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engage/generated/combat/situation_converter/
convertfortress.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-situation_converter-convertfortress-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        combat::situation_converter::{
10            baseconverter::{BaseConverter, IBaseConverter},
11            converterwithut::{ConverterWithUt, IConverterWithUt},
12        },
13        system::object::{IObject, Object},
14    };
15
16    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/situation_converter/convertfortress/ConvertFortress.md"))]
17    #[::unity::class(namespace = "Combat.SituationConverter", name = "ConvertFortress")]
18    #[parent(crate::combat::situation_converter::converterwithut::ConverterWithUt)]
19    pub struct ConvertFortress {
20        #[offset(44)]
21        #[rename(name = "m_LastCameraPos")]
22        pub m_last_camera_pos: crate::combat::cameraposition::CameraPosition,
23    }
24}
25
26#[cfg(feature = "combat-situation_converter-convertfortress-types")]
27pub use __types::*;
28
29#[cfg(feature = "combat-situation_converter-convertfortress")]
30pub trait IConvertFortressMethods: IConvertFortress {
31    #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` overload"]
32    fn ctor(self, data: impl ::core::convert::Into<crate::combat::situation_converter::cameradataset::CameraDataSet>) -> () {
33        unsafe {
34            let __receiver = <ConvertFortress as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
35            ::unity::il2cpp_call!((::unity::module_base()+0x2541850usize)as*mut u8,();
36(ConvertFortress)__receiver,(crate::combat::situation_converter::cameradataset::CameraDataSet)::core::convert::Into::into(data))
37        }
38    }
39    #[doc = "`OnBegin()` overload"]
40    fn on_begin(self) -> crate::combat::cameraposition::CameraPosition {
41        unsafe {
42            let __receiver = <ConvertFortress as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
43            {
44                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
45                let __vi = *__vt.get(5usize).unwrap_or_else(|| {
46                    panic!(
47                        "unity: virtual slot {}
48 out of range (vtable len {}
49) on the runtime class behind {}
50 (method `{}
51`)",
52                        5usize,
53                        __vt.len(),
54                        <ConvertFortress as ::unity::ClassIdentity>::NAME,
55                        "OnBegin",
56                    )
57                });
58                let __inner: extern "C" fn(ConvertFortress, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
59                    ::core::mem::transmute(__vi.method_ptr);
60                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
61                __inner(__receiver, __mi)
62            }
63        }
64    }
65    #[doc = "`OnApproach()` overload"]
66    fn on_approach(self) -> crate::combat::cameraposition::CameraPosition {
67        unsafe {
68            let __receiver = <ConvertFortress as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
69            {
70                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
71                let __vi = *__vt.get(6usize).unwrap_or_else(|| {
72                    panic!(
73                        "unity: virtual slot {}
74 out of range (vtable len {}
75) on the runtime class behind {}
76 (method `{}
77`)",
78                        6usize,
79                        __vt.len(),
80                        <ConvertFortress as ::unity::ClassIdentity>::NAME,
81                        "OnApproach",
82                    )
83                });
84                let __inner: extern "C" fn(ConvertFortress, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
85                    ::core::mem::transmute(__vi.method_ptr);
86                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
87                __inner(__receiver, __mi)
88            }
89        }
90    }
91    #[doc = "`OnUnusable()` overload"]
92    fn on_unusable(self) -> crate::combat::cameraposition::CameraPosition {
93        unsafe {
94            let __receiver = <ConvertFortress as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
95            {
96                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
97                let __vi = *__vt.get(9usize).unwrap_or_else(|| {
98                    panic!(
99                        "unity: virtual slot {}
100 out of range (vtable len {}
101) on the runtime class behind {}
102 (method `{}
103`)",
104                        9usize,
105                        __vt.len(),
106                        <ConvertFortress as ::unity::ClassIdentity>::NAME,
107                        "OnUnusable",
108                    )
109                });
110                let __inner: extern "C" fn(ConvertFortress, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
111                    ::core::mem::transmute(__vi.method_ptr);
112                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
113                __inner(__receiver, __mi)
114            }
115        }
116    }
117}
118
119#[cfg(feature = "combat-situation_converter-convertfortress")]
120impl<__T: IConvertFortress> IConvertFortressMethods for __T {}
121
122#[cfg(feature = "combat-situation_converter-convertfortress")]
123impl ConvertFortress {
124    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
125        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
126    }
127
128    pub fn on_begin_method_info() -> &'static ::unity::il2cpp::MethodInfo {
129        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
130    }
131
132    pub fn on_approach_method_info() -> &'static ::unity::il2cpp::MethodInfo {
133        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
134    }
135
136    pub fn on_unusable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
137        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
138    }
139}
140
141#[cfg(feature = "combat-situation_converter-convertfortress")]
142impl ConvertFortress {
143    #[doc = "Direct (non-virtual) call to `ConvertFortress`'s own `OnBegin`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
144    pub unsafe fn on_begin(this: impl ::core::convert::Into<::unity::IlInstance>) -> crate::combat::cameraposition::CameraPosition {
145        let __mi = Self::on_begin_method_info();
146        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
147            ::core::mem::transmute(__mi.method_ptr);
148        __inner(this.into(), ::core::option::Option::None)
149    }
150
151    #[doc = "Direct (non-virtual) call to `ConvertFortress`'s own `OnApproach`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
152    pub unsafe fn on_approach(this: impl ::core::convert::Into<::unity::IlInstance>) -> crate::combat::cameraposition::CameraPosition {
153        let __mi = Self::on_approach_method_info();
154        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
155            ::core::mem::transmute(__mi.method_ptr);
156        __inner(this.into(), ::core::option::Option::None)
157    }
158
159    #[doc = "Direct (non-virtual) call to `ConvertFortress`'s own `OnUnusable`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
160    pub unsafe fn on_unusable(this: impl ::core::convert::Into<::unity::IlInstance>) -> crate::combat::cameraposition::CameraPosition {
161        let __mi = Self::on_unusable_method_info();
162        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
163            ::core::mem::transmute(__mi.method_ptr);
164        __inner(this.into(), ::core::option::Option::None)
165    }
166}
167
168#[cfg(feature = "combat-situation_converter-convertfortress")]
169impl ConvertFortress {
170    #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` — overload selector"]
171    pub fn new(data: crate::combat::situation_converter::cameradataset::CameraDataSet) -> Self {
172        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
173            panic!(
174                "{}
175::{}
176 failed to instantiate",
177                ::core::stringify!(ConvertFortress),
178                ::core::stringify!(new),
179            )
180        });
181        <Self as IConvertFortressMethods>::ctor(this, data);
182        this
183    }
184}
185
186#[cfg(feature = "combat-situation_converter-convertfortress")]
187#[doc(hidden)]
188pub mod prelude {
189    pub use super::{ConvertFortress, IConvertFortress, IConvertFortressMethods};
190    #[cfg(feature = "combat-situation_converter-baseconverter")]
191    pub use crate::combat::situation_converter::baseconverter::IBaseConverterMethods;
192    #[cfg(feature = "combat-situation_converter-converterwithut")]
193    pub use crate::combat::situation_converter::converterwithut::IConverterWithUtMethods;
194    #[cfg(feature = "system-object")]
195    pub use crate::system::object::IObjectMethods;
196    pub use crate::{
197        combat::situation_converter::{baseconverter::IBaseConverter, converterwithut::IConverterWithUt},
198        system::object::IObject,
199    };
200}