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engage/generated/combat/
cameracontrollerorbital.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-cameracontrollerorbital-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        combat::basecameracontroller::{BaseCameraController, IBaseCameraController},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/cameracontrollerorbital/CameraControllerOrbital.md"))]
20    #[::unity::class(namespace = "Combat", name = "CameraControllerOrbital")]
21    #[parent(crate::combat::basecameracontroller::BaseCameraController)]
22    pub struct CameraControllerOrbital {
23        #[offset(168)]
24        #[rename(name = "Target")]
25        pub target: crate::combat::camerapositiondata::CameraPositionData_TargetJoint,
26        #[offset(172)]
27        #[rename(name = "Distance")]
28        pub distance: f32,
29        #[offset(176)]
30        #[rename(name = "StartDegree")]
31        pub start_degree: f32,
32        #[offset(180)]
33        #[rename(name = "RotateSpeed")]
34        pub rotate_speed: f32,
35        #[offset(184)]
36        #[rename(name = "CameraHeight")]
37        pub camera_height: f32,
38        #[offset(188)]
39        #[rename(name = "FOVWalk")]
40        pub fov_walk: f32,
41        #[offset(192)]
42        #[rename(name = "FOVRide")]
43        pub fov_ride: f32,
44        #[offset(196)]
45        #[rename(name = "m_Rotate")]
46        pub m_rotate: f32,
47        #[offset(200)]
48        #[rename(name = "m_LookAt")]
49        pub m_look_at: crate::combat::fxz::FXZ,
50    }
51}
52
53#[cfg(feature = "combat-cameracontrollerorbital-types")]
54pub use __types::*;
55
56#[cfg(feature = "combat-cameracontrollerorbital")]
57pub trait ICameraControllerOrbitalMethods: ICameraControllerOrbital {
58    #[doc = "`Activate()` overload"]
59    fn activate(self) -> () {
60        unsafe {
61            let __receiver =
62                <CameraControllerOrbital as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
63            {
64                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
65                let __vi = *__vt.get(10usize).unwrap_or_else(|| {
66                    panic!(
67                        "unity: virtual slot {}
68 out of range (vtable len {}
69) on the runtime class behind {}
70 (method `{}
71`)",
72                        10usize,
73                        __vt.len(),
74                        <CameraControllerOrbital as ::unity::ClassIdentity>::NAME,
75                        "Activate",
76                    )
77                });
78                let __inner: extern "C" fn(CameraControllerOrbital, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
79                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
80                __inner(__receiver, __mi)
81            }
82        }
83    }
84    #[doc = "`GetCameraTargets()` overload"]
85    fn get_camera_targets(self) -> ::unity::Array<i32> {
86        unsafe {
87            let __receiver =
88                <CameraControllerOrbital as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
89            {
90                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
91                let __vi = *__vt.get(12usize).unwrap_or_else(|| {
92                    panic!(
93                        "unity: virtual slot {}
94 out of range (vtable len {}
95) on the runtime class behind {}
96 (method `{}
97`)",
98                        12usize,
99                        __vt.len(),
100                        <CameraControllerOrbital as ::unity::ClassIdentity>::NAME,
101                        "GetCameraTargets",
102                    )
103                });
104                let __inner: extern "C" fn(CameraControllerOrbital, ::unity::OptionalMethod) -> ::unity::Array<i32> =
105                    ::core::mem::transmute(__vi.method_ptr);
106                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
107                __inner(__receiver, __mi)
108            }
109        }
110    }
111    #[doc = "`.ctor()` overload"]
112    fn ctor(self) -> () {
113        unsafe {
114            let __receiver =
115                <CameraControllerOrbital as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
116            ::unity::il2cpp_call!((::unity::module_base()+0x25b2150usize)as*mut u8,();
117(CameraControllerOrbital)__receiver)
118        }
119    }
120}
121
122#[cfg(feature = "combat-cameracontrollerorbital")]
123impl<__T: ICameraControllerOrbital> ICameraControllerOrbitalMethods for __T {}
124
125#[cfg(feature = "combat-cameracontrollerorbital")]
126impl CameraControllerOrbital {
127    pub fn activate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
128        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
129    }
130
131    pub fn get_camera_targets_method_info() -> &'static ::unity::il2cpp::MethodInfo {
132        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
133    }
134
135    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
136        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
137    }
138}
139
140#[cfg(feature = "combat-cameracontrollerorbital")]
141impl CameraControllerOrbital {
142    #[doc = "Direct (non-virtual) call to `CameraControllerOrbital`'s own `Activate`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
143    pub unsafe fn activate(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
144        let __mi = Self::activate_method_info();
145        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
146        __inner(this.into(), ::core::option::Option::None)
147    }
148
149    #[doc = "Direct (non-virtual) call to `CameraControllerOrbital`'s own `GetCameraTargets`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
150    pub unsafe fn get_camera_targets(this: impl ::core::convert::Into<::unity::IlInstance>) -> ::unity::Array<i32> {
151        let __mi = Self::get_camera_targets_method_info();
152        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> ::unity::Array<i32> = ::core::mem::transmute(__mi.method_ptr);
153        __inner(this.into(), ::core::option::Option::None)
154    }
155}
156
157#[cfg(feature = "combat-cameracontrollerorbital")]
158impl CameraControllerOrbital {
159    #[doc = "`.ctor()` — no args"]
160    pub fn new() -> Self {
161        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
162            panic!(
163                "{}
164::{}
165 failed to instantiate",
166                ::core::stringify!(CameraControllerOrbital),
167                ::core::stringify!(new),
168            )
169        });
170        <Self as ICameraControllerOrbitalMethods>::ctor(this);
171        this
172    }
173}
174
175#[cfg(feature = "combat-cameracontrollerorbital")]
176#[doc(hidden)]
177pub mod prelude {
178    pub use super::{CameraControllerOrbital, ICameraControllerOrbital, ICameraControllerOrbitalMethods};
179    #[cfg(feature = "combat-basecameracontroller")]
180    pub use crate::combat::basecameracontroller::IBaseCameraControllerMethods;
181    #[cfg(feature = "system-object")]
182    pub use crate::system::object::IObjectMethods;
183    #[cfg(feature = "unity_engine-behaviour")]
184    pub use crate::unity_engine::behaviour::IBehaviourMethods;
185    #[cfg(feature = "unity_engine-component")]
186    pub use crate::unity_engine::component::IComponentMethods;
187    #[cfg(feature = "unity_engine-monobehaviour")]
188    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
189    #[cfg(feature = "unity_engine-object_2")]
190    pub use crate::unity_engine::object_2::IObject_2Methods;
191    pub use crate::{
192        combat::basecameracontroller::IBaseCameraController,
193        system::object::IObject,
194        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
195    };
196}