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engage/generated/combat/
magicsignal.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-magicsignal-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/magicsignal/MagicSignal.md"))]
11    #[::unity::class(namespace = "Combat", name = "MagicSignal")]
12    #[parent(crate::system::object::Object)]
13    pub struct MagicSignal {
14        #[offset(16)]
15        #[rename(name = "level")]
16        pub level: crate::combat::magiclevels::MagicLevels,
17        #[offset(20)]
18        #[rename(name = "frame")]
19        pub frame: f32,
20        #[offset(24)]
21        #[rename(name = "command")]
22        pub command: crate::combat::magiccommand::MagicCommand,
23        #[offset(32)]
24        #[rename(name = "prefab")]
25        pub prefab: crate::unity_engine::gameobject::GameObject,
26        #[offset(40)]
27        #[rename(name = "parentName")]
28        pub parent_name: ::unity::Il2CppString,
29        #[offset(48)]
30        #[rename(name = "connect")]
31        pub connect: crate::combat::particleconnect::ParticleConnect,
32        #[offset(52)]
33        #[rename(name = "intParameter")]
34        pub int_parameter: i32,
35        #[offset(56)]
36        #[rename(name = "floatParameter")]
37        pub float_parameter: f32,
38        #[offset(64)]
39        #[rename(name = "stringParameter")]
40        pub string_parameter: ::unity::Il2CppString,
41    }
42}
43
44#[cfg(feature = "combat-magicsignal-types")]
45pub use __types::*;
46
47#[cfg(feature = "combat-magicsignal")]
48impl MagicSignal {
49    #[doc = "`op_Implicit(crate::combat::magicsignal::MagicSignal)` overload"]
50    pub fn op_implicit(a: impl ::core::convert::Into<crate::combat::magicsignal::MagicSignal>) -> bool {
51        unsafe {
52            ::unity::il2cpp_call!((::unity::module_base()+0x1bf3120usize)as*mut u8,bool;
53(crate::combat::magicsignal::MagicSignal)::core::convert::Into::into(a))
54        }
55    }
56}
57
58#[cfg(feature = "combat-magicsignal")]
59pub trait IMagicSignalMethods: IMagicSignal {
60    #[doc = "`get_Time()` overload"]
61    fn get_time(self) -> f32 {
62        unsafe {
63            let __receiver = <MagicSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
64            ::unity::il2cpp_call!((::unity::module_base()+0x1bf3130usize)as*mut u8,f32;
65(MagicSignal)__receiver)
66        }
67    }
68    #[doc = "`IsFiredBetween(f32, f32)` overload"]
69    fn is_fired_between(self, prev_time: impl ::core::convert::Into<f32>, curr_time: impl ::core::convert::Into<f32>) -> bool {
70        unsafe {
71            let __receiver = <MagicSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
72            ::unity::il2cpp_call!((::unity::module_base()+0x1bf3150usize)as*mut u8,bool;
73(MagicSignal)__receiver,(f32)::core::convert::Into::into(prev_time),(f32)::core::convert::Into::into(curr_time))
74        }
75    }
76    #[doc = "`.ctor()` overload"]
77    fn ctor(self) -> () {
78        unsafe {
79            let __receiver = <MagicSignal as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
80            ::unity::il2cpp_call!((::unity::module_base()+0x1bf3180usize)as*mut u8,();
81(MagicSignal)__receiver)
82        }
83    }
84}
85
86#[cfg(feature = "combat-magicsignal")]
87impl<__T: IMagicSignal> IMagicSignalMethods for __T {}
88
89#[cfg(feature = "combat-magicsignal")]
90impl MagicSignal {
91    pub fn op_implicit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
92        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
93    }
94
95    pub fn get_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
96        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
97    }
98
99    pub fn is_fired_between_method_info() -> &'static ::unity::il2cpp::MethodInfo {
100        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
101    }
102
103    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
104        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
105    }
106}
107
108#[cfg(feature = "combat-magicsignal")]
109impl MagicSignal {
110    #[doc = "`.ctor()` — no args"]
111    pub fn new() -> Self {
112        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
113            panic!(
114                "{}
115::{}
116 failed to instantiate",
117                ::core::stringify!(MagicSignal),
118                ::core::stringify!(new),
119            )
120        });
121        <Self as IMagicSignalMethods>::ctor(this);
122        this
123    }
124}
125
126#[cfg(feature = "combat-magicsignal")]
127#[doc(hidden)]
128pub mod prelude {
129    pub use super::{IMagicSignal, IMagicSignalMethods, MagicSignal};
130    pub use crate::system::object::IObject;
131    #[cfg(feature = "system-object")]
132    pub use crate::system::object::IObjectMethods;
133}