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engage/generated/combat/
evasionspeed.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-evasionspeed-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/evasionspeed/EvasionSpeed.md"))]
11    #[::unity::class(namespace = "Combat", name = "EvasionSpeed")]
12    #[parent(crate::system::object::Object)]
13    pub struct EvasionSpeed {
14        #[offset(16)]
15        #[rename(name = "m_EvasionSpeedCurve")]
16        pub m_evasion_speed_curve: crate::unity_engine::animationcurve::AnimationCurve,
17        #[offset(24)]
18        #[rename(name = "t")]
19        pub t: f32,
20    }
21}
22
23#[cfg(feature = "combat-evasionspeed-types")]
24pub use __types::*;
25
26#[cfg(feature = "combat-evasionspeed")]
27pub trait IEvasionSpeedMethods: IEvasionSpeed {
28    #[doc = "`get_Speed()` overload"]
29    fn get_speed(self) -> f32 {
30        unsafe {
31            let __receiver = <EvasionSpeed as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
32            ::unity::il2cpp_call!((::unity::module_base()+0x22eb290usize)as*mut u8,f32;
33(EvasionSpeed)__receiver)
34        }
35    }
36    #[doc = "`.ctor(crate::unity_engine::animationcurve::AnimationCurve)` overload"]
37    fn ctor(self, curve: impl ::core::convert::Into<crate::unity_engine::animationcurve::AnimationCurve>) -> () {
38        unsafe {
39            let __receiver = <EvasionSpeed as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
40            ::unity::il2cpp_call!((::unity::module_base()+0x22eb2c0usize)as*mut u8,();
41(EvasionSpeed)__receiver,(crate::unity_engine::animationcurve::AnimationCurve)::core::convert::Into::into(curve))
42        }
43    }
44    #[doc = "`Dispose()` overload"]
45    fn dispose(self) -> () {
46        unsafe {
47            let __receiver = <EvasionSpeed as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
48            {
49                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
50                let __vi = *__vt.get(4usize).unwrap_or_else(|| {
51                    panic!(
52                        "unity: virtual slot {}
53 out of range (vtable len {}
54) on the runtime class behind {}
55 (method `{}
56`)",
57                        4usize,
58                        __vt.len(),
59                        <EvasionSpeed as ::unity::ClassIdentity>::NAME,
60                        "Dispose",
61                    )
62                });
63                let __inner: extern "C" fn(EvasionSpeed, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
64                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
65                __inner(__receiver, __mi)
66            }
67        }
68    }
69    #[doc = "`Start()` overload"]
70    fn start(self) -> () {
71        unsafe {
72            let __receiver = <EvasionSpeed as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
73            ::unity::il2cpp_call!((::unity::module_base()+0x22eb310usize)as*mut u8,();
74(EvasionSpeed)__receiver)
75        }
76    }
77    #[doc = "`Update()` overload"]
78    fn update(self) -> () {
79        unsafe {
80            let __receiver = <EvasionSpeed as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
81            ::unity::il2cpp_call!((::unity::module_base()+0x22eb320usize)as*mut u8,();
82(EvasionSpeed)__receiver)
83        }
84    }
85}
86
87#[cfg(feature = "combat-evasionspeed")]
88impl<__T: IEvasionSpeed> IEvasionSpeedMethods for __T {}
89
90#[cfg(feature = "combat-evasionspeed")]
91impl EvasionSpeed {
92    pub fn get_speed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
93        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
94    }
95
96    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
97        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
98    }
99
100    pub fn dispose_method_info() -> &'static ::unity::il2cpp::MethodInfo {
101        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
102    }
103
104    pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
105        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
106    }
107
108    pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
109        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
110    }
111}
112
113#[cfg(feature = "combat-evasionspeed")]
114impl EvasionSpeed {
115    #[doc = "Direct (non-virtual) call to `EvasionSpeed`'s own `Dispose`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
116    pub unsafe fn dispose(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
117        let __mi = Self::dispose_method_info();
118        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
119        __inner(this.into(), ::core::option::Option::None)
120    }
121}
122
123#[cfg(feature = "combat-evasionspeed")]
124impl EvasionSpeed {
125    #[doc = "`.ctor(crate::unity_engine::animationcurve::AnimationCurve)` — overload selector"]
126    pub fn new(curve: crate::unity_engine::animationcurve::AnimationCurve) -> Self {
127        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
128            panic!(
129                "{}
130::{}
131 failed to instantiate",
132                ::core::stringify!(EvasionSpeed),
133                ::core::stringify!(new),
134            )
135        });
136        <Self as IEvasionSpeedMethods>::ctor(this, curve);
137        this
138    }
139}
140
141#[cfg(feature = "combat-evasionspeed")]
142#[doc(hidden)]
143pub mod prelude {
144    pub use super::{EvasionSpeed, IEvasionSpeed, IEvasionSpeedMethods};
145    pub use crate::system::object::IObject;
146    #[cfg(feature = "system-object")]
147    pub use crate::system::object::IObjectMethods;
148}