engage/generated/combat/
combatviewer.rs1#[cfg(feature = "combat-combatviewer-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/combatviewer/CombatViewer.md"))]
19 #[::unity::class(namespace = "Combat", name = "CombatViewer")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct CombatViewer {
22 #[offset(24)]
23 #[rename(name = "Settings")]
24 pub settings: crate::combat::combatviewersettings::CombatViewerSettings,
25 #[offset(32)]
26 #[rename(name = "PlayAll")]
27 pub play_all: bool,
28 #[offset(36)]
29 #[rename(name = "PlayAllIdx")]
30 pub play_all_idx: i32,
31 }
32}
33
34#[cfg(feature = "combat-combatviewer-types")]
35pub use __types::*;
36
37#[cfg(feature = "combat-combatviewer")]
38impl CombatViewer {
39 #[doc = "`get_Instance()` overload"]
40 pub fn get_instance() -> crate::combat::combatviewer::CombatViewer {
41 unsafe {
42 ::unity::il2cpp_call!((::unity::module_base()+0x2933d20usize)as*mut u8,crate::combat::combatviewer::CombatViewer;
43 )
44 }
45 }
46
47 #[doc = "`set_Instance(crate::combat::combatviewer::CombatViewer)` overload"]
48 pub fn set_instance(value: impl ::core::convert::Into<crate::combat::combatviewer::CombatViewer>) -> () {
49 unsafe {
50 ::unity::il2cpp_call!((::unity::module_base()+0x2933d90usize)as*mut u8,();
51(crate::combat::combatviewer::CombatViewer)::core::convert::Into::into(value))
52 }
53 }
54
55 #[doc = "`.cctor()` overload"]
56 pub fn cctor() -> () {
57 unsafe {
58 ::unity::il2cpp_call!((::unity::module_base()+0x2933e30usize)as*mut u8,();
59 )
60 }
61 }
62}
63
64#[cfg(feature = "combat-combatviewer")]
65pub trait ICombatViewerMethods: ICombatViewer {
66 #[doc = "`Restart()` overload"]
67 fn restart(self) -> () {
68 unsafe {
69 let __receiver = <CombatViewer as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
70 ::unity::il2cpp_call!((::unity::module_base()+0x2933e10usize)as*mut u8,();
71(CombatViewer)__receiver)
72 }
73 }
74 #[doc = "`.ctor()` overload"]
75 fn ctor(self) -> () {
76 unsafe {
77 let __receiver = <CombatViewer as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
78 ::unity::il2cpp_call!((::unity::module_base()+0x2933e20usize)as*mut u8,();
79(CombatViewer)__receiver)
80 }
81 }
82}
83
84#[cfg(feature = "combat-combatviewer")]
85impl<__T: ICombatViewer> ICombatViewerMethods for __T {}
86
87#[cfg(feature = "combat-combatviewer")]
88impl CombatViewer {
89 pub fn get_instance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
90 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
91 }
92
93 pub fn set_instance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
94 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
95 }
96
97 pub fn restart_method_info() -> &'static ::unity::il2cpp::MethodInfo {
98 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
99 }
100
101 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
102 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
103 }
104
105 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
106 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
107 }
108}
109
110#[cfg(feature = "combat-combatviewer")]
111impl CombatViewer {
112 #[doc = "`.ctor()` — no args"]
113 pub fn new() -> Self {
114 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
115 panic!(
116 "{}
117::{}
118 failed to instantiate",
119 ::core::stringify!(CombatViewer),
120 ::core::stringify!(new),
121 )
122 });
123 <Self as ICombatViewerMethods>::ctor(this);
124 this
125 }
126}
127
128#[cfg(feature = "combat-combatviewer")]
129#[doc(hidden)]
130pub mod prelude {
131 pub use super::{CombatViewer, ICombatViewer, ICombatViewerMethods};
132 #[cfg(feature = "system-object")]
133 pub use crate::system::object::IObjectMethods;
134 #[cfg(feature = "unity_engine-behaviour")]
135 pub use crate::unity_engine::behaviour::IBehaviourMethods;
136 #[cfg(feature = "unity_engine-component")]
137 pub use crate::unity_engine::component::IComponentMethods;
138 #[cfg(feature = "unity_engine-monobehaviour")]
139 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
140 #[cfg(feature = "unity_engine-object_2")]
141 pub use crate::unity_engine::object_2::IObject_2Methods;
142 pub use crate::{
143 system::object::IObject,
144 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
145 };
146}