engage/generated/combat/
autocamera.rs1#[cfg(feature = "combat-autocamera-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 combat::{
10 autocamerabase::{AutoCameraBase, IAutoCameraBase},
11 basecameracontroller::{BaseCameraController, IBaseCameraController},
12 },
13 system::object::{IObject, Object},
14 unity_engine::{
15 behaviour::{Behaviour, IBehaviour},
16 component::{Component, IComponent},
17 monobehaviour::{IMonoBehaviour, MonoBehaviour},
18 object_2::{IObject_2, Object_2},
19 },
20 };
21
22 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/autocamera/AutoCamera.md"))]
23 #[::unity::class(namespace = "Combat", name = "AutoCamera")]
24 #[parent(crate::combat::autocamerabase::AutoCameraBase)]
25 pub struct AutoCamera {
26 #[offset(216)]
27 #[rename(name = "BirdsViewRatio")]
28 pub birds_view_ratio: f32,
29 #[offset(220)]
30 #[rename(name = "DeltaLongitudeScale")]
31 pub delta_longitude_scale: f32,
32 #[offset(224)]
33 #[rename(name = "DeltaLatitudeScale")]
34 pub delta_latitude_scale: f32,
35 #[offset(228)]
36 #[rename(name = "m_Time")]
37 pub m_time: f32,
38 #[offset(232)]
39 #[rename(name = "m_DeltaLongitude")]
40 pub m_delta_longitude: f32,
41 #[offset(236)]
42 #[rename(name = "m_DeltaLatitude")]
43 pub m_delta_latitude: f32,
44 #[offset(240)]
45 #[rename(name = "m_IsBirdsView")]
46 pub m_is_birds_view: bool,
47 }
48}
49
50#[cfg(feature = "combat-autocamera-types")]
51pub use __types::*;
52
53#[cfg(feature = "combat-autocamera")]
54impl AutoCamera {
55 #[doc = "`rr(f32)` overload"]
56 pub fn rr(r: impl ::core::convert::Into<f32>) -> f32 {
57 unsafe {
58 ::unity::il2cpp_call!((::unity::module_base()+0x211edd0usize)as*mut u8,f32;
59(f32)::core::convert::Into::into(r))
60 }
61 }
62
63 #[doc = "`IsOut(f32, f32)` overload"]
64 pub fn is_out(longitude: impl ::core::convert::Into<f32>, latitude: impl ::core::convert::Into<f32>) -> bool {
65 unsafe {
66 ::unity::il2cpp_call!((::unity::module_base()+0x211f2f0usize)as*mut u8,bool;
67(f32)::core::convert::Into::into(longitude),(f32)::core::convert::Into::into(latitude))
68 }
69 }
70
71 #[doc = "`InRedZone(f32, f32)` overload"]
72 pub fn in_red_zone(longitude: impl ::core::convert::Into<f32>, latitude: impl ::core::convert::Into<f32>) -> bool {
73 unsafe {
74 ::unity::il2cpp_call!((::unity::module_base()+0x211f980usize)as*mut u8,bool;
75(f32)::core::convert::Into::into(longitude),(f32)::core::convert::Into::into(latitude))
76 }
77 }
78}
79
80#[cfg(feature = "combat-autocamera")]
81pub trait IAutoCameraMethods: IAutoCamera {
82 #[doc = "`Init()` overload"]
83 fn init(self) -> () {
84 unsafe {
85 let __receiver = <AutoCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
86 ::unity::il2cpp_call!((::unity::module_base()+0x211ee00usize)as*mut u8,();
87(AutoCamera)__receiver)
88 }
89 }
90 #[doc = "`ChangeCut()` overload"]
91 fn change_cut(self) -> () {
92 unsafe {
93 let __receiver = <AutoCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
94 ::unity::il2cpp_call!((::unity::module_base()+0x211f340usize)as*mut u8,();
95(AutoCamera)__receiver)
96 }
97 }
98 #[doc = "`Tick()` overload"]
99 fn tick(self) -> () {
100 unsafe {
101 let __receiver = <AutoCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
102 {
103 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
104 let __vi = *__vt.get(13usize).unwrap_or_else(|| {
105 panic!(
106 "unity: virtual slot {}
107 out of range (vtable len {}
108) on the runtime class behind {}
109 (method `{}
110`)",
111 13usize,
112 __vt.len(),
113 <AutoCamera as ::unity::ClassIdentity>::NAME,
114 "Tick",
115 )
116 });
117 let __inner: extern "C" fn(AutoCamera, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
118 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
119 __inner(__receiver, __mi)
120 }
121 }
122 }
123 #[doc = "`Activate()` overload"]
124 fn activate(self) -> () {
125 unsafe {
126 let __receiver = <AutoCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
127 {
128 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
129 let __vi = *__vt.get(10usize).unwrap_or_else(|| {
130 panic!(
131 "unity: virtual slot {}
132 out of range (vtable len {}
133) on the runtime class behind {}
134 (method `{}
135`)",
136 10usize,
137 __vt.len(),
138 <AutoCamera as ::unity::ClassIdentity>::NAME,
139 "Activate",
140 )
141 });
142 let __inner: extern "C" fn(AutoCamera, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
143 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
144 __inner(__receiver, __mi)
145 }
146 }
147 }
148 #[doc = "`UpdateMove()` overload"]
149 fn update_move(self) -> () {
150 unsafe {
