engage/generated/combat/
cameracontrollerorbital.rs1#[cfg(feature = "combat-cameracontrollerorbital-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 combat::basecameracontroller::{BaseCameraController, IBaseCameraController},
10 system::object::{IObject, Object},
11 unity_engine::{
12 behaviour::{Behaviour, IBehaviour},
13 component::{Component, IComponent},
14 monobehaviour::{IMonoBehaviour, MonoBehaviour},
15 object_2::{IObject_2, Object_2},
16 },
17 };
18
19 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/cameracontrollerorbital/CameraControllerOrbital.md"))]
20 #[::unity::class(namespace = "Combat", name = "CameraControllerOrbital")]
21 #[parent(crate::combat::basecameracontroller::BaseCameraController)]
22 pub struct CameraControllerOrbital {
23 #[offset(168)]
24 #[rename(name = "Target")]
25 pub target: crate::combat::camerapositiondata::CameraPositionData_TargetJoint,
26 #[offset(172)]
27 #[rename(name = "Distance")]
28 pub distance: f32,
29 #[offset(176)]
30 #[rename(name = "StartDegree")]
31 pub start_degree: f32,
32 #[offset(180)]
33 #[rename(name = "RotateSpeed")]
34 pub rotate_speed: f32,
35 #[offset(184)]
36 #[rename(name = "CameraHeight")]
37 pub camera_height: f32,
38 #[offset(188)]
39 #[rename(name = "FOVWalk")]
40 pub fov_walk: f32,
41 #[offset(192)]
42 #[rename(name = "FOVRide")]
43 pub fov_ride: f32,
44 #[offset(196)]
45 #[rename(name = "m_Rotate")]
46 pub m_rotate: f32,
47 #[offset(200)]
48 #[rename(name = "m_LookAt")]
49 pub m_look_at: crate::combat::fxz::FXZ,
50 }
51}
52
53#[cfg(feature = "combat-cameracontrollerorbital-types")]
54pub use __types::*;
55
56#[cfg(feature = "combat-cameracontrollerorbital")]
57pub trait ICameraControllerOrbitalMethods: ICameraControllerOrbital {
58 #[doc = "`Activate()` overload"]
59 fn activate(self) -> () {
60 unsafe {
61 let __receiver =
62 <CameraControllerOrbital as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
63 {
64 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
65 let __vi = *__vt.get(10usize).unwrap_or_else(|| {
66 panic!(
67 "unity: virtual slot {}
68 out of range (vtable len {}
69) on the runtime class behind {}
70 (method `{}
71`)",
72 10usize,
73 __vt.len(),
74 <CameraControllerOrbital as ::unity::ClassIdentity>::NAME,
75 "Activate",
76 )
77 });
78 let __inner: extern "C" fn(CameraControllerOrbital, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
79 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
80 __inner(__receiver, __mi)
81 }
82 }
83 }
84 #[doc = "`GetCameraTargets()` overload"]
85 fn get_camera_targets(self) -> ::unity::Array<i32> {
86 unsafe {
87 let __receiver =
88 <CameraControllerOrbital as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
89 {
90 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
91 let __vi = *__vt.get(12usize).unwrap_or_else(|| {
92 panic!(
93 "unity: virtual slot {}
94 out of range (vtable len {}
95) on the runtime class behind {}
96 (method `{}
97`)",
98 12usize,
99 __vt.len(),
100 <CameraControllerOrbital as ::unity::ClassIdentity>::NAME,
101 "GetCameraTargets",
102 )
103 });
104 let __inner: extern "C" fn(CameraControllerOrbital, ::unity::OptionalMethod) -> ::unity::Array<i32> =
105 ::core::mem::transmute(__vi.method_ptr);
106 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
107 __inner(__receiver, __mi)
108 }
109 }
110 }
111 #[doc = "`.ctor()` overload"]
112 fn ctor(self) -> () {
113 unsafe {
114 let __receiver =
115 <CameraControllerOrbital as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
116 ::unity::il2cpp_call!((::unity::module_base()+0x25b2150usize)as*mut u8,();
117(CameraControllerOrbital)__receiver)
118 }
119 }
120}
121
122#[cfg(feature = "combat-cameracontrollerorbital")]
123impl<__T: ICameraControllerOrbital> ICameraControllerOrbitalMethods for __T {}
124
125#[cfg(feature = "combat-cameracontrollerorbital")]
126impl CameraControllerOrbital {
127 pub fn activate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
128 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
129 }
130
131 pub fn get_camera_targets_method_info() -> &'static ::unity::il2cpp::MethodInfo {
132 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
133 }
134
135 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
136 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
137 }
138}
139
140#[cfg(feature = "combat-cameracontrollerorbital")]
141impl CameraControllerOrbital {
142 #[doc = "Direct (non-virtual) call to `CameraControllerOrbital`'s own `Activate`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
143 pub unsafe fn activate(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
144 let __mi = Self::activate_method_info();
145 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
146 __inner(this.into(), ::core::option::Option::None)
147 }
148
149 #[doc = "Direct (non-virtual) call to `CameraControllerOrbital`'s own `GetCameraTargets`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
150 pub unsafe fn get_camera_targets(this: impl ::core::convert::Into<::unity::IlInstance>) -> ::unity::Array<i32> {
151 let __mi = Self::get_camera_targets_method_info();
152 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> ::unity::Array<i32> = ::core::mem::transmute(__mi.method_ptr);
153 __inner(this.into(), ::core::option::Option::None)
154 }
155}
156
157#[cfg(feature = "combat-cameracontrollerorbital")]
158impl CameraControllerOrbital {
159 #[doc = "`.ctor()` — no args"]
160 pub fn new() -> Self {
161 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
162 panic!(
163 "{}
164::{}
165 failed to instantiate",
166 ::core::stringify!(CameraControllerOrbital),
167 ::core::stringify!(new),
168 )
169 });
170 <Self as ICameraControllerOrbitalMethods>::ctor(this);
171 this
172 }
173}
174
175#[cfg(feature = "combat-cameracontrollerorbital")]
176#[doc(hidden)]
177pub mod prelude {
178 pub use super::{CameraControllerOrbital, ICameraControllerOrbital, ICameraControllerOrbitalMethods};
179 #[cfg(feature = "combat-basecameracontroller")]
180 pub use crate::combat::basecameracontroller::IBaseCameraControllerMethods;
181 #[cfg(feature = "system-object")]
182 pub use crate::system::object::IObjectMethods;
183 #[cfg(feature = "unity_engine-behaviour")]
184 pub use crate::unity_engine::behaviour::IBehaviourMethods;
185 #[cfg(feature = "unity_engine-component")]
186 pub use crate::unity_engine::component::IComponentMethods;
187 #[cfg(feature = "unity_engine-monobehaviour")]
188 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
189 #[cfg(feature = "unity_engine-object_2")]
190 pub use crate::unity_engine::object_2::IObject_2Methods;
191 pub use crate::{
192 combat::basecameracontroller::IBaseCameraController,
193 system::object::IObject,
194 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
195 };
196}