engage/generated/combat/
weaponstyleex.rs1#[cfg(feature = "combat-weaponstyleex-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::object::{IObject, Object};
9
10 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/combat/weaponstyleex/WeaponStyleEx.md"))]
11 #[::unity::class(namespace = "Combat", name = "WeaponStyleEx")]
12 #[parent(crate::system::object::Object)]
13 pub struct WeaponStyleEx {}
14}
15
16#[cfg(feature = "combat-weaponstyleex-types")]
17pub use __types::*;
18
19#[cfg(feature = "combat-weaponstyleex")]
20impl WeaponStyleEx {
21 #[doc = "`IsShootOrMagic(crate::combat::weaponstyle::WeaponStyle)` overload"]
22 pub fn is_shoot_or_magic(s: impl ::core::convert::Into<crate::combat::weaponstyle::WeaponStyle>) -> bool {
23 unsafe {
24 ::unity::il2cpp_call!((::unity::module_base()+0x21d3490usize)as*mut u8,bool;
25(crate::combat::weaponstyle::WeaponStyle)::core::convert::Into::into(s))
26 }
27 }
28
29 #[doc = "`IsHit(crate::combat::weaponstyle::WeaponStyle)` overload"]
30 pub fn is_hit(s: impl ::core::convert::Into<crate::combat::weaponstyle::WeaponStyle>) -> bool {
31 unsafe {
32 ::unity::il2cpp_call!((::unity::module_base()+0x21d34a0usize)as*mut u8,bool;
33(crate::combat::weaponstyle::WeaponStyle)::core::convert::Into::into(s))
34 }
35 }
36
37 #[doc = "`ToNML(crate::combat::weaponstyle::WeaponStyle)` overload"]
38 pub fn to_nml(s: impl ::core::convert::Into<crate::combat::weaponstyle::WeaponStyle>) -> u16 {
39 unsafe {
40 ::unity::il2cpp_call!((::unity::module_base()+0x21d34b0usize)as*mut u8,u16;
41(crate::combat::weaponstyle::WeaponStyle)::core::convert::Into::into(s))
42 }
43 }
44}
45
46#[cfg(feature = "combat-weaponstyleex")]
47impl WeaponStyleEx {
48 pub fn is_shoot_or_magic_method_info() -> &'static ::unity::il2cpp::MethodInfo {
49 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
50 }
51
52 pub fn is_hit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
53 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
54 }
55
56 pub fn to_nml_method_info() -> &'static ::unity::il2cpp::MethodInfo {
57 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
58 }
59}
60
61#[cfg(feature = "combat-weaponstyleex")]
62#[doc(hidden)]
63pub mod prelude {
64 pub use super::{IWeaponStyleEx, WeaponStyleEx};
65 pub use crate::system::object::IObject;
66 #[cfg(feature = "system-object")]
67 pub use crate::system::object::IObjectMethods;
68}