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engage/generated/combat/
cameracontrollerside.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-cameracontrollerside-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        combat::basecameracontroller::{BaseCameraController, IBaseCameraController},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/cameracontrollerside/CameraControllerSide.md"))]
20    #[::unity::class(namespace = "Combat", name = "CameraControllerSide")]
21    #[parent(crate::combat::basecameracontroller::BaseCameraController)]
22    pub struct CameraControllerSide {
23        #[offset(168)]
24        #[rename(name = "DistanceCurve")]
25        pub distance_curve: crate::unity_engine::animationcurve::AnimationCurve,
26        #[offset(176)]
27        #[rename(name = "CameraHeight")]
28        pub camera_height: f32,
29        #[offset(180)]
30        #[rename(name = "CameraHeighWithTarget")]
31        pub camera_heigh_with_target: bool,
32    }
33}
34
35#[cfg(feature = "combat-cameracontrollerside-types")]
36pub use __types::*;
37
38#[cfg(feature = "combat-cameracontrollerside")]
39pub trait ICameraControllerSideMethods: ICameraControllerSide {
40    #[doc = "`get_MaxDistance()` overload"]
41    fn get_max_distance(self) -> f32 {
42        unsafe {
43            let __receiver = <CameraControllerSide as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
44            ::unity::il2cpp_call!((::unity::module_base()+0x25b2b60usize)as*mut u8,f32;
45(CameraControllerSide)__receiver)
46        }
47    }
48    #[doc = "`CheckUsable(bool)` overload"]
49    fn check_usable(self, is_routine: impl ::core::convert::Into<bool>) -> () {
50        unsafe {
51            let __receiver = <CameraControllerSide as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
52            {
53                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
54                let __vi = *__vt.get(9usize).unwrap_or_else(|| {
55                    panic!(
56                        "unity: virtual slot {}
57 out of range (vtable len {}
58) on the runtime class behind {}
59 (method `{}
60`)",
61                        9usize,
62                        __vt.len(),
63                        <CameraControllerSide as ::unity::ClassIdentity>::NAME,
64                        "CheckUsable",
65                    )
66                });
67                let __inner: extern "C" fn(CameraControllerSide, bool, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
68                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
69                __inner(__receiver, ::core::convert::Into::into(is_routine), __mi)
70            }
71        }
72    }
73    #[doc = "`GetCameraTargets()` overload"]
74    fn get_camera_targets(self) -> ::unity::Array<i32> {
75        unsafe {
76            let __receiver = <CameraControllerSide as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
77            {
78                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
79                let __vi = *__vt.get(12usize).unwrap_or_else(|| {
80                    panic!(
81                        "unity: virtual slot {}
82 out of range (vtable len {}
83) on the runtime class behind {}
84 (method `{}
85`)",
86                        12usize,
87                        __vt.len(),
88                        <CameraControllerSide as ::unity::ClassIdentity>::NAME,
89                        "GetCameraTargets",
90                    )
91                });
92                let __inner: extern "C" fn(CameraControllerSide, ::unity::OptionalMethod) -> ::unity::Array<i32> =
93                    ::core::mem::transmute(__vi.method_ptr);
94                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
95                __inner(__receiver, __mi)
96            }
97        }
98    }
99    #[doc = "`.ctor()` overload"]
100    fn ctor(self) -> () {
101        unsafe {
102            let __receiver = <CameraControllerSide as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
103            ::unity::il2cpp_call!((::unity::module_base()+0x25b2ff0usize)as*mut u8,();
104(CameraControllerSide)__receiver)
105        }
106    }
107}
108
109#[cfg(feature = "combat-cameracontrollerside")]
110impl<__T: ICameraControllerSide> ICameraControllerSideMethods for __T {}
111
112#[cfg(feature = "combat-cameracontrollerside")]
113impl CameraControllerSide {
114    pub fn get_max_distance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
115        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
116    }
117
118    pub fn check_usable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
119        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
120    }
121
122    pub fn get_camera_targets_method_info() -> &'static ::unity::il2cpp::MethodInfo {
123        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
124    }
125
126    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
127        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
128    }
129}
130
131#[cfg(feature = "combat-cameracontrollerside")]
132impl CameraControllerSide {
133    #[doc = "Direct (non-virtual) call to `CameraControllerSide`'s own `CheckUsable`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
134    pub unsafe fn check_usable(this: impl ::core::convert::Into<::unity::IlInstance>, is_routine: bool) -> () {
135        let __mi = Self::check_usable_method_info();
136        let __inner: extern "C" fn(::unity::IlInstance, bool, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
137        __inner(this.into(), is_routine, ::core::option::Option::None)
138    }
139
140    #[doc = "Direct (non-virtual) call to `CameraControllerSide`'s own `GetCameraTargets`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
141    pub unsafe fn get_camera_targets(this: impl ::core::convert::Into<::unity::IlInstance>) -> ::unity::Array<i32> {
142        let __mi = Self::get_camera_targets_method_info();
143        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> ::unity::Array<i32> = ::core::mem::transmute(__mi.method_ptr);
144        __inner(this.into(), ::core::option::Option::None)
145    }
146}
147
148#[cfg(feature = "combat-cameracontrollerside")]
149impl CameraControllerSide {
150    #[doc = "`.ctor()` — no args"]
151    pub fn new() -> Self {
152        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
153            panic!(
154                "{}
155::{}
156 failed to instantiate",
157                ::core::stringify!(CameraControllerSide),
158                ::core::stringify!(new),
159            )
160        });
161        <Self as ICameraControllerSideMethods>::ctor(this);
162        this
163    }
164}
165
166#[cfg(feature = "combat-cameracontrollerside")]
167#[doc(hidden)]
168pub mod prelude {
169    pub use super::{CameraControllerSide, ICameraControllerSide, ICameraControllerSideMethods};
170    #[cfg(feature = "combat-basecameracontroller")]
171    pub use crate::combat::basecameracontroller::IBaseCameraControllerMethods;
172    #[cfg(feature = "system-object")]
173    pub use crate::system::object::IObjectMethods;
174    #[cfg(feature = "unity_engine-behaviour")]
175    pub use crate::unity_engine::behaviour::IBehaviourMethods;
176    #[cfg(feature = "unity_engine-component")]
177    pub use crate::unity_engine::component::IComponentMethods;
178    #[cfg(feature = "unity_engine-monobehaviour")]
179    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
180    #[cfg(feature = "unity_engine-object_2")]
181    pub use crate::unity_engine::object_2::IObject_2Methods;
182    pub use crate::{
183        combat::basecameracontroller::IBaseCameraController,
184        system::object::IObject,
185        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
186    };
187}