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engage/generated/combat/
autocamerabase.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-autocamerabase-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        combat::basecameracontroller::{BaseCameraController, IBaseCameraController},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/autocamerabase/AutoCameraBase.md"))]
20    #[::unity::class(namespace = "Combat", name = "AutoCameraBase")]
21    #[parent(crate::combat::basecameracontroller::BaseCameraController)]
22    pub struct AutoCameraBase {
23        #[static_field]
24        #[rename(name = "MinLongitude")]
25        pub min_longitude: f32,
26        #[static_field]
27        #[rename(name = "MaxLongitude")]
28        pub max_longitude: f32,
29        #[static_field]
30        #[rename(name = "MinLatitude")]
31        pub min_latitude: f32,
32        #[static_field]
33        #[rename(name = "MaxLatitude")]
34        pub max_latitude: f32,
35        #[static_field]
36        #[rename(name = "HalfLatitude")]
37        pub half_latitude: f32,
38        #[offset(168)]
39        #[rename(name = "m_Longitude")]
40        pub m_longitude: f32,
41        #[offset(172)]
42        #[rename(name = "m_Latitude")]
43        pub m_latitude: f32,
44        #[offset(176)]
45        #[rename(name = "m_MinDistance")]
46        pub m_min_distance: f32,
47        #[offset(180)]
48        #[rename(name = "m_FocusSide")]
49        pub m_focus_side: f32,
50        #[offset(184)]
51        #[rename(name = "m_LastViewDir")]
52        pub m_last_view_dir: crate::unity_engine::vector3::Vector3,
53        #[offset(196)]
54        #[rename(name = "m_FOV")]
55        pub m_fov: f32,
56        #[offset(200)]
57        #[rename(name = "m_CameraLookUp")]
58        pub m_camera_look_up: crate::unity_engine::vector3::Vector3,
59        #[static_field]
60        #[rename(name = "HalfDegree")]
61        pub half_degree: f32,
62        #[offset(212)]
63        #[rename(name = "HalfDegreeDot")]
64        pub half_degree_dot: f32,
65    }
66}
67
68#[cfg(feature = "combat-autocamerabase-types")]
69pub use __types::*;
70
71#[cfg(feature = "combat-autocamerabase")]
72impl AutoCameraBase {
73    #[doc = "`CalcFitDistance(f32, f32)` overload"]
74    pub fn calc_fit_distance(xdist: impl ::core::convert::Into<f32>, fov_y_deg: impl ::core::convert::Into<f32>) -> f32 {
75        unsafe {
76            ::unity::il2cpp_call!((::unity::module_base()+0x2120570usize)as*mut u8,f32;
77(f32)::core::convert::Into::into(xdist),(f32)::core::convert::Into::into(fov_y_deg))
78        }
79    }
80
81    #[doc = "`Reprojection(crate::unity_engine::camera::Camera, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, f32)` overload"]
82    pub fn reprojection(
83        cam: impl ::core::convert::Into<crate::unity_engine::camera::Camera>,
84        a: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
85        b: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
86        t: impl ::core::convert::Into<f32>,
87    ) -> crate::unity_engine::vector3::Vector3 {
88        unsafe {
89            ::unity::il2cpp_call!((::unity::module_base()+0x2120730usize)as*mut u8,crate::unity_engine::vector3::Vector3;
90(crate::unity_engine::camera::Camera)::core::convert::Into::into(cam),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(a),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(b),(f32)::core::convert::Into::into(t))
91        }
92    }
93
94    #[doc = "`Reprojection(*mutcrate::unity_engine::matrix4x4::Matrix4x4, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, f32)` overload"]
95    pub fn reprojection_2(
96        a: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
97        b: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
98        t: impl ::core::convert::Into<f32>,
99    ) -> (crate::unity_engine::vector3::Vector3, crate::unity_engine::matrix4x4::Matrix4x4) {
100        unsafe {
101            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::matrix4x4::Matrix4x4>::uninit();
102            let __ret = {
103                ::unity::il2cpp_call!((::unity::module_base()+0x21205d0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
104(*mut crate::unity_engine::matrix4x4::Matrix4x4)__out_0.as_mut_ptr(),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(a),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(b),(f32)::core::convert::Into::into(t))
105            };
106            (__ret, __out_0.assume_init())
107        }
108    }
109}
110
111#[cfg(feature = "combat-autocamerabase")]
112pub trait IAutoCameraBaseMethods: IAutoCameraBase {
113    #[doc = "`Tick()` overload"]
114    fn tick(self) -> () {
115        unsafe {
116            let __receiver = <AutoCameraBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
117            {
118                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
119                let __vi = *__vt.get(13usize).unwrap_or_else(|| {
120                    panic!(
121                        "unity: virtual slot {}
122 out of range (vtable len {}
123) on the runtime class behind {}
124 (method `{}
125`)",
126                        13usize,
127                        __vt.len(),
128                        <AutoCameraBase as ::unity::ClassIdentity>::NAME,
129                        "Tick",
130                    )
131                });
132                let __inner: extern "C" fn(AutoCameraBase, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
133                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
134                __inner(__receiver, __mi)
135            }
136        }
137    }
138    #[doc = "`CheckUsable(bool)` overload"]
139    fn check_usable(self, is_routine: impl ::core::convert::Into<bool>) -> () {
140        unsafe {
141            let __receiver = <AutoCameraBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
142            {
143                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
144                let __vi = *__vt.get(9usize).unwrap_or_else(|| {
145                    panic!(
146                        "unity: virtual slot {}
147 out of range (vtable len {}
148) on the runtime class behind {}
149 (method `{}
150`)",
151                        9usize,
152                        __vt.len(),
153                        <AutoCameraBase as ::unity::ClassIdentity>::NAME,
154                        "CheckUsable",
155                    )
156                });
157                let __inner: extern "C" fn(AutoCameraBase, bool, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
158                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
159                __inner(__receiver, ::core::convert::Into::into(is_routine), __mi)
