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engage/generated/combat/situation_converter/
convertjobintro.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-situation_converter-convertjobintro-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        combat::situation_converter::baseconverter::{BaseConverter, IBaseConverter},
10        system::{
11            object::{IObject, Object},
12            r#enum::{Enum, IEnum},
13            valuetype::{IValueType, ValueType},
14        },
15    };
16
17    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/situation_converter/convertjobintro/ConvertJobIntro_State.md"))]
18    #[repr(C)]
19    #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
20    pub struct ConvertJobIntro_State {
21        pub value: i32,
22    }
23    impl ::unity::ClassIdentity for ConvertJobIntro_State {
24        const NAME: &'static str = "ConvertJobIntro.State";
25        const NAMESPACE: &'static str = "Combat.SituationConverter";
26
27        fn class() -> ::unity::Class {
28            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
29            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
30        }
31    }
32    impl ::unity::IlType for ConvertJobIntro_State {
33        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
34            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
35        }
36    }
37    impl ConvertJobIntro_State {
38        pub fn before_critical() -> Self {
39            Self { value: 0 }
40        }
41
42        pub fn critical_now() -> Self {
43            Self { value: 1 }
44        }
45
46        pub fn after_critical() -> Self {
47            Self { value: 2 }
48        }
49
50        pub fn end() -> Self {
51            Self { value: 3 }
52        }
53    }
54
55    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/situation_converter/convertjobintro/ConvertJobIntro.md"))]
56    #[::unity::class(namespace = "Combat.SituationConverter", name = "ConvertJobIntro")]
57    #[parent(crate::combat::situation_converter::baseconverter::BaseConverter)]
58    pub struct ConvertJobIntro {
59        #[offset(24)]
60        #[rename(name = "m_State")]
61        pub m_state: crate::combat::situation_converter::convertjobintro::ConvertJobIntro_State,
62    }
63}
64
65#[cfg(feature = "combat-situation_converter-convertjobintro-types")]
66pub use __types::*;
67
68#[cfg(feature = "combat-situation_converter-convertjobintro")]
69pub trait IConvertJobIntroMethods: IConvertJobIntro {
70    #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` overload"]
71    fn ctor(self, data: impl ::core::convert::Into<crate::combat::situation_converter::cameradataset::CameraDataSet>) -> () {
72        unsafe {
73            let __receiver = <ConvertJobIntro as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
74            ::unity::il2cpp_call!((::unity::module_base()+0x2541fe0usize)as*mut u8,();
75(ConvertJobIntro)__receiver,(crate::combat::situation_converter::cameradataset::CameraDataSet)::core::convert::Into::into(data))
76        }
77    }
78    #[doc = "`Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString)` overload"]
79    fn convert(
80        self,
81        situation: impl ::core::convert::Into<crate::combat::camerasituation::CameraSituation>,
82        arg: impl ::core::convert::Into<::unity::Il2CppString>,
83    ) -> crate::combat::cameraposition::CameraPosition {
84        unsafe {
85            let __receiver = <ConvertJobIntro as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
86            {
87                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
88                let __vi = *__vt.get(4usize).unwrap_or_else(|| {
89                    panic!(
90                        "unity: virtual slot {}
91 out of range (vtable len {}
92) on the runtime class behind {}
93 (method `{}
94`)",
95                        4usize,
96                        __vt.len(),
97                        <ConvertJobIntro as ::unity::ClassIdentity>::NAME,
98                        "Convert",
99                    )
100                });
101                let __inner: extern "C" fn(
102                    ConvertJobIntro,
103                    crate::combat::camerasituation::CameraSituation,
104                    ::unity::Il2CppString,
105                    ::unity::OptionalMethod,
106                ) -> crate::combat::cameraposition::CameraPosition = ::core::mem::transmute(__vi.method_ptr);
107                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
108                __inner(__receiver, ::core::convert::Into::into(situation), ::core::convert::Into::into(arg), __mi)
109            }
110        }
111    }
112}
113
114#[cfg(feature = "combat-situation_converter-convertjobintro")]
115impl<__T: IConvertJobIntro> IConvertJobIntroMethods for __T {}
116
117#[cfg(feature = "combat-situation_converter-convertjobintro")]
118impl ConvertJobIntro {
119    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
120        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
121    }
122
123    pub fn convert_method_info() -> &'static ::unity::il2cpp::MethodInfo {
124        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
125    }
126}
127
128#[cfg(feature = "combat-situation_converter-convertjobintro")]
129impl ConvertJobIntro {
130    #[doc = "Direct (non-virtual) call to `ConvertJobIntro`'s own `Convert`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
131    pub unsafe fn convert(
132        this: impl ::core::convert::Into<::unity::IlInstance>,
133        situation: crate::combat::camerasituation::CameraSituation,
134        arg: ::unity::Il2CppString,
135    ) -> crate::combat::cameraposition::CameraPosition {
136        let __mi = Self::convert_method_info();
137        let __inner: extern "C" fn(
138            ::unity::IlInstance,
139            crate::combat::camerasituation::CameraSituation,
140            ::unity::Il2CppString,
141            ::unity::OptionalMethod,
142        ) -> crate::combat::cameraposition::CameraPosition = ::core::mem::transmute(__mi.method_ptr);
143        __inner(this.into(), situation, arg, ::core::option::Option::None)
144    }
145}
146
147#[cfg(feature = "combat-situation_converter-convertjobintro")]
148impl ConvertJobIntro {
149    #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` — overload selector"]
150    pub fn new(data: crate::combat::situation_converter::cameradataset::CameraDataSet) -> Self {
151        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
152            panic!(
153                "{}
154::{}
155 failed to instantiate",
156                ::core::stringify!(ConvertJobIntro),
157                ::core::stringify!(new),
158            )
159        });
160        <Self as IConvertJobIntroMethods>::ctor(this, data);
161        this
162    }
163}
164
165#[cfg(feature = "combat-situation_converter-convertjobintro")]
166#[doc(hidden)]
167pub mod prelude {
168    pub use super::{ConvertJobIntro, ConvertJobIntro_State, IConvertJobIntro, IConvertJobIntroMethods};
169    #[cfg(feature = "combat-situation_converter-baseconverter")]
170    pub use crate::combat::situation_converter::baseconverter::IBaseConverterMethods;
171    #[cfg(feature = "system-object")]
172    pub use crate::system::object::IObjectMethods;
173    #[cfg(feature = "system-enum")]
174    pub use crate::system::r#enum::IEnumMethods;
175    #[cfg(feature = "system-valuetype")]
176    pub use crate::system::valuetype::IValueTypeMethods;
177    pub use crate::{
178        combat::situation_converter::baseconverter::IBaseConverter,
179        system::{object::IObject, r#enum::IEnum, valuetype::IValueType},
180    };
181}