engage/generated/root/
cinemachineshotplayable.rs1#[cfg(feature = "root-cinemachineshotplayable-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::playables::playablebehaviour::{IPlayableBehaviour, PlayableBehaviour},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/cinemachineshotplayable/CinemachineShotPlayable.md"))]
14 #[::unity::class(namespace = "", name = "CinemachineShotPlayable")]
15 #[parent(crate::unity_engine::playables::playablebehaviour::PlayableBehaviour)]
16 pub struct CinemachineShotPlayable {}
17}
18
19#[cfg(feature = "root-cinemachineshotplayable-types")]
20pub use __types::*;
21
22#[cfg(feature = "root-cinemachineshotplayable")]
23pub trait ICinemachineShotPlayableMethods: ICinemachineShotPlayable {
24 #[doc = "`get_IsValid()` overload"]
25 fn get_is_valid(self) -> bool {
26 unsafe {
27 let __receiver =
28 <CinemachineShotPlayable as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
29 ::unity::il2cpp_call!((::unity::module_base()+0x3887c00usize)as*mut u8,bool;
30(CinemachineShotPlayable)__receiver)
31 }
32 }
33 #[doc = "`.ctor()` overload"]
34 fn ctor(self) -> () {
35 unsafe {
36 let __receiver =
37 <CinemachineShotPlayable as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
38 ::unity::il2cpp_call!((::unity::module_base()+0x388da10usize)as*mut u8,();
39(CinemachineShotPlayable)__receiver)
40 }
41 }
42}
43
44#[cfg(feature = "root-cinemachineshotplayable")]
45impl<__T: ICinemachineShotPlayable> ICinemachineShotPlayableMethods for __T {}
46
47#[cfg(feature = "root-cinemachineshotplayable")]
48impl CinemachineShotPlayable {
49 pub fn get_is_valid_method_info() -> &'static ::unity::il2cpp::MethodInfo {
50 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
51 }
52
53 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
54 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
55 }
56}
57
58#[cfg(feature = "root-cinemachineshotplayable")]
59impl CinemachineShotPlayable {
60 #[doc = "`.ctor()` — no args"]
61 pub fn new() -> Self {
62 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
63 panic!(
64 "{}
65::{}
66 failed to instantiate",
67 ::core::stringify!(CinemachineShotPlayable),
68 ::core::stringify!(new),
69 )
70 });
71 <Self as ICinemachineShotPlayableMethods>::ctor(this);
72 this
73 }
74}
75
76#[cfg(feature = "root-cinemachineshotplayable")]
77#[doc(hidden)]
78pub mod prelude {
79 pub use super::{CinemachineShotPlayable, ICinemachineShotPlayable, ICinemachineShotPlayableMethods};
80 #[cfg(feature = "system-object")]
81 pub use crate::system::object::IObjectMethods;
82 #[cfg(feature = "unity_engine-playables-playablebehaviour")]
83 pub use crate::unity_engine::playables::playablebehaviour::IPlayableBehaviourMethods;
84 pub use crate::{system::object::IObject, unity_engine::playables::playablebehaviour::IPlayableBehaviour};
85}