Skip to main content

engage/generated/nn/hid/
npadstate.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "nn-hid-npadstate-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/nn/hid/npadstate/NpadState.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct NpadState {
17        pub sampling_number: i64,
18        pub buttons: crate::nn::hid::npadbutton::NpadButton,
19        pub analog_stick_l: crate::nn::hid::analogstickstate::AnalogStickState,
20        pub analog_stick_r: crate::nn::hid::analogstickstate::AnalogStickState,
21        pub attributes: crate::nn::hid::npadattribute::NpadAttribute,
22        pub pre_buttons: crate::nn::hid::npadbutton::NpadButton,
23    }
24    impl ::unity::ClassIdentity for NpadState {
25        const NAME: &'static str = "NpadState";
26        const NAMESPACE: &'static str = "nn.hid";
27
28        fn class() -> ::unity::Class {
29            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
30            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
31        }
32    }
33    impl ::unity::IlType for NpadState {
34        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
35            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
36        }
37    }
38}
39
40#[cfg(feature = "nn-hid-npadstate-types")]
41pub use __types::*;
42
43#[cfg(feature = "nn-hid-npadstate")]
44impl NpadState {
45    #[doc = "`Clear()` overload"]
46    pub fn clear(&mut self) -> () {
47        unsafe {
48            ::unity::il2cpp_call!((::unity::module_base()+0x1f1fe50usize)as*mut u8,();
49(*mut NpadState)self as*mut NpadState)
50        }
51    }
52
53    #[doc = "`GetButton(crate::nn::hid::npadbutton::NpadButton)` overload"]
54    pub fn get_button(&mut self, button: impl ::core::convert::Into<crate::nn::hid::npadbutton::NpadButton>) -> bool {
55        unsafe {
56            ::unity::il2cpp_call!((::unity::module_base()+0x1f1fe90usize)as*mut u8,bool;
57(*mut NpadState)self as*mut NpadState,(crate::nn::hid::npadbutton::NpadButton)::core::convert::Into::into(button))
58        }
59    }
60
61    #[doc = "`GetButtonDown(crate::nn::hid::npadbutton::NpadButton)` overload"]
62    pub fn get_button_down(&mut self, button: impl ::core::convert::Into<crate::nn::hid::npadbutton::NpadButton>) -> bool {
63        unsafe {
64            ::unity::il2cpp_call!((::unity::module_base()+0x1f1fea0usize)as*mut u8,bool;
65(*mut NpadState)self as*mut NpadState,(crate::nn::hid::npadbutton::NpadButton)::core::convert::Into::into(button))
66        }
67    }
68
69    #[doc = "`GetButtonUp(crate::nn::hid::npadbutton::NpadButton)` overload"]
70    pub fn get_button_up(&mut self, button: impl ::core::convert::Into<crate::nn::hid::npadbutton::NpadButton>) -> bool {
71        unsafe {
72            ::unity::il2cpp_call!((::unity::module_base()+0x1f1fed0usize)as*mut u8,bool;
73(*mut NpadState)self as*mut NpadState,(crate::nn::hid::npadbutton::NpadButton)::core::convert::Into::into(button))
74        }
75    }
76
77    #[doc = "`ToString()` overload"]
78    pub fn to_string(&mut self) -> ::unity::Il2CppString {
79        unsafe {
80            ::unity::il2cpp_call!((::unity::module_base()+0x1f1ff00usize)as*mut u8, ::unity::Il2CppString;
81(*mut NpadState)self as*mut NpadState)
82        }
83    }
84}
85
86#[cfg(feature = "nn-hid-npadstate")]
87impl NpadState {
88    pub fn clear_method_info() -> &'static ::unity::il2cpp::MethodInfo {
89        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
90    }
91
92    pub fn get_button_method_info() -> &'static ::unity::il2cpp::MethodInfo {
93        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
94    }
95
96    pub fn get_button_down_method_info() -> &'static ::unity::il2cpp::MethodInfo {
97        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
98    }
99
100    pub fn get_button_up_method_info() -> &'static ::unity::il2cpp::MethodInfo {
101        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
102    }
103
104    pub fn to_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
105        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
106    }
107}
108
109#[cfg(feature = "nn-hid-npadstate")]
110#[doc(hidden)]
111pub mod prelude {
112    pub use super::NpadState;
113    #[cfg(feature = "system-object")]
114    pub use crate::system::object::IObjectMethods;
115    #[cfg(feature = "system-valuetype")]
116    pub use crate::system::valuetype::IValueTypeMethods;
117    pub use crate::system::{object::IObject, valuetype::IValueType};
118}