151 let __receiver = <AutoCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
152 ::unity::il2cpp_call!((::unity::module_base()+0x211f920usize)as*mut u8,();
153(AutoCamera)__receiver)
154 }
155 }
156 #[doc = "`Clamp()` overload"]
157 fn clamp(self) -> bool {
158 unsafe {
159 let __receiver = <AutoCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
160 ::unity::il2cpp_call!((::unity::module_base()+0x211fa00usize)as*mut u8,bool;
161(AutoCamera)__receiver)
162 }
163 }
164 #[doc = "`.ctor()` overload"]
165 fn ctor(self) -> () {
166 unsafe {
167 let __receiver = <AutoCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
168 ::unity::il2cpp_call!((::unity::module_base()+0x211fb50usize)as*mut u8,();
169(AutoCamera)__receiver)
170 }
171 }
172}
173
174#[cfg(feature = "combat-autocamera")]
175impl<__T: IAutoCamera> IAutoCameraMethods for __T {}
176
177#[cfg(feature = "combat-autocamera")]
178impl AutoCamera {
179 pub fn rr_method_info() -> &'static ::unity::il2cpp::MethodInfo {
180 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
181 }
182
183 pub fn init_method_info() -> &'static ::unity::il2cpp::MethodInfo {
184 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
185 }
186
187 pub fn change_cut_method_info() -> &'static ::unity::il2cpp::MethodInfo {
188 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
189 }
190
191 pub fn tick_method_info() -> &'static ::unity::il2cpp::MethodInfo {
192 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
193 }
194
195 pub fn activate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
196 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
197 }
198
199 pub fn update_move_method_info() -> &'static ::unity::il2cpp::MethodInfo {
200 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
201 }
202
203 pub fn clamp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
204 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
205 }
206
207 pub fn is_out_method_info() -> &'static ::unity::il2cpp::MethodInfo {
208 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
209 }
210
211 pub fn in_red_zone_method_info() -> &'static ::unity::il2cpp::MethodInfo {
212 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
213 }
214
215 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
216 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
217 }
218}
219
220#[cfg(feature = "combat-autocamera")]
221impl AutoCamera {
222 #[doc = "Direct (non-virtual) call to `AutoCamera`'s own `Tick`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
223 pub unsafe fn tick(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
224 let __mi = Self::tick_method_info();
225 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
226 __inner(this.into(), ::core::option::Option::None)
227 }
228
229 #[doc = "Direct (non-virtual) call to `AutoCamera`'s own `Activate`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
230 pub unsafe fn activate(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
231 let __mi = Self::activate_method_info();
232 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
233 __inner(this.into(), ::core::option::Option::None)
234 }
235}
236
237#[cfg(feature = "combat-autocamera")]
238impl AutoCamera {
239 #[doc = "`.ctor()` — no args"]
240 pub fn new() -> Self {
241 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
242 panic!(
243 "{}
244::{}
245 failed to instantiate",
246 ::core::stringify!(AutoCamera),
247 ::core::stringify!(new),
248 )
249 });
250 <Self as IAutoCameraMethods>::ctor(this);
251 this
252 }
253}
254
255#[cfg(feature = "combat-autocamera")]
256#[doc(hidden)]
257pub mod prelude {
258 pub use super::{AutoCamera, IAutoCamera, IAutoCameraMethods};
259 #[cfg(feature = "combat-autocamerabase")]
260 pub use crate::combat::autocamerabase::IAutoCameraBaseMethods;
261 #[cfg(feature = "combat-basecameracontroller")]
262 pub use crate::combat::basecameracontroller::IBaseCameraControllerMethods;
263 #[cfg(feature = "system-object")]
264 pub use crate::system::object::IObjectMethods;
265 #[cfg(feature = "unity_engine-behaviour")]
266 pub use crate::unity_engine::behaviour::IBehaviourMethods;
267 #[cfg(feature = "unity_engine-component")]
268 pub use crate::unity_engine::component::IComponentMethods;
269 #[cfg(feature = "unity_engine-monobehaviour")]
270 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
271 #[cfg(feature = "unity_engine-object_2")]
272 pub use crate::unity_engine::object_2::IObject_2Methods;
273 pub use crate::{
274 combat::{autocamerabase::IAutoCameraBase, basecameracontroller::IBaseCameraController},
275 system::object::IObject,
276 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
277 };
278}