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engage/generated/combat/
combatinput.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-combatinput-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/combatinput/CombatInput.md"))]
19    #[::unity::class(namespace = "Combat", name = "CombatInput")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct CombatInput {}
22}
23
24#[cfg(feature = "combat-combatinput-types")]
25pub use __types::*;
26
27#[cfg(feature = "combat-combatinput")]
28pub trait ICombatInputMethods: ICombatInput {
29    #[doc = "`get_IsEnabled()` overload"]
30    fn get_is_enabled(self) -> bool {
31        unsafe {
32            let __receiver = <CombatInput as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
33            ::unity::il2cpp_call!((::unity::module_base()+0x1ead630usize)as*mut u8,bool;
34(CombatInput)__receiver)
35        }
36    }
37    #[doc = "`get_CameraPan()` overload"]
38    fn get_camera_pan(self) -> crate::unity_engine::vector2::Vector2 {
39        unsafe {
40            let __receiver = <CombatInput as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
41            ::unity::il2cpp_call!((::unity::module_base()+0x1ead660usize)as*mut u8,crate::unity_engine::vector2::Vector2;
42(CombatInput)__receiver)
43        }
44    }
45    #[doc = "`set_CameraPan(crate::unity_engine::vector2::Vector2)` overload"]
46    fn set_camera_pan(self, value: impl ::core::convert::Into<crate::unity_engine::vector2::Vector2>) -> () {
47        unsafe {
48            let __receiver = <CombatInput as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
49            ::unity::il2cpp_call!((::unity::module_base()+0x1ead670usize)as*mut u8,();
50(CombatInput)__receiver,(crate::unity_engine::vector2::Vector2)::core::convert::Into::into(value))
51        }
52    }
53    #[doc = "`get_CameraTruck()` overload"]
54    fn get_camera_truck(self) -> crate::unity_engine::vector2::Vector2 {
55        unsafe {
56            let __receiver = <CombatInput as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
57            ::unity::il2cpp_call!((::unity::module_base()+0x1ead680usize)as*mut u8,crate::unity_engine::vector2::Vector2;
58(CombatInput)__receiver)
59        }
60    }
61    #[doc = "`set_CameraTruck(crate::unity_engine::vector2::Vector2)` overload"]
62    fn set_camera_truck(self, value: impl ::core::convert::Into<crate::unity_engine::vector2::Vector2>) -> () {
63        unsafe {
64            let __receiver = <CombatInput as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
65            ::unity::il2cpp_call!((::unity::module_base()+0x1ead690usize)as*mut u8,();
66(CombatInput)__receiver,(crate::unity_engine::vector2::Vector2)::core::convert::Into::into(value))
67        }
68    }
69    #[doc = "`get_KeepAForDebug()` overload"]
70    fn get_keep_a_for_debug(self) -> bool {
71        unsafe {
72            let __receiver = <CombatInput as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
73            ::unity::il2cpp_call!((::unity::module_base()+0x1ead6a0usize)as*mut u8,bool;
74(CombatInput)__receiver)
75        }
76    }
77    #[doc = "`set_KeepAForDebug(bool)` overload"]
78    fn set_keep_a_for_debug(self, value: impl ::core::convert::Into<bool>) -> () {
79        unsafe {
80            let __receiver = <CombatInput as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
81            ::unity::il2cpp_call!((::unity::module_base()+0x1ead6b0usize)as*mut u8,();
82(CombatInput)__receiver,(bool)::core::convert::Into::into(value))
83        }
84    }
85    #[doc = "`Update()` overload"]
86    fn update(self) -> () {
87        unsafe {
88            let __receiver = <CombatInput as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
89            ::unity::il2cpp_call!((::unity::module_base()+0x1ead6c0usize)as*mut u8,();
90(CombatInput)__receiver)
91        }
92    }
93    #[doc = "`.ctor()` overload"]
94    fn ctor(self) -> () {
95        unsafe {
96            let __receiver = <CombatInput as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
97            ::unity::il2cpp_call!((::unity::module_base()+0x1eadc80usize)as*mut u8,();
98(CombatInput)__receiver)
99        }
100    }
101}
102
103#[cfg(feature = "combat-combatinput")]
104impl<__T: ICombatInput> ICombatInputMethods for __T {}
105
106#[cfg(feature = "combat-combatinput")]
107impl CombatInput {
108    pub fn get_is_enabled_method_info() -> &'static ::unity::il2cpp::MethodInfo {
109        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
110    }
111
112    pub fn get_camera_pan_method_info() -> &'static ::unity::il2cpp::MethodInfo {
113        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
114    }
115
116    pub fn set_camera_pan_method_info() -> &'static ::unity::il2cpp::MethodInfo {
117        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
118    }
119
120    pub fn get_camera_truck_method_info() -> &'static ::unity::il2cpp::MethodInfo {
121        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
122    }
123
124    pub fn set_camera_truck_method_info() -> &'static ::unity::il2cpp::MethodInfo {
125        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
126    }
127
128    pub fn get_keep_a_for_debug_method_info() -> &'static ::unity::il2cpp::MethodInfo {
129        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
130    }
131
132    pub fn set_keep_a_for_debug_method_info() -> &'static ::unity::il2cpp::MethodInfo {
133        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
134    }
135
136    pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
137        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
138    }
139
140    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
141        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
142    }
143}
144
145#[cfg(feature = "combat-combatinput")]
146impl CombatInput {
147    #[doc = "`.ctor()` — no args"]
148    pub fn new() -> Self {
149        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
150            panic!(
151                "{}
152::{}
153 failed to instantiate",
154                ::core::stringify!(CombatInput),
155                ::core::stringify!(new),
156            )
157        });
158        <Self as ICombatInputMethods>::ctor(this);
159        this
160    }
161}
162
163#[cfg(feature = "combat-combatinput")]
164#[doc(hidden)]
165pub mod prelude {
166    pub use super::{CombatInput, ICombatInput, ICombatInputMethods};
167    #[cfg(feature = "system-object")]
168    pub use crate::system::object::IObjectMethods;
169    #[cfg(feature = "unity_engine-behaviour")]
170    pub use crate::unity_engine::behaviour::IBehaviourMethods;
171    #[cfg(feature = "unity_engine-component")]
172    pub use crate::unity_engine::component::IComponentMethods;
173    #[cfg(feature = "unity_engine-monobehaviour")]
174    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
175    #[cfg(feature = "unity_engine-object_2")]
176    pub use crate::unity_engine::object_2::IObject_2Methods;
177    pub use crate::{
178        system::object::IObject,
179        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
180    };
181}