Skip to main content

engage/generated/combat/
playerprefsutility.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-playerprefsutility-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/playerprefsutility/PlayerPrefsUtility.md"))]
11    #[::unity::class(namespace = "Combat", name = "PlayerPrefsUtility")]
12    #[parent(crate::system::object::Object)]
13    pub struct PlayerPrefsUtility {}
14}
15
16#[cfg(feature = "combat-playerprefsutility-types")]
17pub use __types::*;
18
19#[cfg(feature = "combat-playerprefsutility")]
20impl PlayerPrefsUtility {
21    #[doc = "`GetKeys()` overload"]
22    pub fn get_keys() -> crate::system::collections::generic::list_1::List_1<::unity::Il2CppString> {
23        unsafe {
24            ::unity::il2cpp_call!((::unity::module_base()+0x2814460usize)as*mut u8,crate::system::collections::generic::list_1::List_1< ::unity::Il2CppString> ;
25            )
26        }
27    }
28}
29
30#[cfg(feature = "combat-playerprefsutility")]
31impl PlayerPrefsUtility {
32    pub fn get_keys_method_info() -> &'static ::unity::il2cpp::MethodInfo {
33        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
34    }
35}
36
37#[cfg(feature = "combat-playerprefsutility")]
38#[doc(hidden)]
39pub mod prelude {
40    pub use super::{IPlayerPrefsUtility, PlayerPrefsUtility};
41    pub use crate::system::object::IObject;
42    #[cfg(feature = "system-object")]
43    pub use crate::system::object::IObjectMethods;
44}