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engage/generated/combat/
combatsubspacego.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-combatsubspacego-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::procinst::{IProcInst, ProcInst},
10        combat::combatsubspace::{CombatSubspace, ICombatSubspace},
11        system::object::{IObject, Object},
12    };
13
14    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/combatsubspacego/CombatSubspaceGo.md"))]
15    #[::unity::class(namespace = "Combat", name = "CombatSubspaceGo")]
16    #[parent(crate::combat::combatsubspace::CombatSubspace)]
17    pub struct CombatSubspaceGo {
18        #[offset(120)]
19        #[rename(name = "m_SceneName")]
20        pub m_scene_name: ::unity::Il2CppString,
21    }
22}
23
24#[cfg(feature = "combat-combatsubspacego-types")]
25pub use __types::*;
26
27#[cfg(feature = "combat-combatsubspacego")]
28pub trait ICombatSubspaceGoMethods: ICombatSubspaceGo {
29    #[doc = "`.ctor(::unity::Il2CppString)` overload"]
30    fn ctor(self, scene_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
31        unsafe {
32            let __receiver = <CombatSubspaceGo as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
33            ::unity::il2cpp_call!((::unity::module_base()+0x2932870usize)as*mut u8,();
34(CombatSubspaceGo)__receiver,(::unity::Il2CppString)::core::convert::Into::into(scene_name))
35        }
36    }
37    #[doc = "`LoadScene()` overload"]
38    fn load_scene(self) -> () {
39        unsafe {
40            let __receiver = <CombatSubspaceGo as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
41            ::unity::il2cpp_call!((::unity::module_base()+0x2932f30usize)as*mut u8,();
42(CombatSubspaceGo)__receiver)
43        }
44    }
45    #[doc = "`SwapScene()` overload"]
46    fn swap_scene(self) -> () {
47        unsafe {
48            let __receiver = <CombatSubspaceGo as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
49            ::unity::il2cpp_call!((::unity::module_base()+0x2932fb0usize)as*mut u8,();
50(CombatSubspaceGo)__receiver)
51        }
52    }
53    #[doc = "`ChangeCamera()` overload"]
54    fn change_camera(self) -> () {
55        unsafe {
56            let __receiver = <CombatSubspaceGo as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
57            ::unity::il2cpp_call!((::unity::module_base()+0x2933130usize)as*mut u8,();
58(CombatSubspaceGo)__receiver)
59        }
60    }
61}
62
63#[cfg(feature = "combat-combatsubspacego")]
64impl<__T: ICombatSubspaceGo> ICombatSubspaceGoMethods for __T {}
65
66#[cfg(feature = "combat-combatsubspacego")]
67impl CombatSubspaceGo {
68    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
69        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
70    }
71
72    pub fn load_scene_method_info() -> &'static ::unity::il2cpp::MethodInfo {
73        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
74    }
75
76    pub fn swap_scene_method_info() -> &'static ::unity::il2cpp::MethodInfo {
77        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
78    }
79
80    pub fn change_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
81        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
82    }
83}
84
85#[cfg(feature = "combat-combatsubspacego")]
86impl CombatSubspaceGo {
87    #[doc = "`.ctor(::unity::Il2CppString)` — overload selector"]
88    pub fn new(scene_name: ::unity::Il2CppString) -> Self {
89        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
90            panic!(
91                "{}
92::{}
93 failed to instantiate",
94                ::core::stringify!(CombatSubspaceGo),
95                ::core::stringify!(new),
96            )
97        });
98        <Self as ICombatSubspaceGoMethods>::ctor(this, scene_name);
99        this
100    }
101}
102
103#[cfg(feature = "combat-combatsubspacego")]
104#[doc(hidden)]
105pub mod prelude {
106    pub use super::{CombatSubspaceGo, ICombatSubspaceGo, ICombatSubspaceGoMethods};
107    #[cfg(feature = "app-procinst")]
108    pub use crate::app::procinst::IProcInstMethods;
109    #[cfg(feature = "combat-combatsubspace")]
110    pub use crate::combat::combatsubspace::ICombatSubspaceMethods;
111    #[cfg(feature = "system-object")]
112    pub use crate::system::object::IObjectMethods;
113    pub use crate::{app::procinst::IProcInst, combat::combatsubspace::ICombatSubspace, system::object::IObject};
114}