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engage/generated/combat/
dirut.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-dirut-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/dirut/DirUt.md"))]
11    #[::unity::class(namespace = "Combat", name = "DirUt")]
12    #[parent(crate::system::object::Object)]
13    pub struct DirUt {}
14}
15
16#[cfg(feature = "combat-dirut-types")]
17pub use __types::*;
18
19#[cfg(feature = "combat-dirut")]
20impl DirUt {
21    #[doc = "`VecToDir2(*mutcrate::unity_engine::vector3::Vector3, *mutcrate::combat::dir::Dir, *mutcrate::combat::dir::Dir)` overload"]
22    pub fn vec_to_dir2() -> (crate::unity_engine::vector3::Vector3, crate::combat::dir::Dir, crate::combat::dir::Dir) {
23        unsafe {
24            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
25            let mut __out_1 = ::core::mem::MaybeUninit::<crate::combat::dir::Dir>::uninit();
26            let mut __out_2 = ::core::mem::MaybeUninit::<crate::combat::dir::Dir>::uninit();
27            ::unity::il2cpp_call!((::unity::module_base()+0x1cee290usize)as*mut u8,();
28(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr(),(*mut crate::combat::dir::Dir)__out_1.as_mut_ptr(),(*mut crate::combat::dir::Dir)__out_2.as_mut_ptr());
29            (__out_0.assume_init(), __out_1.assume_init(), __out_2.assume_init())
30        }
31    }
32
33    #[doc = "`VecToDir(*mutcrate::unity_engine::vector3::Vector3)` overload"]
34    pub fn vec_to_dir() -> (crate::combat::dir::Dir, crate::unity_engine::vector3::Vector3) {
35        unsafe {
36            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
37            let __ret = {
38                ::unity::il2cpp_call!((::unity::module_base()+0x1cee420usize)as*mut u8,crate::combat::dir::Dir;
39(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr())
40            };
41            (__ret, __out_0.assume_init())
42        }
43    }
44
45    #[doc = "`ToJapanese(*mutcrate::unity_engine::vector3::Vector3)` overload"]
46    pub fn to_japanese() -> (::unity::Il2CppString, crate::unity_engine::vector3::Vector3) {
47        unsafe {
48            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
49            let __ret = {
50                ::unity::il2cpp_call!((::unity::module_base()+0x1cee450usize)as*mut u8, ::unity::Il2CppString;
51(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr())
52            };
53            (__ret, __out_0.assume_init())
54        }
55    }
56}
57
58#[cfg(feature = "combat-dirut")]
59impl DirUt {
60    pub fn vec_to_dir2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
61        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
62    }
63
64    pub fn vec_to_dir_method_info() -> &'static ::unity::il2cpp::MethodInfo {
65        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
66    }
67
68    pub fn to_japanese_method_info() -> &'static ::unity::il2cpp::MethodInfo {
69        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
70    }
71}
72
73#[cfg(feature = "combat-dirut")]
74#[doc(hidden)]
75pub mod prelude {
76    pub use super::{DirUt, IDirUt};
77    pub use crate::system::object::IObject;
78    #[cfg(feature = "system-object")]
79    pub use crate::system::object::IObjectMethods;
80}