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engage/generated/combat/
combatviewer.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-combatviewer-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/combatviewer/CombatViewer.md"))]
19    #[::unity::class(namespace = "Combat", name = "CombatViewer")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct CombatViewer {
22        #[offset(24)]
23        #[rename(name = "Settings")]
24        pub settings: crate::combat::combatviewersettings::CombatViewerSettings,
25        #[offset(32)]
26        #[rename(name = "PlayAll")]
27        pub play_all: bool,
28        #[offset(36)]
29        #[rename(name = "PlayAllIdx")]
30        pub play_all_idx: i32,
31    }
32}
33
34#[cfg(feature = "combat-combatviewer-types")]
35pub use __types::*;
36
37#[cfg(feature = "combat-combatviewer")]
38impl CombatViewer {
39    #[doc = "`get_Instance()` overload"]
40    pub fn get_instance() -> crate::combat::combatviewer::CombatViewer {
41        unsafe {
42            ::unity::il2cpp_call!((::unity::module_base()+0x2933d20usize)as*mut u8,crate::combat::combatviewer::CombatViewer;
43            )
44        }
45    }
46
47    #[doc = "`set_Instance(crate::combat::combatviewer::CombatViewer)` overload"]
48    pub fn set_instance(value: impl ::core::convert::Into<crate::combat::combatviewer::CombatViewer>) -> () {
49        unsafe {
50            ::unity::il2cpp_call!((::unity::module_base()+0x2933d90usize)as*mut u8,();
51(crate::combat::combatviewer::CombatViewer)::core::convert::Into::into(value))
52        }
53    }
54
55    #[doc = "`.cctor()` overload"]
56    pub fn cctor() -> () {
57        unsafe {
58            ::unity::il2cpp_call!((::unity::module_base()+0x2933e30usize)as*mut u8,();
59            )
60        }
61    }
62}
63
64#[cfg(feature = "combat-combatviewer")]
65pub trait ICombatViewerMethods: ICombatViewer {
66    #[doc = "`Restart()` overload"]
67    fn restart(self) -> () {
68        unsafe {
69            let __receiver = <CombatViewer as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
70            ::unity::il2cpp_call!((::unity::module_base()+0x2933e10usize)as*mut u8,();
71(CombatViewer)__receiver)
72        }
73    }
74    #[doc = "`.ctor()` overload"]
75    fn ctor(self) -> () {
76        unsafe {
77            let __receiver = <CombatViewer as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
78            ::unity::il2cpp_call!((::unity::module_base()+0x2933e20usize)as*mut u8,();
79(CombatViewer)__receiver)
80        }
81    }
82}
83
84#[cfg(feature = "combat-combatviewer")]
85impl<__T: ICombatViewer> ICombatViewerMethods for __T {}
86
87#[cfg(feature = "combat-combatviewer")]
88impl CombatViewer {
89    pub fn get_instance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
90        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
91    }
92
93    pub fn set_instance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
94        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
95    }
96
97    pub fn restart_method_info() -> &'static ::unity::il2cpp::MethodInfo {
98        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
99    }
100
101    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
102        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
103    }
104
105    pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
106        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
107    }
108}
109
110#[cfg(feature = "combat-combatviewer")]
111impl CombatViewer {
112    #[doc = "`.ctor()` — no args"]
113    pub fn new() -> Self {
114        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
115            panic!(
116                "{}
117::{}
118 failed to instantiate",
119                ::core::stringify!(CombatViewer),
120                ::core::stringify!(new),
121            )
122        });
123        <Self as ICombatViewerMethods>::ctor(this);
124        this
125    }
126}
127
128#[cfg(feature = "combat-combatviewer")]
129#[doc(hidden)]
130pub mod prelude {
131    pub use super::{CombatViewer, ICombatViewer, ICombatViewerMethods};
132    #[cfg(feature = "system-object")]
133    pub use crate::system::object::IObjectMethods;
134    #[cfg(feature = "unity_engine-behaviour")]
135    pub use crate::unity_engine::behaviour::IBehaviourMethods;
136    #[cfg(feature = "unity_engine-component")]
137    pub use crate::unity_engine::component::IComponentMethods;
138    #[cfg(feature = "unity_engine-monobehaviour")]
139    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
140    #[cfg(feature = "unity_engine-object_2")]
141    pub use crate::unity_engine::object_2::IObject_2Methods;
142    pub use crate::{
143        system::object::IObject,
144        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
145    };
146}