engage/generated/combat/situation_converter/
convertchasearrow.rs1#[cfg(feature = "combat-situation_converter-convertchasearrow-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 combat::situation_converter::baseconverter::{BaseConverter, IBaseConverter},
10 system::object::{IObject, Object},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/situation_converter/convertchasearrow/ConvertChaseArrow.md"))]
14 #[::unity::class(namespace = "Combat.SituationConverter", name = "ConvertChaseArrow")]
15 #[parent(crate::combat::situation_converter::baseconverter::BaseConverter)]
16 pub struct ConvertChaseArrow {
17 #[offset(28)]
18 #[rename(name = "m_ShootCount")]
19 pub m_shoot_count: i32,
20 }
21}
22
23#[cfg(feature = "combat-situation_converter-convertchasearrow-types")]
24pub use __types::*;
25
26#[cfg(feature = "combat-situation_converter-convertchasearrow")]
27pub trait IConvertChaseArrowMethods: IConvertChaseArrow {
28 #[doc = "`get_IsSecondAttack()` overload"]
29 fn get_is_second_attack(self) -> bool {
30 unsafe {
31 let __receiver = <ConvertChaseArrow as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
32 ::unity::il2cpp_call!((::unity::module_base()+0x2540750usize)as*mut u8,bool;
33(ConvertChaseArrow)__receiver)
34 }
35 }
36 #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` overload"]
37 fn ctor(self, data: impl ::core::convert::Into<crate::combat::situation_converter::cameradataset::CameraDataSet>) -> () {
38 unsafe {
39 let __receiver = <ConvertChaseArrow as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
40 ::unity::il2cpp_call!((::unity::module_base()+0x2540780usize)as*mut u8,();
41(ConvertChaseArrow)__receiver,(crate::combat::situation_converter::cameradataset::CameraDataSet)::core::convert::Into::into(data))
42 }
43 }
44 #[doc = "`get_DoChase()` overload"]
45 fn get_do_chase(self) -> bool {
46 unsafe {
47 let __receiver = <ConvertChaseArrow as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
48 ::unity::il2cpp_call!((::unity::module_base()+0x25407d0usize)as*mut u8,bool;
49(ConvertChaseArrow)__receiver)
50 }
51 }
52 #[doc = "`set_DoChase(bool)` overload"]
53 fn set_do_chase(self, value: impl ::core::convert::Into<bool>) -> () {
54 unsafe {
55 let __receiver = <ConvertChaseArrow as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56 ::unity::il2cpp_call!((::unity::module_base()+0x25407e0usize)as*mut u8,();
57(ConvertChaseArrow)__receiver,(bool)::core::convert::Into::into(value))
58 }
59 }
60 #[doc = "`get_IsEnd()` overload"]
61 fn get_is_end(self) -> bool {
62 unsafe {
63 let __receiver = <ConvertChaseArrow as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
64 ::unity::il2cpp_call!((::unity::module_base()+0x25407f0usize)as*mut u8,bool;
65(ConvertChaseArrow)__receiver)
66 }
67 }
68 #[doc = "`set_IsEnd(bool)` overload"]
69 fn set_is_end(self, value: impl ::core::convert::Into<bool>) -> () {
70 unsafe {
71 let __receiver = <ConvertChaseArrow as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
72 ::unity::il2cpp_call!((::unity::module_base()+0x2540800usize)as*mut u8,();
73(ConvertChaseArrow)__receiver,(bool)::core::convert::Into::into(value))
74 }
75 }
76 #[doc = "`Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString)` overload"]
77 fn convert(
78 self,
79 situation: impl ::core::convert::Into<crate::combat::camerasituation::CameraSituation>,
80 arg: impl ::core::convert::Into<::unity::Il2CppString>,
81 ) -> crate::combat::cameraposition::CameraPosition {
82 unsafe {
83 let __receiver = <ConvertChaseArrow as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
84 {
85 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
86 let __vi = *__vt.get(4usize).unwrap_or_else(|| {
87 panic!(
88 "unity: virtual slot {}
89 out of range (vtable len {}
90) on the runtime class behind {}
