engage/generated/combat/
runtimeanimationeventutility.rs1#[cfg(feature = "combat-runtimeanimationeventutility-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::object::{IObject, Object};
9
10 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/runtimeanimationeventutility/RuntimeAnimationEventUtility.md"))]
11 #[::unity::class(namespace = "Combat", name = "RuntimeAnimationEventUtility")]
12 #[parent(crate::system::object::Object)]
13 pub struct RuntimeAnimationEventUtility {}
14}
15
16#[cfg(feature = "combat-runtimeanimationeventutility-types")]
17pub use __types::*;
18
19#[cfg(feature = "combat-runtimeanimationeventutility")]
20impl RuntimeAnimationEventUtility {
21 #[doc = "`FindByName(::unity::Array<crate::unity_engine::animationevent::AnimationEvent>, ::unity::Il2CppString)` overload"]
22 pub fn find_by_name(
23 events: impl ::core::convert::Into<::unity::Array<crate::unity_engine::animationevent::AnimationEvent>>,
24 name: impl ::core::convert::Into<::unity::Il2CppString>,
25 ) -> crate::unity_engine::animationevent::AnimationEvent {
26 unsafe {
27 ::unity::il2cpp_call!((::unity::module_base()+0x1ec3820usize)as*mut u8,crate::unity_engine::animationevent::AnimationEvent;
28(::unity::Array<crate::unity_engine::animationevent::AnimationEvent>)::core::convert::Into::into(events),(::unity::Il2CppString)::core::convert::Into::into(name))
29 }
30 }
31}
32
33#[cfg(feature = "combat-runtimeanimationeventutility")]
34impl RuntimeAnimationEventUtility {
35 pub fn find_by_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
36 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
37 }
38}
39
40#[cfg(feature = "combat-runtimeanimationeventutility")]
41#[doc(hidden)]
42pub mod prelude {
43 pub use super::{IRuntimeAnimationEventUtility, RuntimeAnimationEventUtility};
44 pub use crate::system::object::IObject;
45 #[cfg(feature = "system-object")]
46 pub use crate::system::object::IObjectMethods;
47}