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engage/generated/combat/
charactersignalobserver.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-charactersignalobserver-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/charactersignalobserver/CharacterSignalObserver.md"))]
19    #[::unity::class(namespace = "Combat", name = "CharacterSignalObserver")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct CharacterSignalObserver {
22        #[offset(24)]
23        #[rename(name = "_cp")]
24        pub cp: crate::combat::character::Character,
25        #[offset(32)]
26        #[rename(name = "_radialBlur")]
27        pub radial_blur: crate::unity_engine::rendering::universal::custom::customradialblur::CustomRadialBlur,
28        #[offset(48)]
29        #[rename(name = "pushedFootIKEnabled")]
30        pub pushed_foot_ik_enabled: bool,
31    }
32}
33
34#[cfg(feature = "combat-charactersignalobserver-types")]
35pub use __types::*;
36
37#[cfg(feature = "combat-charactersignalobserver")]
38impl CharacterSignalObserver {
39    #[doc = "`FindVolumeFromScene()` overload"]
40    pub fn find_volume_from_scene() -> crate::unity_engine::rendering::volume::Volume {
41        unsafe {
42            ::unity::il2cpp_call!((::unity::module_base()+0x25eead0usize)as*mut u8,crate::unity_engine::rendering::volume::Volume;
43            )
44        }
45    }
46}
47
48#[cfg(feature = "combat-charactersignalobserver")]
49pub trait ICharacterSignalObserverMethods: ICharacterSignalObserver {
50    #[doc = "`get_CP()` overload"]
51    fn get_cp(self) -> crate::combat::character::Character {
52        unsafe {
53            let __receiver =
54                <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
55            ::unity::il2cpp_call!((::unity::module_base()+0x25ee930usize)as*mut u8,crate::combat::character::Character;
56(CharacterSignalObserver)__receiver)
57        }
58    }
59    #[doc = "`get_RadialBlur()` overload"]
60    fn get_radial_blur(self) -> crate::unity_engine::rendering::universal::custom::customradialblur::CustomRadialBlur {
61        unsafe {
62            let __receiver =
63                <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
64            ::unity::il2cpp_call!((::unity::module_base()+0x25ee9f0usize)as*mut u8,crate::unity_engine::rendering::universal::custom::customradialblur::CustomRadialBlur;
65(CharacterSignalObserver)__receiver)
66        }
67    }
68    #[doc = "`Start()` overload"]
69    fn start(self) -> () {
70        unsafe {
71            let __receiver =
72                <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
73            ::unity::il2cpp_call!((::unity::module_base()+0x25eebd0usize)as*mut u8,();
74(CharacterSignalObserver)__receiver)
75        }
76    }
77    #[doc = "`MyStart()` overload"]
78    fn my_start(self) -> () {
79        unsafe {
80            let __receiver =
81                <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
82            ::unity::il2cpp_call!((::unity::module_base()+0x25eec70usize)as*mut u8,();
83(CharacterSignalObserver)__receiver)
84        }
85    }
86    #[doc = "`PushAndEnableFootIK(bool)` overload"]
87    fn push_and_enable_foot_ik(self, v: impl ::core::convert::Into<bool>) -> () {
88        unsafe {
89            let __receiver =
90                <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
91            ::unity::il2cpp_call!((::unity::module_base()+0x25efb10usize)as*mut u8,();
92(CharacterSignalObserver)__receiver,(bool)::core::convert::Into::into(v))
93        }
94    }
95    #[doc = "`PopFootIK()` overload"]
96    fn pop_foot_ik(self) -> () {
97        unsafe {
98            let __receiver =
99                <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
100            ::unity::il2cpp_call!((::unity::module_base()+0x25efbe0usize)as*mut u8,();
101(CharacterSignalObserver)__receiver)
102        }
103    }
104    #[doc = "`GroundParticle(i32, ::unity::Il2CppString)` overload"]
105    fn ground_particle(self, effect_type: impl ::core::convert::Into<i32>, node_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
106        unsafe {
107            let __receiver =
108                <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
109            ::unity::il2cpp_call!((::unity::module_base()+0x25e6030usize)as*mut u8,();
110(CharacterSignalObserver)__receiver,(i32)::core::convert::Into::into(effect_type),(::unity::Il2CppString)::core::convert::Into::into(node_name))
111        }
112    }
113    #[doc = "`StopFootstepObservers()` overload"]
114    fn stop_footstep_observers(self) -> () {
115        unsafe {
116            let __receiver =
117                <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
118            ::unity::il2cpp_call!((::unity::module_base()+0x25efdb0usize)as*mut u8,();
119(CharacterSignalObserver)__receiver)
120        }
121    }
122    #[doc = "`.ctor()` overload"]
123    fn ctor(self) -> () {
124        unsafe {
125            let __receiver =
126                <CharacterSignalObserver as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
127            ::unity::il2cpp_call!((::unity::module_base()+0x25efe60usize)as*mut u8,();
128(CharacterSignalObserver)__receiver)
129        }
130    }
131}
132
133#[cfg(feature = "combat-charactersignalobserver")]
134impl<__T: ICharacterSignalObserver> ICharacterSignalObserverMethods for __T {}
135
136#[cfg(feature = "combat-charactersignalobserver")]
137impl CharacterSignalObserver {
138    pub fn get_cp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
140    }
141
142    pub fn get_radial_blur_method_info() -> &'static ::unity::il2cpp::MethodInfo {
143        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
144    }
145
146    pub fn find_volume_from_scene_method_info() -> &'static ::unity::il2cpp::MethodInfo {
147        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
148    }
149
150    pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
151        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
152    }
153
154    pub fn my_start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
155        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
156    }
157
158    pub fn push_and_enable_foot_ik_method_info() -> &'static ::unity::il2cpp::MethodInfo {
159        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
160    }
161
162    pub fn pop_foot_ik_method_info() -> &'static ::unity::il2cpp::MethodInfo {
163        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
164    }
165
166    pub fn ground_particle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
167        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
168    }
169
170    pub fn stop_footstep_observers_method_info() -> &'static ::unity::il2cpp::MethodInfo {
171        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
172    }
173
174    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
175        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
176    }
177}
178
179#[cfg(feature = "combat-charactersignalobserver")]
180impl CharacterSignalObserver {
181    #[doc = "`.ctor()` — no args"]
182    pub fn new() -> Self {
183        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
184            panic!(
185                "{}
186::{}
187 failed to instantiate",
188                ::core::stringify!(CharacterSignalObserver),
189                ::core::stringify!(new),
190            )
191        });
192        <Self as ICharacterSignalObserverMethods>::ctor(this);
193        this
194    }
195}
196
197#[cfg(feature = "combat-charactersignalobserver")]
198#[doc(hidden)]
199pub mod prelude {
200    pub use super::{CharacterSignalObserver, ICharacterSignalObserver, ICharacterSignalObserverMethods};
201    #[cfg(feature = "system-object")]
202    pub use crate::system::object::IObjectMethods;
203    #[cfg(feature = "unity_engine-behaviour")]
204    pub use crate::unity_engine::behaviour::IBehaviourMethods;
205    #[cfg(feature = "unity_engine-component")]
206    pub use crate::unity_engine::component::IComponentMethods;
207    #[cfg(feature = "unity_engine-monobehaviour")]
208    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
209    #[cfg(feature = "unity_engine-object_2")]
210    pub use crate::unity_engine::object_2::IObject_2Methods;
211    pub use crate::{
212        system::object::IObject,
213        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
214    };
215}