engage/generated/combat/
combatconfig.rs1#[cfg(feature = "combat-combatconfig-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/combatconfig/CombatConfig.md"))]
19 #[::unity::class(namespace = "Combat", name = "CombatConfig")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct CombatConfig {
22 #[offset(24)]
23 #[rename(name = "SpeedPan")]
24 pub speed_pan: crate::unity_engine::animationcurve::AnimationCurve,
25 #[offset(32)]
26 #[rename(name = "ScalePan")]
27 pub scale_pan: crate::unity_engine::vector2::Vector2,
28 #[offset(40)]
29 #[rename(name = "StartAnimeStartTime")]
30 pub start_anime_start_time: f32,
31 #[offset(44)]
32 #[rename(name = "BGDarknessScale")]
33 pub bg_darkness_scale: f32,
34 #[offset(48)]
35 #[rename(name = "DamagePopupNumberStride")]
36 pub damage_popup_number_stride: f32,
37 #[offset(52)]
38 #[rename(name = "DamagePopupWordsStride")]
39 pub damage_popup_words_stride: f32,
40 #[offset(56)]
41 #[rename(name = "BackwardCancelPosition_High")]
42 pub backward_cancel_position_high: f32,
43 #[offset(60)]
44 #[rename(name = "BackwardCancelPosition_Low")]
45 pub backward_cancel_position_low: f32,
46 #[offset(64)]
47 #[rename(name = "BackwardCancelPosition_Heavy")]
48 pub backward_cancel_position_heavy: f32,
49 #[offset(68)]
50 #[rename(name = "TimeDragonTransformFadeOut")]
51 pub time_dragon_transform_fade_out: f32,
52 #[offset(72)]
53 #[rename(name = "TimeDragonTransformFadeIn")]
54 pub time_dragon_transform_fade_in: f32,
55 }
56}
57
58#[cfg(feature = "combat-combatconfig-types")]
59pub use __types::*;
60
61#[cfg(feature = "combat-combatconfig")]
62pub trait ICombatConfigMethods: ICombatConfig {
63 #[doc = "`.ctor()` overload"]
64 fn ctor(self) -> () {
65 unsafe {
66 let __receiver = <CombatConfig as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
67 ::unity::il2cpp_call!((::unity::module_base()+0x1ea9f00usize)as*mut u8,();
68(CombatConfig)__receiver)
69 }
70 }
71}
72
73#[cfg(feature = "combat-combatconfig")]
74impl<__T: ICombatConfig> ICombatConfigMethods for __T {}
75
76#[cfg(feature = "combat-combatconfig")]
77impl CombatConfig {
78 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
79 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
80 }
81}
82
83#[cfg(feature = "combat-combatconfig")]
84impl CombatConfig {
85 #[doc = "`.ctor()` — no args"]
86 pub fn new() -> Self {
87 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
88 panic!(
89 "{}
90::{}
91 failed to instantiate",
92 ::core::stringify!(CombatConfig),
93 ::core::stringify!(new),
94 )
95 });
96 <Self as ICombatConfigMethods>::ctor(this);
97 this
98 }
99}
100
101#[cfg(feature = "combat-combatconfig")]
102#[doc(hidden)]
103pub mod prelude {
104 pub use super::{CombatConfig, ICombatConfig, ICombatConfigMethods};
105 #[cfg(feature = "system-object")]
106 pub use crate::system::object::IObjectMethods;
107 #[cfg(feature = "unity_engine-behaviour")]
108 pub use crate::unity_engine::behaviour::IBehaviourMethods;
109 #[cfg(feature = "unity_engine-component")]
110 pub use crate::unity_engine::component::IComponentMethods;
111 #[cfg(feature = "unity_engine-monobehaviour")]
112 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
113 #[cfg(feature = "unity_engine-object_2")]
114 pub use crate::unity_engine::object_2::IObject_2Methods;
115 pub use crate::{
116 system::object::IObject,
117 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
118 };
119}