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engage/generated/root/
akevent.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "root-akevent-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        root::{
10            akdragdroptriggerhandler::{AkDragDropTriggerHandler, IAkDragDropTriggerHandler},
11            aktriggerhandler::{AkTriggerHandler, IAkTriggerHandler},
12        },
13        system::object::{IObject, Object},
14        unity_engine::{
15            behaviour::{Behaviour, IBehaviour},
16            component::{Component, IComponent},
17            monobehaviour::{IMonoBehaviour, MonoBehaviour},
18            object_2::{IObject_2, Object_2},
19        },
20    };
21
22    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/akevent/AkEvent.md"))]
23    #[::unity::class(namespace = "", name = "AkEvent")]
24    #[parent(crate::root::akdragdroptriggerhandler::AkDragDropTriggerHandler)]
25    pub struct AkEvent {
26        #[offset(44)]
27        #[rename(name = "actionOnEventType")]
28        pub action_on_event_type: crate::root::akactiononeventtype::AkActionOnEventType,
29        #[offset(48)]
30        #[rename(name = "curveInterpolation")]
31        pub curve_interpolation: crate::root::akcurveinterpolation::AkCurveInterpolation,
32        #[offset(52)]
33        #[rename(name = "enableActionOnEvent")]
34        pub enable_action_on_event: bool,
35        #[offset(64)]
36        #[rename(name = "useCallbacks")]
37        pub use_callbacks: bool,
38        #[offset(72)]
39        #[rename(name = "Callbacks")]
40        pub callbacks: crate::system::collections::generic::list_1::List_1<crate::root::akevent::AkEvent_CallbackData>,
41        #[offset(80)]
42        #[rename(name = "playingId")]
43        pub playing_id: u32,
44        #[offset(88)]
45        #[rename(name = "soundEmitterObject")]
46        pub sound_emitter_object: crate::unity_engine::gameobject::GameObject,
47        #[offset(96)]
48        #[rename(name = "transitionDuration")]
49        pub transition_duration: f32,
50        #[offset(104)]
51        #[rename(name = "EventCallbackMsg")]
52        pub event_callback_msg: crate::root::akeventcallbackmsg::AkEventCallbackMsg,
53        #[offset(112)]
54        #[rename(name = "eventIdInternal")]
55        pub event_id_internal: i32,
56        #[offset(120)]
57        #[rename(name = "valueGuidInternal")]
58        pub value_guid_internal: ::unity::Array<u8>,
59        #[offset(128)]
60        #[rename(name = "m_callbackDataInternal")]
61        pub m_callback_data_internal: crate::root::akeventcallbackdata::AkEventCallbackData,
62    }
63
64    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/akevent/AkEvent_CallbackData.md"))]
65    #[::unity::class(namespace = "", name = "AkEvent.CallbackData")]
66    #[parent(crate::system::object::Object)]
67    pub struct AkEvent_CallbackData {
68        #[offset(24)]
69        #[rename(name = "FunctionName")]
70        pub function_name: ::unity::Il2CppString,
71        #[offset(32)]
72        #[rename(name = "GameObject")]
73        pub game_object: crate::unity_engine::gameobject::GameObject,
74    }
75}
76
77#[cfg(feature = "root-akevent-types")]
78pub use __types::*;
79
80#[cfg(feature = "root-akevent")]
81pub trait IAkEventMethods: IAkEvent {
82    #[doc = "`Start()` overload"]
83    fn start(self) -> () {
84        unsafe {
85            let __receiver = <AkEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
86            {
87                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
88                let __vi = *__vt.get(6usize).unwrap_or_else(|| {
89                    panic!(
90                        "unity: virtual slot {}
91 out of range (vtable len {}
92) on the runtime class behind {}
93 (method `{}
94`)",
95                        6usize,
96                        __vt.len(),
97                        <AkEvent as ::unity::ClassIdentity>::NAME,
98                        "Start",
99                    )
100                });
101                let __inner: extern "C" fn(AkEvent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
102                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
103                __inner(__receiver, __mi)
104            }
105        }
106    }
107    #[doc = "`Callback(crate::system::object::Object, crate::root::akcallbacktype::AkCallbackType, crate::root::akcallbackinfo::AkCallbackInfo)` overload"]
108    fn callback(
109        self,
110        in_cookie: impl ::core::convert::Into<crate::system::object::Object>,
111        in_type: impl ::core::convert::Into<crate::root::akcallbacktype::AkCallbackType>,
112        in_info: impl ::core::convert::Into<crate::root::akcallbackinfo::AkCallbackInfo>,
113    ) -> () {
114        unsafe {
115            let __receiver = <AkEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
116            ::unity::il2cpp_call!((::unity::module_base()+0x2f1a720usize)as*mut u8,();
117(AkEvent)__receiver,(crate::system::object::Object)::core::convert::Into::into(in_cookie),(crate::root::akcallbacktype::AkCallbackType)::core::convert::Into::into(in_type),(crate::root::akcallbackinfo::AkCallbackInfo)::core::convert::Into::into(in_info))
