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engage/generated/root/
debugconsole.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "root-debugconsole-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/debugconsole/DebugConsole.md"))]
19    #[::unity::class(namespace = "", name = "DebugConsole")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct DebugConsole {
22        #[static_field]
23        #[rename(name = "WindowDepth")]
24        pub window_depth: i32,
25        #[static_field]
26        #[rename(name = "WindowColor")]
27        pub window_color: crate::unity_engine::color::Color,
28    }
29}
30
31#[cfg(feature = "root-debugconsole-types")]
32pub use __types::*;
33
34#[cfg(feature = "root-debugconsole")]
35impl DebugConsole {
36    #[doc = "`.cctor()` overload"]
37    pub fn cctor() -> () {
38        unsafe {
39            ::unity::il2cpp_call!((::unity::module_base()+0x2a03450usize)as*mut u8,();
40            )
41        }
42    }
43}
44
45#[cfg(feature = "root-debugconsole")]
46pub trait IDebugConsoleMethods: IDebugConsole {
47    #[doc = "`OnGUI()` overload"]
48    fn on_gui(self) -> () {
49        unsafe {
50            let __receiver = <DebugConsole as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
51            ::unity::il2cpp_call!((::unity::module_base()+0x2a029f0usize)as*mut u8,();
52(DebugConsole)__receiver)
53        }
54    }
55    #[doc = "`.ctor()` overload"]
56    fn ctor(self) -> () {
57        unsafe {
58            let __receiver = <DebugConsole as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
59            ::unity::il2cpp_call!((::unity::module_base()+0x2a03440usize)as*mut u8,();
60(DebugConsole)__receiver)
61        }
62    }
63}
64
65#[cfg(feature = "root-debugconsole")]
66impl<__T: IDebugConsole> IDebugConsoleMethods for __T {}
67
68#[cfg(feature = "root-debugconsole")]
69impl DebugConsole {
70    pub fn on_gui_method_info() -> &'static ::unity::il2cpp::MethodInfo {
71        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
72    }
73
74    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
75        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
76    }
77
78    pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
79        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
80    }
81}
82
83#[cfg(feature = "root-debugconsole")]
84impl DebugConsole {
85    #[doc = "`.ctor()` — no args"]
86    pub fn new() -> Self {
87        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
88            panic!(
89                "{}
90::{}
91 failed to instantiate",
92                ::core::stringify!(DebugConsole),
93                ::core::stringify!(new),
94            )
95        });
96        <Self as IDebugConsoleMethods>::ctor(this);
97        this
98    }
99}
100
101#[cfg(feature = "root-debugconsole")]
102#[doc(hidden)]
103pub mod prelude {
104    pub use super::{DebugConsole, IDebugConsole, IDebugConsoleMethods};
105    #[cfg(feature = "system-object")]
106    pub use crate::system::object::IObjectMethods;
107    #[cfg(feature = "unity_engine-behaviour")]
108    pub use crate::unity_engine::behaviour::IBehaviourMethods;
109    #[cfg(feature = "unity_engine-component")]
110    pub use crate::unity_engine::component::IComponentMethods;
111    #[cfg(feature = "unity_engine-monobehaviour")]
112    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
113    #[cfg(feature = "unity_engine-object_2")]
114    pub use crate::unity_engine::object_2::IObject_2Methods;
115    pub use crate::{
116        system::object::IObject,
117        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
118    };
119}