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engage/generated/combat/
setskinnedmeshasemitter.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-setskinnedmeshasemitter-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/setskinnedmeshasemitter/SetSkinnedMeshAsEmitter.md"))]
19    #[::unity::class(namespace = "Combat", name = "SetSkinnedMeshAsEmitter")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct SetSkinnedMeshAsEmitter {
22        #[offset(24)]
23        #[rename(name = "NotMatch")]
24        pub not_match: ::unity::Il2CppString,
25        #[offset(32)]
26        #[rename(name = "Match")]
27        pub r#match: ::unity::Il2CppString,
28        #[offset(40)]
29        #[rename(name = "BottomupSearch")]
30        pub bottomup_search: bool,
31    }
32}
33
34#[cfg(feature = "combat-setskinnedmeshasemitter-types")]
35pub use __types::*;
36
37#[cfg(feature = "combat-setskinnedmeshasemitter")]
38pub trait ISetSkinnedMeshAsEmitterMethods: ISetSkinnedMeshAsEmitter {
39    #[doc = "`Awake()` overload"]
40    fn awake(self) -> () {
41        unsafe {
42            let __receiver =
43                <SetSkinnedMeshAsEmitter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
44            ::unity::il2cpp_call!((::unity::module_base()+0x21a6ed0usize)as*mut u8,();
45(SetSkinnedMeshAsEmitter)__receiver)
46        }
47    }
48    #[doc = "`.ctor()` overload"]
49    fn ctor(self) -> () {
50        unsafe {
51            let __receiver =
52                <SetSkinnedMeshAsEmitter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
53            ::unity::il2cpp_call!((::unity::module_base()+0x21a7210usize)as*mut u8,();
54(SetSkinnedMeshAsEmitter)__receiver)
55        }
56    }
57}
58
59#[cfg(feature = "combat-setskinnedmeshasemitter")]
60impl<__T: ISetSkinnedMeshAsEmitter> ISetSkinnedMeshAsEmitterMethods for __T {}
61
62#[cfg(feature = "combat-setskinnedmeshasemitter")]
63impl SetSkinnedMeshAsEmitter {
64    pub fn awake_method_info() -> &'static ::unity::il2cpp::MethodInfo {
65        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
66    }
67
68    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
69        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
70    }
71}
72
73#[cfg(feature = "combat-setskinnedmeshasemitter")]
74impl SetSkinnedMeshAsEmitter {
75    #[doc = "`.ctor()` — no args"]
76    pub fn new() -> Self {
77        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
78            panic!(
79                "{}
80::{}
81 failed to instantiate",
82                ::core::stringify!(SetSkinnedMeshAsEmitter),
83                ::core::stringify!(new),
84            )
85        });
86        <Self as ISetSkinnedMeshAsEmitterMethods>::ctor(this);
87        this
88    }
89}
90
91#[cfg(feature = "combat-setskinnedmeshasemitter")]
92#[doc(hidden)]
93pub mod prelude {
94    pub use super::{ISetSkinnedMeshAsEmitter, ISetSkinnedMeshAsEmitterMethods, SetSkinnedMeshAsEmitter};
95    #[cfg(feature = "system-object")]
96    pub use crate::system::object::IObjectMethods;
97    #[cfg(feature = "unity_engine-behaviour")]
98    pub use crate::unity_engine::behaviour::IBehaviourMethods;
99    #[cfg(feature = "unity_engine-component")]
100    pub use crate::unity_engine::component::IComponentMethods;
101    #[cfg(feature = "unity_engine-monobehaviour")]
102    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
103    #[cfg(feature = "unity_engine-object_2")]
104    pub use crate::unity_engine::object_2::IObject_2Methods;
105    pub use crate::{
106        system::object::IObject,
107        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
108    };
109}