engage/generated/root/
configroot.rs1#[cfg(feature = "root-configroot-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/configroot/ConfigRoot.md"))]
19 #[::unity::class(namespace = "", name = "ConfigRoot")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct ConfigRoot {
22 #[static_field]
23 #[rename(name = "PrefabPath")]
24 pub prefab_path: ::unity::Il2CppString,
25 #[offset(24)]
26 #[rename(name = "m_ConfigMenuContentObject")]
27 pub m_config_menu_content_object: crate::unity_engine::gameobject::GameObject,
28 }
29}
30
31#[cfg(feature = "root-configroot-types")]
32pub use __types::*;
33
34#[cfg(feature = "root-configroot")]
35impl ConfigRoot {
36 #[doc = "`LoadPrefabAsync()` overload"]
37 pub fn load_prefab_async() -> () {
38 unsafe {
39 ::unity::il2cpp_call!((::unity::module_base()+0x2539f10usize)as*mut u8,();
40 )
41 }
42 }
43
44 #[doc = "`UnloadPrefab()` overload"]
45 pub fn unload_prefab() -> () {
46 unsafe {
47 ::unity::il2cpp_call!((::unity::module_base()+0x2539f90usize)as*mut u8,();
48 )
49 }
50 }
51
52 #[doc = "`IsLoadingPrefab()` overload"]
53 pub fn is_loading_prefab() -> bool {
54 unsafe {
55 ::unity::il2cpp_call!((::unity::module_base()+0x253a010usize)as*mut u8,bool;
56 )
57 }
58 }
59
60 #[doc = "`Create()` overload"]
61 pub fn create() -> crate::unity_engine::gameobject::GameObject {
62 unsafe {
63 ::unity::il2cpp_call!((::unity::module_base()+0x2539230usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
64 )
65 }
66 }
67
68 #[doc = "`Destroy(crate::unity_engine::gameobject::GameObject)` overload"]
69 pub fn destroy(game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> () {
70 unsafe {
71 ::unity::il2cpp_call!((::unity::module_base()+0x253a090usize)as*mut u8,();
72(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
73 }
74 }
75}
76
77#[cfg(feature = "root-configroot")]
78pub trait IConfigRootMethods: IConfigRoot {
79 #[doc = "`GetMenuContent()` overload"]
80 fn get_menu_content(self) -> crate::root::configmenucontent::ConfigMenuContent {
81 unsafe {
82 let __receiver = <ConfigRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
83 ::unity::il2cpp_call!((::unity::module_base()+0x25392c0usize)as*mut u8,crate::root::configmenucontent::ConfigMenuContent;
84(ConfigRoot)__receiver)
85 }
86 }
87 #[doc = "`.ctor()` overload"]
88 fn ctor(self) -> () {
89 unsafe {
90 let __receiver = <ConfigRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
91 ::unity::il2cpp_call!((::unity::module_base()+0x253a100usize)as*mut u8,();
92(ConfigRoot)__receiver)
93 }
94 }
95}
96
97#[cfg(feature = "root-configroot")]
98impl<__T: IConfigRoot> IConfigRootMethods for __T {}
99
100#[cfg(feature = "root-configroot")]
101impl ConfigRoot {
102 pub fn load_prefab_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
103 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
104 }
105
106 pub fn unload_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
107 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
108 }
109
110 pub fn is_loading_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
111 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
112 }
113
114 pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
115 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
116 }
117
118 pub fn destroy_method_info() -> &'static ::unity::il2cpp::MethodInfo {
119 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
120 }
121
122 pub fn get_menu_content_method_info() -> &'static ::unity::il2cpp::MethodInfo {
123 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
124 }
125
126 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
127 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
128 }
129}
130
131#[cfg(feature = "root-configroot")]
132impl ConfigRoot {
133 #[doc = "`.ctor()` — no args"]
134 pub fn new() -> Self {
135 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
136 panic!(
137 "{}
138::{}
139 failed to instantiate",
140 ::core::stringify!(ConfigRoot),
141 ::core::stringify!(new),
142 )
143 });
144 <Self as IConfigRootMethods>::ctor(this);
145 this
146 }
147}
148
149#[cfg(feature = "root-configroot")]
150#[doc(hidden)]
151pub mod prelude {
152 pub use super::{ConfigRoot, IConfigRoot, IConfigRootMethods};
153 #[cfg(feature = "system-object")]
154 pub use crate::system::object::IObjectMethods;
155 #[cfg(feature = "unity_engine-behaviour")]
156 pub use crate::unity_engine::behaviour::IBehaviourMethods;
157 #[cfg(feature = "unity_engine-component")]
158 pub use crate::unity_engine::component::IComponentMethods;
159 #[cfg(feature = "unity_engine-monobehaviour")]
160 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
161 #[cfg(feature = "unity_engine-object_2")]
162 pub use crate::unity_engine::object_2::IObject_2Methods;
163 pub use crate::{
164 system::object::IObject,
165 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
166 };
167}