Skip to main content

engage/generated/root/
akauxsendarray.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "root-akauxsendarray-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/akauxsendarray/AkAuxSendArray.md"))]
11    #[::unity::class(namespace = "", name = "AkAuxSendArray")]
12    #[parent(crate::system::object::Object)]
13    pub struct AkAuxSendArray {
14        #[static_field]
15        #[rename(name = "MAX_COUNT")]
16        pub max_count: i32,
17        #[offset(16)]
18        #[rename(name = "SIZE_OF_AKAUXSENDVALUE")]
19        pub size_of_akauxsendvalue: i32,
20        #[offset(24)]
21        #[rename(name = "m_Buffer")]
22        pub m_buffer: ::unity::IntPtr,
23        #[offset(32)]
24        #[rename(name = "m_Count")]
25        pub m_count: i32,
26    }
27}
28
29#[cfg(feature = "root-akauxsendarray-types")]
30pub use __types::*;
31
32#[cfg(feature = "root-akauxsendarray")]
33pub trait IAkAuxSendArrayMethods: IAkAuxSendArray {
34    #[doc = "`.ctor()` overload"]
35    fn ctor(self) -> () {
36        unsafe {
37            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
38            ::unity::il2cpp_call!((::unity::module_base()+0x2bd08a0usize)as*mut u8,();
39(AkAuxSendArray)__receiver)
40        }
41    }
42    #[doc = "`get_Item(i32)` overload"]
43    fn get_item(self, index: impl ::core::convert::Into<i32>) -> crate::root::akauxsendvalue::AkAuxSendValue {
44        unsafe {
45            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
46            ::unity::il2cpp_call!((::unity::module_base()+0x2bd0960usize)as*mut u8,crate::root::akauxsendvalue::AkAuxSendValue;
47(AkAuxSendArray)__receiver,(i32)::core::convert::Into::into(index))
48        }
49    }
50    #[doc = "`get_isFull()` overload"]
51    fn get_is_full(self) -> bool {
52        unsafe {
53            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
54            ::unity::il2cpp_call!((::unity::module_base()+0x2bd0ad0usize)as*mut u8,bool;
55(AkAuxSendArray)__receiver)
56        }
57    }
58    #[doc = "`Dispose()` overload"]
59    fn dispose(self) -> () {
60        unsafe {
61            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
62            {
63                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
64                let __vi = *__vt.get(4usize).unwrap_or_else(|| {
65                    panic!(
66                        "unity: virtual slot {}
67 out of range (vtable len {}
68) on the runtime class behind {}
69 (method `{}
70`)",
71                        4usize,
72                        __vt.len(),
73                        <AkAuxSendArray as ::unity::ClassIdentity>::NAME,
74                        "Dispose",
75                    )
76                });
77                let __inner: extern "C" fn(AkAuxSendArray, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
78                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
79                __inner(__receiver, __mi)
80            }
81        }
82    }
83    #[doc = "`Finalize()` overload"]
84    fn finalize(self) -> () {
85        unsafe {
86            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
87            {
88                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
89                let __vi = *__vt.get(1usize).unwrap_or_else(|| {
90                    panic!(
91                        "unity: virtual slot {}
92 out of range (vtable len {}
93) on the runtime class behind {}
94 (method `{}
95`)",
96                        1usize,
97                        __vt.len(),
98                        <AkAuxSendArray as ::unity::ClassIdentity>::NAME,
99                        "Finalize",
100                    )
101                });
102                let __inner: extern "C" fn(AkAuxSendArray, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
103                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
104                __inner(__receiver, __mi)
105            }
106        }
107    }
108    #[doc = "`Reset()` overload"]
109    fn reset(self) -> () {
110        unsafe {
111            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
112            ::unity::il2cpp_call!((::unity::module_base()+0x2bd0cc0usize)as*mut u8,();
113(AkAuxSendArray)__receiver)
114        }
115    }
116    #[doc = "`Add(crate::unity_engine::gameobject::GameObject, u32, f32)` overload"]
117    fn add(
118        self,
119        in_listener_game_obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
120        in_aux_bus_id: impl ::core::convert::Into<u32>,
121        in_f_value: impl ::core::convert::Into<f32>,
122    ) -> bool {
123        unsafe {
124            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
125            ::unity::il2cpp_call!((::unity::module_base()+0x2bd0cd0usize)as*mut u8,bool;
126(AkAuxSendArray)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(in_listener_game_obj),(u32)::core::convert::Into::into(in_aux_bus_id),(f32)::core::convert::Into::into(in_f_value))
127        }
128    }
129    #[doc = "`Add(u32, f32)` overload"]
130    fn add_2(self, in_aux_bus_id: impl ::core::convert::Into<u32>, in_f_value: impl ::core::convert::Into<f32>) -> bool {
131        unsafe {
132            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
133            ::unity::il2cpp_call!((::unity::module_base()+0x2bd0e50usize)as*mut u8,bool;
134(AkAuxSendArray)__receiver,(u32)::core::convert::Into::into(in_aux_bus_id),(f32)::core::convert::Into::into(in_f_value))
135        }
136    }
137    #[doc = "`Contains(crate::unity_engine::gameobject::GameObject, u32)` overload"]
138    fn contains(
139        self,
140        in_listener_game_obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
141        in_aux_bus_id: impl ::core::convert::Into<u32>,
142    ) -> bool {
143        unsafe {
144            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
145            ::unity::il2cpp_call!((::unity::module_base()+0x2bd0f80usize)as*mut u8,bool;
146(AkAuxSendArray)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(in_listener_game_obj),(u32)::core::convert::Into::into(in_aux_bus_id))
147        }
148    }
149    #[doc = "`Contains(u32)` overload"]
150    fn contains_2(self, in_aux_bus_id: impl ::core::convert::Into<u32>) -> bool {
151        unsafe {
152            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
153            ::unity::il2cpp_call!((::unity::module_base()+0x2bd10d0usize)as*mut u8,bool;
