engage/generated/combat/situation_converter/
convertsky.rs1#[cfg(feature = "combat-situation_converter-convertsky-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 combat::situation_converter::{
10 baseconverter::{BaseConverter, IBaseConverter},
11 converterwithut::{ConverterWithUt, IConverterWithUt},
12 },
13 system::object::{IObject, Object},
14 };
15
16 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/situation_converter/convertsky/ConvertSky.md"))]
17 #[::unity::class(namespace = "Combat.SituationConverter", name = "ConvertSky")]
18 #[parent(crate::combat::situation_converter::converterwithut::ConverterWithUt)]
19 pub struct ConvertSky {}
20}
21
22#[cfg(feature = "combat-situation_converter-convertsky-types")]
23pub use __types::*;
24
25#[cfg(feature = "combat-situation_converter-convertsky")]
26pub trait IConvertSkyMethods: IConvertSky {
27 #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` overload"]
28 fn ctor(self, data: impl ::core::convert::Into<crate::combat::situation_converter::cameradataset::CameraDataSet>) -> () {
29 unsafe {
30 let __receiver = <ConvertSky as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
31 ::unity::il2cpp_call!((::unity::module_base()+0x25435f0usize)as*mut u8,();
32(ConvertSky)__receiver,(crate::combat::situation_converter::cameradataset::CameraDataSet)::core::convert::Into::into(data))
33 }
34 }
35 #[doc = "`OnDamage()` overload"]
36 fn on_damage(self) -> crate::combat::cameraposition::CameraPosition {
37 unsafe {
38 let __receiver = <ConvertSky as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
39 {
40 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
41 let __vi = *__vt.get(8usize).unwrap_or_else(|| {
42 panic!(
43 "unity: virtual slot {}
44 out of range (vtable len {}
45) on the runtime class behind {}
46 (method `{}
47`)",
48 8usize,
49 __vt.len(),
50 <ConvertSky as ::unity::ClassIdentity>::NAME,
51 "OnDamage",
52 )
53 });
54 let __inner: extern "C" fn(ConvertSky, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
55 ::core::mem::transmute(__vi.method_ptr);
56 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
57 __inner(__receiver, __mi)
58 }
59 }
60 }
61}
62
63#[cfg(feature = "combat-situation_converter-convertsky")]
64impl<__T: IConvertSky> IConvertSkyMethods for __T {}
65
66#[cfg(feature = "combat-situation_converter-convertsky")]
67impl ConvertSky {
68 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
69 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
70 }
71
72 pub fn on_damage_method_info() -> &'static ::unity::il2cpp::MethodInfo {
73 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
74 }
75}
76
77#[cfg(feature = "combat-situation_converter-convertsky")]
78impl ConvertSky {
79 #[doc = "Direct (non-virtual) call to `ConvertSky`'s own `OnDamage`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
80 pub unsafe fn on_damage(this: impl ::core::convert::Into<::unity::IlInstance>) -> crate::combat::cameraposition::CameraPosition {
81 let __mi = Self::on_damage_method_info();
82 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
83 ::core::mem::transmute(__mi.method_ptr);
84 __inner(this.into(), ::core::option::Option::None)
85 }
86}
87
88#[cfg(feature = "combat-situation_converter-convertsky")]
89impl ConvertSky {
90 #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` — overload selector"]
91 pub fn new(data: crate::combat::situation_converter::cameradataset::CameraDataSet) -> Self {
92 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
93 panic!(
94 "{}
95::{}
96 failed to instantiate",
97 ::core::stringify!(ConvertSky),
98 ::core::stringify!(new),
99 )
100 });
101 <Self as IConvertSkyMethods>::ctor(this, data);
102 this
103 }
104}
105
106#[cfg(feature = "combat-situation_converter-convertsky")]
107#[doc(hidden)]
108pub mod prelude {
109 pub use super::{ConvertSky, IConvertSky, IConvertSkyMethods};
110 #[cfg(feature = "combat-situation_converter-baseconverter")]
111 pub use crate::combat::situation_converter::baseconverter::IBaseConverterMethods;
112 #[cfg(feature = "combat-situation_converter-converterwithut")]
113 pub use crate::combat::situation_converter::converterwithut::IConverterWithUtMethods;
114 #[cfg(feature = "system-object")]
115 pub use crate::system::object::IObjectMethods;
116 pub use crate::{
117 combat::situation_converter::{baseconverter::IBaseConverter, converterwithut::IConverterWithUt},
118 system::object::IObject,
119 };
120}