1#[cfg(feature = "combat-cameracontrollerselfie-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 combat::basecameracontroller::{BaseCameraController, IBaseCameraController},
10 system::object::{IObject, Object},
11 unity_engine::{
12 behaviour::{Behaviour, IBehaviour},
13 component::{Component, IComponent},
14 monobehaviour::{IMonoBehaviour, MonoBehaviour},
15 object_2::{IObject_2, Object_2},
16 },
17 };
18
19 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/cameracontrollerselfie/CameraControllerSelfie.md"))]
20 #[::unity::class(namespace = "Combat", name = "CameraControllerSelfie")]
21 #[parent(crate::combat::basecameracontroller::BaseCameraController)]
22 pub struct CameraControllerSelfie {}
23}
24
25#[cfg(feature = "combat-cameracontrollerselfie-types")]
26pub use __types::*;
27
28#[cfg(feature = "combat-cameracontrollerselfie")]
29pub trait ICameraControllerSelfieMethods: ICameraControllerSelfie {
30 #[doc = "`get_IsSideInverse()` overload"]
31 fn get_is_side_inverse(self) -> bool {
32 unsafe {
33 let __receiver =
34 <CameraControllerSelfie as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
35 ::unity::il2cpp_call!((::unity::module_base()+0x25b25c0usize)as*mut u8,bool;
36(CameraControllerSelfie)__receiver)
37 }
38 }
39 #[doc = "`set_IsSideInverse(bool)` overload"]
40 fn set_is_side_inverse(self, value: impl ::core::convert::Into<bool>) -> () {
41 unsafe {
42 let __receiver =
43 <CameraControllerSelfie as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
44 ::unity::il2cpp_call!((::unity::module_base()+0x25b25d0usize)as*mut u8,();
45(CameraControllerSelfie)__receiver,(bool)::core::convert::Into::into(value))
46 }
47 }
48 #[doc = "`get_IsCameraInverse()` overload"]
49 fn get_is_camera_inverse(self) -> bool {
50 unsafe {
51 let __receiver =
52 <CameraControllerSelfie as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
53 ::unity::il2cpp_call!((::unity::module_base()+0x25b25e0usize)as*mut u8,bool;
54(CameraControllerSelfie)__receiver)
55 }
56 }
57 #[doc = "`set_IsCameraInverse(bool)` overload"]
58 fn set_is_camera_inverse(self, value: impl ::core::convert::Into<bool>) -> () {
59 unsafe {
60 let __receiver =
61 <CameraControllerSelfie as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
62 ::unity::il2cpp_call!((::unity::module_base()+0x25b25f0usize)as*mut u8,();
63(CameraControllerSelfie)__receiver,(bool)::core::convert::Into::into(value))
64 }
65 }
66 #[doc = "`get_TargetSide()` overload"]
67 fn get_target_side(self) -> i32 {
68 unsafe {
69 let __receiver =
70 <CameraControllerSelfie as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
71 ::unity::il2cpp_call!((::unity::module_base()+0x25b2600usize)as*mut u8,i32;
72(CameraControllerSelfie)__receiver)
73 }
74 }
75 #[doc = "`Activate()` overload"]
76 fn activate(self) -> () {
77 unsafe {
78 let __receiver =
79 <CameraControllerSelfie as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
80 {
81 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
82 let __vi = *__vt.get(10usize).unwrap_or_else(|| {
83 panic!(
84 "unity: virtual slot {}
85 out of range (vtable len {}
86) on the runtime class behind {}
87 (method `{}
88`)",
89 10usize,
90 __vt.len(),
91 <CameraControllerSelfie as ::unity::ClassIdentity>::NAME,
92 "Activate",
93 )
94 });
95 let __inner: extern "C" fn(CameraControllerSelfie, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
96 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
97 __inner(__receiver, __mi)
98 }
99 }
100 }
101 #[doc = "`Deactivate()` overload"]
102 fn deactivate(self) -> () {
103 unsafe {
104 let __receiver =
105 <CameraControllerSelfie as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
106 {
107 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
108 let __vi = *__vt.get(11usize).unwrap_or_else(|| {
109 panic!(
110 "unity: virtual slot {}
111 out of range (vtable len {}
112) on the runtime class behind {}
113 (method `{}
114`)",
115 11usize,
116 __vt.len(),
117 <CameraControllerSelfie as ::unity::ClassIdentity>::NAME,
118 "Deactivate",
119 )
120 });
121 let __inner: extern "C" fn(CameraControllerSelfie, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
122 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
123 __inner(__receiver, __mi)
124 }
125 }
126 }
127 #[doc = "`SetInverse(bool, bool)` overload"]
128 fn set_inverse(self, inv_side: impl ::core::convert::Into<bool>, inv_camera: impl ::core::convert::Into<bool>) -> () {
129 unsafe {
130 let __receiver =
131 <CameraControllerSelfie as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
132 {
133 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
134 let __vi = *__vt.get(6usize).unwrap_or_else(|| {
135 panic!(
136 "unity: virtual slot {}
137 out of range (vtable len {}
138) on the runtime class behind {}
139 (method `{}
140`)",
141 6usize,
142 __vt.len(),
143 <CameraControllerSelfie as ::unity::ClassIdentity>::NAME,
144 "SetInverse",
145 )
146 });
147 let __inner: extern "C" fn(CameraControllerSelfie, bool, bool, ::unity::OptionalMethod) -> () =
148 ::core::mem::transmute(__vi.method_ptr);
149 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
150 __inner(
151 __receiver,
152 ::core::convert::Into::into(inv_side),
153 ::core::convert::Into::into(inv_camera),
154 __mi,
155 )
156 }
157 }
158 }
159 #[doc = "`GetCameraTargets()` overload"]
160 fn get_camera_targets(self) -> ::unity::Array<i32> {
161 unsafe {
162 let __receiver =
163 <CameraControllerSelfie as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
164 {
165 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
166 let __vi = *__vt.get(12usize).unwrap_or_else(|| {
167 panic!(
168 "unity: virtual slot {}
169 out of range (vtable len {}
170) on the runtime class behind {}
171 (method `{}
172`)",
173 12usize,