118        }
119    }
120    #[doc = "`HandleEvent(crate::unity_engine::gameobject::GameObject)` overload"]
121    fn handle_event(self, in_game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> () {
122        unsafe {
123            let __receiver = <AkEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
124            {
125                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
126                let __vi = *__vt.get(4usize).unwrap_or_else(|| {
127                    panic!(
128                        "unity: virtual slot {}
129 out of range (vtable len {}
130) on the runtime class behind {}
131 (method `{}
132`)",
133                        4usize,
134                        __vt.len(),
135                        <AkEvent as ::unity::ClassIdentity>::NAME,
136                        "HandleEvent",
137                    )
138                });
139                let __inner: extern "C" fn(AkEvent, crate::unity_engine::gameobject::GameObject, ::unity::OptionalMethod) -> () =
140                    ::core::mem::transmute(__vi.method_ptr);
141                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
142                __inner(__receiver, ::core::convert::Into::into(in_game_object), __mi)
143            }
144        }
145    }
146    #[doc = "`Stop(i32)` overload"]
147    fn stop(self, transition_duration: impl ::core::convert::Into<i32>) -> () {
148        unsafe {
149            let __receiver = <AkEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
150            ::unity::il2cpp_call!((::unity::module_base()+0x2f1aa90usize)as*mut u8,();
151(AkEvent)__receiver,(i32)::core::convert::Into::into(transition_duration))
152        }
153    }
154    #[doc = "`Stop(i32, crate::root::akcurveinterpolation::AkCurveInterpolation)` overload"]
155    fn stop_2(
156        self,
157        transition_duration: impl ::core::convert::Into<i32>,
158        curve_interpolation: impl ::core::convert::Into<crate::root::akcurveinterpolation::AkCurveInterpolation>,
159    ) -> () {
160        unsafe {
161            let __receiver = <AkEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
162            ::unity::il2cpp_call!((::unity::module_base()+0x2f1aab0usize)as*mut u8,();
163(AkEvent)__receiver,(i32)::core::convert::Into::into(transition_duration),(crate::root::akcurveinterpolation::AkCurveInterpolation)::core::convert::Into::into(curve_interpolation))
164        }
165    }
166    #[doc = "`get_eventID()` overload"]
167    fn get_event_id(self) -> i32 {
168        unsafe {
169            let __receiver = <AkEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
170            ::unity::il2cpp_call!((::unity::module_base()+0x2f1aad0usize)as*mut u8,i32;
171(AkEvent)__receiver)
172        }
173    }
174    #[doc = "`get_valueGuid()` overload"]
175    fn get_value_guid(self) -> ::unity::Array<u8> {
176        unsafe {
177            let __receiver = <AkEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
178            ::unity::il2cpp_call!((::unity::module_base()+0x2f1aaf0usize)as*mut u8, ::unity::Array<u8> ;
179(AkEvent)__receiver)
180        }
181    }
182    #[doc = "`get_m_callbackData()` overload"]
183    fn get_m_callback_data(self) -> crate::root::akeventcallbackdata::AkEventCallbackData {
184        unsafe {
185            let __receiver = <AkEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
186            ::unity::il2cpp_call!((::unity::module_base()+0x2f1abb0usize)as*mut u8,crate::root::akeventcallbackdata::AkEventCallbackData;
187(AkEvent)__receiver)
188        }
189    }
190    #[doc = "`.ctor()` overload"]
191    fn ctor(self) -> () {
192        unsafe {
193            let __receiver = <AkEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
194            ::unity::il2cpp_call!((::unity::module_base()+0x2f1abc0usize)as*mut u8,();
195(AkEvent)__receiver)
196        }
197    }
198}
199
200#[cfg(feature = "root-akevent")]
201impl<__T: IAkEvent> IAkEventMethods for __T {}
202
203#[cfg(feature = "root-akevent")]
204impl AkEvent {
205    pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
206        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
207    }
208
209    pub fn callback_method_info() -> &'static ::unity::il2cpp::MethodInfo {
210        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
211    }
212
213    pub fn handle_event_method_info() -> &'static ::unity::il2cpp::MethodInfo {
214        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
215    }
216
217    pub fn stop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
218        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
219    }
220
221    pub fn stop_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
222        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
223    }
224
225    pub fn get_event_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
226        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
227    }
228
229    pub fn get_value_guid_method_info() -> &'static ::unity::il2cpp::MethodInfo {
230        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
231    }
232
233    pub fn get_m_callback_data_method_info() -> &'static ::unity::il2cpp::MethodInfo {
