engage/generated/root/
akrtpctrack.rs1#[cfg(feature = "root-akrtpctrack-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 object_2::{IObject_2, Object_2},
12 playables::playableasset::{IPlayableAsset, PlayableAsset},
13 scriptableobject::{IScriptableObject, ScriptableObject},
14 timeline::trackasset::{ITrackAsset, TrackAsset},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/akrtpctrack/AkRTPCTrack.md"))]
19 #[::unity::class(namespace = "", name = "AkRTPCTrack")]
20 #[parent(crate::unity_engine::timeline::trackasset::TrackAsset)]
21 pub struct AkRTPCTrack {}
22}
23
24#[cfg(feature = "root-akrtpctrack-types")]
25pub use __types::*;
26
27#[cfg(feature = "root-akrtpctrack")]
28pub trait IAkRTPCTrackMethods: IAkRTPCTrack {
29 #[doc = "`CreateTrackMixer(crate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::gameobject::GameObject, i32)` overload"]
30 fn create_track_mixer(
31 self,
32 graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
33 go: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
34 input_count: impl ::core::convert::Into<i32>,
35 ) -> crate::unity_engine::playables::playable::Playable {
36 unsafe {
37 let __receiver = <AkRTPCTrack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
38 {
39 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
40 let __vi = *__vt.get(23usize).unwrap_or_else(|| {
41 panic!(
42 "unity: virtual slot {}
43 out of range (vtable len {}
44) on the runtime class behind {}
45 (method `{}
46`)",
47 23usize,
48 __vt.len(),
49 <AkRTPCTrack as ::unity::ClassIdentity>::NAME,
50 "CreateTrackMixer",
51 )
52 });
53 let __inner: extern "C" fn(
54 AkRTPCTrack,
55 crate::unity_engine::playables::playablegraph::PlayableGraph,
56 crate::unity_engine::gameobject::GameObject,
57 i32,
58 ::unity::OptionalMethod,
59 ) -> crate::unity_engine::playables::playable::Playable = ::core::mem::transmute(__vi.method_ptr);
60 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
61 __inner(
62 __receiver,
63 ::core::convert::Into::into(graph),
64 ::core::convert::Into::into(go),
65 ::core::convert::Into::into(input_count),
66 __mi,
67 )
68 }
69 }
70 }
71 #[doc = "`setPlayableProperties()` overload"]
72 fn set_playable_properties(self) -> () {
73 unsafe {
74 let __receiver = <AkRTPCTrack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
75 ::unity::il2cpp_call!((::unity::module_base()+0x2f2fd40usize)as*mut u8,();
76(AkRTPCTrack)__receiver)
77 }
78 }
79 #[doc = "`OnValidate()` overload"]
80 fn on_validate(self) -> () {
81 unsafe {
82 let __receiver = <AkRTPCTrack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
83 ::unity::il2cpp_call!((::unity::module_base()+0x2f30050usize)as*mut u8,();
84(AkRTPCTrack)__receiver)
85 }
86 }
87 #[doc = "`.ctor()` overload"]
88 fn ctor(self) -> () {
89 unsafe {
90 let __receiver = <AkRTPCTrack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
91 ::unity::il2cpp_call!((::unity::module_base()+0x2f30340usize)as*mut u8,();
92(AkRTPCTrack)__receiver)
93 }
94 }
95}
96
97#[cfg(feature = "root-akrtpctrack")]
98impl<__T: IAkRTPCTrack> IAkRTPCTrackMethods for __T {}
99
100#[cfg(feature = "root-akrtpctrack")]
101impl AkRTPCTrack {
102 pub fn create_track_mixer_method_info() -> &'static ::unity::il2cpp::MethodInfo {
103 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
104 }
105
106 pub fn set_playable_properties_method_info() -> &'static ::unity::il2cpp::MethodInfo {
107 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
108 }
109
110 pub fn on_validate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
111 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
112 }
113
114 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
115 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
116 }
117}
118
119#[cfg(feature = "root-akrtpctrack")]
120impl AkRTPCTrack {
121 #[doc = "Direct (non-virtual) call to `AkRTPCTrack`'s own `CreateTrackMixer`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
122 pub unsafe fn create_track_mixer(
123 this: impl ::core::convert::Into<::unity::IlInstance>,
124 graph: crate::unity_engine::playables::playablegraph::PlayableGraph,
125 go: crate::unity_engine::gameobject::GameObject,
126 input_count: i32,
127 ) -> crate::unity_engine::playables::playable::Playable {
128 let __mi = Self::create_track_mixer_method_info();
129 let __inner: extern "C" fn(
130 ::unity::IlInstance,
131 crate::unity_engine::playables::playablegraph::PlayableGraph,
132 crate::unity_engine::gameobject::GameObject,
133 i32,
134 ::unity::OptionalMethod,
135 ) -> crate::unity_engine::playables::playable::Playable = ::core::mem::transmute(__mi.method_ptr);
136 __inner(this.into(), graph, go, input_count, ::core::option::Option::None)
137 }
138}
139
140#[cfg(feature = "root-akrtpctrack")]
141impl AkRTPCTrack {
142 #[doc = "`.ctor()` — no args"]
143 pub fn new() -> Self {
144 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
145 panic!(
146 "{}
147::{}
148 failed to instantiate",
149 ::core::stringify!(AkRTPCTrack),
150 ::core::stringify!(new),
151 )
152 });
153 <Self as IAkRTPCTrackMethods>::ctor(this);
154 this
155 }
156}
157
158#[cfg(feature = "root-akrtpctrack")]
159#[doc(hidden)]
160pub mod prelude {
161 pub use super::{AkRTPCTrack, IAkRTPCTrack, IAkRTPCTrackMethods};
162 #[cfg(feature = "system-object")]
163 pub use crate::system::object::IObjectMethods;
164 #[cfg(feature = "unity_engine-object_2")]
165 pub use crate::unity_engine::object_2::IObject_2Methods;
166 #[cfg(feature = "unity_engine-playables-playableasset")]
167 pub use crate::unity_engine::playables::playableasset::IPlayableAssetMethods;
168 #[cfg(feature = "unity_engine-scriptableobject")]
169 pub use crate::unity_engine::scriptableobject::IScriptableObjectMethods;
170 #[cfg(feature = "unity_engine-timeline-trackasset")]
171 pub use crate::unity_engine::timeline::trackasset::ITrackAssetMethods;
172 pub use crate::{
173 system::object::IObject,
174 unity_engine::{
175 object_2::IObject_2, playables::playableasset::IPlayableAsset, scriptableobject::IScriptableObject, timeline::trackasset::ITrackAsset,
176 },
177 };
178}