174 __vt.len(),
175 <CameraControllerSelfie as ::unity::ClassIdentity>::NAME,
176 "GetCameraTargets",
177 )
178 });
179 let __inner: extern "C" fn(CameraControllerSelfie, ::unity::OptionalMethod) -> ::unity::Array<i32> =
180 ::core::mem::transmute(__vi.method_ptr);
181 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
182 __inner(__receiver, __mi)
183 }
184 }
185 }
186 #[doc = "`.ctor()` overload"]
187 fn ctor(self) -> () {
188 unsafe {
189 let __receiver =
190 <CameraControllerSelfie as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
191 ::unity::il2cpp_call!((::unity::module_base()+0x25b2b50usize)as*mut u8,();
192(CameraControllerSelfie)__receiver)
193 }
194 }
195}
196
197#[cfg(feature = "combat-cameracontrollerselfie")]
198impl<__T: ICameraControllerSelfie> ICameraControllerSelfieMethods for __T {}
199
200#[cfg(feature = "combat-cameracontrollerselfie")]
201impl CameraControllerSelfie {
202 pub fn get_is_side_inverse_method_info() -> &'static ::unity::il2cpp::MethodInfo {
203 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
204 }
205
206 pub fn set_is_side_inverse_method_info() -> &'static ::unity::il2cpp::MethodInfo {
207 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
208 }
209
210 pub fn get_is_camera_inverse_method_info() -> &'static ::unity::il2cpp::MethodInfo {
211 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
212 }
213
214 pub fn set_is_camera_inverse_method_info() -> &'static ::unity::il2cpp::MethodInfo {
215 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
216 }
217
218 pub fn get_target_side_method_info() -> &'static ::unity::il2cpp::MethodInfo {
219 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
220 }
221
222 pub fn activate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
223 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
224 }
225
226 pub fn deactivate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
227 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
228 }
229
230 pub fn set_inverse_method_info() -> &'static ::unity::il2cpp::MethodInfo {
231 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
232 }
233
234 pub fn get_camera_targets_method_info() -> &'static ::unity::il2cpp::MethodInfo {
235 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
236 }
237
238 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
239 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
240 }
241}
242
243#[cfg(feature = "combat-cameracontrollerselfie")]
244impl CameraControllerSelfie {
245 #[doc = "Direct (non-virtual) call to `CameraControllerSelfie`'s own `Activate`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
246 pub unsafe fn activate(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
247 let __mi = Self::activate_method_info();
248 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
249 __inner(this.into(), ::core::option::Option::None)
250 }
251
252 #[doc = "Direct (non-virtual) call to `CameraControllerSelfie`'s own `Deactivate`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
253 pub unsafe fn deactivate(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
254 let __mi = Self::deactivate_method_info();
255 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
256 __inner(this.into(), ::core::option::Option::None)
257 }
258
259 #[doc = "Direct (non-virtual) call to `CameraControllerSelfie`'s own `SetInverse`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
260 pub unsafe fn set_inverse(this: impl ::core::convert::Into<::unity::IlInstance>, inv_side: bool, inv_camera: bool) -> () {
261 let __mi = Self::set_inverse_method_info();
262 let __inner: extern "C" fn(::unity::IlInstance, bool, bool, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
263 __inner(this.into(), inv_side, inv_camera, ::core::option::Option::None)
264 }
265
266 #[doc = "Direct (non-virtual) call to `CameraControllerSelfie`'s own `GetCameraTargets`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
267 pub unsafe fn get_camera_targets(this: impl ::core::convert::Into<::unity::IlInstance>) -> ::unity::Array<i32> {
268 let __mi = Self::get_camera_targets_method_info();
269 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> ::unity::Array<i32> = ::core::mem::transmute(__mi.method_ptr);
270 __inner(this.into(), ::core::option::Option::None)
271 }
272}
273
274#[cfg(feature = "combat-cameracontrollerselfie")]
275impl CameraControllerSelfie {
276 #[doc = "`.ctor()` — no args"]
277 pub fn new() -> Self {
278 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
279 panic!(
280 "{}
281::{}
282 failed to instantiate",
283 ::core::stringify!(CameraControllerSelfie),
284 ::core::stringify!(new),
285 )
286 });
287 <Self as ICameraControllerSelfieMethods>::ctor(this);
288 this
289 }
290}
291
292#[cfg(feature = "combat-cameracontrollerselfie")]
293#[doc(hidden)]
294pub mod prelude {
295 pub use super::{CameraControllerSelfie, ICameraControllerSelfie, ICameraControllerSelfieMethods};
296 #[cfg(feature = "combat-basecameracontroller")]
297 pub use crate::combat::basecameracontroller::IBaseCameraControllerMethods;
298 #[cfg(feature = "system-object")]
299 pub use crate::system::object::IObjectMethods;
300 #[cfg(feature = "unity_engine-behaviour")]
301 pub use crate::unity_engine::behaviour::IBehaviourMethods;
302 #[cfg(feature = "unity_engine-component")]
303 pub use crate::unity_engine::component::IComponentMethods;
304 #[cfg(feature = "unity_engine-monobehaviour")]
305 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
306 #[cfg(feature = "unity_engine-object_2")]
307 pub use crate::unity_engine::object_2::IObject_2Methods;
308 pub use crate::{
309 combat::basecameracontroller::IBaseCameraController,
310 system::object::IObject,
311 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
312 };
313}