234        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
235    }
236
237    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
238        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
239    }
240}
241
242#[cfg(feature = "root-akevent")]
243impl AkEvent {
244    #[doc = "Direct (non-virtual) call to `AkEvent`'s own `Start`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
245    pub unsafe fn start(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
246        let __mi = Self::start_method_info();
247        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
248        __inner(this.into(), ::core::option::Option::None)
249    }
250
251    #[doc = "Direct (non-virtual) call to `AkEvent`'s own `HandleEvent`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
252    pub unsafe fn handle_event(
253        this: impl ::core::convert::Into<::unity::IlInstance>,
254        in_game_object: crate::unity_engine::gameobject::GameObject,
255    ) -> () {
256        let __mi = Self::handle_event_method_info();
257        let __inner: extern "C" fn(::unity::IlInstance, crate::unity_engine::gameobject::GameObject, ::unity::OptionalMethod) -> () =
258            ::core::mem::transmute(__mi.method_ptr);
259        __inner(this.into(), in_game_object, ::core::option::Option::None)
260    }
261}
262
263#[cfg(feature = "root-akevent")]
264impl AkEvent {
265    #[doc = "`.ctor()` — no args"]
266    pub fn new() -> Self {
267        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
268            panic!(
269                "{}
270::{}
271 failed to instantiate",
272                ::core::stringify!(AkEvent),
273                ::core::stringify!(new),
274            )
275        });
276        <Self as IAkEventMethods>::ctor(this);
277        this
278    }
279}
280
281#[cfg(feature = "root-akevent")]
282pub trait IAkEvent_CallbackDataMethods: IAkEvent_CallbackData {
283    #[doc = "`CallFunction(crate::root::akeventcallbackmsg::AkEventCallbackMsg)` overload"]
284    fn call_function(self, event_callback_msg: impl ::core::convert::Into<crate::root::akeventcallbackmsg::AkEventCallbackMsg>) -> () {
285        unsafe {
286            let __receiver = <AkEvent_CallbackData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
287            ::unity::il2cpp_call!((::unity::module_base()+0x1b9e720usize)as*mut u8,();
288(AkEvent_CallbackData)__receiver,(crate::root::akeventcallbackmsg::AkEventCallbackMsg)::core::convert::Into::into(event_callback_msg))
289        }
290    }
291    #[doc = "`.ctor()` overload"]
292    fn ctor(self) -> () {
293        unsafe {
294            let __receiver = <AkEvent_CallbackData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
295            ::unity::il2cpp_call!((::unity::module_base()+0x1b9e7e0usize)as*mut u8,();
296(AkEvent_CallbackData)__receiver)
297        }
298    }
299}
300
301#[cfg(feature = "root-akevent")]
302impl<__T: IAkEvent_CallbackData> IAkEvent_CallbackDataMethods for __T {}
303
304#[cfg(feature = "root-akevent")]
305impl AkEvent_CallbackData {
306    pub fn call_function_method_info() -> &'static ::unity::il2cpp::MethodInfo {
307        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
308    }
309
310    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
311        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
312    }
313}
314
315#[cfg(feature = "root-akevent")]
316impl AkEvent_CallbackData {
317    #[doc = "`.ctor()` — no args"]
318    pub fn new() -> Self {
319        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
320            panic!(
321                "{}
322::{}
323 failed to instantiate",
324                ::core::stringify!(AkEvent_CallbackData),
325                ::core::stringify!(new),
326            )
327        });
328        <Self as IAkEvent_CallbackDataMethods>::ctor(this);
329        this
330    }
331}
332
333#[cfg(feature = "root-akevent")]
334#[doc(hidden)]
335pub mod prelude {
336    pub use super::{AkEvent, AkEvent_CallbackData, IAkEvent, IAkEventMethods, IAkEvent_CallbackData, IAkEvent_CallbackDataMethods};
337    #[cfg(feature = "root-akdragdroptriggerhandler")]
338    pub use crate::root::akdragdroptriggerhandler::IAkDragDropTriggerHandlerMethods;
339    #[cfg(feature = "root-aktriggerhandler")]
340    pub use crate::root::aktriggerhandler::IAkTriggerHandlerMethods;
341    #[cfg(feature = "system-object")]
342    pub use crate::system::object::IObjectMethods;
343    #[cfg(feature = "unity_engine-behaviour")]
344    pub use crate::unity_engine::behaviour::IBehaviourMethods;
345    #[cfg(feature = "unity_engine-component")]
346    pub use crate::unity_engine::component::IComponentMethods;
347    #[cfg(feature = "unity_engine-monobehaviour")]
348    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
349    #[cfg(feature = "unity_engine-object_2")]
350    pub use crate::unity_engine::object_2::IObject_2Methods;
351    pub use crate::{
352        root::{akdragdroptriggerhandler::IAkDragDropTriggerHandler, aktriggerhandler::IAkTriggerHandler},
353        system::object::IObject,
354        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
355    };
356}