engage/generated/root/
aktriggercollisionexit.rs1#[cfg(feature = "root-aktriggercollisionexit-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 root::aktriggerbase::{AkTriggerBase, IAkTriggerBase},
10 system::object::{IObject, Object},
11 unity_engine::{
12 behaviour::{Behaviour, IBehaviour},
13 component::{Component, IComponent},
14 monobehaviour::{IMonoBehaviour, MonoBehaviour},
15 object_2::{IObject_2, Object_2},
16 },
17 };
18
19 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/aktriggercollisionexit/AkTriggerCollisionExit.md"))]
20 #[::unity::class(namespace = "", name = "AkTriggerCollisionExit")]
21 #[parent(crate::root::aktriggerbase::AkTriggerBase)]
22 pub struct AkTriggerCollisionExit {
23 #[offset(32)]
24 #[rename(name = "triggerObject")]
25 pub trigger_object: crate::unity_engine::gameobject::GameObject,
26 }
27}
28
29#[cfg(feature = "root-aktriggercollisionexit-types")]
30pub use __types::*;
31
32#[cfg(feature = "root-aktriggercollisionexit")]
33pub trait IAkTriggerCollisionExitMethods: IAkTriggerCollisionExit {
34 #[doc = "`OnCollisionExit(crate::unity_engine::collision::Collision)` overload"]
35 fn on_collision_exit(self, in_other: impl ::core::convert::Into<crate::unity_engine::collision::Collision>) -> () {
36 unsafe {
37 let __receiver =
38 <AkTriggerCollisionExit as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
39 ::unity::il2cpp_call!((::unity::module_base()+0x1d2ad00usize)as*mut u8,();
40(AkTriggerCollisionExit)__receiver,(crate::unity_engine::collision::Collision)::core::convert::Into::into(in_other))
41 }
42 }
43 #[doc = "`.ctor()` overload"]
44 fn ctor(self) -> () {
45 unsafe {
46 let __receiver =
47 <AkTriggerCollisionExit as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
48 ::unity::il2cpp_call!((::unity::module_base()+0x1d2ae00usize)as*mut u8,();
49(AkTriggerCollisionExit)__receiver)
50 }
51 }
52}
53
54#[cfg(feature = "root-aktriggercollisionexit")]
55impl<__T: IAkTriggerCollisionExit> IAkTriggerCollisionExitMethods for __T {}
56
57#[cfg(feature = "root-aktriggercollisionexit")]
58impl AkTriggerCollisionExit {
59 pub fn on_collision_exit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
60 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
61 }
62
63 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
64 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
65 }
66}
67
68#[cfg(feature = "root-aktriggercollisionexit")]
69impl AkTriggerCollisionExit {
70 #[doc = "`.ctor()` — no args"]
71 pub fn new() -> Self {
72 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
73 panic!(
74 "{}
75::{}
76 failed to instantiate",
77 ::core::stringify!(AkTriggerCollisionExit),
78 ::core::stringify!(new),
79 )
80 });
81 <Self as IAkTriggerCollisionExitMethods>::ctor(this);
82 this
83 }
84}
85
86#[cfg(feature = "root-aktriggercollisionexit")]
87#[doc(hidden)]
88pub mod prelude {
89 pub use super::{AkTriggerCollisionExit, IAkTriggerCollisionExit, IAkTriggerCollisionExitMethods};
90 #[cfg(feature = "root-aktriggerbase")]
91 pub use crate::root::aktriggerbase::IAkTriggerBaseMethods;
92 #[cfg(feature = "system-object")]
93 pub use crate::system::object::IObjectMethods;
94 #[cfg(feature = "unity_engine-behaviour")]
95 pub use crate::unity_engine::behaviour::IBehaviourMethods;
96 #[cfg(feature = "unity_engine-component")]
97 pub use crate::unity_engine::component::IComponentMethods;
98 #[cfg(feature = "unity_engine-monobehaviour")]
99 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
100 #[cfg(feature = "unity_engine-object_2")]
101 pub use crate::unity_engine::object_2::IObject_2Methods;
102 pub use crate::{
103 root::aktriggerbase::IAkTriggerBase,
104 system::object::IObject,
105 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
106 };
107}