engage/generated/combat/situation_converter/
convertfortress.rs1#[cfg(feature = "combat-situation_converter-convertfortress-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 combat::situation_converter::{
10 baseconverter::{BaseConverter, IBaseConverter},
11 converterwithut::{ConverterWithUt, IConverterWithUt},
12 },
13 system::object::{IObject, Object},
14 };
15
16 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/situation_converter/convertfortress/ConvertFortress.md"))]
17 #[::unity::class(namespace = "Combat.SituationConverter", name = "ConvertFortress")]
18 #[parent(crate::combat::situation_converter::converterwithut::ConverterWithUt)]
19 pub struct ConvertFortress {
20 #[offset(44)]
21 #[rename(name = "m_LastCameraPos")]
22 pub m_last_camera_pos: crate::combat::cameraposition::CameraPosition,
23 }
24}
25
26#[cfg(feature = "combat-situation_converter-convertfortress-types")]
27pub use __types::*;
28
29#[cfg(feature = "combat-situation_converter-convertfortress")]
30pub trait IConvertFortressMethods: IConvertFortress {
31 #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` overload"]
32 fn ctor(self, data: impl ::core::convert::Into<crate::combat::situation_converter::cameradataset::CameraDataSet>) -> () {
33 unsafe {
34 let __receiver = <ConvertFortress as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
35 ::unity::il2cpp_call!((::unity::module_base()+0x2541850usize)as*mut u8,();
36(ConvertFortress)__receiver,(crate::combat::situation_converter::cameradataset::CameraDataSet)::core::convert::Into::into(data))
37 }
38 }
39 #[doc = "`OnBegin()` overload"]
40 fn on_begin(self) -> crate::combat::cameraposition::CameraPosition {
41 unsafe {
42 let __receiver = <ConvertFortress as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
43 {
44 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
45 let __vi = *__vt.get(5usize).unwrap_or_else(|| {
46 panic!(
47 "unity: virtual slot {}
48 out of range (vtable len {}
49) on the runtime class behind {}
50 (method `{}
51`)",
52 5usize,
53 __vt.len(),
54 <ConvertFortress as ::unity::ClassIdentity>::NAME,
55 "OnBegin",
56 )
57 });
58 let __inner: extern "C" fn(ConvertFortress, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
59 ::core::mem::transmute(__vi.method_ptr);
60 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
61 __inner(__receiver, __mi)
62 }
63 }
64 }
65 #[doc = "`OnApproach()` overload"]
66 fn on_approach(self) -> crate::combat::cameraposition::CameraPosition {
67 unsafe {
68 let __receiver = <ConvertFortress as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
69 {
70 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
71 let __vi = *__vt.get(6usize).unwrap_or_else(|| {
72 panic!(
73 "unity: virtual slot {}
74 out of range (vtable len {}
75) on the runtime class behind {}
76 (method `{}
77`)",
78 6usize,
79 __vt.len(),
80 <ConvertFortress as ::unity::ClassIdentity>::NAME,
81 "OnApproach",
82 )
83 });
84 let __inner: extern "C" fn(ConvertFortress, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
85 ::core::mem::transmute(__vi.method_ptr);
86 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
87 __inner(__receiver, __mi)
88 }
89 }
90 }
91 #[doc = "`OnUnusable()` overload"]
92 fn on_unusable(self) -> crate::combat::cameraposition::CameraPosition {
93 unsafe {
94 let __receiver = <ConvertFortress as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
95 {
96 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
97 let __vi = *__vt.get(9usize).unwrap_or_else(|| {
98 panic!(
99 "unity: virtual slot {}
100 out of range (vtable len {}
101) on the runtime class behind {}
102 (method `{}
103`)",
104 9usize,
105 __vt.len(),
106 <ConvertFortress as ::unity::ClassIdentity>::NAME,
107 "OnUnusable",
108 )
109 });
110 let __inner: extern "C" fn(ConvertFortress, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
111 ::core::mem::transmute(__vi.method_ptr);
112 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
113 __inner(__receiver, __mi)
114 }
115 }
116 }
117}
118
119#[cfg(feature = "combat-situation_converter-convertfortress")]
120impl<__T: IConvertFortress> IConvertFortressMethods for __T {}
121
122#[cfg(feature = "combat-situation_converter-convertfortress")]
123impl ConvertFortress {
124 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
125 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
126 }
127
128 pub fn on_begin_method_info() -> &'static ::unity::il2cpp::MethodInfo {
129 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
130 }
131
132 pub fn on_approach_method_info() -> &'static ::unity::il2cpp::MethodInfo {
133 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
134 }
135
136 pub fn on_unusable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
137 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
138 }
139}
140
141#[cfg(feature = "combat-situation_converter-convertfortress")]
142impl ConvertFortress {
143 #[doc = "Direct (non-virtual) call to `ConvertFortress`'s own `OnBegin`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
144 pub unsafe fn on_begin(this: impl ::core::convert::Into<::unity::IlInstance>) -> crate::combat::cameraposition::CameraPosition {
145 let __mi = Self::on_begin_method_info();
146 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
147 ::core::mem::transmute(__mi.method_ptr);
148 __inner(this.into(), ::core::option::Option::None)
149 }
150
151 #[doc = "Direct (non-virtual) call to `ConvertFortress`'s own `OnApproach`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
152 pub unsafe fn on_approach(this: impl ::core::convert::Into<::unity::IlInstance>) -> crate::combat::cameraposition::CameraPosition {
153 let __mi = Self::on_approach_method_info();
154 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
155 ::core::mem::transmute(__mi.method_ptr);
156 __inner(this.into(), ::core::option::Option::None)
157 }
158
159 #[doc = "Direct (non-virtual) call to `ConvertFortress`'s own `OnUnusable`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
160 pub unsafe fn on_unusable(this: impl ::core::convert::Into<::unity::IlInstance>) -> crate::combat::cameraposition::CameraPosition {
161 let __mi = Self::on_unusable_method_info();
162 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
163 ::core::mem::transmute(__mi.method_ptr);
164 __inner(this.into(), ::core::option::Option::None)
165 }
166}
167
168#[cfg(feature = "combat-situation_converter-convertfortress")]
169impl ConvertFortress {
170 #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` — overload selector"]
171 pub fn new(data: crate::combat::situation_converter::cameradataset::CameraDataSet) -> Self {
172 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
173 panic!(
174 "{}
175::{}
176 failed to instantiate",
177 ::core::stringify!(ConvertFortress),
178 ::core::stringify!(new),
179 )
180 });
181 <Self as IConvertFortressMethods>::ctor(this, data);
182 this
183 }
184}
185
186#[cfg(feature = "combat-situation_converter-convertfortress")]
187#[doc(hidden)]
188pub mod prelude {
189 pub use super::{ConvertFortress, IConvertFortress, IConvertFortressMethods};
190 #[cfg(feature = "combat-situation_converter-baseconverter")]
191 pub use crate::combat::situation_converter::baseconverter::IBaseConverterMethods;
192 #[cfg(feature = "combat-situation_converter-converterwithut")]
193 pub use crate::combat::situation_converter::converterwithut::IConverterWithUtMethods;
194 #[cfg(feature = "system-object")]
195 pub use crate::system::object::IObjectMethods;
196 pub use crate::{
197 combat::situation_converter::{baseconverter::IBaseConverter, converterwithut::IConverterWithUt},
198 system::object::IObject,
199 };
200}