engage/generated/combat/situation_converter/
convertchainattack.rs1#[cfg(feature = "combat-situation_converter-convertchainattack-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 combat::situation_converter::baseconverter::{BaseConverter, IBaseConverter},
10 system::object::{IObject, Object},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/situation_converter/convertchainattack/ConvertChainAttack.md"))]
14 #[::unity::class(namespace = "Combat.SituationConverter", name = "ConvertChainAttack")]
15 #[parent(crate::combat::situation_converter::baseconverter::BaseConverter)]
16 pub struct ConvertChainAttack {
17 #[offset(24)]
18 #[rename(name = "m_LastChainAttackID")]
19 pub m_last_chain_attack_id: i32,
20 #[offset(28)]
21 #[rename(name = "m_IsEnemyEngageAttack")]
22 pub m_is_enemy_engage_attack: bool,
23 #[offset(29)]
24 #[rename(name = "m_IsChainBegun")]
25 pub m_is_chain_begun: bool,
26 #[offset(30)]
27 #[rename(name = "m_IsAttacking")]
28 pub m_is_attacking: bool,
29 #[offset(31)]
30 #[rename(name = "m_IsChainFinished")]
31 pub m_is_chain_finished: bool,
32 }
33}
34
35#[cfg(feature = "combat-situation_converter-convertchainattack-types")]
36pub use __types::*;
37
38#[cfg(feature = "combat-situation_converter-convertchainattack")]
39pub trait IConvertChainAttackMethods: IConvertChainAttack {
40 #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` overload"]
41 fn ctor(self, data: impl ::core::convert::Into<crate::combat::situation_converter::cameradataset::CameraDataSet>) -> () {
42 unsafe {
43 let __receiver = <ConvertChainAttack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
44 ::unity::il2cpp_call!((::unity::module_base()+0x253ff70usize)as*mut u8,();
45(ConvertChainAttack)__receiver,(crate::combat::situation_converter::cameradataset::CameraDataSet)::core::convert::Into::into(data))
46 }
47 }
48 #[doc = "`Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString)` overload"]
49 fn convert(
50 self,
51 situation: impl ::core::convert::Into<crate::combat::camerasituation::CameraSituation>,
52 arg: impl ::core::convert::Into<::unity::Il2CppString>,
53 ) -> crate::combat::cameraposition::CameraPosition {
54 unsafe {
55 let __receiver = <ConvertChainAttack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56 {
57 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
58 let __vi = *__vt.get(4usize).unwrap_or_else(|| {
59 panic!(
60 "unity: virtual slot {}
61 out of range (vtable len {}
62) on the runtime class behind {}
63 (method `{}
64`)",
65 4usize,
66 __vt.len(),
67 <ConvertChainAttack as ::unity::ClassIdentity>::NAME,
68 "Convert",
69 )
70 });
71 let __inner: extern "C" fn(
72 ConvertChainAttack,
73 crate::combat::camerasituation::CameraSituation,
74 ::unity::Il2CppString,
75 ::unity::OptionalMethod,
76 ) -> crate::combat::cameraposition::CameraPosition = ::core::mem::transmute(__vi.method_ptr);
77 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
78 __inner(__receiver, ::core::convert::Into::into(situation), ::core::convert::Into::into(arg), __mi)
79 }
80 }
81 }
82 #[doc = "`AttackCam()` overload"]
83 fn attack_cam(self) -> crate::combat::cameraposition::CameraPosition {
84 unsafe {
85 let __receiver = <ConvertChainAttack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
86 ::unity::il2cpp_call!((::unity::module_base()+0x2540550usize)as*mut u8,crate::combat::cameraposition::CameraPosition;
87(ConvertChainAttack)__receiver)
88 }
89 }
90 #[doc = "`DamageCam()` overload"]
91 fn damage_cam(self) -> crate::combat::cameraposition::CameraPosition {
92 unsafe {
93 let __receiver = <ConvertChainAttack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
94 ::unity::il2cpp_call!((::unity::module_base()+0x25402c0usize)as*mut u8,crate::combat::cameraposition::CameraPosition;
95(ConvertChainAttack)__receiver)
96 }
97 }
98}
99
100#[cfg(feature = "combat-situation_converter-convertchainattack")]
101impl<__T: IConvertChainAttack> IConvertChainAttackMethods for __T {}
102
103#[cfg(feature = "combat-situation_converter-convertchainattack")]
104impl ConvertChainAttack {
105 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
106 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
107 }
108
109 pub fn convert_method_info() -> &'static ::unity::il2cpp::MethodInfo {
110 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
111 }
112
113 pub fn attack_cam_method_info() -> &'static ::unity::il2cpp::MethodInfo {
114 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
115 }
116
117 pub fn damage_cam_method_info() -> &'static ::unity::il2cpp::MethodInfo {
118 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
119 }
120}
121
122#[cfg(feature = "combat-situation_converter-convertchainattack")]
123impl ConvertChainAttack {
124 #[doc = "Direct (non-virtual) call to `ConvertChainAttack`'s own `Convert`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
125 pub unsafe fn convert(
126 this: impl ::core::convert::Into<::unity::IlInstance>,
127 situation: crate::combat::camerasituation::CameraSituation,
128 arg: ::unity::Il2CppString,
129 ) -> crate::combat::cameraposition::CameraPosition {
130 let __mi = Self::convert_method_info();
131 let __inner: extern "C" fn(
132 ::unity::IlInstance,
133 crate::combat::camerasituation::CameraSituation,
134 ::unity::Il2CppString,
135 ::unity::OptionalMethod,
136 ) -> crate::combat::cameraposition::CameraPosition = ::core::mem::transmute(__mi.method_ptr);
137 __inner(this.into(), situation, arg, ::core::option::Option::None)
138 }
139}
140
141#[cfg(feature = "combat-situation_converter-convertchainattack")]
142impl ConvertChainAttack {
143 #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` — overload selector"]
144 pub fn new(data: crate::combat::situation_converter::cameradataset::CameraDataSet) -> Self {
145 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
146 panic!(
147 "{}
148::{}
149 failed to instantiate",
150 ::core::stringify!(ConvertChainAttack),
151 ::core::stringify!(new),
152 )
153 });
154 <Self as IConvertChainAttackMethods>::ctor(this, data);
155 this
156 }
157}
158
159#[cfg(feature = "combat-situation_converter-convertchainattack")]
160#[doc(hidden)]
161pub mod prelude {
162 pub use super::{ConvertChainAttack, IConvertChainAttack, IConvertChainAttackMethods};
163 #[cfg(feature = "combat-situation_converter-baseconverter")]
164 pub use crate::combat::situation_converter::baseconverter::IBaseConverterMethods;
165 #[cfg(feature = "system-object")]
166 pub use crate::system::object::IObjectMethods;
167 pub use crate::{combat::situation_converter::baseconverter::IBaseConverter, system::object::IObject};
168}