91 (method `{}
92`)",
93 4usize,
94 __vt.len(),
95 <ConvertChaseArrow as ::unity::ClassIdentity>::NAME,
96 "Convert",
97 )
98 });
99 let __inner: extern "C" fn(
100 ConvertChaseArrow,
101 crate::combat::camerasituation::CameraSituation,
102 ::unity::Il2CppString,
103 ::unity::OptionalMethod,
104 ) -> crate::combat::cameraposition::CameraPosition = ::core::mem::transmute(__vi.method_ptr);
105 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
106 __inner(__receiver, ::core::convert::Into::into(situation), ::core::convert::Into::into(arg), __mi)
107 }
108 }
109 }
110}
111
112#[cfg(feature = "combat-situation_converter-convertchasearrow")]
113impl<__T: IConvertChaseArrow> IConvertChaseArrowMethods for __T {}
114
115#[cfg(feature = "combat-situation_converter-convertchasearrow")]
116impl ConvertChaseArrow {
117 pub fn get_is_second_attack_method_info() -> &'static ::unity::il2cpp::MethodInfo {
118 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
119 }
120
121 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
122 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
123 }
124
125 pub fn get_do_chase_method_info() -> &'static ::unity::il2cpp::MethodInfo {
126 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
127 }
128
129 pub fn set_do_chase_method_info() -> &'static ::unity::il2cpp::MethodInfo {
130 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
131 }
132
133 pub fn get_is_end_method_info() -> &'static ::unity::il2cpp::MethodInfo {
134 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
135 }
136
137 pub fn set_is_end_method_info() -> &'static ::unity::il2cpp::MethodInfo {
138 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
139 }
140
141 pub fn convert_method_info() -> &'static ::unity::il2cpp::MethodInfo {
142 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
143 }
144}
145
146#[cfg(feature = "combat-situation_converter-convertchasearrow")]
147impl ConvertChaseArrow {
148 #[doc = "Direct (non-virtual) call to `ConvertChaseArrow`'s own `Convert`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
149 pub unsafe fn convert(
150 this: impl ::core::convert::Into<::unity::IlInstance>,
151 situation: crate::combat::camerasituation::CameraSituation,
152 arg: ::unity::Il2CppString,
153 ) -> crate::combat::cameraposition::CameraPosition {
154 let __mi = Self::convert_method_info();
155 let __inner: extern "C" fn(
156 ::unity::IlInstance,
157 crate::combat::camerasituation::CameraSituation,
158 ::unity::Il2CppString,
159 ::unity::OptionalMethod,
160 ) -> crate::combat::cameraposition::CameraPosition = ::core::mem::transmute(__mi.method_ptr);
161 __inner(this.into(), situation, arg, ::core::option::Option::None)
162 }
163}
164
165#[cfg(feature = "combat-situation_converter-convertchasearrow")]
166impl ConvertChaseArrow {
167 #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` — overload selector"]
168 pub fn new(data: crate::combat::situation_converter::cameradataset::CameraDataSet) -> Self {
169 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
170 panic!(
171 "{}
172::{}
173 failed to instantiate",
174 ::core::stringify!(ConvertChaseArrow),
175 ::core::stringify!(new),
176 )
177 });
178 <Self as IConvertChaseArrowMethods>::ctor(this, data);
179 this
180 }
181}
182
183#[cfg(feature = "combat-situation_converter-convertchasearrow")]
184#[doc(hidden)]
185pub mod prelude {
186 pub use super::{ConvertChaseArrow, IConvertChaseArrow, IConvertChaseArrowMethods};
187 #[cfg(feature = "combat-situation_converter-baseconverter")]
188 pub use crate::combat::situation_converter::baseconverter::IBaseConverterMethods;
189 #[cfg(feature = "system-object")]
190 pub use crate::system::object::IObjectMethods;
191 pub use crate::{combat::situation_converter::baseconverter::IBaseConverter, system::object::IObject};
192}