engage/generated/combat/
characterfactoryasync.rs1#[cfg(feature = "combat-characterfactoryasync-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::object::{IObject, Object};
9
10 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/characterfactoryasync/CharacterFactoryAsync.md"))]
11 #[::unity::class(namespace = "Combat", name = "CharacterFactoryAsync")]
12 #[parent(crate::system::object::Object)]
13 pub struct CharacterFactoryAsync {}
14}
15
16#[cfg(feature = "combat-characterfactoryasync-types")]
17pub use __types::*;
18
19#[cfg(feature = "combat-characterfactoryasync")]
20impl CharacterFactoryAsync {
21 #[doc = "`Create(crate::combat::characterappearance::CharacterAppearance, crate::unity_engine::transform::Transform, bool)` overload"]
22 pub fn create(
23 appearance: impl ::core::convert::Into<crate::combat::characterappearance::CharacterAppearance>,
24 parent: impl ::core::convert::Into<crate::unity_engine::transform::Transform>,
25 invisible: impl ::core::convert::Into<bool>,
26 ) -> crate::combat::character::Character {
27 unsafe {
28 ::unity::il2cpp_call!((::unity::module_base()+0x27de810usize)as*mut u8,crate::combat::character::Character;
29(crate::combat::characterappearance::CharacterAppearance)::core::convert::Into::into(appearance),(crate::unity_engine::transform::Transform)::core::convert::Into::into(parent),(bool)::core::convert::Into::into(invisible))
30 }
31 }
32
33 #[doc = "`CreateForTalk(crate::combat::characterappearance::CharacterAppearance, crate::unity_engine::transform::Transform, bool)` overload"]
34 pub fn create_for_talk(
35 appearance: impl ::core::convert::Into<crate::combat::characterappearance::CharacterAppearance>,
36 parent: impl ::core::convert::Into<crate::unity_engine::transform::Transform>,
37 invisible: impl ::core::convert::Into<bool>,
38 ) -> crate::combat::character::Character {
39 unsafe {
40 ::unity::il2cpp_call!((::unity::module_base()+0x27de200usize)as*mut u8,crate::combat::character::Character;
41(crate::combat::characterappearance::CharacterAppearance)::core::convert::Into::into(appearance),(crate::unity_engine::transform::Transform)::core::convert::Into::into(parent),(bool)::core::convert::Into::into(invisible))
42 }
43 }
44
45 #[doc = "`CreateImpl(::unity::Il2CppString, crate::combat::characterappearance::CharacterAppearance, crate::unity_engine::transform::Transform, bool)` overload"]
46 pub fn create_impl(
47 asset_path: impl ::core::convert::Into<::unity::Il2CppString>,
48 appearance: impl ::core::convert::Into<crate::combat::characterappearance::CharacterAppearance>,
49 parent: impl ::core::convert::Into<crate::unity_engine::transform::Transform>,
50 invisible: impl ::core::convert::Into<bool>,
51 ) -> crate::combat::character::Character {
52 unsafe {
53 ::unity::il2cpp_call!((::unity::module_base()+0x27de880usize)as*mut u8,crate::combat::character::Character;
54(::unity::Il2CppString)::core::convert::Into::into(asset_path),(crate::combat::characterappearance::CharacterAppearance)::core::convert::Into::into(appearance),(crate::unity_engine::transform::Transform)::core::convert::Into::into(parent),(bool)::core::convert::Into::into(invisible))
55 }
56 }
57}
58
59#[cfg(feature = "combat-characterfactoryasync")]
60impl CharacterFactoryAsync {
61 pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
62 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
63 }
64
65 pub fn create_for_talk_method_info() -> &'static ::unity::il2cpp::MethodInfo {
66 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
67 }
68
69 pub fn create_impl_method_info() -> &'static ::unity::il2cpp::MethodInfo {
70 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
71 }
72}
73
74#[cfg(feature = "combat-characterfactoryasync")]
75#[doc(hidden)]
76pub mod prelude {
77 pub use super::{CharacterFactoryAsync, ICharacterFactoryAsync};
78 pub use crate::system::object::IObject;
79 #[cfg(feature = "system-object")]
80 pub use crate::system::object::IObjectMethods;
81}