engage/generated/combat/
dirut.rs1#[cfg(feature = "combat-dirut-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::object::{IObject, Object};
9
10 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/dirut/DirUt.md"))]
11 #[::unity::class(namespace = "Combat", name = "DirUt")]
12 #[parent(crate::system::object::Object)]
13 pub struct DirUt {}
14}
15
16#[cfg(feature = "combat-dirut-types")]
17pub use __types::*;
18
19#[cfg(feature = "combat-dirut")]
20impl DirUt {
21 #[doc = "`VecToDir2(*mutcrate::unity_engine::vector3::Vector3, *mutcrate::combat::dir::Dir, *mutcrate::combat::dir::Dir)` overload"]
22 pub fn vec_to_dir2() -> (crate::unity_engine::vector3::Vector3, crate::combat::dir::Dir, crate::combat::dir::Dir) {
23 unsafe {
24 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
25 let mut __out_1 = ::core::mem::MaybeUninit::<crate::combat::dir::Dir>::uninit();
26 let mut __out_2 = ::core::mem::MaybeUninit::<crate::combat::dir::Dir>::uninit();
27 ::unity::il2cpp_call!((::unity::module_base()+0x1cee290usize)as*mut u8,();
28(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr(),(*mut crate::combat::dir::Dir)__out_1.as_mut_ptr(),(*mut crate::combat::dir::Dir)__out_2.as_mut_ptr());
29 (__out_0.assume_init(), __out_1.assume_init(), __out_2.assume_init())
30 }
31 }
32
33 #[doc = "`VecToDir(*mutcrate::unity_engine::vector3::Vector3)` overload"]
34 pub fn vec_to_dir() -> (crate::combat::dir::Dir, crate::unity_engine::vector3::Vector3) {
35 unsafe {
36 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
37 let __ret = {
38 ::unity::il2cpp_call!((::unity::module_base()+0x1cee420usize)as*mut u8,crate::combat::dir::Dir;
39(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr())
40 };
41 (__ret, __out_0.assume_init())
42 }
43 }
44
45 #[doc = "`ToJapanese(*mutcrate::unity_engine::vector3::Vector3)` overload"]
46 pub fn to_japanese() -> (::unity::Il2CppString, crate::unity_engine::vector3::Vector3) {
47 unsafe {
48 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
49 let __ret = {
50 ::unity::il2cpp_call!((::unity::module_base()+0x1cee450usize)as*mut u8, ::unity::Il2CppString;
51(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr())
52 };
53 (__ret, __out_0.assume_init())
54 }
55 }
56}
57
58#[cfg(feature = "combat-dirut")]
59impl DirUt {
60 pub fn vec_to_dir2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
61 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
62 }
63
64 pub fn vec_to_dir_method_info() -> &'static ::unity::il2cpp::MethodInfo {
65 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
66 }
67
68 pub fn to_japanese_method_info() -> &'static ::unity::il2cpp::MethodInfo {
69 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
70 }
71}
72
73#[cfg(feature = "combat-dirut")]
74#[doc(hidden)]
75pub mod prelude {
76 pub use super::{DirUt, IDirUt};
77 pub use crate::system::object::IObject;
78 #[cfg(feature = "system-object")]
79 pub use crate::system::object::IObjectMethods;
80}