engage/generated/root/
akgameobjposoffsetdata.rs1#[cfg(feature = "root-akgameobjposoffsetdata-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 object_2::{IObject_2, Object_2},
12 scriptableobject::{IScriptableObject, ScriptableObject},
13 },
14 };
15
16 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/akgameobjposoffsetdata/AkGameObjPosOffsetData.md"))]
17 #[::unity::class(namespace = "", name = "AkGameObjPosOffsetData")]
18 #[parent(crate::unity_engine::scriptableobject::ScriptableObject)]
19 pub struct AkGameObjPosOffsetData {
20 #[offset(24)]
21 #[rename(name = "positionOffset")]
22 pub position_offset: crate::unity_engine::vector3::Vector3,
23 }
24}
25
26#[cfg(feature = "root-akgameobjposoffsetdata-types")]
27pub use __types::*;
28
29#[cfg(feature = "root-akgameobjposoffsetdata")]
30pub trait IAkGameObjPosOffsetDataMethods: IAkGameObjPosOffsetData {
31 #[doc = "`.ctor()` overload"]
32 fn ctor(self) -> () {
33 unsafe {
34 let __receiver =
35 <AkGameObjPosOffsetData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
36 ::unity::il2cpp_call!((::unity::module_base()+0x2f1f6c0usize)as*mut u8,();
37(AkGameObjPosOffsetData)__receiver)
38 }
39 }
40}
41
42#[cfg(feature = "root-akgameobjposoffsetdata")]
43impl<__T: IAkGameObjPosOffsetData> IAkGameObjPosOffsetDataMethods for __T {}
44
45#[cfg(feature = "root-akgameobjposoffsetdata")]
46impl AkGameObjPosOffsetData {
47 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
48 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
49 }
50}
51
52#[cfg(feature = "root-akgameobjposoffsetdata")]
53impl AkGameObjPosOffsetData {
54 #[doc = "`.ctor()` — no args"]
55 pub fn new() -> Self {
56 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
57 panic!(
58 "{}
59::{}
60 failed to instantiate",
61 ::core::stringify!(AkGameObjPosOffsetData),
62 ::core::stringify!(new),
63 )
64 });
65 <Self as IAkGameObjPosOffsetDataMethods>::ctor(this);
66 this
67 }
68}
69
70#[cfg(feature = "root-akgameobjposoffsetdata")]
71#[doc(hidden)]
72pub mod prelude {
73 pub use super::{AkGameObjPosOffsetData, IAkGameObjPosOffsetData, IAkGameObjPosOffsetDataMethods};
74 #[cfg(feature = "system-object")]
75 pub use crate::system::object::IObjectMethods;
76 #[cfg(feature = "unity_engine-object_2")]
77 pub use crate::unity_engine::object_2::IObject_2Methods;
78 #[cfg(feature = "unity_engine-scriptableobject")]
79 pub use crate::unity_engine::scriptableobject::IScriptableObjectMethods;
80 pub use crate::{
81 system::object::IObject,
82 unity_engine::{object_2::IObject_2, scriptableobject::IScriptableObject},
83 };
84}