Skip to main content

engage/generated/combat/
unitdetailcameraposition.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "combat-unitdetailcameraposition-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        r#enum::{Enum, IEnum},
11        valuetype::{IValueType, ValueType},
12    };
13
14    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/unitdetailcameraposition/UnitDetailCameraPosition_CenterType.md"))]
15    #[repr(C)]
16    #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
17    pub struct UnitDetailCameraPosition_CenterType {
18        pub value: i32,
19    }
20    impl ::unity::ClassIdentity for UnitDetailCameraPosition_CenterType {
21        const NAME: &'static str = "UnitDetailCameraPosition.CenterType";
22        const NAMESPACE: &'static str = "Combat";
23
24        fn class() -> ::unity::Class {
25            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
26            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
27        }
28    }
29    impl ::unity::IlType for UnitDetailCameraPosition_CenterType {
30        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
31            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
32        }
33    }
34    impl UnitDetailCameraPosition_CenterType {
35        pub fn master_only() -> Self {
36            Self { value: 0 }
37        }
38
39        pub fn emblem_height() -> Self {
40            Self { value: 1 }
41        }
42
43        pub fn emblem_center() -> Self {
44            Self { value: 2 }
45        }
46
47        pub fn midpoint() -> Self {
48            Self { value: 3 }
49        }
50
51        pub fn master_target() -> Self {
52            Self { value: 4 }
53        }
54    }
55
56    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/unitdetailcameraposition/UnitDetailCameraPosition.md"))]
57    #[::unity::class(namespace = "Combat", name = "UnitDetailCameraPosition")]
58    #[parent(crate::system::object::Object)]
59    pub struct UnitDetailCameraPosition {
60        #[offset(16)]
61        #[rename(name = "Target")]
62        pub target: crate::combat::camerapositiondata::CameraPositionData_TargetJoint,
63        #[offset(20)]
64        #[rename(name = "Distance")]
65        pub distance: f32,
66        #[offset(24)]
67        #[rename(name = "LookatHeightFix")]
68        pub lookat_height_fix: f32,
69        #[offset(28)]
70        #[rename(name = "FollowHeightFix")]
71        pub follow_height_fix: f32,
72        #[offset(32)]
73        #[rename(name = "CameraFov")]
74        pub camera_fov: f32,
75        #[offset(36)]
76        #[rename(name = "SideSlipSize")]
77        pub side_slip_size: f32,
78        #[offset(40)]
79        #[rename(name = "Center")]
80        pub center: crate::combat::unitdetailcameraposition::UnitDetailCameraPosition_CenterType,
81    }
82}
83
84#[cfg(feature = "combat-unitdetailcameraposition-types")]
85pub use __types::*;
86
87#[cfg(feature = "combat-unitdetailcameraposition")]
88pub trait IUnitDetailCameraPositionMethods: IUnitDetailCameraPosition {
89    #[doc = "`.ctor()` overload"]
90    fn ctor(self) -> () {
91        unsafe {
92            let __receiver =
93                <UnitDetailCameraPosition as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
94            ::unity::il2cpp_call!((::unity::module_base()+0x1f73a30usize)as*mut u8,();
95(UnitDetailCameraPosition)__receiver)
96        }
97    }
98}
99
100#[cfg(feature = "combat-unitdetailcameraposition")]
101impl<__T: IUnitDetailCameraPosition> IUnitDetailCameraPositionMethods for __T {}
102
103#[cfg(feature = "combat-unitdetailcameraposition")]
104impl UnitDetailCameraPosition {
105    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
106        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
107    }
108}
109
110#[cfg(feature = "combat-unitdetailcameraposition")]
111impl UnitDetailCameraPosition {
112    #[doc = "`.ctor()` — no args"]
113    pub fn new() -> Self {
114        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
115            panic!(
116                "{}
117::{}
118 failed to instantiate",
119                ::core::stringify!(UnitDetailCameraPosition),
120                ::core::stringify!(new),
121            )
122        });
123        <Self as IUnitDetailCameraPositionMethods>::ctor(this);
124        this
125    }
126}
127
128#[cfg(feature = "combat-unitdetailcameraposition")]
129#[doc(hidden)]
130pub mod prelude {
131    pub use super::{IUnitDetailCameraPosition, IUnitDetailCameraPositionMethods, UnitDetailCameraPosition, UnitDetailCameraPosition_CenterType};
132    #[cfg(feature = "system-object")]
133    pub use crate::system::object::IObjectMethods;
134    #[cfg(feature = "system-enum")]
135    pub use crate::system::r#enum::IEnumMethods;
136    #[cfg(feature = "system-valuetype")]
137    pub use crate::system::valuetype::IValueTypeMethods;
138    pub use crate::system::{object::IObject, r#enum::IEnum, valuetype::IValueType};
139}