engage/generated/combat/
charactersignalobserver.rs1#[cfg(feature = "combat-charactersignalobserver-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/charactersignalobserver/CharacterSignalObserver.md"))]
19 #[::unity::class(namespace = "Combat", name = "CharacterSignalObserver")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct CharacterSignalObserver {
22 #[offset(24)]
23 #[rename(name = "_cp")]
24 pub cp: crate::combat::character::Character,
25 #[offset(32)]
26 #[rename(name = "_radialBlur")]
27 pub radial_blur: crate::unity_engine::rendering::universal::custom::customradialblur::CustomRadialBlur,
28 #[offset(48)]
29 #[rename(name = "pushedFootIKEnabled")]
30 pub pushed_foot_ik_enabled: bool,
31 }
32}
33
34#[cfg(feature = "combat-charactersignalobserver-types")]
35pub use __types::*;
36
37#[cfg(feature = "combat-charactersignalobserver")]
38impl CharacterSignalObserver {
39 #[doc = "`FindVolumeFromScene()` overload"]
40 pub fn find_volume_from_scene() -> crate::unity_engine::rendering::volume::Volume {
41 unsafe {
42 ::unity::il2cpp_call!((::unity::module_base()+0x25eead0usize)as*mut u8,crate::unity_engine::rendering::volume::Volume;
43 )
44 }
45 }
46}
47
48#[cfg(feature = "combat-charactersignalobserver")]
49pub trait ICharacterSignalObserverMethods: ICharacterSignalObserver {
50 #[doc = "`get_CP()` overload"]
51 fn get_cp(self) -> crate::combat::character::Character {
52 unsafe {
53 let __receiver =
54 <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
55 ::unity::il2cpp_call!((::unity::module_base()+0x25ee930usize)as*mut u8,crate::combat::character::Character;
56(CharacterSignalObserver)__receiver)
57 }
58 }
59 #[doc = "`get_RadialBlur()` overload"]
60 fn get_radial_blur(self) -> crate::unity_engine::rendering::universal::custom::customradialblur::CustomRadialBlur {
61 unsafe {
62 let __receiver =
63 <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
64 ::unity::il2cpp_call!((::unity::module_base()+0x25ee9f0usize)as*mut u8,crate::unity_engine::rendering::universal::custom::customradialblur::CustomRadialBlur;
65(CharacterSignalObserver)__receiver)
66 }
67 }
68 #[doc = "`Start()` overload"]
69 fn start(self) -> () {
70 unsafe {
71 let __receiver =
72 <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
73 ::unity::il2cpp_call!((::unity::module_base()+0x25eebd0usize)as*mut u8,();
74(CharacterSignalObserver)__receiver)
75 }
76 }
77 #[doc = "`MyStart()` overload"]
78 fn my_start(self) -> () {
79 unsafe {
80 let __receiver =
81 <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
82 ::unity::il2cpp_call!((::unity::module_base()+0x25eec70usize)as*mut u8,();
83(CharacterSignalObserver)__receiver)
84 }
85 }
86 #[doc = "`PushAndEnableFootIK(bool)` overload"]
87 fn push_and_enable_foot_ik(self, v: impl ::core::convert::Into<bool>) -> () {
88 unsafe {
89 let __receiver =
90 <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
91 ::unity::il2cpp_call!((::unity::module_base()+0x25efb10usize)as*mut u8,();
92(CharacterSignalObserver)__receiver,(bool)::core::convert::Into::into(v))
93 }
94 }
95 #[doc = "`PopFootIK()` overload"]
96 fn pop_foot_ik(self) -> () {
97 unsafe {
98 let __receiver =
99 <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
100 ::unity::il2cpp_call!((::unity::module_base()+0x25efbe0usize)as*mut u8,();
101(CharacterSignalObserver)__receiver)
102 }
103 }
104 #[doc = "`GroundParticle(i32, ::unity::Il2CppString)` overload"]
105 fn ground_particle(self, effect_type: impl ::core::convert::Into<i32>, node_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
106 unsafe {
107 let __receiver =
108 <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
109 ::unity::il2cpp_call!((::unity::module_base()+0x25e6030usize)as*mut u8,();
110(CharacterSignalObserver)__receiver,(i32)::core::convert::Into::into(effect_type),(::unity::Il2CppString)::core::convert::Into::into(node_name))
111 }
112 }
113 #[doc = "`StopFootstepObservers()` overload"]
114 fn stop_footstep_observers(self) -> () {
115 unsafe {
116 let __receiver =
117 <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
118 ::unity::il2cpp_call!((::unity::module_base()+0x25efdb0usize)as*mut u8,();
119(CharacterSignalObserver)__receiver)
120 }
121 }
122 #[doc = "`.ctor()` overload"]
123 fn ctor(self) -> () {
124 unsafe {
125 let __receiver =
126 <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
127 ::unity::il2cpp_call!((::unity::module_base()+0x25efe60usize)as*mut u8,();
128(CharacterSignalObserver)__receiver)
129 }
130 }
131}
132
133#[cfg(feature = "combat-charactersignalobserver")]
134impl<__T: ICharacterSignalObserver> ICharacterSignalObserverMethods for __T {}
135
136#[cfg(feature = "combat-charactersignalobserver")]
137impl CharacterSignalObserver {
138 pub fn get_cp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
140 }
141
142 pub fn get_radial_blur_method_info() -> &'static ::unity::il2cpp::MethodInfo {
143 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
144 }
145
146 pub fn find_volume_from_scene_method_info() -> &'static ::unity::il2cpp::MethodInfo {
147 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
148 }
149
150 pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
151 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
152 }
153
154 pub fn my_start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
155 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
156 }
157
158 pub fn push_and_enable_foot_ik_method_info() -> &'static ::unity::il2cpp::MethodInfo {
159 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
160 }
161
162 pub fn pop_foot_ik_method_info() -> &'static ::unity::il2cpp::MethodInfo {
163 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
164 }
165
166 pub fn ground_particle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
167 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
168 }
169
170 pub fn stop_footstep_observers_method_info() -> &'static ::unity::il2cpp::MethodInfo {
171 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
172 }
173
174 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
175 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
176 }
177}
178
179#[cfg(feature = "combat-charactersignalobserver")]
180impl CharacterSignalObserver {
181 #[doc = "`.ctor()` — no args"]
182 pub fn new() -> Self {
183 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
184 panic!(
185 "{}
186::{}
187 failed to instantiate",
188 ::core::stringify!(CharacterSignalObserver),
189 ::core::stringify!(new),
190 )
191 });
192 <Self as ICharacterSignalObserverMethods>::ctor(this);
193 this
194 }
195}
196
197#[cfg(feature = "combat-charactersignalobserver")]
198#[doc(hidden)]
199pub mod prelude {
200 pub use super::{CharacterSignalObserver, ICharacterSignalObserver, ICharacterSignalObserverMethods};
201 #[cfg(feature = "system-object")]
202 pub use crate::system::object::IObjectMethods;
203 #[cfg(feature = "unity_engine-behaviour")]
204 pub use crate::unity_engine::behaviour::IBehaviourMethods;
205 #[cfg(feature = "unity_engine-component")]
206 pub use crate::unity_engine::component::IComponentMethods;
207 #[cfg(feature = "unity_engine-monobehaviour")]
208 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
209 #[cfg(feature = "unity_engine-object_2")]
210 pub use crate::unity_engine::object_2::IObject_2Methods;
211 pub use crate::{
212 system::object::IObject,
213 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
214 };
215}