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engage/generated/root/
aktriggercollisionexit.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "root-aktriggercollisionexit-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        root::aktriggerbase::{AkTriggerBase, IAkTriggerBase},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/aktriggercollisionexit/AkTriggerCollisionExit.md"))]
20    #[::unity::class(namespace = "", name = "AkTriggerCollisionExit")]
21    #[parent(crate::root::aktriggerbase::AkTriggerBase)]
22    pub struct AkTriggerCollisionExit {
23        #[offset(32)]
24        #[rename(name = "triggerObject")]
25        pub trigger_object: crate::unity_engine::gameobject::GameObject,
26    }
27}
28
29#[cfg(feature = "root-aktriggercollisionexit-types")]
30pub use __types::*;
31
32#[cfg(feature = "root-aktriggercollisionexit")]
33pub trait IAkTriggerCollisionExitMethods: IAkTriggerCollisionExit {
34    #[doc = "`OnCollisionExit(crate::unity_engine::collision::Collision)` overload"]
35    fn on_collision_exit(self, in_other: impl ::core::convert::Into<crate::unity_engine::collision::Collision>) -> () {
36        unsafe {
37            let __receiver =
38                <AkTriggerCollisionExit as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
39            ::unity::il2cpp_call!((::unity::module_base()+0x1d2ad00usize)as*mut u8,();
40(AkTriggerCollisionExit)__receiver,(crate::unity_engine::collision::Collision)::core::convert::Into::into(in_other))
41        }
42    }
43    #[doc = "`.ctor()` overload"]
44    fn ctor(self) -> () {
45        unsafe {
46            let __receiver =
47                <AkTriggerCollisionExit as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
48            ::unity::il2cpp_call!((::unity::module_base()+0x1d2ae00usize)as*mut u8,();
49(AkTriggerCollisionExit)__receiver)
50        }
51    }
52}
53
54#[cfg(feature = "root-aktriggercollisionexit")]
55impl<__T: IAkTriggerCollisionExit> IAkTriggerCollisionExitMethods for __T {}
56
57#[cfg(feature = "root-aktriggercollisionexit")]
58impl AkTriggerCollisionExit {
59    pub fn on_collision_exit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
60        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
61    }
62
63    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
64        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
65    }
66}
67
68#[cfg(feature = "root-aktriggercollisionexit")]
69impl AkTriggerCollisionExit {
70    #[doc = "`.ctor()` — no args"]
71    pub fn new() -> Self {
72        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
73            panic!(
74                "{}
75::{}
76 failed to instantiate",
77                ::core::stringify!(AkTriggerCollisionExit),
78                ::core::stringify!(new),
79            )
80        });
81        <Self as IAkTriggerCollisionExitMethods>::ctor(this);
82        this
83    }
84}
85
86#[cfg(feature = "root-aktriggercollisionexit")]
87#[doc(hidden)]
88pub mod prelude {
89    pub use super::{AkTriggerCollisionExit, IAkTriggerCollisionExit, IAkTriggerCollisionExitMethods};
90    #[cfg(feature = "root-aktriggerbase")]
91    pub use crate::root::aktriggerbase::IAkTriggerBaseMethods;
92    #[cfg(feature = "system-object")]
93    pub use crate::system::object::IObjectMethods;
94    #[cfg(feature = "unity_engine-behaviour")]
95    pub use crate::unity_engine::behaviour::IBehaviourMethods;
96    #[cfg(feature = "unity_engine-component")]
97    pub use crate::unity_engine::component::IComponentMethods;
98    #[cfg(feature = "unity_engine-monobehaviour")]
99    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
100    #[cfg(feature = "unity_engine-object_2")]
101    pub use crate::unity_engine::object_2::IObject_2Methods;
102    pub use crate::{
103        root::aktriggerbase::IAkTriggerBase,
104        system::object::IObject,
105        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
106    };
107}