154(AkAuxSendArray)__receiver,(u32)::core::convert::Into::into(in_aux_bus_id))
155        }
156    }
157    #[doc = "`SetValues(crate::unity_engine::gameobject::GameObject)` overload"]
158    fn set_values(self, game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> crate::root::akresult::AKRESULT {
159        unsafe {
160            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
161            ::unity::il2cpp_call!((::unity::module_base()+0x2bd11e0usize)as*mut u8,crate::root::akresult::AKRESULT;
162(AkAuxSendArray)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
163        }
164    }
165    #[doc = "`GetValues(crate::unity_engine::gameobject::GameObject)` overload"]
166    fn get_values(self, game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> crate::root::akresult::AKRESULT {
167        unsafe {
168            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
169            ::unity::il2cpp_call!((::unity::module_base()+0x2bd12a0usize)as*mut u8,crate::root::akresult::AKRESULT;
170(AkAuxSendArray)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
171        }
172    }
173    #[doc = "`GetBuffer()` overload"]
174    fn get_buffer(self) -> ::unity::IntPtr {
175        unsafe {
176            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
177            ::unity::il2cpp_call!((::unity::module_base()+0x2bd1380usize)as*mut u8, ::unity::IntPtr;
178(AkAuxSendArray)__receiver)
179        }
180    }
181    #[doc = "`Count()` overload"]
182    fn count(self) -> i32 {
183        unsafe {
184            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
185            ::unity::il2cpp_call!((::unity::module_base()+0x2bd1390usize)as*mut u8,i32;
186(AkAuxSendArray)__receiver)
187        }
188    }
189    #[doc = "`GetObjectPtr(i32)` overload"]
190    fn get_object_ptr(self, index: impl ::core::convert::Into<i32>) -> ::unity::IntPtr {
191        unsafe {
192            let __receiver = <AkAuxSendArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
193            ::unity::il2cpp_call!((::unity::module_base()+0x2bd0a50usize)as*mut u8, ::unity::IntPtr;
194(AkAuxSendArray)__receiver,(i32)::core::convert::Into::into(index))
195        }
196    }
197}
198
199#[cfg(feature = "root-akauxsendarray")]
200impl<__T: IAkAuxSendArray> IAkAuxSendArrayMethods for __T {}
201
202#[cfg(feature = "root-akauxsendarray")]
203impl AkAuxSendArray {
204    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
205        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
206    }
207
208    pub fn get_item_method_info() -> &'static ::unity::il2cpp::MethodInfo {
209        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
210    }
211
212    pub fn get_is_full_method_info() -> &'static ::unity::il2cpp::MethodInfo {
213        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
214    }
215
216    pub fn dispose_method_info() -> &'static ::unity::il2cpp::MethodInfo {
217        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
218    }
219
220    pub fn finalize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
221        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
222    }
223
224    pub fn reset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
225        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
226    }
227
228    pub fn add_method_info() -> &'static ::unity::il2cpp::MethodInfo {
229        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
230    }
231
232    pub fn add_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
233        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
234    }
235
236    pub fn contains_method_info() -> &'static ::unity::il2cpp::MethodInfo {
237        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
238    }
239
240    pub fn contains_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
241        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
242    }
243
244    pub fn set_values_method_info() -> &'static ::unity::il2cpp::MethodInfo {
245        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
246    }
247
248    pub fn get_values_method_info() -> &'static ::unity::il2cpp::MethodInfo {
249        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
250    }
251
252    pub fn get_buffer_method_info() -> &'static ::unity::il2cpp::MethodInfo {
253        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
254    }
255
256    pub fn count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
257        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
258    }
259
260    pub fn get_object_ptr_method_info() -> &'static ::unity::il2cpp::MethodInfo {
261        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
262    }
263}
264
265#[cfg(feature = "root-akauxsendarray")]
266impl AkAuxSendArray {
267    #[doc = "Direct (non-virtual) call to `AkAuxSendArray`'s own `Dispose`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
268    pub unsafe fn dispose(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
269        let __mi = Self::dispose_method_info();
270        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
271        __inner(this.into(), ::core::option::Option::None)
272    }
273
274    #[doc = "Direct (non-virtual) call to `AkAuxSendArray`'s own `Finalize`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
275    pub unsafe fn finalize(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
276        let __mi = Self::finalize_method_info();
277        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
278        __inner(this.into(), ::core::option::Option::None)
279    }
280}
281
282#[cfg(feature = "root-akauxsendarray")]
283impl AkAuxSendArray {
284    #[doc = "`.ctor()` — no args"]
285    pub fn new() -> Self {
286        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
287            panic!(
288                "{}
289::{}
290 failed to instantiate",
291                ::core::stringify!(AkAuxSendArray),
292                ::core::stringify!(new),
293            )
294        });
295        <Self as IAkAuxSendArrayMethods>::ctor(this);
296        this
297    }
298}
299
300#[cfg(feature = "root-akauxsendarray")]
301#[doc(hidden)]
302pub mod prelude {
303    pub use super::{AkAuxSendArray, IAkAuxSendArray, IAkAuxSendArrayMethods};
304    pub use crate::system::object::IObject;
305    #[cfg(feature = "system-object")]
306    pub use crate::system::object::IObjectMethods;
307}