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engage/generated/root/
blinkmonobehaviour.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "root-blinkmonobehaviour-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/blinkmonobehaviour/BlinkMonoBehaviour.md"))]
19    #[::unity::class(namespace = "", name = "BlinkMonoBehaviour")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct BlinkMonoBehaviour {
22        #[offset(24)]
23        #[rename(name = "m_Counter")]
24        pub m_counter: i32,
25        #[offset(28)]
26        #[rename(name = "m_Enabled")]
27        pub m_enabled: bool,
28    }
29}
30
31#[cfg(feature = "root-blinkmonobehaviour-types")]
32pub use __types::*;
33
34#[cfg(feature = "root-blinkmonobehaviour")]
35impl BlinkMonoBehaviour {
36    #[doc = "`TryCreate(crate::unity_engine::gameobject::GameObject)` overload"]
37    pub fn try_create(game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> bool {
38        unsafe {
39            ::unity::il2cpp_call!((::unity::module_base()+0x29896f0usize)as*mut u8,bool;
40(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
41        }
42    }
43}
44
45#[cfg(feature = "root-blinkmonobehaviour")]
46pub trait IBlinkMonoBehaviourMethods: IBlinkMonoBehaviour {
47    #[doc = "`Start()` overload"]
48    fn start(self) -> () {
49        unsafe {
50            let __receiver = <BlinkMonoBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
51            ::unity::il2cpp_call!((::unity::module_base()+0x29894b0usize)as*mut u8,();
52(BlinkMonoBehaviour)__receiver)
53        }
54    }
55    #[doc = "`Update()` overload"]
56    fn update(self) -> () {
57        unsafe {
58            let __receiver = <BlinkMonoBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
59            ::unity::il2cpp_call!((::unity::module_base()+0x2989560usize)as*mut u8,();
60(BlinkMonoBehaviour)__receiver)
61        }
62    }
63    #[doc = "`SetVisible(bool)` overload"]
64    fn set_visible(self, enabled: impl ::core::convert::Into<bool>) -> () {
65        unsafe {
66            let __receiver = <BlinkMonoBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
67            ::unity::il2cpp_call!((::unity::module_base()+0x2989620usize)as*mut u8,();
68(BlinkMonoBehaviour)__receiver,(bool)::core::convert::Into::into(enabled))
69        }
70    }
71    #[doc = "`.ctor()` overload"]
72    fn ctor(self) -> () {
73        unsafe {
74            let __receiver = <BlinkMonoBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
75            ::unity::il2cpp_call!((::unity::module_base()+0x2989840usize)as*mut u8,();
76(BlinkMonoBehaviour)__receiver)
77        }
78    }
79}
80
81#[cfg(feature = "root-blinkmonobehaviour")]
82impl<__T: IBlinkMonoBehaviour> IBlinkMonoBehaviourMethods for __T {}
83
84#[cfg(feature = "root-blinkmonobehaviour")]
85impl BlinkMonoBehaviour {
86    pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
87        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
88    }
89
90    pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
91        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
92    }
93
94    pub fn set_visible_method_info() -> &'static ::unity::il2cpp::MethodInfo {
95        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
96    }
97
98    pub fn try_create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
99        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
100    }
101
102    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
103        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
104    }
105}
106
107#[cfg(feature = "root-blinkmonobehaviour")]
108impl BlinkMonoBehaviour {
109    #[doc = "`.ctor()` — no args"]
110    pub fn new() -> Self {
111        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
112            panic!(
113                "{}
114::{}
115 failed to instantiate",
116                ::core::stringify!(BlinkMonoBehaviour),
117                ::core::stringify!(new),
118            )
119        });
120        <Self as IBlinkMonoBehaviourMethods>::ctor(this);
121        this
122    }
123}
124
125#[cfg(feature = "root-blinkmonobehaviour")]
126#[doc(hidden)]
127pub mod prelude {
128    pub use super::{BlinkMonoBehaviour, IBlinkMonoBehaviour, IBlinkMonoBehaviourMethods};
129    #[cfg(feature = "system-object")]
130    pub use crate::system::object::IObjectMethods;
131    #[cfg(feature = "unity_engine-behaviour")]
132    pub use crate::unity_engine::behaviour::IBehaviourMethods;
133    #[cfg(feature = "unity_engine-component")]
134    pub use crate::unity_engine::component::IComponentMethods;
135    #[cfg(feature = "unity_engine-monobehaviour")]
136    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
137    #[cfg(feature = "unity_engine-object_2")]
138    pub use crate::unity_engine::object_2::IObject_2Methods;
139    pub use crate::{
140        system::object::IObject,
141        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
142    };
143}