engage/generated/nintendo/message_studio/lib/
lmscolor.rs1#[cfg(feature = "nintendo-message_studio-lib-lmscolor-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/nintendo/message_studio/lib/lmscolor/LMSColor.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct LMSColor {
17 pub r: u8,
18 pub g: u8,
19 pub b: u8,
20 pub a: u8,
21 }
22 impl ::unity::ClassIdentity for LMSColor {
23 const NAME: &'static str = "LMSColor";
24 const NAMESPACE: &'static str = "Nintendo.MessageStudio.Lib";
25
26 fn class() -> ::unity::Class {
27 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
28 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
29 }
30 }
31 impl ::unity::IlType for LMSColor {
32 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
33 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
34 }
35 }
36}
37
38#[cfg(feature = "nintendo-message_studio-lib-lmscolor-types")]
39pub use __types::*;
40
41#[cfg(feature = "nintendo-message_studio-lib-lmscolor")]
42impl LMSColor {
43 #[doc = "`.ctor(u8, u8, u8, u8)` overload"]
44 pub fn ctor(
45 &mut self,
46 r: impl ::core::convert::Into<u8>,
47 g: impl ::core::convert::Into<u8>,
48 b: impl ::core::convert::Into<u8>,
49 a: impl ::core::convert::Into<u8>,
50 ) -> () {
51 unsafe {
52 ::unity::il2cpp_call!((::unity::module_base()+0x1bdb050usize)as*mut u8,();
53(*mut LMSColor)self as*mut LMSColor,(u8)::core::convert::Into::into(r),(u8)::core::convert::Into::into(g),(u8)::core::convert::Into::into(b),(u8)::core::convert::Into::into(a))
54 }
55 }
56}
57
58#[cfg(feature = "nintendo-message_studio-lib-lmscolor")]
59impl LMSColor {
60 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
61 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
62 }
63}
64
65#[cfg(feature = "nintendo-message_studio-lib-lmscolor")]
66#[doc(hidden)]
67pub mod prelude {
68 pub use super::LMSColor;
69 #[cfg(feature = "system-object")]
70 pub use crate::system::object::IObjectMethods;
71 #[cfg(feature = "system-valuetype")]
72 pub use crate::system::valuetype::IValueTypeMethods;
73 pub use crate::system::{object::IObject, valuetype::IValueType};
74}