 #[doc = "`Tokenize(::unity::Il2CppString, crate::combat::assetname::AssetName_SplitMode, i32, i32)` overload"]
68 pub fn tokenize(
69 name: impl ::core::convert::Into<::unity::Il2CppString>,
70 split_mode: impl ::core::convert::Into<crate::combat::assetname::AssetName_SplitMode>,
71 start_index: impl ::core::convert::Into<i32>,
72 end_index: impl ::core::convert::Into<i32>,
73 ) -> ::unity::Il2CppString {
74 unsafe {
75 ::unity::il2cpp_call!((::unity::module_base()+0x211b060usize)as*mut u8, ::unity::Il2CppString;
76(::unity::Il2CppString)::core::convert::Into::into(name),(crate::combat::assetname::AssetName_SplitMode)::core::convert::Into::into(split_mode),(i32)::core::convert::Into::into(start_index),(i32)::core::convert::Into::into(end_index))
77 }
78 }
79
80 #[doc = "`IsHighClass(::unity::Il2CppString)` overload"]
81 pub fn is_high_class(dress_name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
82 unsafe {
83 ::unity::il2cpp_call!((::unity::module_base()+0x211b290usize)as*mut u8,bool;
84(::unity::Il2CppString)::core::convert::Into::into(dress_name))
85 }
86 }
87
88 #[doc = "`Is異形(::unity::Il2CppString)` overload"]
89 pub fn is異形(name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
90 unsafe {
91 ::unity::il2cpp_call!((::unity::module_base()+0x211b390usize)as*mut u8,bool;
92(::unity::Il2CppString)::core::convert::Into::into(name))
93 }
94 }
95}
96
97#[cfg(feature = "combat-assetname")]
98impl AssetName {
99 pub fn make_addressables_path_method_info() -> &'static ::unity::il2cpp::MethodInfo {
100 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
101 }
102
103 pub fn tokenize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
104 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
105 }
106
107 pub fn is_high_class_method_info() -> &'static ::unity::il2cpp::MethodInfo {
108 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
109 }
110
111 pub fn is異形_method_info() -> &'static ::unity::il2cpp::MethodInfo {
112 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
113 }
114}
115
116#[cfg(feature = "combat-assetname")]
117#[doc(hidden)]
118pub mod prelude {
119 pub use super::{AssetName, AssetName_SplitMode, IAssetName};
120 #[cfg(feature = "system-object")]
121 pub use crate::system::object::IObjectMethods;
122 #[cfg(feature = "system-enum")]
123 pub use crate::system::r#enum::IEnumMethods;
124 #[cfg(feature = "system-valuetype")]
125 pub use crate::system::valuetype::IValueTypeMethods;
126 pub use crate::system::{object::IObject, r#enum::IEnum, valuetype::IValueType};
127}