160            }
161        }
162    }
163    #[doc = "`IsSimilarAngle(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3)` overload"]
164    fn is_similar_angle(
165        self,
166        a: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
167        b: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
168    ) -> bool {
169        unsafe {
170            let __receiver = <AutoCameraBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
171            ::unity::il2cpp_call!((::unity::module_base()+0x211f4f0usize)as*mut u8,bool;
172(AutoCameraBase)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(a),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(b))
173        }
174    }
175    #[doc = "`GetCameraTargets()` overload"]
176    fn get_camera_targets(self) -> ::unity::Array<i32> {
177        unsafe {
178            let __receiver = <AutoCameraBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
179            {
180                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
181                let __vi = *__vt.get(12usize).unwrap_or_else(|| {
182                    panic!(
183                        "unity: virtual slot {}
184 out of range (vtable len {}
185) on the runtime class behind {}
186 (method `{}
187`)",
188                        12usize,
189                        __vt.len(),
190                        <AutoCameraBase as ::unity::ClassIdentity>::NAME,
191                        "GetCameraTargets",
192                    )
193                });
194                let __inner: extern "C" fn(AutoCameraBase, ::unity::OptionalMethod) -> ::unity::Array<i32> = ::core::mem::transmute(__vi.method_ptr);
195                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
196                __inner(__receiver, __mi)
197            }
198        }
199    }
200    #[doc = "`.ctor()` overload"]
201    fn ctor(self) -> () {
202        unsafe {
203            let __receiver = <AutoCameraBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
204            ::unity::il2cpp_call!((::unity::module_base()+0x211fb90usize)as*mut u8,();
205(AutoCameraBase)__receiver)
206        }
207    }
208}
209
210#[cfg(feature = "combat-autocamerabase")]
211impl<__T: IAutoCameraBase> IAutoCameraBaseMethods for __T {}
212
213#[cfg(feature = "combat-autocamerabase")]
214impl AutoCameraBase {
215    pub fn tick_method_info() -> &'static ::unity::il2cpp::MethodInfo {
216        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
217    }
218
219    pub fn check_usable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
220        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
221    }
222
223    pub fn is_similar_angle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
224        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
225    }
226
227    pub fn calc_fit_distance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
228        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
229    }
230
231    pub fn reprojection_method_info() -> &'static ::unity::il2cpp::MethodInfo {
232        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
233    }
234
235    pub fn reprojection_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
236        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
237    }
238
239    pub fn get_camera_targets_method_info() -> &'static ::unity::il2cpp::MethodInfo {
240        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
241    }
242
243    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
244        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
245    }
246}
247
248#[cfg(feature = "combat-autocamerabase")]
249impl AutoCameraBase {
250    #[doc = "Direct (non-virtual) call to `AutoCameraBase`'s own `Tick`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
251    pub unsafe fn tick(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
252        let __mi = Self::tick_method_info();
253        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
254        __inner(this.into(), ::core::option::Option::None)
255    }
256
257    #[doc = "Direct (non-virtual) call to `AutoCameraBase`'s own `CheckUsable`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
258    pub unsafe fn check_usable(this: impl ::core::convert::Into<::unity::IlInstance>, is_routine: bool) -> () {
259        let __mi = Self::check_usable_method_info();
260        let __inner: extern "C" fn(::unity::IlInstance, bool, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
261        __inner(this.into(), is_routine, ::core::option::Option::None)
262    }
263
264    #[doc = "Direct (non-virtual) call to `AutoCameraBase`'s own `GetCameraTargets`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
265    pub unsafe fn get_camera_targets(this: impl ::core::convert::Into<::unity::IlInstance>) -> ::unity::Array<i32> {
266        let __mi = Self::get_camera_targets_method_info();
267        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> ::unity::Array<i32> = ::core::mem::transmute(__mi.method_ptr);
268        __inner(this.into(), ::core::option::Option::None)
269    }
270}
271
272#[cfg(feature = "combat-autocamerabase")]
273impl AutoCameraBase {
274    #[doc = "`.ctor()` — no args"]
275    pub fn new() -> Self {
276        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
277            panic!(
278                "{}
279::{}
280 failed to instantiate",
281                ::core::stringify!(AutoCameraBase),
282                ::core::stringify!(new),
283            )
284        });
285        <Self as IAutoCameraBaseMethods>::ctor(this);
286        this
287    }
288}
289
290#[cfg(feature = "combat-autocamerabase")]
291#[doc(hidden)]
292pub mod prelude {
293    pub use super::{AutoCameraBase, IAutoCameraBase, IAutoCameraBaseMethods};
294    #[cfg(feature = "combat-basecameracontroller")]
295    pub use crate::combat::basecameracontroller::IBaseCameraControllerMethods;
296    #[cfg(feature = "system-object")]
297    pub use crate::system::object::IObjectMethods;
298    #[cfg(feature = "unity_engine-behaviour")]
299    pub use crate::unity_engine::behaviour::IBehaviourMethods;
300    #[cfg(feature = "unity_engine-component")]
301    pub use crate::unity_engine::component::IComponentMethods;
302    #[cfg(feature = "unity_engine-monobehaviour")]
303    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
304    #[cfg(feature = "unity_engine-object_2")]
305    pub use crate::unity_engine::object_2::IObject_2Methods;
306    pub use crate::{
307        combat::basecameracontroller::IBaseCameraController,
308        system::object::IObject,
309        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
310    };
311}