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engage/generated/root/
configmenuitemcontent.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "root-configmenuitemcontent-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::basicmenuitemcontent::{BasicMenuItemContent, IBasicMenuItemContent},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/configmenuitemcontent/ConfigMenuItemContent.md"))]
20    #[::unity::class(namespace = "", name = "ConfigMenuItemContent")]
21    #[parent(crate::app::basicmenuitemcontent::BasicMenuItemContent)]
22    pub struct ConfigMenuItemContent {
23        #[offset(72)]
24        #[rename(name = "m_CommandObject")]
25        pub m_command_object: crate::unity_engine::gameobject::GameObject,
26        #[offset(80)]
27        #[rename(name = "m_CommandIcon")]
28        pub m_command_icon: crate::unity_engine::gameobject::GameObject,
29        #[offset(88)]
30        #[rename(name = "m_GaugeObject")]
31        pub m_gauge_object: crate::unity_engine::gameobject::GameObject,
32        #[offset(96)]
33        #[rename(name = "m_LeftArrow")]
34        pub m_left_arrow: crate::unity_engine::gameobject::GameObject,
35        #[offset(104)]
36        #[rename(name = "m_RightArrow")]
37        pub m_right_arrow: crate::unity_engine::gameobject::GameObject,
38        #[offset(112)]
39        #[rename(name = "m_TitleText")]
40        pub m_title_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
41        #[offset(120)]
42        #[rename(name = "m_CommandText")]
43        pub m_command_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
44        #[offset(128)]
45        #[rename(name = "m_HelpText")]
46        pub m_help_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
47        #[offset(136)]
48        #[rename(name = "m_BaseGaugeRect")]
49        pub m_base_gauge_rect: crate::unity_engine::recttransform::RectTransform,
50        #[offset(144)]
51        #[rename(name = "m_GaugeRect")]
52        pub m_gauge_rect: crate::unity_engine::recttransform::RectTransform,
53    }
54}
55
56#[cfg(feature = "root-configmenuitemcontent-types")]
57pub use __types::*;
58
59#[cfg(feature = "root-configmenuitemcontent")]
60pub trait IConfigMenuItemContentMethods: IConfigMenuItemContent {
61    #[doc = "`BuildText()` overload"]
62    fn build_text(self) -> () {
63        unsafe {
64            let __receiver = <ConfigMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
65            {
66                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
67                let __vi = *__vt.get(10usize).unwrap_or_else(|| {
68                    panic!(
69                        "unity: virtual slot {}
70 out of range (vtable len {}
71) on the runtime class behind {}
72 (method `{}
73`)",
74                        10usize,
75                        __vt.len(),
76                        <ConfigMenuItemContent as ::unity::ClassIdentity>::NAME,
77                        "BuildText",
78                    )
79                });
80                let __inner: extern "C" fn(ConfigMenuItemContent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
81                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
82                __inner(__receiver, __mi)
83            }
84        }
85    }
86    #[doc = "`UpdateTextColor()` overload"]
87    fn update_text_color(self) -> () {
88        unsafe {
89            let __receiver = <ConfigMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
90            {
91                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
92                let __vi = *__vt.get(7usize).unwrap_or_else(|| {
93                    panic!(
94                        "unity: virtual slot {}
95 out of range (vtable len {}
96) on the runtime class behind {}
97 (method `{}
98`)",
99                        7usize,
100                        __vt.len(),
101                        <ConfigMenuItemContent as ::unity::ClassIdentity>::NAME,
102                        "UpdateTextColor",
103                    )
104                });
105                let __inner: extern "C" fn(ConfigMenuItemContent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
106                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
107                __inner(__receiver, __mi)
108            }
109        }
110    }
111    #[doc = "`SetActive(crate::unity_engine::gameobject::GameObject, bool)` overload"]
112    fn set_active(
113        self,
114        obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
115        enable: impl ::core::convert::Into<bool>,
116    ) -> () {
117        unsafe {
118            let __receiver = <ConfigMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
119            ::unity::il2cpp_call!((::unity::module_base()+0x2539ca0usize)as*mut u8,();
120(ConfigMenuItemContent)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(obj),(bool)::core::convert::Into::into(enable))
121        }
122    }
123    #[doc = "`.ctor()` overload"]
124    fn ctor(self) -> () {
125        unsafe {
126            let __receiver = <ConfigMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
127            ::unity::il2cpp_call!((::unity::module_base()+0x2539f00usize)as*mut u8,();
128(ConfigMenuItemContent)__receiver)
129        }
130    }
131}
132
133#[cfg(feature = "root-configmenuitemcontent")]
134impl<__T: IConfigMenuItemContent> IConfigMenuItemContentMethods for __T {}
135
136#[cfg(feature = "root-configmenuitemcontent")]
137impl ConfigMenuItemContent {
138    pub fn build_text_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
140    }
141
142    pub fn update_text_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
143        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
144    }
145
146    pub fn set_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
147        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
148    }
149
150    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
151        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
152    }
153}
154
155#[cfg(feature = "root-configmenuitemcontent")]
156impl ConfigMenuItemContent {
157    #[doc = "Direct (non-virtual) call to `ConfigMenuItemContent`'s own `BuildText`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
158    pub unsafe fn build_text(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
159        let __mi = Self::build_text_method_info();
160        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
161        __inner(this.into(), ::core::option::Option::None)
162    }
163
164    #[doc = "Direct (non-virtual) call to `ConfigMenuItemContent`'s own `UpdateTextColor`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
165    pub unsafe fn update_text_color(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
166        let __mi = Self::update_text_color_method_info();
167        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
168        __inner(this.into(), ::core::option::Option::None)
169    }
170}
171
172#[cfg(feature = "root-configmenuitemcontent")]
173impl ConfigMenuItemContent {
174    #[doc = "`.ctor()` — no args"]
175    pub fn new() -> Self {
176        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
177            panic!(
178                "{}
179::{}
180 failed to instantiate",
181                ::core::stringify!(ConfigMenuItemContent),
182                ::core::stringify!(new),
183            )
184        });
185        <Self as IConfigMenuItemContentMethods>::ctor(this);
186        this
187    }
188}
189
190#[cfg(feature = "root-configmenuitemcontent")]
191#[doc(hidden)]
192pub mod prelude {
193    pub use super::{ConfigMenuItemContent, IConfigMenuItemContent, IConfigMenuItemContentMethods};
194    #[cfg(feature = "app-basicmenuitemcontent")]
195    pub use crate::app::basicmenuitemcontent::IBasicMenuItemContentMethods;
196    #[cfg(feature = "system-object")]
197    pub use crate::system::object::IObjectMethods;
198    #[cfg(feature = "unity_engine-behaviour")]
199    pub use crate::unity_engine::behaviour::IBehaviourMethods;
200    #[cfg(feature = "unity_engine-component")]
201    pub use crate::unity_engine::component::IComponentMethods;
202    #[cfg(feature = "unity_engine-monobehaviour")]
203    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
204    #[cfg(feature = "unity_engine-object_2")]
205    pub use crate::unity_engine::object_2::IObject_2Methods;
206    pub use crate::{
207        app::basicmenuitemcontent::IBasicMenuItemContent,
208        system::object::IObject,
209        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
210    };
211}