engage/generated/combat/situation_converter/
convertjobintro.rs1#[cfg(feature = "combat-situation_converter-convertjobintro-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 combat::situation_converter::baseconverter::{BaseConverter, IBaseConverter},
10 system::{
11 object::{IObject, Object},
12 r#enum::{Enum, IEnum},
13 valuetype::{IValueType, ValueType},
14 },
15 };
16
17 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/situation_converter/convertjobintro/ConvertJobIntro_State.md"))]
18 #[repr(C)]
19 #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
20 pub struct ConvertJobIntro_State {
21 pub value: i32,
22 }
23 impl ::unity::ClassIdentity for ConvertJobIntro_State {
24 const NAME: &'static str = "ConvertJobIntro.State";
25 const NAMESPACE: &'static str = "Combat.SituationConverter";
26
27 fn class() -> ::unity::Class {
28 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
29 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
30 }
31 }
32 impl ::unity::IlType for ConvertJobIntro_State {
33 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
34 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
35 }
36 }
37 impl ConvertJobIntro_State {
38 pub fn before_critical() -> Self {
39 Self { value: 0 }
40 }
41
42 pub fn critical_now() -> Self {
43 Self { value: 1 }
44 }
45
46 pub fn after_critical() -> Self {
47 Self { value: 2 }
48 }
49
50 pub fn end() -> Self {
51 Self { value: 3 }
52 }
53 }
54
55 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/situation_converter/convertjobintro/ConvertJobIntro.md"))]
56 #[::unity::class(namespace = "Combat.SituationConverter", name = "ConvertJobIntro")]
57 #[parent(crate::combat::situation_converter::baseconverter::BaseConverter)]
58 pub struct ConvertJobIntro {
59 #[offset(24)]
60 #[rename(name = "m_State")]
61 pub m_state: crate::combat::situation_converter::convertjobintro::ConvertJobIntro_State,
62 }
63}
64
65#[cfg(feature = "combat-situation_converter-convertjobintro-types")]
66pub use __types::*;
67
68#[cfg(feature = "combat-situation_converter-convertjobintro")]
69pub trait IConvertJobIntroMethods: IConvertJobIntro {
70 #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` overload"]
71 fn ctor(self, data: impl ::core::convert::Into<crate::combat::situation_converter::cameradataset::CameraDataSet>) -> () {
72 unsafe {
73 let __receiver = <ConvertJobIntro as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
74 ::unity::il2cpp_call!((::unity::module_base()+0x2541fe0usize)as*mut u8,();
75(ConvertJobIntro)__receiver,(crate::combat::situation_converter::cameradataset::CameraDataSet)::core::convert::Into::into(data))
76 }
77 }
78 #[doc = "`Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString)` overload"]
79 fn convert(
80 self,
81 situation: impl ::core::convert::Into<crate::combat::camerasituation::CameraSituation>,
82 arg: impl ::core::convert::Into<::unity::Il2CppString>,
83 ) -> crate::combat::cameraposition::CameraPosition {
84 unsafe {
85 let __receiver = <ConvertJobIntro as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
86 {
87 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
88 let __vi = *__vt.get(4usize).unwrap_or_else(|| {
89 panic!(
90 "unity: virtual slot {}
91 out of range (vtable len {}
92) on the runtime class behind {}
93 (method `{}
94`)",
95 4usize,
96 __vt.len(),
97 <ConvertJobIntro as ::unity::ClassIdentity>::NAME,
98 "Convert",
99 )
100 });
101 let __inner: extern "C" fn(
102 ConvertJobIntro,
103 crate::combat::camerasituation::CameraSituation,
104 ::unity::Il2CppString,
105 ::unity::OptionalMethod,
106 ) -> crate::combat::cameraposition::CameraPosition = ::core::mem::transmute(__vi.method_ptr);
107 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
108 __inner(__receiver, ::core::convert::Into::into(situation), ::core::convert::Into::into(arg), __mi)
109 }
110 }
111 }
112}
113
114#[cfg(feature = "combat-situation_converter-convertjobintro")]
115impl<__T: IConvertJobIntro> IConvertJobIntroMethods for __T {}
116
117#[cfg(feature = "combat-situation_converter-convertjobintro")]
118impl ConvertJobIntro {
119 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
120 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
121 }
122
123 pub fn convert_method_info() -> &'static ::unity::il2cpp::MethodInfo {
124 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
125 }
126}
127
128#[cfg(feature = "combat-situation_converter-convertjobintro")]
129impl ConvertJobIntro {
130 #[doc = "Direct (non-virtual) call to `ConvertJobIntro`'s own `Convert`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
131 pub unsafe fn convert(
132 this: impl ::core::convert::Into<::unity::IlInstance>,
133 situation: crate::combat::camerasituation::CameraSituation,
134 arg: ::unity::Il2CppString,
135 ) -> crate::combat::cameraposition::CameraPosition {
136 let __mi = Self::convert_method_info();
137 let __inner: extern "C" fn(
138 ::unity::IlInstance,
139 crate::combat::camerasituation::CameraSituation,
140 ::unity::Il2CppString,
141 ::unity::OptionalMethod,
142 ) -> crate::combat::cameraposition::CameraPosition = ::core::mem::transmute(__mi.method_ptr);
143 __inner(this.into(), situation, arg, ::core::option::Option::None)
144 }
145}
146
147#[cfg(feature = "combat-situation_converter-convertjobintro")]
148impl ConvertJobIntro {
149 #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` — overload selector"]
150 pub fn new(data: crate::combat::situation_converter::cameradataset::CameraDataSet) -> Self {
151 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
152 panic!(
153 "{}
154::{}
155 failed to instantiate",
156 ::core::stringify!(ConvertJobIntro),
157 ::core::stringify!(new),
158 )
159 });
160 <Self as IConvertJobIntroMethods>::ctor(this, data);
161 this
162 }
163}
164
165#[cfg(feature = "combat-situation_converter-convertjobintro")]
166#[doc(hidden)]
167pub mod prelude {
168 pub use super::{ConvertJobIntro, ConvertJobIntro_State, IConvertJobIntro, IConvertJobIntroMethods};
169 #[cfg(feature = "combat-situation_converter-baseconverter")]
170 pub use crate::combat::situation_converter::baseconverter::IBaseConverterMethods;
171 #[cfg(feature = "system-object")]
172 pub use crate::system::object::IObjectMethods;
173 #[cfg(feature = "system-enum")]
174 pub use crate::system::r#enum::IEnumMethods;
175 #[cfg(feature = "system-valuetype")]
176 pub use crate::system::valuetype::IValueTypeMethods;
177 pub use crate::{
178 combat::situation_converter::baseconverter::IBaseConverter,
179 system::{object::IObject, r#enum::IEnum, valuetype::IValueType},
180 };
181}