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engage/generated/combat/situation_converter/
convertsky.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-situation_converter-convertsky-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        combat::situation_converter::{
10            baseconverter::{BaseConverter, IBaseConverter},
11            converterwithut::{ConverterWithUt, IConverterWithUt},
12        },
13        system::object::{IObject, Object},
14    };
15
16    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/situation_converter/convertsky/ConvertSky.md"))]
17    #[::unity::class(namespace = "Combat.SituationConverter", name = "ConvertSky")]
18    #[parent(crate::combat::situation_converter::converterwithut::ConverterWithUt)]
19    pub struct ConvertSky {}
20}
21
22#[cfg(feature = "combat-situation_converter-convertsky-types")]
23pub use __types::*;
24
25#[cfg(feature = "combat-situation_converter-convertsky")]
26pub trait IConvertSkyMethods: IConvertSky {
27    #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` overload"]
28    fn ctor(self, data: impl ::core::convert::Into<crate::combat::situation_converter::cameradataset::CameraDataSet>) -> () {
29        unsafe {
30            let __receiver = <ConvertSky as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
31            ::unity::il2cpp_call!((::unity::module_base()+0x25435f0usize)as*mut u8,();
32(ConvertSky)__receiver,(crate::combat::situation_converter::cameradataset::CameraDataSet)::core::convert::Into::into(data))
33        }
34    }
35    #[doc = "`OnDamage()` overload"]
36    fn on_damage(self) -> crate::combat::cameraposition::CameraPosition {
37        unsafe {
38            let __receiver = <ConvertSky as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
39            {
40                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
41                let __vi = *__vt.get(8usize).unwrap_or_else(|| {
42                    panic!(
43                        "unity: virtual slot {}
44 out of range (vtable len {}
45) on the runtime class behind {}
46 (method `{}
47`)",
48                        8usize,
49                        __vt.len(),
50                        <ConvertSky as ::unity::ClassIdentity>::NAME,
51                        "OnDamage",
52                    )
53                });
54                let __inner: extern "C" fn(ConvertSky, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
55                    ::core::mem::transmute(__vi.method_ptr);
56                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
57                __inner(__receiver, __mi)
58            }
59        }
60    }
61}
62
63#[cfg(feature = "combat-situation_converter-convertsky")]
64impl<__T: IConvertSky> IConvertSkyMethods for __T {}
65
66#[cfg(feature = "combat-situation_converter-convertsky")]
67impl ConvertSky {
68    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
69        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
70    }
71
72    pub fn on_damage_method_info() -> &'static ::unity::il2cpp::MethodInfo {
73        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
74    }
75}
76
77#[cfg(feature = "combat-situation_converter-convertsky")]
78impl ConvertSky {
79    #[doc = "Direct (non-virtual) call to `ConvertSky`'s own `OnDamage`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
80    pub unsafe fn on_damage(this: impl ::core::convert::Into<::unity::IlInstance>) -> crate::combat::cameraposition::CameraPosition {
81        let __mi = Self::on_damage_method_info();
82        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> crate::combat::cameraposition::CameraPosition =
83            ::core::mem::transmute(__mi.method_ptr);
84        __inner(this.into(), ::core::option::Option::None)
85    }
86}
87
88#[cfg(feature = "combat-situation_converter-convertsky")]
89impl ConvertSky {
90    #[doc = "`.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet)` — overload selector"]
91    pub fn new(data: crate::combat::situation_converter::cameradataset::CameraDataSet) -> Self {
92        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
93            panic!(
94                "{}
95::{}
96 failed to instantiate",
97                ::core::stringify!(ConvertSky),
98                ::core::stringify!(new),
99            )
100        });
101        <Self as IConvertSkyMethods>::ctor(this, data);
102        this
103    }
104}
105
106#[cfg(feature = "combat-situation_converter-convertsky")]
107#[doc(hidden)]
108pub mod prelude {
109    pub use super::{ConvertSky, IConvertSky, IConvertSkyMethods};
110    #[cfg(feature = "combat-situation_converter-baseconverter")]
111    pub use crate::combat::situation_converter::baseconverter::IBaseConverterMethods;
112    #[cfg(feature = "combat-situation_converter-converterwithut")]
113    pub use crate::combat::situation_converter::converterwithut::IConverterWithUtMethods;
114    #[cfg(feature = "system-object")]
115    pub use crate::system::object::IObjectMethods;
116    pub use crate::{
117        combat::situation_converter::{baseconverter::IBaseConverter, converterwithut::IConverterWithUt},
118        system::object::IObject,
119    };
120}