engage/generated/combat/
combatsubspace.rs1#[cfg(feature = "combat-combatsubspace-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::procinst::{IProcInst, ProcInst},
10 system::object::{IObject, Object},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/combatsubspace/CombatSubspace.md"))]
14 #[::unity::class(namespace = "Combat", name = "CombatSubspace")]
15 #[parent(crate::app::procinst::ProcInst)]
16 pub struct CombatSubspace {
17 #[static_field]
18 #[rename(name = "s_SpaceHandle")]
19 pub s_space_handle: crate::app::resourcehandle_2::ResourceHandle_2,
20 #[static_field]
21 #[rename(name = "FadeLayer")]
22 pub fade_layer: crate::app::fade::Fade_Layer,
23 #[static_field]
24 #[rename(name = "FadeTime")]
25 pub fade_time: f32,
26 }
27}
28
29#[cfg(feature = "combat-combatsubspace-types")]
30pub use __types::*;
31
32#[cfg(feature = "combat-combatsubspace")]
33impl CombatSubspace {
34 #[doc = "`RelocateToGround()` overload"]
35 pub fn relocate_to_ground() -> () {
36 unsafe {
37 ::unity::il2cpp_call!((::unity::module_base()+0x2932170usize)as*mut u8,();
38 )
39 }
40 }
41
42 #[doc = "`IsSubspace()` overload"]
43 pub fn is_subspace() -> bool {
44 unsafe {
45 ::unity::il2cpp_call!((::unity::module_base()+0x292e110usize)as*mut u8,bool;
46 )
47 }
48 }
49
50 #[doc = "`.cctor()` overload"]
51 pub fn cctor() -> () {
52 unsafe {
53 ::unity::il2cpp_call!((::unity::module_base()+0x29322a0usize)as*mut u8,();
54 )
55 }
56 }
57}
58
59#[cfg(feature = "combat-combatsubspace")]
60pub trait ICombatSubspaceMethods: ICombatSubspace {
61 #[doc = "`.ctor()` overload"]
62 fn ctor(self) -> () {
63 unsafe {
64 let __receiver = <CombatSubspace as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
65 ::unity::il2cpp_call!((::unity::module_base()+0x2932210usize)as*mut u8,();
66(CombatSubspace)__receiver)
67 }
68 }
69}
70
71#[cfg(feature = "combat-combatsubspace")]
72impl<__T: ICombatSubspace> ICombatSubspaceMethods for __T {}
73
74#[cfg(feature = "combat-combatsubspace")]
75impl CombatSubspace {
76 pub fn relocate_to_ground_method_info() -> &'static ::unity::il2cpp::MethodInfo {
77 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
78 }
79
80 pub fn is_subspace_method_info() -> &'static ::unity::il2cpp::MethodInfo {
81 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
82 }
83
84 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
85 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
86 }
87
88 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
89 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
90 }
91}
92
93#[cfg(feature = "combat-combatsubspace")]
94impl CombatSubspace {
95 #[doc = "`.ctor()` — no args"]
96 pub fn new() -> Self {
97 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
98 panic!(
99 "{}
100::{}
101 failed to instantiate",
102 ::core::stringify!(CombatSubspace),
103 ::core::stringify!(new),
104 )
105 });
106 <Self as ICombatSubspaceMethods>::ctor(this);
107 this
108 }
109}
110
111#[cfg(feature = "combat-combatsubspace")]
112#[doc(hidden)]
113pub mod prelude {
114 pub use super::{CombatSubspace, ICombatSubspace, ICombatSubspaceMethods};
115 #[cfg(feature = "app-procinst")]
116 pub use crate::app::procinst::IProcInstMethods;
117 #[cfg(feature = "system-object")]
118 pub use crate::system::object::IObjectMethods;
119 pub use crate::{app::procinst::IProcInst, system::object::IObject};
120}