engage/generated/combat/
editorprefs_float.rs1#[cfg(feature = "combat-editorprefs_float-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::object::{IObject, Object};
9
10 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/editorprefs_float/EditorPrefs_Float.md"))]
11 #[::unity::class(namespace = "Combat", name = "EditorPrefs_Float")]
12 #[parent(crate::system::object::Object)]
13 pub struct EditorPrefs_Float {
14 #[offset(16)]
15 #[rename(name = "key")]
16 pub key: ::unity::Il2CppString,
17 #[offset(24)]
18 #[rename(name = "defaultValue")]
19 pub default_value: f32,
20 }
21}
22
23#[cfg(feature = "combat-editorprefs_float-types")]
24pub use __types::*;
25
26#[cfg(feature = "combat-editorprefs_float")]
27pub trait IEditorPrefs_FloatMethods: IEditorPrefs_Float {
28 #[doc = "`.ctor(::unity::Il2CppString, f32)` overload"]
29 fn ctor(self, name: impl ::core::convert::Into<::unity::Il2CppString>, dv: impl ::core::convert::Into<f32>) -> () {
30 unsafe {
31 let __receiver = <EditorPrefs_Float as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
32 ::unity::il2cpp_call!((::unity::module_base()+0x22d6bf0usize)as*mut u8,();
33(EditorPrefs_Float)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(f32)::core::convert::Into::into(dv))
34 }
35 }
36 #[doc = "`get_Value()` overload"]
37 fn get_value(self) -> f32 {
38 unsafe {
39 let __receiver = <EditorPrefs_Float as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
40 ::unity::il2cpp_call!((::unity::module_base()+0x22d6c40usize)as*mut u8,f32;
41(EditorPrefs_Float)__receiver)
42 }
43 }
44 #[doc = "`set_Value(f32)` overload"]
45 fn set_value(self, value: impl ::core::convert::Into<f32>) -> () {
46 unsafe {
47 let __receiver = <EditorPrefs_Float as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
48 ::unity::il2cpp_call!((::unity::module_base()+0x22d6c50usize)as*mut u8,();
49(EditorPrefs_Float)__receiver,(f32)::core::convert::Into::into(value))
50 }
51 }
52}
53
54#[cfg(feature = "combat-editorprefs_float")]
55impl<__T: IEditorPrefs_Float> IEditorPrefs_FloatMethods for __T {}
56
57#[cfg(feature = "combat-editorprefs_float")]
58impl EditorPrefs_Float {
59 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
60 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
61 }
62
63 pub fn get_value_method_info() -> &'static ::unity::il2cpp::MethodInfo {
64 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
65 }
66
67 pub fn set_value_method_info() -> &'static ::unity::il2cpp::MethodInfo {
68 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
69 }
70}
71
72#[cfg(feature = "combat-editorprefs_float")]
73impl EditorPrefs_Float {
74 #[doc = "`.ctor(::unity::Il2CppString, f32)` — overload selector"]
75 pub fn new(name: ::unity::Il2CppString, dv: f32) -> Self {
76 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
77 panic!(
78 "{}
79::{}
80 failed to instantiate",
81 ::core::stringify!(EditorPrefs_Float),
82 ::core::stringify!(new),
83 )
84 });
85 <Self as IEditorPrefs_FloatMethods>::ctor(this, name, dv);
86 this
87 }
88}
89
90#[cfg(feature = "combat-editorprefs_float")]
91#[doc(hidden)]
92pub mod prelude {
93 pub use super::{EditorPrefs_Float, IEditorPrefs_Float, IEditorPrefs_FloatMethods};
94 pub use crate::system::object::IObject;
95 #[cfg(feature = "system-object")]
96 pub use crate::system::object::IObjectMethods;
97}